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-rw-r--r--scene/resources/tile_set.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index eab40ce467..8b540982a4 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -114,8 +114,8 @@ private:
struct TileData {
String name;
- Ref<Texture> texture;
- Ref<Texture> normal_map;
+ Ref<Texture2D> texture;
+ Ref<Texture2D> normal_map;
Vector2 offset;
Rect2i region;
Vector<ShapeData> shapes_data;
@@ -158,11 +158,11 @@ public:
void tile_set_name(int p_id, const String &p_name);
String tile_get_name(int p_id) const;
- void tile_set_texture(int p_id, const Ref<Texture> &p_texture);
- Ref<Texture> tile_get_texture(int p_id) const;
+ void tile_set_texture(int p_id, const Ref<Texture2D> &p_texture);
+ Ref<Texture2D> tile_get_texture(int p_id) const;
- void tile_set_normal_map(int p_id, const Ref<Texture> &p_normal_map);
- Ref<Texture> tile_get_normal_map(int p_id) const;
+ void tile_set_normal_map(int p_id, const Ref<Texture2D> &p_normal_map);
+ Ref<Texture2D> tile_get_normal_map(int p_id) const;
void tile_set_texture_offset(int p_id, const Vector2 &p_offset);
Vector2 tile_get_texture_offset(int p_id) const;