diff options
Diffstat (limited to 'scene/resources/tile_set.cpp')
-rw-r--r-- | scene/resources/tile_set.cpp | 786 |
1 files changed, 603 insertions, 183 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index fcd31143a8..918fc3fe9c 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -205,25 +205,46 @@ bool TileSet::is_uv_clipping() const { return uv_clipping; }; -void TileSet::set_occlusion_layers_count(int p_occlusion_layers_count) { - ERR_FAIL_COND(p_occlusion_layers_count < 0); - if (occlusion_layers.size() == p_occlusion_layers_count) { - return; - } +int TileSet::get_occlusion_layers_count() const { + return occlusion_layers.size(); +}; - occlusion_layers.resize(p_occlusion_layers_count); +void TileSet::add_occlusion_layer(int p_index) { + if (p_index < 0) { + p_index = occlusion_layers.size(); + } + ERR_FAIL_INDEX(p_index, occlusion_layers.size() + 1); + occlusion_layers.insert(p_index, OcclusionLayer()); - for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) { - E_source->get()->notify_tile_data_properties_should_change(); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->add_occlusion_layer(p_index); } notify_property_list_changed(); emit_changed(); } -int TileSet::get_occlusion_layers_count() const { - return occlusion_layers.size(); -}; +void TileSet::move_occlusion_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, occlusion_layers.size()); + ERR_FAIL_INDEX(p_to_pos, occlusion_layers.size() + 1); + occlusion_layers.insert(p_to_pos, occlusion_layers[p_from_index]); + occlusion_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->move_occlusion_layer(p_from_index, p_to_pos); + } + notify_property_list_changed(); + emit_changed(); +} + +void TileSet::remove_occlusion_layer(int p_index) { + ERR_FAIL_INDEX(p_index, occlusion_layers.size()); + occlusion_layers.remove(p_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->remove_occlusion_layer(p_index); + } + notify_property_list_changed(); + emit_changed(); +} void TileSet::set_occlusion_layer_light_mask(int p_layer_index, int p_light_mask) { ERR_FAIL_INDEX(p_layer_index, occlusion_layers.size()); @@ -236,7 +257,7 @@ int TileSet::get_occlusion_layer_light_mask(int p_layer_index) const { return occlusion_layers[p_layer_index].light_mask; } -void TileSet::set_occlusion_layer_sdf_collision(int p_layer_index, int p_sdf_collision) { +void TileSet::set_occlusion_layer_sdf_collision(int p_layer_index, bool p_sdf_collision) { ERR_FAIL_INDEX(p_layer_index, occlusion_layers.size()); occlusion_layers.write[p_layer_index].sdf_collision = p_sdf_collision; emit_changed(); @@ -247,25 +268,45 @@ bool TileSet::get_occlusion_layer_sdf_collision(int p_layer_index) const { return occlusion_layers[p_layer_index].sdf_collision; } -// Physics -void TileSet::set_physics_layers_count(int p_physics_layers_count) { - ERR_FAIL_COND(p_physics_layers_count < 0); - if (physics_layers.size() == p_physics_layers_count) { - return; - } +int TileSet::get_physics_layers_count() const { + return physics_layers.size(); +} - physics_layers.resize(p_physics_layers_count); +void TileSet::add_physics_layer(int p_index) { + if (p_index < 0) { + p_index = physics_layers.size(); + } + ERR_FAIL_INDEX(p_index, physics_layers.size() + 1); + physics_layers.insert(p_index, PhysicsLayer()); - for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) { - E_source->get()->notify_tile_data_properties_should_change(); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->add_physics_layer(p_index); } notify_property_list_changed(); emit_changed(); } -int TileSet::get_physics_layers_count() const { - return physics_layers.size(); +void TileSet::move_physics_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, physics_layers.size()); + ERR_FAIL_INDEX(p_to_pos, physics_layers.size() + 1); + physics_layers.insert(p_to_pos, physics_layers[p_from_index]); + physics_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->move_physics_layer(p_from_index, p_to_pos); + } + notify_property_list_changed(); + emit_changed(); +} + +void TileSet::remove_physics_layer(int p_index) { + ERR_FAIL_INDEX(p_index, physics_layers.size()); + physics_layers.remove(p_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->remove_physics_layer(p_index); + } + notify_property_list_changed(); + emit_changed(); } void TileSet::set_physics_layer_collision_layer(int p_layer_index, uint32_t p_layer) { @@ -301,17 +342,45 @@ Ref<PhysicsMaterial> TileSet::get_physics_layer_physics_material(int p_layer_ind } // Terrains -void TileSet::set_terrain_sets_count(int p_terrains_sets_count) { - ERR_FAIL_COND(p_terrains_sets_count < 0); +int TileSet::get_terrain_sets_count() const { + return terrain_sets.size(); +} - terrain_sets.resize(p_terrains_sets_count); +void TileSet::add_terrain_set(int p_index) { + if (p_index < 0) { + p_index = terrain_sets.size(); + } + ERR_FAIL_INDEX(p_index, terrain_sets.size() + 1); + terrain_sets.insert(p_index, TerrainSet()); + + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->add_terrain_set(p_index); + } notify_property_list_changed(); emit_changed(); } -int TileSet::get_terrain_sets_count() const { - return terrain_sets.size(); +void TileSet::move_terrain_set(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, terrain_sets.size()); + ERR_FAIL_INDEX(p_to_pos, terrain_sets.size() + 1); + terrain_sets.insert(p_to_pos, terrain_sets[p_from_index]); + terrain_sets.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->move_terrain_set(p_from_index, p_to_pos); + } + notify_property_list_changed(); + emit_changed(); +} + +void TileSet::remove_terrain_set(int p_index) { + ERR_FAIL_INDEX(p_index, terrain_sets.size()); + terrain_sets.remove(p_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->remove_terrain_set(p_index); + } + notify_property_list_changed(); + emit_changed(); } void TileSet::set_terrain_set_mode(int p_terrain_set, TerrainMode p_terrain_mode) { @@ -330,36 +399,61 @@ TileSet::TerrainMode TileSet::get_terrain_set_mode(int p_terrain_set) const { return terrain_sets[p_terrain_set].mode; } -void TileSet::set_terrains_count(int p_terrain_set, int p_terrains_layers_count) { +int TileSet::get_terrains_count(int p_terrain_set) const { + ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), -1); + return terrain_sets[p_terrain_set].terrains.size(); +} + +void TileSet::add_terrain(int p_terrain_set, int p_index) { ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size()); - ERR_FAIL_COND(p_terrains_layers_count < 0); - if (terrain_sets[p_terrain_set].terrains.size() == p_terrains_layers_count) { - return; + Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains; + if (p_index < 0) { + p_index = terrains.size(); } - - int old_size = terrain_sets[p_terrain_set].terrains.size(); - terrain_sets.write[p_terrain_set].terrains.resize(p_terrains_layers_count); + ERR_FAIL_INDEX(p_index, terrains.size() + 1); + terrains.insert(p_index, Terrain()); // Default name and color - for (int i = old_size; i < terrain_sets.write[p_terrain_set].terrains.size(); i++) { - float hue_rotate = (i * 2 % 16) / 16.0; - Color c; - c.set_hsv(Math::fmod(float(hue_rotate), float(1.0)), 0.5, 0.5); - terrain_sets.write[p_terrain_set].terrains.write[i].color = c; - terrain_sets.write[p_terrain_set].terrains.write[i].name = String(vformat("Terrain %d", i)); + float hue_rotate = (terrains.size() % 16) / 16.0; + Color c; + c.set_hsv(Math::fmod(float(hue_rotate), float(1.0)), 0.5, 0.5); + terrains.write[p_index].color = c; + terrains.write[p_index].name = String(vformat("Terrain %d", p_index)); + + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->add_terrain(p_terrain_set, p_index); } - for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) { - E_source->get()->notify_tile_data_properties_should_change(); - } + notify_property_list_changed(); + emit_changed(); +} +void TileSet::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size()); + Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains; + + ERR_FAIL_INDEX(p_from_index, terrains.size()); + ERR_FAIL_INDEX(p_to_pos, terrains.size() + 1); + terrains.insert(p_to_pos, terrains[p_from_index]); + terrains.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->move_terrain(p_terrain_set, p_from_index, p_to_pos); + } notify_property_list_changed(); emit_changed(); } -int TileSet::get_terrains_count(int p_terrain_set) const { - ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), -1); - return terrain_sets[p_terrain_set].terrains.size(); +void TileSet::remove_terrain(int p_terrain_set, int p_index) { + ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size()); + Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains; + + ERR_FAIL_INDEX(p_index, terrains.size()); + terrains.remove(p_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->remove_terrain(p_terrain_set, p_index); + } + notify_property_list_changed(); + emit_changed(); } void TileSet::set_terrain_name(int p_terrain_set, int p_terrain_index, String p_name) { @@ -485,24 +579,45 @@ bool TileSet::is_valid_peering_bit_terrain(int p_terrain_set, TileSet::CellNeigh } // Navigation -void TileSet::set_navigation_layers_count(int p_navigation_layers_count) { - ERR_FAIL_COND(p_navigation_layers_count < 0); - if (navigation_layers.size() == p_navigation_layers_count) { - return; - } +int TileSet::get_navigation_layers_count() const { + return navigation_layers.size(); +} - navigation_layers.resize(p_navigation_layers_count); +void TileSet::add_navigation_layer(int p_index) { + if (p_index < 0) { + p_index = navigation_layers.size(); + } + ERR_FAIL_INDEX(p_index, navigation_layers.size() + 1); + navigation_layers.insert(p_index, NavigationLayer()); - for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) { - E_source->get()->notify_tile_data_properties_should_change(); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->add_navigation_layer(p_index); } notify_property_list_changed(); emit_changed(); } -int TileSet::get_navigation_layers_count() const { - return navigation_layers.size(); +void TileSet::move_navigation_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, navigation_layers.size()); + ERR_FAIL_INDEX(p_to_pos, navigation_layers.size() + 1); + navigation_layers.insert(p_to_pos, navigation_layers[p_from_index]); + navigation_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->move_navigation_layer(p_from_index, p_to_pos); + } + notify_property_list_changed(); + emit_changed(); +} + +void TileSet::remove_navigation_layer(int p_index) { + ERR_FAIL_INDEX(p_index, navigation_layers.size()); + navigation_layers.remove(p_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->remove_navigation_layer(p_index); + } + notify_property_list_changed(); + emit_changed(); } void TileSet::set_navigation_layer_layers(int p_layer_index, uint32_t p_layers) { @@ -517,30 +632,52 @@ uint32_t TileSet::get_navigation_layer_layers(int p_layer_index) const { } // Custom data. -void TileSet::set_custom_data_layers_count(int p_custom_data_layers_count) { - ERR_FAIL_COND(p_custom_data_layers_count < 0); - if (custom_data_layers.size() == p_custom_data_layers_count) { - return; - } - - custom_data_layers.resize(p_custom_data_layers_count); +int TileSet::get_custom_data_layers_count() const { + return custom_data_layers.size(); +} - for (Map<String, int>::Element *E = custom_data_layers_by_name.front(); E; E = E->next()) { - if (E->get() >= custom_data_layers.size()) { - custom_data_layers_by_name.erase(E); - } +void TileSet::add_custom_data_layer(int p_index) { + if (p_index < 0) { + p_index = custom_data_layers.size(); } + ERR_FAIL_INDEX(p_index, custom_data_layers.size() + 1); + custom_data_layers.insert(p_index, CustomDataLayer()); - for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) { - E_source->get()->notify_tile_data_properties_should_change(); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->add_custom_data_layer(p_index); } notify_property_list_changed(); emit_changed(); } -int TileSet::get_custom_data_layers_count() const { - return custom_data_layers.size(); +void TileSet::move_custom_data_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, custom_data_layers.size()); + ERR_FAIL_INDEX(p_to_pos, custom_data_layers.size() + 1); + custom_data_layers.insert(p_to_pos, custom_data_layers[p_from_index]); + custom_data_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->move_custom_data_layer(p_from_index, p_to_pos); + } + notify_property_list_changed(); + emit_changed(); +} + +void TileSet::remove_custom_data_layer(int p_index) { + ERR_FAIL_INDEX(p_index, custom_data_layers.size()); + custom_data_layers.remove(p_index); + for (KeyValue<String, int> E : custom_data_layers_by_name) { + if (E.value == p_index) { + custom_data_layers_by_name.erase(E.key); + break; + } + } + + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->remove_custom_data_layer(p_index); + } + notify_property_list_changed(); + emit_changed(); } int TileSet::get_custom_data_layer_by_name(String p_value) const { @@ -845,10 +982,10 @@ void TileSet::clear_tile_proxies() { Vector<Vector2> TileSet::get_tile_shape_polygon() { Vector<Vector2> points; if (tile_shape == TileSet::TILE_SHAPE_SQUARE) { - points.append(Vector2(0.0, 0.0)); - points.append(Vector2(1.0, 0.0)); - points.append(Vector2(1.0, 1.0)); - points.append(Vector2(0.0, 1.0)); + points.append(Vector2(-0.5, -0.5)); + points.append(Vector2(0.5, -0.5)); + points.append(Vector2(0.5, 0.5)); + points.append(Vector2(-0.5, 0.5)); } else { float overlap = 0.0; switch (tile_shape) { @@ -865,31 +1002,24 @@ Vector<Vector2> TileSet::get_tile_shape_polygon() { break; } - points.append(Vector2(0.5, 0.0)); - points.append(Vector2(0.0, overlap)); - points.append(Vector2(0.0, 1.0 - overlap)); - points.append(Vector2(0.5, 1.0)); - points.append(Vector2(1.0, 1.0 - overlap)); - points.append(Vector2(1.0, overlap)); - points.append(Vector2(0.5, 0.0)); + points.append(Vector2(0.0, -0.5)); + points.append(Vector2(-0.5, overlap - 0.5)); + points.append(Vector2(-0.5, 0.5 - overlap)); + points.append(Vector2(0.0, 0.5)); + points.append(Vector2(0.5, 0.5 - overlap)); + points.append(Vector2(0.5, overlap - 0.5)); if (get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL) { for (int i = 0; i < points.size(); i++) { points.write[i] = Vector2(points[i].y, points[i].x); } } } - for (int i = 0; i < points.size(); i++) { - points.write[i] = points[i] * tile_size - tile_size / 2; - } return points; } -void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p_color, bool p_filled, Ref<Texture2D> p_texture) { +void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform, Color p_color, bool p_filled, Ref<Texture2D> p_texture) { if (tile_meshes_dirty) { Vector<Vector2> uvs = get_tile_shape_polygon(); - for (int i = 0; i < uvs.size(); i++) { - uvs.write[i] = (uvs[i] + tile_size / 2) / tile_size; - } Vector<Color> colors; colors.resize(uvs.size()); @@ -919,13 +1049,10 @@ void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p tile_meshes_dirty = false; } - Transform2D xform; - xform.scale(p_region.size); - xform.set_origin(p_region.get_position()); if (p_filled) { - p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, xform, p_color); + p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, p_transform, p_color); } else { - p_canvas_item->draw_mesh(tile_lines_mesh, Ref<Texture2D>(), xform, p_color); + p_canvas_item->draw_mesh(tile_lines_mesh, Ref<Texture2D>(), p_transform, p_color); } } @@ -1110,7 +1237,11 @@ Vector<Vector<Ref<Texture2D>>> TileSet::generate_terrains_icons(Size2i p_size) { if (is_valid_peering_bit_terrain(terrain_set, cell_neighbor)) { int terrain = tile_data->get_peering_bit_terrain(cell_neighbor); if (terrain >= 0) { - bit_counts[terrain] += 1; + if (terrain >= (int)bit_counts.size()) { + WARN_PRINT(vformat("Invalid peering bit terrain: %d", terrain)); + } else { + bit_counts[terrain] += 1; + } } } } @@ -1825,19 +1956,19 @@ void TileSet::_compatibility_conversion() { tile_data->set_flip_h(flip_h); tile_data->set_flip_v(flip_v); tile_data->set_transpose(transpose); - tile_data->tile_set_material(ctd->material); + tile_data->set_material(ctd->material); tile_data->set_modulate(ctd->modulate); tile_data->set_z_index(ctd->z_index); if (ctd->occluder.is_valid()) { if (get_occlusion_layers_count() < 1) { - set_occlusion_layers_count(1); + add_occlusion_layer(); } tile_data->set_occluder(0, ctd->occluder); } if (ctd->navigation.is_valid()) { if (get_navigation_layers_count() < 1) { - set_navigation_layers_count(1); + add_navigation_layer(); } tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]); } @@ -1847,7 +1978,7 @@ void TileSet::_compatibility_conversion() { // Add the shapes. if (ctd->shapes.size() > 0) { if (get_physics_layers_count() < 1) { - set_physics_layers_count(1); + add_physics_layer(); } } for (int k = 0; k < ctd->shapes.size(); k++) { @@ -1917,18 +2048,18 @@ void TileSet::_compatibility_conversion() { tile_data->set_flip_h(flip_h); tile_data->set_flip_v(flip_v); tile_data->set_transpose(transpose); - tile_data->tile_set_material(ctd->material); + tile_data->set_material(ctd->material); tile_data->set_modulate(ctd->modulate); tile_data->set_z_index(ctd->z_index); if (ctd->autotile_occluder_map.has(coords)) { if (get_occlusion_layers_count() < 1) { - set_occlusion_layers_count(1); + add_occlusion_layer(); } tile_data->set_occluder(0, ctd->autotile_occluder_map[coords]); } if (ctd->autotile_navpoly_map.has(coords)) { if (get_navigation_layers_count() < 1) { - set_navigation_layers_count(1); + add_navigation_layer(); } tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]); } @@ -1942,7 +2073,7 @@ void TileSet::_compatibility_conversion() { // Add the shapes. if (ctd->shapes.size() > 0) { if (get_physics_layers_count() < 1) { - set_physics_layers_count(1); + add_physics_layer(); } } for (int k = 0; k < ctd->shapes.size(); k++) { @@ -2206,15 +2337,15 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { ERR_FAIL_COND_V(index < 0, false); if (components[1] == "light_mask") { ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false); - if (index >= occlusion_layers.size()) { - set_occlusion_layers_count(index + 1); + while (index >= occlusion_layers.size()) { + add_occlusion_layer(); } set_occlusion_layer_light_mask(index, p_value); return true; } else if (components[1] == "sdf_collision") { ERR_FAIL_COND_V(p_value.get_type() != Variant::BOOL, false); - if (index >= occlusion_layers.size()) { - set_occlusion_layers_count(index + 1); + while (index >= occlusion_layers.size()) { + add_occlusion_layer(); } set_occlusion_layer_sdf_collision(index, p_value); return true; @@ -2225,23 +2356,22 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { ERR_FAIL_COND_V(index < 0, false); if (components[1] == "collision_layer") { ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false); - if (index >= physics_layers.size()) { - set_physics_layers_count(index + 1); + while (index >= physics_layers.size()) { + add_physics_layer(); } set_physics_layer_collision_layer(index, p_value); return true; } else if (components[1] == "collision_mask") { ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false); - if (index >= physics_layers.size()) { - set_physics_layers_count(index + 1); + while (index >= physics_layers.size()) { + add_physics_layer(); } set_physics_layer_collision_mask(index, p_value); return true; } else if (components[1] == "physics_material") { Ref<PhysicsMaterial> physics_material = p_value; - ERR_FAIL_COND_V(!physics_material.is_valid(), false); - if (index >= physics_layers.size()) { - set_physics_layers_count(index + 1); + while (index >= physics_layers.size()) { + add_physics_layer(); } set_physics_layer_physics_material(index, physics_material); return true; @@ -2252,37 +2382,30 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { ERR_FAIL_COND_V(terrain_set_index < 0, false); if (components[1] == "mode") { ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false); - if (terrain_set_index >= terrain_sets.size()) { - set_terrain_sets_count(terrain_set_index + 1); + while (terrain_set_index >= terrain_sets.size()) { + add_terrain_set(); } set_terrain_set_mode(terrain_set_index, TerrainMode(int(p_value))); - } else if (components[1] == "terrains_count") { - ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false); - if (terrain_set_index >= terrain_sets.size()) { - set_terrain_sets_count(terrain_set_index + 1); - } - set_terrains_count(terrain_set_index, p_value); - return true; } else if (components.size() >= 3 && components[1].begins_with("terrain_") && components[1].trim_prefix("terrain_").is_valid_int()) { int terrain_index = components[1].trim_prefix("terrain_").to_int(); ERR_FAIL_COND_V(terrain_index < 0, false); if (components[2] == "name") { ERR_FAIL_COND_V(p_value.get_type() != Variant::STRING, false); - if (terrain_set_index >= terrain_sets.size()) { - set_terrain_sets_count(terrain_set_index + 1); + while (terrain_set_index >= terrain_sets.size()) { + add_terrain_set(); } - if (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) { - set_terrains_count(terrain_set_index, terrain_index + 1); + while (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) { + add_terrain(terrain_set_index); } set_terrain_name(terrain_set_index, terrain_index, p_value); return true; } else if (components[2] == "color") { ERR_FAIL_COND_V(p_value.get_type() != Variant::COLOR, false); - if (terrain_set_index >= terrain_sets.size()) { - set_terrain_sets_count(terrain_set_index + 1); + while (terrain_set_index >= terrain_sets.size()) { + add_terrain_set(); } - if (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) { - set_terrains_count(terrain_set_index, terrain_index + 1); + while (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) { + add_terrain(terrain_set_index); } set_terrain_color(terrain_set_index, terrain_index, p_value); return true; @@ -2294,8 +2417,8 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { ERR_FAIL_COND_V(index < 0, false); if (components[1] == "layers") { ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false); - if (index >= navigation_layers.size()) { - set_navigation_layers_count(index + 1); + while (index >= navigation_layers.size()) { + add_navigation_layer(); } set_navigation_layer_layers(index, p_value); return true; @@ -2306,15 +2429,15 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { ERR_FAIL_COND_V(index < 0, false); if (components[1] == "name") { ERR_FAIL_COND_V(p_value.get_type() != Variant::STRING, false); - if (index >= custom_data_layers.size()) { - set_custom_data_layers_count(index + 1); + while (index >= custom_data_layers.size()) { + add_custom_data_layer(); } set_custom_data_name(index, p_value); return true; } else if (components[1] == "type") { ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false); - if (index >= custom_data_layers.size()) { - set_custom_data_layers_count(index + 1); + while (index >= custom_data_layers.size()) { + add_custom_data_layer(); } set_custom_data_type(index, Variant::Type(int(p_value))); return true; @@ -2402,9 +2525,6 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { if (components[1] == "mode") { r_ret = get_terrain_set_mode(terrain_set_index); return true; - } else if (components[1] == "terrains_count") { - r_ret = get_terrains_count(terrain_set_index); - return true; } else if (components.size() >= 3 && components[1].begins_with("terrain_") && components[1].trim_prefix("terrain_").is_valid_int()) { int terrain_index = components[1].trim_prefix("terrain_").to_int(); if (terrain_index < 0 || terrain_index >= terrain_sets[terrain_set_index].terrains.size()) { @@ -2522,7 +2642,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::NIL, "Terrains", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); for (int terrain_set_index = 0; terrain_set_index < terrain_sets.size(); terrain_set_index++) { p_list->push_back(PropertyInfo(Variant::INT, vformat("terrain_set_%d/mode", terrain_set_index), PROPERTY_HINT_ENUM, "Match corners and sides,Match corners,Match sides")); - p_list->push_back(PropertyInfo(Variant::INT, vformat("terrain_set_%d/terrains_count", terrain_set_index), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); + p_list->push_back(PropertyInfo(Variant::NIL, vformat("terrain_set_%d/terrains", terrain_set_index), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY, vformat("terrain_set_%d/terrain_", terrain_set_index))); for (int terrain_index = 0; terrain_index < terrain_sets[terrain_set_index].terrains.size(); terrain_index++) { p_list->push_back(PropertyInfo(Variant::STRING, vformat("terrain_set_%d/terrain_%d/name", terrain_set_index, terrain_index))); p_list->push_back(PropertyInfo(Variant::COLOR, vformat("terrain_set_%d/terrain_%d/color", terrain_set_index, terrain_index))); @@ -2563,13 +2683,13 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { void TileSet::_bind_methods() { // Sources management. ClassDB::bind_method(D_METHOD("get_next_source_id"), &TileSet::get_next_source_id); - ClassDB::bind_method(D_METHOD("add_source", "atlas_source_id_override"), &TileSet::add_source, DEFVAL(TileSet::INVALID_SOURCE)); + ClassDB::bind_method(D_METHOD("add_source", "source", "atlas_source_id_override"), &TileSet::add_source, DEFVAL(TileSet::INVALID_SOURCE)); ClassDB::bind_method(D_METHOD("remove_source", "source_id"), &TileSet::remove_source); - ClassDB::bind_method(D_METHOD("set_source_id", "source_id"), &TileSet::set_source_id); + ClassDB::bind_method(D_METHOD("set_source_id", "source_id", "new_source_id"), &TileSet::set_source_id); ClassDB::bind_method(D_METHOD("get_source_count"), &TileSet::get_source_count); ClassDB::bind_method(D_METHOD("get_source_id", "index"), &TileSet::get_source_id); - ClassDB::bind_method(D_METHOD("has_source", "index"), &TileSet::has_source); - ClassDB::bind_method(D_METHOD("get_source", "index"), &TileSet::get_source); + ClassDB::bind_method(D_METHOD("has_source", "source_id"), &TileSet::has_source); + ClassDB::bind_method(D_METHOD("get_source", "source_id"), &TileSet::get_source); // Shape and layout. ClassDB::bind_method(D_METHOD("set_tile_shape", "shape"), &TileSet::set_tile_shape); @@ -2590,16 +2710,20 @@ void TileSet::_bind_methods() { ClassDB::bind_method(D_METHOD("set_uv_clipping", "uv_clipping"), &TileSet::set_uv_clipping); ClassDB::bind_method(D_METHOD("is_uv_clipping"), &TileSet::is_uv_clipping); - ClassDB::bind_method(D_METHOD("set_occlusion_layers_count", "occlusion_layers_count"), &TileSet::set_occlusion_layers_count); ClassDB::bind_method(D_METHOD("get_occlusion_layers_count"), &TileSet::get_occlusion_layers_count); + ClassDB::bind_method(D_METHOD("add_occlusion_layer", "to_position"), &TileSet::add_occlusion_layer, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("move_occlusion_layer", "layer_index", "to_position"), &TileSet::move_occlusion_layer); + ClassDB::bind_method(D_METHOD("remove_occlusion_layer", "layer_index"), &TileSet::remove_occlusion_layer); ClassDB::bind_method(D_METHOD("set_occlusion_layer_light_mask", "layer_index", "light_mask"), &TileSet::set_occlusion_layer_light_mask); - ClassDB::bind_method(D_METHOD("get_occlusion_layer_light_mask"), &TileSet::get_occlusion_layer_light_mask); + ClassDB::bind_method(D_METHOD("get_occlusion_layer_light_mask", "layer_index"), &TileSet::get_occlusion_layer_light_mask); ClassDB::bind_method(D_METHOD("set_occlusion_layer_sdf_collision", "layer_index", "sdf_collision"), &TileSet::set_occlusion_layer_sdf_collision); - ClassDB::bind_method(D_METHOD("get_occlusion_layer_sdf_collision"), &TileSet::get_occlusion_layer_sdf_collision); + ClassDB::bind_method(D_METHOD("get_occlusion_layer_sdf_collision", "layer_index"), &TileSet::get_occlusion_layer_sdf_collision); // Physics - ClassDB::bind_method(D_METHOD("set_physics_layers_count", "physics_layers_count"), &TileSet::set_physics_layers_count); ClassDB::bind_method(D_METHOD("get_physics_layers_count"), &TileSet::get_physics_layers_count); + ClassDB::bind_method(D_METHOD("add_physics_layer", "to_position"), &TileSet::add_physics_layer, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("move_physics_layer", "layer_index", "to_position"), &TileSet::move_physics_layer); + ClassDB::bind_method(D_METHOD("remove_physics_layer", "layer_index"), &TileSet::remove_physics_layer); ClassDB::bind_method(D_METHOD("set_physics_layer_collision_layer", "layer_index", "layer"), &TileSet::set_physics_layer_collision_layer); ClassDB::bind_method(D_METHOD("get_physics_layer_collision_layer", "layer_index"), &TileSet::get_physics_layer_collision_layer); ClassDB::bind_method(D_METHOD("set_physics_layer_collision_mask", "layer_index", "mask"), &TileSet::set_physics_layer_collision_mask); @@ -2608,27 +2732,35 @@ void TileSet::_bind_methods() { ClassDB::bind_method(D_METHOD("get_physics_layer_physics_material", "layer_index"), &TileSet::get_physics_layer_physics_material); // Terrains - ClassDB::bind_method(D_METHOD("set_terrain_sets_count", "terrain_sets_count"), &TileSet::set_terrain_sets_count); ClassDB::bind_method(D_METHOD("get_terrain_sets_count"), &TileSet::get_terrain_sets_count); + ClassDB::bind_method(D_METHOD("add_terrain_set", "to_position"), &TileSet::add_terrain_set, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("move_terrain_set", "terrain_set", "to_position"), &TileSet::move_terrain_set); + ClassDB::bind_method(D_METHOD("remove_terrain_set", "terrain_set"), &TileSet::remove_terrain_set); ClassDB::bind_method(D_METHOD("set_terrain_set_mode", "terrain_set", "mode"), &TileSet::set_terrain_set_mode); ClassDB::bind_method(D_METHOD("get_terrain_set_mode", "terrain_set"), &TileSet::get_terrain_set_mode); - ClassDB::bind_method(D_METHOD("set_terrains_count", "terrain_set", "terrains_count"), &TileSet::set_terrains_count); ClassDB::bind_method(D_METHOD("get_terrains_count", "terrain_set"), &TileSet::get_terrains_count); + ClassDB::bind_method(D_METHOD("add_terrain", "terrain_set", "to_position"), &TileSet::add_terrain, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("move_terrain", "terrain_set", "terrain_index", "to_position"), &TileSet::move_terrain); + ClassDB::bind_method(D_METHOD("remove_terrain", "terrain_set", "terrain_index"), &TileSet::remove_terrain); ClassDB::bind_method(D_METHOD("set_terrain_name", "terrain_set", "terrain_index", "name"), &TileSet::set_terrain_name); ClassDB::bind_method(D_METHOD("get_terrain_name", "terrain_set", "terrain_index"), &TileSet::get_terrain_name); ClassDB::bind_method(D_METHOD("set_terrain_color", "terrain_set", "terrain_index", "color"), &TileSet::set_terrain_color); ClassDB::bind_method(D_METHOD("get_terrain_color", "terrain_set", "terrain_index"), &TileSet::get_terrain_color); // Navigation - ClassDB::bind_method(D_METHOD("set_navigation_layers_count", "navigation_layers_count"), &TileSet::set_navigation_layers_count); ClassDB::bind_method(D_METHOD("get_navigation_layers_count"), &TileSet::get_navigation_layers_count); + ClassDB::bind_method(D_METHOD("add_navigation_layer", "to_position"), &TileSet::add_navigation_layer, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("move_navigation_layer", "layer_index", "to_position"), &TileSet::move_navigation_layer); + ClassDB::bind_method(D_METHOD("remove_navigation_layer", "layer_index"), &TileSet::remove_navigation_layer); ClassDB::bind_method(D_METHOD("set_navigation_layer_layers", "layer_index", "layers"), &TileSet::set_navigation_layer_layers); ClassDB::bind_method(D_METHOD("get_navigation_layer_layers", "layer_index"), &TileSet::get_navigation_layer_layers); // Custom data - ClassDB::bind_method(D_METHOD("set_custom_data_layers_count", "custom_data_layers_count"), &TileSet::set_custom_data_layers_count); ClassDB::bind_method(D_METHOD("get_custom_data_layers_count"), &TileSet::get_custom_data_layers_count); + ClassDB::bind_method(D_METHOD("add_custom_data_layer", "to_position"), &TileSet::add_custom_data_layer, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("move_custom_data_layer", "layer_index", "to_position"), &TileSet::move_custom_data_layer); + ClassDB::bind_method(D_METHOD("remove_custom_data_layer", "layer_index"), &TileSet::remove_custom_data_layer); // Tile proxies ClassDB::bind_method(D_METHOD("set_source_level_tile_proxy", "source_from", "source_to"), &TileSet::set_source_level_tile_proxy); @@ -2653,19 +2785,19 @@ void TileSet::_bind_methods() { ADD_GROUP("Rendering", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uv_clipping"), "set_uv_clipping", "is_uv_clipping"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "occlusion_layers_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_occlusion_layers_count", "get_occlusion_layers_count"); + ADD_ARRAY("occlusion_layers", "occlusion_layer_"); ADD_GROUP("Physics", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "physics_layers_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_physics_layers_count", "get_physics_layers_count"); + ADD_ARRAY("physics_layers", "physics_layer_"); ADD_GROUP("Terrains", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "terrains_sets_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_terrain_sets_count", "get_terrain_sets_count"); + ADD_ARRAY("terrain_sets", "terrain_set_"); ADD_GROUP("Navigation", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_navigation_layers_count", "get_navigation_layers_count"); + ADD_ARRAY("navigation_layers", "navigation_layer_"); ADD_GROUP("Custom data", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "custom_data_layers_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_custom_data_layers_count", "get_custom_data_layers_count"); + ADD_ARRAY("custom_data_layers", "custom_data_layer_"); // -- Enum binding -- BIND_ENUM_CONSTANT(TILE_SHAPE_SQUARE); @@ -2728,6 +2860,18 @@ void TileSetSource::set_tile_set(const TileSet *p_tile_set) { tile_set = p_tile_set; } +void TileSetSource::_bind_methods() { + // Base tiles + ClassDB::bind_method(D_METHOD("get_tiles_count"), &TileSetSource::get_tiles_count); + ClassDB::bind_method(D_METHOD("get_tile_id", "index"), &TileSetSource::get_tile_id); + ClassDB::bind_method(D_METHOD("has_tile", "atlas_coords"), &TileSetSource::has_tile); + + // Alternative tiles + ClassDB::bind_method(D_METHOD("get_alternative_tiles_count", "atlas_coords"), &TileSetSource::get_alternative_tiles_count); + ClassDB::bind_method(D_METHOD("get_alternative_tile_id", "atlas_coords", "index"), &TileSetSource::get_alternative_tile_id); + ClassDB::bind_method(D_METHOD("has_alternative_tile", "atlas_coords", "alternative_tile"), &TileSetSource::has_alternative_tile); +} + /////////////////////////////// TileSetAtlasSource ////////////////////////////////////// void TileSetAtlasSource::set_tile_set(const TileSet *p_tile_set) { @@ -2750,6 +2894,150 @@ void TileSetAtlasSource::notify_tile_data_properties_should_change() { } } +void TileSetAtlasSource::add_occlusion_layer(int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->add_occlusion_layer(p_to_pos); + } + } +} + +void TileSetAtlasSource::move_occlusion_layer(int p_from_index, int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->move_occlusion_layer(p_from_index, p_to_pos); + } + } +} + +void TileSetAtlasSource::remove_occlusion_layer(int p_index) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->remove_occlusion_layer(p_index); + } + } +} + +void TileSetAtlasSource::add_physics_layer(int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->add_physics_layer(p_to_pos); + } + } +} + +void TileSetAtlasSource::move_physics_layer(int p_from_index, int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->move_physics_layer(p_from_index, p_to_pos); + } + } +} + +void TileSetAtlasSource::remove_physics_layer(int p_index) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->remove_physics_layer(p_index); + } + } +} + +void TileSetAtlasSource::add_terrain_set(int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->add_terrain_set(p_to_pos); + } + } +} + +void TileSetAtlasSource::move_terrain_set(int p_from_index, int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->move_terrain_set(p_from_index, p_to_pos); + } + } +} + +void TileSetAtlasSource::remove_terrain_set(int p_index) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->remove_terrain_set(p_index); + } + } +} + +void TileSetAtlasSource::add_terrain(int p_terrain_set, int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->add_terrain(p_terrain_set, p_to_pos); + } + } +} + +void TileSetAtlasSource::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->move_terrain(p_terrain_set, p_from_index, p_to_pos); + } + } +} + +void TileSetAtlasSource::remove_terrain(int p_terrain_set, int p_index) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->remove_terrain(p_terrain_set, p_index); + } + } +} + +void TileSetAtlasSource::add_navigation_layer(int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->add_navigation_layer(p_to_pos); + } + } +} + +void TileSetAtlasSource::move_navigation_layer(int p_from_index, int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->move_navigation_layer(p_from_index, p_to_pos); + } + } +} + +void TileSetAtlasSource::remove_navigation_layer(int p_index) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->remove_navigation_layer(p_index); + } + } +} + +void TileSetAtlasSource::add_custom_data_layer(int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->add_custom_data_layer(p_to_pos); + } + } +} + +void TileSetAtlasSource::move_custom_data_layer(int p_from_index, int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->move_custom_data_layer(p_from_index, p_to_pos); + } + } +} + +void TileSetAtlasSource::remove_custom_data_layer(int p_index) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->remove_custom_data_layer(p_index); + } + } +} + void TileSetAtlasSource::reset_state() { // Reset all TileData. for (Map<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next()) { @@ -3273,32 +3561,24 @@ void TileSetAtlasSource::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_NOEDITOR), "set_texture", "get_texture"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_margins", "get_margins"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_separation", "get_separation"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_texture_region_size", "get_texture_region_size"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_texture_region_size", "get_texture_region_size"); // Base tiles ClassDB::bind_method(D_METHOD("create_tile", "atlas_coords", "size"), &TileSetAtlasSource::create_tile, DEFVAL(Vector2i(1, 1))); ClassDB::bind_method(D_METHOD("remove_tile", "atlas_coords"), &TileSetAtlasSource::remove_tile); // Remove a tile. If p_tile_key.alternative_tile if different from 0, remove the alternative - ClassDB::bind_method(D_METHOD("has_tile", "atlas_coords"), &TileSetAtlasSource::has_tile); ClassDB::bind_method(D_METHOD("can_move_tile_in_atlas", "atlas_coords", "new_atlas_coords", "new_size"), &TileSetAtlasSource::can_move_tile_in_atlas, DEFVAL(INVALID_ATLAS_COORDS), DEFVAL(Vector2i(-1, -1))); ClassDB::bind_method(D_METHOD("move_tile_in_atlas", "atlas_coords", "new_atlas_coords", "new_size"), &TileSetAtlasSource::move_tile_in_atlas, DEFVAL(INVALID_ATLAS_COORDS), DEFVAL(Vector2i(-1, -1))); ClassDB::bind_method(D_METHOD("get_tile_size_in_atlas", "atlas_coords"), &TileSetAtlasSource::get_tile_size_in_atlas); - ClassDB::bind_method(D_METHOD("get_tiles_count"), &TileSetAtlasSource::get_tiles_count); - ClassDB::bind_method(D_METHOD("get_tile_id", "index"), &TileSetAtlasSource::get_tile_id); - ClassDB::bind_method(D_METHOD("get_tile_at_coords", "atlas_coords"), &TileSetAtlasSource::get_tile_at_coords); // Alternative tiles ClassDB::bind_method(D_METHOD("create_alternative_tile", "atlas_coords", "alternative_id_override"), &TileSetAtlasSource::create_alternative_tile, DEFVAL(INVALID_TILE_ALTERNATIVE)); ClassDB::bind_method(D_METHOD("remove_alternative_tile", "atlas_coords", "alternative_tile"), &TileSetAtlasSource::remove_alternative_tile); ClassDB::bind_method(D_METHOD("set_alternative_tile_id", "atlas_coords", "alternative_tile", "new_id"), &TileSetAtlasSource::set_alternative_tile_id); - ClassDB::bind_method(D_METHOD("has_alternative_tile", "atlas_coords", "alternative_tile"), &TileSetAtlasSource::has_alternative_tile); ClassDB::bind_method(D_METHOD("get_next_alternative_tile_id", "atlas_coords"), &TileSetAtlasSource::get_next_alternative_tile_id); - ClassDB::bind_method(D_METHOD("get_alternative_tiles_count", "atlas_coords"), &TileSetAtlasSource::get_alternative_tiles_count); - ClassDB::bind_method(D_METHOD("get_alternative_tile_id", "atlas_coords", "index"), &TileSetAtlasSource::get_alternative_tile_id); - - ClassDB::bind_method(D_METHOD("get_tile_data", "atlas_coords", "index"), &TileSetAtlasSource::get_tile_data); + ClassDB::bind_method(D_METHOD("get_tile_data", "atlas_coords", "alternative_tile"), &TileSetAtlasSource::get_tile_data); // Helpers. ClassDB::bind_method(D_METHOD("get_atlas_grid_size"), &TileSetAtlasSource::get_atlas_grid_size); @@ -3511,16 +3791,6 @@ void TileSetScenesCollectionSource::_get_property_list(List<PropertyInfo> *p_lis } void TileSetScenesCollectionSource::_bind_methods() { - // Base tiles - ClassDB::bind_method(D_METHOD("get_tiles_count"), &TileSetScenesCollectionSource::get_tiles_count); - ClassDB::bind_method(D_METHOD("get_tile_id", "index"), &TileSetScenesCollectionSource::get_tile_id); - ClassDB::bind_method(D_METHOD("has_tile", "atlas_coords"), &TileSetScenesCollectionSource::has_tile); - - // Alternative tiles - ClassDB::bind_method(D_METHOD("get_alternative_tiles_count", "atlas_coords"), &TileSetScenesCollectionSource::get_alternative_tiles_count); - ClassDB::bind_method(D_METHOD("get_alternative_tile_id", "atlas_coords", "index"), &TileSetScenesCollectionSource::get_alternative_tile_id); - ClassDB::bind_method(D_METHOD("has_alternative_tile", "atlas_coords", "alternative_tile"), &TileSetScenesCollectionSource::has_alternative_tile); - ClassDB::bind_method(D_METHOD("get_scene_tiles_count"), &TileSetScenesCollectionSource::get_scene_tiles_count); ClassDB::bind_method(D_METHOD("get_scene_tile_id", "index"), &TileSetScenesCollectionSource::get_scene_tile_id); ClassDB::bind_method(D_METHOD("has_scene_tile_id", "id"), &TileSetScenesCollectionSource::has_scene_tile_id); @@ -3575,6 +3845,155 @@ void TileData::notify_tile_data_properties_should_change() { emit_signal(SNAME("changed")); } +void TileData::add_occlusion_layer(int p_to_pos) { + if (p_to_pos < 0) { + p_to_pos = occluders.size(); + } + ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1); + occluders.insert(p_to_pos, Ref<OccluderPolygon2D>()); +} + +void TileData::move_occlusion_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, occluders.size()); + ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1); + occluders.insert(p_to_pos, occluders[p_from_index]); + occluders.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); +} + +void TileData::remove_occlusion_layer(int p_index) { + ERR_FAIL_INDEX(p_index, occluders.size()); + occluders.remove(p_index); +} + +void TileData::add_physics_layer(int p_to_pos) { + if (p_to_pos < 0) { + p_to_pos = physics.size(); + } + ERR_FAIL_INDEX(p_to_pos, physics.size() + 1); + physics.insert(p_to_pos, PhysicsLayerTileData()); +} + +void TileData::move_physics_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, physics.size()); + ERR_FAIL_INDEX(p_to_pos, physics.size() + 1); + physics.insert(p_to_pos, physics[p_from_index]); + physics.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); +} + +void TileData::remove_physics_layer(int p_index) { + ERR_FAIL_INDEX(p_index, physics.size()); + physics.remove(p_index); +} + +void TileData::add_terrain_set(int p_to_pos) { + if (p_to_pos >= 0 && p_to_pos <= terrain_set) { + terrain_set += 1; + } +} + +void TileData::move_terrain_set(int p_from_index, int p_to_pos) { + if (p_from_index == terrain_set) { + terrain_set = (p_from_index < p_to_pos) ? p_to_pos - 1 : p_to_pos; + } else { + if (p_from_index < terrain_set) { + terrain_set -= 1; + } + if (p_to_pos <= terrain_set) { + terrain_set += 1; + } + } +} + +void TileData::remove_terrain_set(int p_index) { + if (p_index == terrain_set) { + terrain_set = -1; + for (int i = 0; i < 16; i++) { + terrain_peering_bits[i] = -1; + } + } else if (terrain_set > p_index) { + terrain_set -= 1; + } +} + +void TileData::add_terrain(int p_terrain_set, int p_to_pos) { + if (terrain_set == p_terrain_set) { + for (int i = 0; i < 16; i++) { + if (p_to_pos >= 0 && p_to_pos <= terrain_peering_bits[i]) { + terrain_peering_bits[i] += 1; + } + } + } +} + +void TileData::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) { + if (terrain_set == p_terrain_set) { + for (int i = 0; i < 16; i++) { + if (p_from_index == terrain_peering_bits[i]) { + terrain_peering_bits[i] = (p_from_index < p_to_pos) ? p_to_pos - 1 : p_to_pos; + } else { + if (p_from_index < terrain_peering_bits[i]) { + terrain_peering_bits[i] -= 1; + } + if (p_to_pos <= terrain_peering_bits[i]) { + terrain_peering_bits[i] += 1; + } + } + } + } +} + +void TileData::remove_terrain(int p_terrain_set, int p_index) { + if (terrain_set == p_terrain_set) { + for (int i = 0; i < 16; i++) { + if (terrain_peering_bits[i] == p_index) { + terrain_peering_bits[i] = -1; + } else if (terrain_peering_bits[i] > p_index) { + terrain_peering_bits[i] -= 1; + } + } + } +} + +void TileData::add_navigation_layer(int p_to_pos) { + if (p_to_pos < 0) { + p_to_pos = navigation.size(); + } + ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1); + navigation.insert(p_to_pos, Ref<NavigationPolygon>()); +} + +void TileData::move_navigation_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, navigation.size()); + ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1); + navigation.insert(p_to_pos, navigation[p_from_index]); + navigation.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); +} + +void TileData::remove_navigation_layer(int p_index) { + ERR_FAIL_INDEX(p_index, navigation.size()); + navigation.remove(p_index); +} + +void TileData::add_custom_data_layer(int p_to_pos) { + if (p_to_pos < 0) { + p_to_pos = custom_data.size(); + } + ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1); + custom_data.insert(p_to_pos, Variant()); +} + +void TileData::move_custom_data_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, custom_data.size()); + ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1); + custom_data.insert(p_to_pos, navigation[p_from_index]); + custom_data.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); +} + +void TileData::remove_custom_data_layer(int p_index) { + ERR_FAIL_INDEX(p_index, custom_data.size()); + custom_data.remove(p_index); +} + void TileData::reset_state() { occluders.clear(); physics.clear(); @@ -3628,11 +4047,11 @@ Vector2i TileData::get_texture_offset() const { return tex_offset; } -void TileData::tile_set_material(Ref<ShaderMaterial> p_material) { +void TileData::set_material(Ref<ShaderMaterial> p_material) { material = p_material; emit_signal(SNAME("changed")); } -Ref<ShaderMaterial> TileData::tile_get_material() const { +Ref<ShaderMaterial> TileData::get_material() const { return material; } @@ -4148,8 +4567,8 @@ void TileData::_bind_methods() { ClassDB::bind_method(D_METHOD("get_flip_v"), &TileData::get_flip_v); ClassDB::bind_method(D_METHOD("set_transpose", "transpose"), &TileData::set_transpose); ClassDB::bind_method(D_METHOD("get_transpose"), &TileData::get_transpose); - ClassDB::bind_method(D_METHOD("tile_set_material", "material"), &TileData::tile_set_material); - ClassDB::bind_method(D_METHOD("tile_get_material"), &TileData::tile_get_material); + ClassDB::bind_method(D_METHOD("set_material", "material"), &TileData::set_material); + ClassDB::bind_method(D_METHOD("get_material"), &TileData::get_material); ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &TileData::set_texture_offset); ClassDB::bind_method(D_METHOD("get_texture_offset"), &TileData::get_texture_offset); ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &TileData::set_modulate); @@ -4200,6 +4619,7 @@ void TileData::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transpose"), "set_transpose", "get_transpose"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"), "set_material", "get_material"); ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index"); ADD_PROPERTY(PropertyInfo(Variant::INT, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin"); |