diff options
Diffstat (limited to 'scene/resources/tile_set.h')
-rw-r--r-- | scene/resources/tile_set.h | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 29a71d31d2..ba7207241a 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -304,7 +304,7 @@ public: void remove_occlusion_layer(int p_index); void set_occlusion_layer_light_mask(int p_layer_index, int p_light_mask); int get_occlusion_layer_light_mask(int p_layer_index) const; - void set_occlusion_layer_sdf_collision(int p_layer_index, int p_sdf_collision); + void set_occlusion_layer_sdf_collision(int p_layer_index, bool p_sdf_collision); bool get_occlusion_layer_sdf_collision(int p_layer_index) const; // Physics @@ -385,7 +385,7 @@ public: // Helpers Vector<Vector2> get_tile_shape_polygon(); - void draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p_color, bool p_filled = false, Ref<Texture2D> p_texture = Ref<Texture2D>()); + void draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform, Color p_color, bool p_filled = false, Ref<Texture2D> p_texture = Ref<Texture2D>()); Vector<Point2> get_terrain_bit_polygon(int p_terrain_set, TileSet::CellNeighbor p_bit); void draw_terrains(CanvasItem *p_canvas_item, Transform2D p_transform, const TileData *p_tile_data); @@ -404,6 +404,8 @@ class TileSetSource : public Resource { protected: const TileSet *tile_set = nullptr; + static void _bind_methods(); + public: static const Vector2i INVALID_ATLAS_COORDS; // Vector2i(-1, -1); static const int INVALID_TILE_ALTERNATIVE; // -1; @@ -679,8 +681,8 @@ public: void set_texture_offset(Vector2i p_texture_offset); Vector2i get_texture_offset() const; - void tile_set_material(Ref<ShaderMaterial> p_material); - Ref<ShaderMaterial> tile_get_material() const; + void set_material(Ref<ShaderMaterial> p_material); + Ref<ShaderMaterial> get_material() const; void set_modulate(Color p_modulate); Color get_modulate() const; void set_z_index(int p_z_index); |