diff options
Diffstat (limited to 'scene/resources/tile_set.cpp')
-rw-r--r-- | scene/resources/tile_set.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 3e128379ae..76bb1daf94 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -6,6 +6,7 @@ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -125,7 +126,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::STRING, pre + "name")); p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture")); p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "tex_offset")); - p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial")); + p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial")); p_list->push_back(PropertyInfo(Variant::COLOR, pre + "modulate")); p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region")); p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "occluder_offset")); @@ -159,16 +160,16 @@ Ref<Texture> TileSet::tile_get_texture(int p_id) const { return tile_map[p_id].texture; } -void TileSet::tile_set_material(int p_id, const Ref<CanvasItemMaterial> &p_material) { +void TileSet::tile_set_material(int p_id, const Ref<ShaderMaterial> &p_material) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].material = p_material; emit_changed(); } -Ref<CanvasItemMaterial> TileSet::tile_get_material(int p_id) const { +Ref<ShaderMaterial> TileSet::tile_get_material(int p_id) const { - ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<CanvasItemMaterial>()); + ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<ShaderMaterial>()); return tile_map[p_id].material; } @@ -403,8 +404,8 @@ void TileSet::_bind_methods() { ClassDB::bind_method(D_METHOD("tile_get_name", "id"), &TileSet::tile_get_name); ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture:Texture"), &TileSet::tile_set_texture); ClassDB::bind_method(D_METHOD("tile_get_texture:Texture", "id"), &TileSet::tile_get_texture); - ClassDB::bind_method(D_METHOD("tile_set_material", "id", "material:CanvasItemMaterial"), &TileSet::tile_set_material); - ClassDB::bind_method(D_METHOD("tile_get_material:CanvasItemMaterial", "id"), &TileSet::tile_get_material); + ClassDB::bind_method(D_METHOD("tile_set_material", "id", "material:ShaderMaterial"), &TileSet::tile_set_material); + ClassDB::bind_method(D_METHOD("tile_get_material:ShaderMaterial", "id"), &TileSet::tile_get_material); ClassDB::bind_method(D_METHOD("tile_set_texture_offset", "id", "texture_offset"), &TileSet::tile_set_texture_offset); ClassDB::bind_method(D_METHOD("tile_get_texture_offset", "id"), &TileSet::tile_get_texture_offset); ClassDB::bind_method(D_METHOD("tile_set_shape_offset", "id", "shape_offset"), &TileSet::tile_set_shape_offset); |