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-rw-r--r--scene/resources/tile_set.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index fb84cee218..5fc22b9fc6 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -195,6 +195,7 @@ public:
uint32_t autotile_get_bitmask(int p_id, Vector2 p_coord);
const Map<Vector2, uint32_t> &autotile_get_bitmask_map(int p_id);
Vector2 autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node = NULL, const Vector2 &p_tile_location = Vector2());
+ Vector2 atlastile_get_subtile_by_priority(int p_id, const Node *p_tilemap_node = NULL, const Vector2 &p_tile_location = Vector2());
void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape);
Ref<Shape2D> tile_get_shape(int p_id, int p_shape_id) const;