diff options
Diffstat (limited to 'scene/resources/tile_set.h')
-rw-r--r-- | scene/resources/tile_set.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 99c506390c..fe782ff987 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -105,7 +105,7 @@ public: void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape); Ref<Shape2D> tile_get_shape(int p_id, int p_shape_id) const; - void tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_transform); + void tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset); Transform2D tile_get_shape_transform(int p_id, int p_shape_id) const; void tile_set_shape_one_way(int p_id, int p_shape_id, bool p_one_way); @@ -121,7 +121,7 @@ public: void tile_set_material(int p_id, const Ref<ShaderMaterial> &p_material); Ref<ShaderMaterial> tile_get_material(int p_id) const; - void tile_set_modulate(int p_id, const Color &p_color); + void tile_set_modulate(int p_id, const Color &p_modulate); Color tile_get_modulate(int p_id) const; void tile_set_occluder_offset(int p_id, const Vector2 &p_offset); |