summaryrefslogtreecommitdiff
path: root/scene/resources/tile_set.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources/tile_set.cpp')
-rw-r--r--scene/resources/tile_set.cpp1175
1 files changed, 902 insertions, 273 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index fcd31143a8..67cbd0e094 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -205,25 +205,46 @@ bool TileSet::is_uv_clipping() const {
return uv_clipping;
};
-void TileSet::set_occlusion_layers_count(int p_occlusion_layers_count) {
- ERR_FAIL_COND(p_occlusion_layers_count < 0);
- if (occlusion_layers.size() == p_occlusion_layers_count) {
- return;
- }
+int TileSet::get_occlusion_layers_count() const {
+ return occlusion_layers.size();
+};
- occlusion_layers.resize(p_occlusion_layers_count);
+void TileSet::add_occlusion_layer(int p_index) {
+ if (p_index < 0) {
+ p_index = occlusion_layers.size();
+ }
+ ERR_FAIL_INDEX(p_index, occlusion_layers.size() + 1);
+ occlusion_layers.insert(p_index, OcclusionLayer());
- for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) {
- E_source->get()->notify_tile_data_properties_should_change();
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->add_occlusion_layer(p_index);
}
notify_property_list_changed();
emit_changed();
}
-int TileSet::get_occlusion_layers_count() const {
- return occlusion_layers.size();
-};
+void TileSet::move_occlusion_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, occlusion_layers.size());
+ ERR_FAIL_INDEX(p_to_pos, occlusion_layers.size() + 1);
+ occlusion_layers.insert(p_to_pos, occlusion_layers[p_from_index]);
+ occlusion_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->move_occlusion_layer(p_from_index, p_to_pos);
+ }
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::remove_occlusion_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, occlusion_layers.size());
+ occlusion_layers.remove(p_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->remove_occlusion_layer(p_index);
+ }
+ notify_property_list_changed();
+ emit_changed();
+}
void TileSet::set_occlusion_layer_light_mask(int p_layer_index, int p_light_mask) {
ERR_FAIL_INDEX(p_layer_index, occlusion_layers.size());
@@ -236,7 +257,7 @@ int TileSet::get_occlusion_layer_light_mask(int p_layer_index) const {
return occlusion_layers[p_layer_index].light_mask;
}
-void TileSet::set_occlusion_layer_sdf_collision(int p_layer_index, int p_sdf_collision) {
+void TileSet::set_occlusion_layer_sdf_collision(int p_layer_index, bool p_sdf_collision) {
ERR_FAIL_INDEX(p_layer_index, occlusion_layers.size());
occlusion_layers.write[p_layer_index].sdf_collision = p_sdf_collision;
emit_changed();
@@ -247,25 +268,45 @@ bool TileSet::get_occlusion_layer_sdf_collision(int p_layer_index) const {
return occlusion_layers[p_layer_index].sdf_collision;
}
-// Physics
-void TileSet::set_physics_layers_count(int p_physics_layers_count) {
- ERR_FAIL_COND(p_physics_layers_count < 0);
- if (physics_layers.size() == p_physics_layers_count) {
- return;
- }
+int TileSet::get_physics_layers_count() const {
+ return physics_layers.size();
+}
- physics_layers.resize(p_physics_layers_count);
+void TileSet::add_physics_layer(int p_index) {
+ if (p_index < 0) {
+ p_index = physics_layers.size();
+ }
+ ERR_FAIL_INDEX(p_index, physics_layers.size() + 1);
+ physics_layers.insert(p_index, PhysicsLayer());
- for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) {
- E_source->get()->notify_tile_data_properties_should_change();
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->add_physics_layer(p_index);
}
notify_property_list_changed();
emit_changed();
}
-int TileSet::get_physics_layers_count() const {
- return physics_layers.size();
+void TileSet::move_physics_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, physics_layers.size());
+ ERR_FAIL_INDEX(p_to_pos, physics_layers.size() + 1);
+ physics_layers.insert(p_to_pos, physics_layers[p_from_index]);
+ physics_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->move_physics_layer(p_from_index, p_to_pos);
+ }
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::remove_physics_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, physics_layers.size());
+ physics_layers.remove(p_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->remove_physics_layer(p_index);
+ }
+ notify_property_list_changed();
+ emit_changed();
}
void TileSet::set_physics_layer_collision_layer(int p_layer_index, uint32_t p_layer) {
@@ -301,17 +342,45 @@ Ref<PhysicsMaterial> TileSet::get_physics_layer_physics_material(int p_layer_ind
}
// Terrains
-void TileSet::set_terrain_sets_count(int p_terrains_sets_count) {
- ERR_FAIL_COND(p_terrains_sets_count < 0);
+int TileSet::get_terrain_sets_count() const {
+ return terrain_sets.size();
+}
- terrain_sets.resize(p_terrains_sets_count);
+void TileSet::add_terrain_set(int p_index) {
+ if (p_index < 0) {
+ p_index = terrain_sets.size();
+ }
+ ERR_FAIL_INDEX(p_index, terrain_sets.size() + 1);
+ terrain_sets.insert(p_index, TerrainSet());
+
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->add_terrain_set(p_index);
+ }
notify_property_list_changed();
emit_changed();
}
-int TileSet::get_terrain_sets_count() const {
- return terrain_sets.size();
+void TileSet::move_terrain_set(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, terrain_sets.size());
+ ERR_FAIL_INDEX(p_to_pos, terrain_sets.size() + 1);
+ terrain_sets.insert(p_to_pos, terrain_sets[p_from_index]);
+ terrain_sets.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->move_terrain_set(p_from_index, p_to_pos);
+ }
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::remove_terrain_set(int p_index) {
+ ERR_FAIL_INDEX(p_index, terrain_sets.size());
+ terrain_sets.remove(p_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->remove_terrain_set(p_index);
+ }
+ notify_property_list_changed();
+ emit_changed();
}
void TileSet::set_terrain_set_mode(int p_terrain_set, TerrainMode p_terrain_mode) {
@@ -330,36 +399,61 @@ TileSet::TerrainMode TileSet::get_terrain_set_mode(int p_terrain_set) const {
return terrain_sets[p_terrain_set].mode;
}
-void TileSet::set_terrains_count(int p_terrain_set, int p_terrains_layers_count) {
+int TileSet::get_terrains_count(int p_terrain_set) const {
+ ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), -1);
+ return terrain_sets[p_terrain_set].terrains.size();
+}
+
+void TileSet::add_terrain(int p_terrain_set, int p_index) {
ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
- ERR_FAIL_COND(p_terrains_layers_count < 0);
- if (terrain_sets[p_terrain_set].terrains.size() == p_terrains_layers_count) {
- return;
+ Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains;
+ if (p_index < 0) {
+ p_index = terrains.size();
}
-
- int old_size = terrain_sets[p_terrain_set].terrains.size();
- terrain_sets.write[p_terrain_set].terrains.resize(p_terrains_layers_count);
+ ERR_FAIL_INDEX(p_index, terrains.size() + 1);
+ terrains.insert(p_index, Terrain());
// Default name and color
- for (int i = old_size; i < terrain_sets.write[p_terrain_set].terrains.size(); i++) {
- float hue_rotate = (i * 2 % 16) / 16.0;
- Color c;
- c.set_hsv(Math::fmod(float(hue_rotate), float(1.0)), 0.5, 0.5);
- terrain_sets.write[p_terrain_set].terrains.write[i].color = c;
- terrain_sets.write[p_terrain_set].terrains.write[i].name = String(vformat("Terrain %d", i));
+ float hue_rotate = (terrains.size() % 16) / 16.0;
+ Color c;
+ c.set_hsv(Math::fmod(float(hue_rotate), float(1.0)), 0.5, 0.5);
+ terrains.write[p_index].color = c;
+ terrains.write[p_index].name = String(vformat("Terrain %d", p_index));
+
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->add_terrain(p_terrain_set, p_index);
}
- for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) {
- E_source->get()->notify_tile_data_properties_should_change();
- }
+ notify_property_list_changed();
+ emit_changed();
+}
+void TileSet::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
+ Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains;
+
+ ERR_FAIL_INDEX(p_from_index, terrains.size());
+ ERR_FAIL_INDEX(p_to_pos, terrains.size() + 1);
+ terrains.insert(p_to_pos, terrains[p_from_index]);
+ terrains.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->move_terrain(p_terrain_set, p_from_index, p_to_pos);
+ }
notify_property_list_changed();
emit_changed();
}
-int TileSet::get_terrains_count(int p_terrain_set) const {
- ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), -1);
- return terrain_sets[p_terrain_set].terrains.size();
+void TileSet::remove_terrain(int p_terrain_set, int p_index) {
+ ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
+ Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains;
+
+ ERR_FAIL_INDEX(p_index, terrains.size());
+ terrains.remove(p_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->remove_terrain(p_terrain_set, p_index);
+ }
+ notify_property_list_changed();
+ emit_changed();
}
void TileSet::set_terrain_name(int p_terrain_set, int p_terrain_index, String p_name) {
@@ -485,24 +579,45 @@ bool TileSet::is_valid_peering_bit_terrain(int p_terrain_set, TileSet::CellNeigh
}
// Navigation
-void TileSet::set_navigation_layers_count(int p_navigation_layers_count) {
- ERR_FAIL_COND(p_navigation_layers_count < 0);
- if (navigation_layers.size() == p_navigation_layers_count) {
- return;
- }
+int TileSet::get_navigation_layers_count() const {
+ return navigation_layers.size();
+}
- navigation_layers.resize(p_navigation_layers_count);
+void TileSet::add_navigation_layer(int p_index) {
+ if (p_index < 0) {
+ p_index = navigation_layers.size();
+ }
+ ERR_FAIL_INDEX(p_index, navigation_layers.size() + 1);
+ navigation_layers.insert(p_index, NavigationLayer());
- for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) {
- E_source->get()->notify_tile_data_properties_should_change();
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->add_navigation_layer(p_index);
}
notify_property_list_changed();
emit_changed();
}
-int TileSet::get_navigation_layers_count() const {
- return navigation_layers.size();
+void TileSet::move_navigation_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, navigation_layers.size());
+ ERR_FAIL_INDEX(p_to_pos, navigation_layers.size() + 1);
+ navigation_layers.insert(p_to_pos, navigation_layers[p_from_index]);
+ navigation_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->move_navigation_layer(p_from_index, p_to_pos);
+ }
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::remove_navigation_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, navigation_layers.size());
+ navigation_layers.remove(p_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->remove_navigation_layer(p_index);
+ }
+ notify_property_list_changed();
+ emit_changed();
}
void TileSet::set_navigation_layer_layers(int p_layer_index, uint32_t p_layers) {
@@ -517,30 +632,52 @@ uint32_t TileSet::get_navigation_layer_layers(int p_layer_index) const {
}
// Custom data.
-void TileSet::set_custom_data_layers_count(int p_custom_data_layers_count) {
- ERR_FAIL_COND(p_custom_data_layers_count < 0);
- if (custom_data_layers.size() == p_custom_data_layers_count) {
- return;
- }
-
- custom_data_layers.resize(p_custom_data_layers_count);
+int TileSet::get_custom_data_layers_count() const {
+ return custom_data_layers.size();
+}
- for (Map<String, int>::Element *E = custom_data_layers_by_name.front(); E; E = E->next()) {
- if (E->get() >= custom_data_layers.size()) {
- custom_data_layers_by_name.erase(E);
- }
+void TileSet::add_custom_data_layer(int p_index) {
+ if (p_index < 0) {
+ p_index = custom_data_layers.size();
}
+ ERR_FAIL_INDEX(p_index, custom_data_layers.size() + 1);
+ custom_data_layers.insert(p_index, CustomDataLayer());
- for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) {
- E_source->get()->notify_tile_data_properties_should_change();
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->add_custom_data_layer(p_index);
}
notify_property_list_changed();
emit_changed();
}
-int TileSet::get_custom_data_layers_count() const {
- return custom_data_layers.size();
+void TileSet::move_custom_data_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, custom_data_layers.size());
+ ERR_FAIL_INDEX(p_to_pos, custom_data_layers.size() + 1);
+ custom_data_layers.insert(p_to_pos, custom_data_layers[p_from_index]);
+ custom_data_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->move_custom_data_layer(p_from_index, p_to_pos);
+ }
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::remove_custom_data_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, custom_data_layers.size());
+ custom_data_layers.remove(p_index);
+ for (KeyValue<String, int> E : custom_data_layers_by_name) {
+ if (E.value == p_index) {
+ custom_data_layers_by_name.erase(E.key);
+ break;
+ }
+ }
+
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->remove_custom_data_layer(p_index);
+ }
+ notify_property_list_changed();
+ emit_changed();
}
int TileSet::get_custom_data_layer_by_name(String p_value) const {
@@ -845,10 +982,10 @@ void TileSet::clear_tile_proxies() {
Vector<Vector2> TileSet::get_tile_shape_polygon() {
Vector<Vector2> points;
if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
- points.append(Vector2(0.0, 0.0));
- points.append(Vector2(1.0, 0.0));
- points.append(Vector2(1.0, 1.0));
- points.append(Vector2(0.0, 1.0));
+ points.append(Vector2(-0.5, -0.5));
+ points.append(Vector2(0.5, -0.5));
+ points.append(Vector2(0.5, 0.5));
+ points.append(Vector2(-0.5, 0.5));
} else {
float overlap = 0.0;
switch (tile_shape) {
@@ -865,31 +1002,24 @@ Vector<Vector2> TileSet::get_tile_shape_polygon() {
break;
}
- points.append(Vector2(0.5, 0.0));
- points.append(Vector2(0.0, overlap));
- points.append(Vector2(0.0, 1.0 - overlap));
- points.append(Vector2(0.5, 1.0));
- points.append(Vector2(1.0, 1.0 - overlap));
- points.append(Vector2(1.0, overlap));
- points.append(Vector2(0.5, 0.0));
+ points.append(Vector2(0.0, -0.5));
+ points.append(Vector2(-0.5, overlap - 0.5));
+ points.append(Vector2(-0.5, 0.5 - overlap));
+ points.append(Vector2(0.0, 0.5));
+ points.append(Vector2(0.5, 0.5 - overlap));
+ points.append(Vector2(0.5, overlap - 0.5));
if (get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL) {
for (int i = 0; i < points.size(); i++) {
points.write[i] = Vector2(points[i].y, points[i].x);
}
}
}
- for (int i = 0; i < points.size(); i++) {
- points.write[i] = points[i] * tile_size - tile_size / 2;
- }
return points;
}
-void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p_color, bool p_filled, Ref<Texture2D> p_texture) {
+void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform, Color p_color, bool p_filled, Ref<Texture2D> p_texture) {
if (tile_meshes_dirty) {
Vector<Vector2> uvs = get_tile_shape_polygon();
- for (int i = 0; i < uvs.size(); i++) {
- uvs.write[i] = (uvs[i] + tile_size / 2) / tile_size;
- }
Vector<Color> colors;
colors.resize(uvs.size());
@@ -919,13 +1049,10 @@ void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p
tile_meshes_dirty = false;
}
- Transform2D xform;
- xform.scale(p_region.size);
- xform.set_origin(p_region.get_position());
if (p_filled) {
- p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, xform, p_color);
+ p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, p_transform, p_color);
} else {
- p_canvas_item->draw_mesh(tile_lines_mesh, Ref<Texture2D>(), xform, p_color);
+ p_canvas_item->draw_mesh(tile_lines_mesh, Ref<Texture2D>(), p_transform, p_color);
}
}
@@ -1110,7 +1237,11 @@ Vector<Vector<Ref<Texture2D>>> TileSet::generate_terrains_icons(Size2i p_size) {
if (is_valid_peering_bit_terrain(terrain_set, cell_neighbor)) {
int terrain = tile_data->get_peering_bit_terrain(cell_neighbor);
if (terrain >= 0) {
- bit_counts[terrain] += 1;
+ if (terrain >= (int)bit_counts.size()) {
+ WARN_PRINT(vformat("Invalid peering bit terrain: %d", terrain));
+ } else {
+ bit_counts[terrain] += 1;
+ }
}
}
}
@@ -1825,19 +1956,19 @@ void TileSet::_compatibility_conversion() {
tile_data->set_flip_h(flip_h);
tile_data->set_flip_v(flip_v);
tile_data->set_transpose(transpose);
- tile_data->tile_set_material(ctd->material);
+ tile_data->set_material(ctd->material);
tile_data->set_modulate(ctd->modulate);
tile_data->set_z_index(ctd->z_index);
if (ctd->occluder.is_valid()) {
if (get_occlusion_layers_count() < 1) {
- set_occlusion_layers_count(1);
+ add_occlusion_layer();
}
tile_data->set_occluder(0, ctd->occluder);
}
if (ctd->navigation.is_valid()) {
if (get_navigation_layers_count() < 1) {
- set_navigation_layers_count(1);
+ add_navigation_layer();
}
tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]);
}
@@ -1847,7 +1978,7 @@ void TileSet::_compatibility_conversion() {
// Add the shapes.
if (ctd->shapes.size() > 0) {
if (get_physics_layers_count() < 1) {
- set_physics_layers_count(1);
+ add_physics_layer();
}
}
for (int k = 0; k < ctd->shapes.size(); k++) {
@@ -1917,18 +2048,18 @@ void TileSet::_compatibility_conversion() {
tile_data->set_flip_h(flip_h);
tile_data->set_flip_v(flip_v);
tile_data->set_transpose(transpose);
- tile_data->tile_set_material(ctd->material);
+ tile_data->set_material(ctd->material);
tile_data->set_modulate(ctd->modulate);
tile_data->set_z_index(ctd->z_index);
if (ctd->autotile_occluder_map.has(coords)) {
if (get_occlusion_layers_count() < 1) {
- set_occlusion_layers_count(1);
+ add_occlusion_layer();
}
tile_data->set_occluder(0, ctd->autotile_occluder_map[coords]);
}
if (ctd->autotile_navpoly_map.has(coords)) {
if (get_navigation_layers_count() < 1) {
- set_navigation_layers_count(1);
+ add_navigation_layer();
}
tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]);
}
@@ -1942,7 +2073,7 @@ void TileSet::_compatibility_conversion() {
// Add the shapes.
if (ctd->shapes.size() > 0) {
if (get_physics_layers_count() < 1) {
- set_physics_layers_count(1);
+ add_physics_layer();
}
}
for (int k = 0; k < ctd->shapes.size(); k++) {
@@ -2206,15 +2337,15 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
ERR_FAIL_COND_V(index < 0, false);
if (components[1] == "light_mask") {
ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
- if (index >= occlusion_layers.size()) {
- set_occlusion_layers_count(index + 1);
+ while (index >= occlusion_layers.size()) {
+ add_occlusion_layer();
}
set_occlusion_layer_light_mask(index, p_value);
return true;
} else if (components[1] == "sdf_collision") {
ERR_FAIL_COND_V(p_value.get_type() != Variant::BOOL, false);
- if (index >= occlusion_layers.size()) {
- set_occlusion_layers_count(index + 1);
+ while (index >= occlusion_layers.size()) {
+ add_occlusion_layer();
}
set_occlusion_layer_sdf_collision(index, p_value);
return true;
@@ -2225,23 +2356,22 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
ERR_FAIL_COND_V(index < 0, false);
if (components[1] == "collision_layer") {
ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
- if (index >= physics_layers.size()) {
- set_physics_layers_count(index + 1);
+ while (index >= physics_layers.size()) {
+ add_physics_layer();
}
set_physics_layer_collision_layer(index, p_value);
return true;
} else if (components[1] == "collision_mask") {
ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
- if (index >= physics_layers.size()) {
- set_physics_layers_count(index + 1);
+ while (index >= physics_layers.size()) {
+ add_physics_layer();
}
set_physics_layer_collision_mask(index, p_value);
return true;
} else if (components[1] == "physics_material") {
Ref<PhysicsMaterial> physics_material = p_value;
- ERR_FAIL_COND_V(!physics_material.is_valid(), false);
- if (index >= physics_layers.size()) {
- set_physics_layers_count(index + 1);
+ while (index >= physics_layers.size()) {
+ add_physics_layer();
}
set_physics_layer_physics_material(index, physics_material);
return true;
@@ -2252,37 +2382,30 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
ERR_FAIL_COND_V(terrain_set_index < 0, false);
if (components[1] == "mode") {
ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
- if (terrain_set_index >= terrain_sets.size()) {
- set_terrain_sets_count(terrain_set_index + 1);
+ while (terrain_set_index >= terrain_sets.size()) {
+ add_terrain_set();
}
set_terrain_set_mode(terrain_set_index, TerrainMode(int(p_value)));
- } else if (components[1] == "terrains_count") {
- ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
- if (terrain_set_index >= terrain_sets.size()) {
- set_terrain_sets_count(terrain_set_index + 1);
- }
- set_terrains_count(terrain_set_index, p_value);
- return true;
} else if (components.size() >= 3 && components[1].begins_with("terrain_") && components[1].trim_prefix("terrain_").is_valid_int()) {
int terrain_index = components[1].trim_prefix("terrain_").to_int();
ERR_FAIL_COND_V(terrain_index < 0, false);
if (components[2] == "name") {
ERR_FAIL_COND_V(p_value.get_type() != Variant::STRING, false);
- if (terrain_set_index >= terrain_sets.size()) {
- set_terrain_sets_count(terrain_set_index + 1);
+ while (terrain_set_index >= terrain_sets.size()) {
+ add_terrain_set();
}
- if (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) {
- set_terrains_count(terrain_set_index, terrain_index + 1);
+ while (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) {
+ add_terrain(terrain_set_index);
}
set_terrain_name(terrain_set_index, terrain_index, p_value);
return true;
} else if (components[2] == "color") {
ERR_FAIL_COND_V(p_value.get_type() != Variant::COLOR, false);
- if (terrain_set_index >= terrain_sets.size()) {
- set_terrain_sets_count(terrain_set_index + 1);
+ while (terrain_set_index >= terrain_sets.size()) {
+ add_terrain_set();
}
- if (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) {
- set_terrains_count(terrain_set_index, terrain_index + 1);
+ while (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) {
+ add_terrain(terrain_set_index);
}
set_terrain_color(terrain_set_index, terrain_index, p_value);
return true;
@@ -2294,8 +2417,8 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
ERR_FAIL_COND_V(index < 0, false);
if (components[1] == "layers") {
ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
- if (index >= navigation_layers.size()) {
- set_navigation_layers_count(index + 1);
+ while (index >= navigation_layers.size()) {
+ add_navigation_layer();
}
set_navigation_layer_layers(index, p_value);
return true;
@@ -2306,15 +2429,15 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
ERR_FAIL_COND_V(index < 0, false);
if (components[1] == "name") {
ERR_FAIL_COND_V(p_value.get_type() != Variant::STRING, false);
- if (index >= custom_data_layers.size()) {
- set_custom_data_layers_count(index + 1);
+ while (index >= custom_data_layers.size()) {
+ add_custom_data_layer();
}
set_custom_data_name(index, p_value);
return true;
} else if (components[1] == "type") {
ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
- if (index >= custom_data_layers.size()) {
- set_custom_data_layers_count(index + 1);
+ while (index >= custom_data_layers.size()) {
+ add_custom_data_layer();
}
set_custom_data_type(index, Variant::Type(int(p_value)));
return true;
@@ -2402,9 +2525,6 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
if (components[1] == "mode") {
r_ret = get_terrain_set_mode(terrain_set_index);
return true;
- } else if (components[1] == "terrains_count") {
- r_ret = get_terrains_count(terrain_set_index);
- return true;
} else if (components.size() >= 3 && components[1].begins_with("terrain_") && components[1].trim_prefix("terrain_").is_valid_int()) {
int terrain_index = components[1].trim_prefix("terrain_").to_int();
if (terrain_index < 0 || terrain_index >= terrain_sets[terrain_set_index].terrains.size()) {
@@ -2522,7 +2642,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::NIL, "Terrains", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
for (int terrain_set_index = 0; terrain_set_index < terrain_sets.size(); terrain_set_index++) {
p_list->push_back(PropertyInfo(Variant::INT, vformat("terrain_set_%d/mode", terrain_set_index), PROPERTY_HINT_ENUM, "Match corners and sides,Match corners,Match sides"));
- p_list->push_back(PropertyInfo(Variant::INT, vformat("terrain_set_%d/terrains_count", terrain_set_index), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::NIL, vformat("terrain_set_%d/terrains", terrain_set_index), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY, vformat("terrain_set_%d/terrain_", terrain_set_index)));
for (int terrain_index = 0; terrain_index < terrain_sets[terrain_set_index].terrains.size(); terrain_index++) {
p_list->push_back(PropertyInfo(Variant::STRING, vformat("terrain_set_%d/terrain_%d/name", terrain_set_index, terrain_index)));
p_list->push_back(PropertyInfo(Variant::COLOR, vformat("terrain_set_%d/terrain_%d/color", terrain_set_index, terrain_index)));
@@ -2563,13 +2683,13 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
void TileSet::_bind_methods() {
// Sources management.
ClassDB::bind_method(D_METHOD("get_next_source_id"), &TileSet::get_next_source_id);
- ClassDB::bind_method(D_METHOD("add_source", "atlas_source_id_override"), &TileSet::add_source, DEFVAL(TileSet::INVALID_SOURCE));
+ ClassDB::bind_method(D_METHOD("add_source", "source", "atlas_source_id_override"), &TileSet::add_source, DEFVAL(TileSet::INVALID_SOURCE));
ClassDB::bind_method(D_METHOD("remove_source", "source_id"), &TileSet::remove_source);
- ClassDB::bind_method(D_METHOD("set_source_id", "source_id"), &TileSet::set_source_id);
+ ClassDB::bind_method(D_METHOD("set_source_id", "source_id", "new_source_id"), &TileSet::set_source_id);
ClassDB::bind_method(D_METHOD("get_source_count"), &TileSet::get_source_count);
ClassDB::bind_method(D_METHOD("get_source_id", "index"), &TileSet::get_source_id);
- ClassDB::bind_method(D_METHOD("has_source", "index"), &TileSet::has_source);
- ClassDB::bind_method(D_METHOD("get_source", "index"), &TileSet::get_source);
+ ClassDB::bind_method(D_METHOD("has_source", "source_id"), &TileSet::has_source);
+ ClassDB::bind_method(D_METHOD("get_source", "source_id"), &TileSet::get_source);
// Shape and layout.
ClassDB::bind_method(D_METHOD("set_tile_shape", "shape"), &TileSet::set_tile_shape);
@@ -2590,16 +2710,20 @@ void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_uv_clipping", "uv_clipping"), &TileSet::set_uv_clipping);
ClassDB::bind_method(D_METHOD("is_uv_clipping"), &TileSet::is_uv_clipping);
- ClassDB::bind_method(D_METHOD("set_occlusion_layers_count", "occlusion_layers_count"), &TileSet::set_occlusion_layers_count);
ClassDB::bind_method(D_METHOD("get_occlusion_layers_count"), &TileSet::get_occlusion_layers_count);
+ ClassDB::bind_method(D_METHOD("add_occlusion_layer", "to_position"), &TileSet::add_occlusion_layer, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("move_occlusion_layer", "layer_index", "to_position"), &TileSet::move_occlusion_layer);
+ ClassDB::bind_method(D_METHOD("remove_occlusion_layer", "layer_index"), &TileSet::remove_occlusion_layer);
ClassDB::bind_method(D_METHOD("set_occlusion_layer_light_mask", "layer_index", "light_mask"), &TileSet::set_occlusion_layer_light_mask);
- ClassDB::bind_method(D_METHOD("get_occlusion_layer_light_mask"), &TileSet::get_occlusion_layer_light_mask);
+ ClassDB::bind_method(D_METHOD("get_occlusion_layer_light_mask", "layer_index"), &TileSet::get_occlusion_layer_light_mask);
ClassDB::bind_method(D_METHOD("set_occlusion_layer_sdf_collision", "layer_index", "sdf_collision"), &TileSet::set_occlusion_layer_sdf_collision);
- ClassDB::bind_method(D_METHOD("get_occlusion_layer_sdf_collision"), &TileSet::get_occlusion_layer_sdf_collision);
+ ClassDB::bind_method(D_METHOD("get_occlusion_layer_sdf_collision", "layer_index"), &TileSet::get_occlusion_layer_sdf_collision);
// Physics
- ClassDB::bind_method(D_METHOD("set_physics_layers_count", "physics_layers_count"), &TileSet::set_physics_layers_count);
ClassDB::bind_method(D_METHOD("get_physics_layers_count"), &TileSet::get_physics_layers_count);
+ ClassDB::bind_method(D_METHOD("add_physics_layer", "to_position"), &TileSet::add_physics_layer, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("move_physics_layer", "layer_index", "to_position"), &TileSet::move_physics_layer);
+ ClassDB::bind_method(D_METHOD("remove_physics_layer", "layer_index"), &TileSet::remove_physics_layer);
ClassDB::bind_method(D_METHOD("set_physics_layer_collision_layer", "layer_index", "layer"), &TileSet::set_physics_layer_collision_layer);
ClassDB::bind_method(D_METHOD("get_physics_layer_collision_layer", "layer_index"), &TileSet::get_physics_layer_collision_layer);
ClassDB::bind_method(D_METHOD("set_physics_layer_collision_mask", "layer_index", "mask"), &TileSet::set_physics_layer_collision_mask);
@@ -2608,27 +2732,35 @@ void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_physics_layer_physics_material", "layer_index"), &TileSet::get_physics_layer_physics_material);
// Terrains
- ClassDB::bind_method(D_METHOD("set_terrain_sets_count", "terrain_sets_count"), &TileSet::set_terrain_sets_count);
ClassDB::bind_method(D_METHOD("get_terrain_sets_count"), &TileSet::get_terrain_sets_count);
+ ClassDB::bind_method(D_METHOD("add_terrain_set", "to_position"), &TileSet::add_terrain_set, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("move_terrain_set", "terrain_set", "to_position"), &TileSet::move_terrain_set);
+ ClassDB::bind_method(D_METHOD("remove_terrain_set", "terrain_set"), &TileSet::remove_terrain_set);
ClassDB::bind_method(D_METHOD("set_terrain_set_mode", "terrain_set", "mode"), &TileSet::set_terrain_set_mode);
ClassDB::bind_method(D_METHOD("get_terrain_set_mode", "terrain_set"), &TileSet::get_terrain_set_mode);
- ClassDB::bind_method(D_METHOD("set_terrains_count", "terrain_set", "terrains_count"), &TileSet::set_terrains_count);
ClassDB::bind_method(D_METHOD("get_terrains_count", "terrain_set"), &TileSet::get_terrains_count);
+ ClassDB::bind_method(D_METHOD("add_terrain", "terrain_set", "to_position"), &TileSet::add_terrain, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("move_terrain", "terrain_set", "terrain_index", "to_position"), &TileSet::move_terrain);
+ ClassDB::bind_method(D_METHOD("remove_terrain", "terrain_set", "terrain_index"), &TileSet::remove_terrain);
ClassDB::bind_method(D_METHOD("set_terrain_name", "terrain_set", "terrain_index", "name"), &TileSet::set_terrain_name);
ClassDB::bind_method(D_METHOD("get_terrain_name", "terrain_set", "terrain_index"), &TileSet::get_terrain_name);
ClassDB::bind_method(D_METHOD("set_terrain_color", "terrain_set", "terrain_index", "color"), &TileSet::set_terrain_color);
ClassDB::bind_method(D_METHOD("get_terrain_color", "terrain_set", "terrain_index"), &TileSet::get_terrain_color);
// Navigation
- ClassDB::bind_method(D_METHOD("set_navigation_layers_count", "navigation_layers_count"), &TileSet::set_navigation_layers_count);
ClassDB::bind_method(D_METHOD("get_navigation_layers_count"), &TileSet::get_navigation_layers_count);
+ ClassDB::bind_method(D_METHOD("add_navigation_layer", "to_position"), &TileSet::add_navigation_layer, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("move_navigation_layer", "layer_index", "to_position"), &TileSet::move_navigation_layer);
+ ClassDB::bind_method(D_METHOD("remove_navigation_layer", "layer_index"), &TileSet::remove_navigation_layer);
ClassDB::bind_method(D_METHOD("set_navigation_layer_layers", "layer_index", "layers"), &TileSet::set_navigation_layer_layers);
ClassDB::bind_method(D_METHOD("get_navigation_layer_layers", "layer_index"), &TileSet::get_navigation_layer_layers);
// Custom data
- ClassDB::bind_method(D_METHOD("set_custom_data_layers_count", "custom_data_layers_count"), &TileSet::set_custom_data_layers_count);
ClassDB::bind_method(D_METHOD("get_custom_data_layers_count"), &TileSet::get_custom_data_layers_count);
+ ClassDB::bind_method(D_METHOD("add_custom_data_layer", "to_position"), &TileSet::add_custom_data_layer, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("move_custom_data_layer", "layer_index", "to_position"), &TileSet::move_custom_data_layer);
+ ClassDB::bind_method(D_METHOD("remove_custom_data_layer", "layer_index"), &TileSet::remove_custom_data_layer);
// Tile proxies
ClassDB::bind_method(D_METHOD("set_source_level_tile_proxy", "source_from", "source_to"), &TileSet::set_source_level_tile_proxy);
@@ -2653,19 +2785,19 @@ void TileSet::_bind_methods() {
ADD_GROUP("Rendering", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uv_clipping"), "set_uv_clipping", "is_uv_clipping");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "occlusion_layers_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_occlusion_layers_count", "get_occlusion_layers_count");
+ ADD_ARRAY("occlusion_layers", "occlusion_layer_");
ADD_GROUP("Physics", "");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "physics_layers_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_physics_layers_count", "get_physics_layers_count");
+ ADD_ARRAY("physics_layers", "physics_layer_");
ADD_GROUP("Terrains", "");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "terrains_sets_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_terrain_sets_count", "get_terrain_sets_count");
+ ADD_ARRAY("terrain_sets", "terrain_set_");
ADD_GROUP("Navigation", "");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_navigation_layers_count", "get_navigation_layers_count");
+ ADD_ARRAY("navigation_layers", "navigation_layer_");
ADD_GROUP("Custom data", "");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "custom_data_layers_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_custom_data_layers_count", "get_custom_data_layers_count");
+ ADD_ARRAY("custom_data_layers", "custom_data_layer_");
// -- Enum binding --
BIND_ENUM_CONSTANT(TILE_SHAPE_SQUARE);
@@ -2728,6 +2860,18 @@ void TileSetSource::set_tile_set(const TileSet *p_tile_set) {
tile_set = p_tile_set;
}
+void TileSetSource::_bind_methods() {
+ // Base tiles
+ ClassDB::bind_method(D_METHOD("get_tiles_count"), &TileSetSource::get_tiles_count);
+ ClassDB::bind_method(D_METHOD("get_tile_id", "index"), &TileSetSource::get_tile_id);
+ ClassDB::bind_method(D_METHOD("has_tile", "atlas_coords"), &TileSetSource::has_tile);
+
+ // Alternative tiles
+ ClassDB::bind_method(D_METHOD("get_alternative_tiles_count", "atlas_coords"), &TileSetSource::get_alternative_tiles_count);
+ ClassDB::bind_method(D_METHOD("get_alternative_tile_id", "atlas_coords", "index"), &TileSetSource::get_alternative_tile_id);
+ ClassDB::bind_method(D_METHOD("has_alternative_tile", "atlas_coords", "alternative_tile"), &TileSetSource::has_alternative_tile);
+}
+
/////////////////////////////// TileSetAtlasSource //////////////////////////////////////
void TileSetAtlasSource::set_tile_set(const TileSet *p_tile_set) {
@@ -2750,6 +2894,150 @@ void TileSetAtlasSource::notify_tile_data_properties_should_change() {
}
}
+void TileSetAtlasSource::add_occlusion_layer(int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->add_occlusion_layer(p_to_pos);
+ }
+ }
+}
+
+void TileSetAtlasSource::move_occlusion_layer(int p_from_index, int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->move_occlusion_layer(p_from_index, p_to_pos);
+ }
+ }
+}
+
+void TileSetAtlasSource::remove_occlusion_layer(int p_index) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->remove_occlusion_layer(p_index);
+ }
+ }
+}
+
+void TileSetAtlasSource::add_physics_layer(int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->add_physics_layer(p_to_pos);
+ }
+ }
+}
+
+void TileSetAtlasSource::move_physics_layer(int p_from_index, int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->move_physics_layer(p_from_index, p_to_pos);
+ }
+ }
+}
+
+void TileSetAtlasSource::remove_physics_layer(int p_index) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->remove_physics_layer(p_index);
+ }
+ }
+}
+
+void TileSetAtlasSource::add_terrain_set(int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->add_terrain_set(p_to_pos);
+ }
+ }
+}
+
+void TileSetAtlasSource::move_terrain_set(int p_from_index, int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->move_terrain_set(p_from_index, p_to_pos);
+ }
+ }
+}
+
+void TileSetAtlasSource::remove_terrain_set(int p_index) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->remove_terrain_set(p_index);
+ }
+ }
+}
+
+void TileSetAtlasSource::add_terrain(int p_terrain_set, int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->add_terrain(p_terrain_set, p_to_pos);
+ }
+ }
+}
+
+void TileSetAtlasSource::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->move_terrain(p_terrain_set, p_from_index, p_to_pos);
+ }
+ }
+}
+
+void TileSetAtlasSource::remove_terrain(int p_terrain_set, int p_index) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->remove_terrain(p_terrain_set, p_index);
+ }
+ }
+}
+
+void TileSetAtlasSource::add_navigation_layer(int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->add_navigation_layer(p_to_pos);
+ }
+ }
+}
+
+void TileSetAtlasSource::move_navigation_layer(int p_from_index, int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->move_navigation_layer(p_from_index, p_to_pos);
+ }
+ }
+}
+
+void TileSetAtlasSource::remove_navigation_layer(int p_index) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->remove_navigation_layer(p_index);
+ }
+ }
+}
+
+void TileSetAtlasSource::add_custom_data_layer(int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->add_custom_data_layer(p_to_pos);
+ }
+ }
+}
+
+void TileSetAtlasSource::move_custom_data_layer(int p_from_index, int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->move_custom_data_layer(p_from_index, p_to_pos);
+ }
+ }
+}
+
+void TileSetAtlasSource::remove_custom_data_layer(int p_index) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->remove_custom_data_layer(p_index);
+ }
+ }
+}
+
void TileSetAtlasSource::reset_state() {
// Reset all TileData.
for (Map<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next()) {
@@ -2831,7 +3119,7 @@ Vector2i TileSetAtlasSource::get_atlas_grid_size() const {
}
bool TileSetAtlasSource::_set(const StringName &p_name, const Variant &p_value) {
- Vector<String> components = String(p_name).split("/", true, 2);
+ Vector<String> components = String(p_name).split("/", true, 3);
// Compute the vector2i if we have coordinates.
Vector<String> coords_split = components[0].split(":");
@@ -2850,8 +3138,32 @@ bool TileSetAtlasSource::_set(const StringName &p_name, const Variant &p_value)
// Properties.
if (components[1] == "size_in_atlas") {
move_tile_in_atlas(coords, coords, p_value);
+ return true;
} else if (components[1] == "next_alternative_id") {
tiles[coords].next_alternative_id = p_value;
+ return true;
+ } else if (components[1] == "animation_columns") {
+ set_tile_animation_columns(coords, p_value);
+ return true;
+ } else if (components[1] == "animation_separation") {
+ set_tile_animation_separation(coords, p_value);
+ return true;
+ } else if (components[1] == "animation_speed") {
+ set_tile_animation_speed(coords, p_value);
+ return true;
+ } else if (components[1] == "animation_frames_count") {
+ set_tile_animation_frames_count(coords, p_value);
+ return true;
+ } else if (components.size() >= 3 && components[1].begins_with("animation_frame_") && components[1].trim_prefix("animation_frame_").is_valid_int()) {
+ int frame = components[1].trim_prefix("animation_frame_").to_int();
+ if (components[2] == "duration") {
+ if (frame >= get_tile_animation_frames_count(coords)) {
+ set_tile_animation_frames_count(coords, frame + 1);
+ }
+ set_tile_animation_frame_duration(coords, frame, p_value);
+ return true;
+ }
+ return false;
} else if (components[1].is_valid_int()) {
int alternative_id = components[1].to_int();
if (alternative_id != TileSetSource::INVALID_TILE_ALTERNATIVE) {
@@ -2897,6 +3209,28 @@ bool TileSetAtlasSource::_get(const StringName &p_name, Variant &r_ret) const {
} else if (components[1] == "next_alternative_id") {
r_ret = tiles[coords].next_alternative_id;
return true;
+ } else if (components[1] == "animation_columns") {
+ r_ret = get_tile_animation_columns(coords);
+ return true;
+ } else if (components[1] == "animation_separation") {
+ r_ret = get_tile_animation_separation(coords);
+ return true;
+ } else if (components[1] == "animation_speed") {
+ r_ret = get_tile_animation_speed(coords);
+ return true;
+ } else if (components[1] == "animation_frames_count") {
+ r_ret = get_tile_animation_frames_count(coords);
+ return true;
+ } else if (components.size() >= 3 && components[1].begins_with("animation_frame_") && components[1].trim_prefix("animation_frame_").is_valid_int()) {
+ int frame = components[1].trim_prefix("animation_frame_").to_int();
+ if (frame < 0 || frame >= get_tile_animation_frames_count(coords)) {
+ return false;
+ }
+ if (components[2] == "duration") {
+ r_ret = get_tile_animation_frame_duration(coords, frame);
+ return true;
+ }
+ return false;
} else if (components[1].is_valid_int()) {
int alternative_id = components[1].to_int();
if (alternative_id != TileSetSource::INVALID_TILE_ALTERNATIVE && tiles[coords].alternatives.has(alternative_id)) {
@@ -2938,6 +3272,40 @@ void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const {
}
tile_property_list.push_back(property_info);
+ // animation_columns.
+ property_info = PropertyInfo(Variant::INT, "animation_columns", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ if (E_tile->get().animation_columns == 0) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ tile_property_list.push_back(property_info);
+
+ // animation_separation.
+ property_info = PropertyInfo(Variant::INT, "animation_separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ if (E_tile->get().animation_separation == Vector2i()) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ tile_property_list.push_back(property_info);
+
+ // animation_speed.
+ property_info = PropertyInfo(Variant::FLOAT, "animation_speed", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ if (E_tile->get().animation_speed == 1.0) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ tile_property_list.push_back(property_info);
+
+ // animation_frames_count.
+ tile_property_list.push_back(PropertyInfo(Variant::INT, "animation_frames_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NETWORK));
+
+ // animation_frame_*.
+ bool store_durations = tiles[E_tile->key()].animation_frames_durations.size() >= 2;
+ for (int i = 0; i < (int)tiles[E_tile->key()].animation_frames_durations.size(); i++) {
+ property_info = PropertyInfo(Variant::FLOAT, vformat("animation_frame_%d/duration", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ if (!store_durations) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ tile_property_list.push_back(property_info);
+ }
+
for (Map<int, TileData *>::Element *E_alternative = E_tile->get().alternatives.front(); E_alternative; E_alternative = E_alternative->next()) {
// Add a dummy property to show the alternative exists.
tile_property_list.push_back(PropertyInfo(Variant::INT, vformat("%d", E_alternative->key()), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
@@ -2946,11 +3314,10 @@ void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const {
List<PropertyInfo> alternative_property_list;
E_alternative->get()->get_property_list(&alternative_property_list);
for (PropertyInfo &alternative_property_info : alternative_property_list) {
- bool valid;
- Variant default_value = ClassDB::class_get_default_property_value("TileData", alternative_property_info.name, &valid);
+ Variant default_value = ClassDB::class_get_default_property_value("TileData", alternative_property_info.name);
Variant value = E_alternative->get()->get(alternative_property_info.name);
- if (valid && value == default_value) {
- property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ if (default_value.get_type() != Variant::NIL && bool(Variant::evaluate(Variant::OP_EQUAL, value, default_value))) {
+ alternative_property_info.usage ^= PROPERTY_USAGE_STORAGE;
}
alternative_property_info.name = vformat("%s/%s", vformat("%d", E_alternative->key()), alternative_property_info.name);
tile_property_list.push_back(alternative_property_info);
@@ -2969,33 +3336,27 @@ void TileSetAtlasSource::create_tile(const Vector2i p_atlas_coords, const Vector
// Create a tile if it does not exists.
ERR_FAIL_COND(p_atlas_coords.x < 0 || p_atlas_coords.y < 0);
ERR_FAIL_COND(p_size.x <= 0 || p_size.y <= 0);
- for (int x = 0; x < p_size.x; x++) {
- for (int y = 0; y < p_size.y; y++) {
- Vector2i coords = p_atlas_coords + Vector2i(x, y);
- ERR_FAIL_COND_MSG(tiles.has(coords), vformat("Cannot create tile at position %s with size %s. Already a tile present at %s.", p_atlas_coords, p_size, coords));
- }
- }
+
+ bool room_for_tile = has_room_for_tile(p_atlas_coords, p_size, 1, Vector2i(), 1);
+ ERR_FAIL_COND_MSG(!room_for_tile, "Cannot create tile, tiles are already present in the space the tile would cover.");
+
+ // Initialize the tile data.
+ TileAlternativesData tad;
+ tad.size_in_atlas = p_size;
+ tad.animation_frames_durations.push_back(1.0);
+ tad.alternatives[0] = memnew(TileData);
+ tad.alternatives[0]->set_tile_set(tile_set);
+ tad.alternatives[0]->set_allow_transform(false);
+ tad.alternatives[0]->connect("changed", callable_mp((Resource *)this, &TileSetAtlasSource::emit_changed));
+ tad.alternatives[0]->notify_property_list_changed();
+ tad.alternatives_ids.append(0);
// Create and resize the tile.
- tiles.insert(p_atlas_coords, TileSetAtlasSource::TileAlternativesData());
+ tiles.insert(p_atlas_coords, tad);
tiles_ids.append(p_atlas_coords);
tiles_ids.sort();
- tiles[p_atlas_coords].size_in_atlas = p_size;
- tiles[p_atlas_coords].alternatives[0] = memnew(TileData);
- tiles[p_atlas_coords].alternatives[0]->set_tile_set(tile_set);
- tiles[p_atlas_coords].alternatives[0]->set_allow_transform(false);
- tiles[p_atlas_coords].alternatives[0]->connect("changed", callable_mp((Resource *)this, &TileSetAtlasSource::emit_changed));
- tiles[p_atlas_coords].alternatives[0]->notify_property_list_changed();
- tiles[p_atlas_coords].alternatives_ids.append(0);
-
- // Add all covered positions to the mapping cache
- for (int x = 0; x < p_size.x; x++) {
- for (int y = 0; y < p_size.y; y++) {
- Vector2i coords = p_atlas_coords + Vector2i(x, y);
- _coords_mapping_cache[coords] = p_atlas_coords;
- }
- }
+ _create_coords_mapping_cache(p_atlas_coords);
emit_signal(SNAME("changed"));
}
@@ -3004,14 +3365,7 @@ void TileSetAtlasSource::remove_tile(Vector2i p_atlas_coords) {
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
// Remove all covered positions from the mapping cache
- Size2i size = tiles[p_atlas_coords].size_in_atlas;
-
- for (int x = 0; x < size.x; x++) {
- for (int y = 0; y < size.y; y++) {
- Vector2i coords = p_atlas_coords + Vector2i(x, y);
- _coords_mapping_cache.erase(coords);
- }
- }
+ _clear_coords_mapping_cache(p_atlas_coords);
// Free tile data.
for (Map<int, TileData *>::Element *E_tile_data = tiles[p_atlas_coords].alternatives.front(); E_tile_data; E_tile_data = E_tile_data->next()) {
@@ -3038,6 +3392,118 @@ Vector2i TileSetAtlasSource::get_tile_at_coords(Vector2i p_atlas_coords) const {
return _coords_mapping_cache[p_atlas_coords];
}
+void TileSetAtlasSource::set_tile_animation_columns(const Vector2i p_atlas_coords, int p_frame_columns) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ ERR_FAIL_COND(p_frame_columns < 0);
+
+ TileAlternativesData &tad = tiles[p_atlas_coords];
+ bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, p_frame_columns, tad.animation_separation, tad.animation_frames_durations.size(), p_atlas_coords);
+ ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover.");
+
+ _clear_coords_mapping_cache(p_atlas_coords);
+
+ tiles[p_atlas_coords].animation_columns = p_frame_columns;
+
+ _create_coords_mapping_cache(p_atlas_coords);
+
+ emit_signal(SNAME("changed"));
+}
+
+int TileSetAtlasSource::get_tile_animation_columns(const Vector2i p_atlas_coords) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ return tiles[p_atlas_coords].animation_columns;
+}
+
+void TileSetAtlasSource::set_tile_animation_separation(const Vector2i p_atlas_coords, const Vector2i p_separation) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ ERR_FAIL_COND(p_separation.x < 0 || p_separation.y < 0);
+
+ TileAlternativesData &tad = tiles[p_atlas_coords];
+ bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, tad.animation_columns, p_separation, tad.animation_frames_durations.size(), p_atlas_coords);
+ ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover.");
+
+ _clear_coords_mapping_cache(p_atlas_coords);
+
+ tiles[p_atlas_coords].animation_separation = p_separation;
+
+ _create_coords_mapping_cache(p_atlas_coords);
+
+ emit_signal(SNAME("changed"));
+}
+
+Vector2i TileSetAtlasSource::get_tile_animation_separation(const Vector2i p_atlas_coords) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Vector2i(), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ return tiles[p_atlas_coords].animation_separation;
+}
+
+void TileSetAtlasSource::set_tile_animation_speed(const Vector2i p_atlas_coords, real_t p_speed) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ ERR_FAIL_COND(p_speed <= 0);
+
+ tiles[p_atlas_coords].animation_speed = p_speed;
+
+ emit_signal(SNAME("changed"));
+}
+
+real_t TileSetAtlasSource::get_tile_animation_speed(const Vector2i p_atlas_coords) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1.0, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ return tiles[p_atlas_coords].animation_speed;
+}
+
+void TileSetAtlasSource::set_tile_animation_frames_count(const Vector2i p_atlas_coords, int p_frames_count) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ ERR_FAIL_COND(p_frames_count < 1);
+
+ TileAlternativesData &tad = tiles[p_atlas_coords];
+ bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, tad.animation_columns, tad.animation_separation, p_frames_count, p_atlas_coords);
+ ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover.");
+
+ _clear_coords_mapping_cache(p_atlas_coords);
+
+ int old_size = tiles[p_atlas_coords].animation_frames_durations.size();
+ tiles[p_atlas_coords].animation_frames_durations.resize(p_frames_count);
+ for (int i = old_size; i < p_frames_count; i++) {
+ tiles[p_atlas_coords].animation_frames_durations[i] = 1.0;
+ }
+
+ _create_coords_mapping_cache(p_atlas_coords);
+
+ notify_property_list_changed();
+
+ emit_signal(SNAME("changed"));
+}
+
+int TileSetAtlasSource::get_tile_animation_frames_count(const Vector2i p_atlas_coords) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ return tiles[p_atlas_coords].animation_frames_durations.size();
+}
+
+void TileSetAtlasSource::set_tile_animation_frame_duration(const Vector2i p_atlas_coords, int p_frame_index, real_t p_duration) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ ERR_FAIL_INDEX(p_frame_index, (int)tiles[p_atlas_coords].animation_frames_durations.size());
+ ERR_FAIL_COND(p_duration <= 0.0);
+
+ tiles[p_atlas_coords].animation_frames_durations[p_frame_index] = p_duration;
+
+ emit_signal(SNAME("changed"));
+}
+
+real_t TileSetAtlasSource::get_tile_animation_frame_duration(const Vector2i p_atlas_coords, int p_frame_index) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ ERR_FAIL_INDEX_V(p_frame_index, (int)tiles[p_atlas_coords].animation_frames_durations.size(), 0.0);
+ return tiles[p_atlas_coords].animation_frames_durations[p_frame_index];
+}
+
+real_t TileSetAtlasSource::get_tile_animation_total_duration(const Vector2i p_atlas_coords) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+
+ real_t sum = 0.0;
+ for (int frame = 0; frame < (int)tiles[p_atlas_coords].animation_frames_durations.size(); frame++) {
+ sum += tiles[p_atlas_coords].animation_frames_durations[frame];
+ }
+ return sum;
+}
+
Vector2i TileSetAtlasSource::get_tile_size_in_atlas(Vector2i p_atlas_coords) const {
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Vector2i(-1, -1), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
@@ -3053,16 +3519,34 @@ Vector2i TileSetAtlasSource::get_tile_id(int p_index) const {
return tiles_ids[p_index];
}
-Rect2i TileSetAtlasSource::get_tile_texture_region(Vector2i p_atlas_coords) const {
+bool TileSetAtlasSource::has_room_for_tile(Vector2i p_atlas_coords, Vector2i p_size, int p_animation_columns, Vector2i p_animation_separation, int p_frames_count, Vector2i p_ignored_tile) const {
+ for (int frame = 0; frame < p_frames_count; frame++) {
+ Vector2i frame_coords = p_atlas_coords + (p_size + p_animation_separation) * ((p_animation_columns > 0) ? Vector2i(frame % p_animation_columns, frame / p_animation_columns) : Vector2i(frame, 0));
+ for (int x = 0; x < p_size.x; x++) {
+ for (int y = 0; y < p_size.y; y++) {
+ Vector2i coords = frame_coords + Vector2i(x, y);
+ if (_coords_mapping_cache.has(coords) && _coords_mapping_cache[coords] != p_ignored_tile) {
+ return false;
+ }
+ }
+ }
+ }
+ return true;
+}
+
+Rect2i TileSetAtlasSource::get_tile_texture_region(Vector2i p_atlas_coords, int p_frame) const {
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Rect2i(), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
+ ERR_FAIL_INDEX_V(p_frame, (int)tiles[p_atlas_coords].animation_frames_durations.size(), Rect2i());
+
+ const TileAlternativesData &tad = tiles[p_atlas_coords];
- Vector2i size_in_atlas = tiles[p_atlas_coords].size_in_atlas;
+ Vector2i size_in_atlas = tad.size_in_atlas;
Vector2 region_size = texture_region_size * size_in_atlas + separation * (size_in_atlas - Vector2i(1, 1));
- Vector2 origin = margins + (p_atlas_coords * (texture_region_size + separation));
+ Vector2i frame_coords = p_atlas_coords + (size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(p_frame % tad.animation_columns, p_frame / tad.animation_columns) : Vector2i(p_frame, 0));
+ Vector2 origin = margins + (frame_coords * (texture_region_size + separation));
return Rect2(origin, region_size);
- ;
}
Vector2i TileSetAtlasSource::get_tile_effective_texture_offset(Vector2i p_atlas_coords, int p_alternative_tile) const {
@@ -3081,56 +3565,23 @@ Vector2i TileSetAtlasSource::get_tile_effective_texture_offset(Vector2i p_atlas_
return effective_texture_offset;
}
-bool TileSetAtlasSource::can_move_tile_in_atlas(Vector2i p_atlas_coords, Vector2i p_new_atlas_coords, Vector2i p_new_size) const {
- ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), false, vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
-
- Vector2i new_atlas_coords = (p_new_atlas_coords != INVALID_ATLAS_COORDS) ? p_new_atlas_coords : p_atlas_coords;
- if (new_atlas_coords.x < 0 || new_atlas_coords.y < 0) {
- return false;
- }
-
- Vector2i size = (p_new_size != Vector2i(-1, -1)) ? p_new_size : tiles[p_atlas_coords].size_in_atlas;
- ERR_FAIL_COND_V(size.x <= 0 || size.y <= 0, false);
-
- Size2i grid_size = get_atlas_grid_size();
- if (new_atlas_coords.x + size.x > grid_size.x || new_atlas_coords.y + size.y > grid_size.y) {
- return false;
- }
-
- Rect2i new_rect = Rect2i(new_atlas_coords, size);
- // Check if the new tile can fit in the new rect.
- for (int x = new_rect.position.x; x < new_rect.get_end().x; x++) {
- for (int y = new_rect.position.y; y < new_rect.get_end().y; y++) {
- Vector2i coords = get_tile_at_coords(Vector2i(x, y));
- if (coords != p_atlas_coords && coords != TileSetSource::INVALID_ATLAS_COORDS) {
- return false;
- }
- }
- }
-
- return true;
-}
-
void TileSetAtlasSource::move_tile_in_atlas(Vector2i p_atlas_coords, Vector2i p_new_atlas_coords, Vector2i p_new_size) {
- bool can_move = can_move_tile_in_atlas(p_atlas_coords, p_new_atlas_coords, p_new_size);
- ERR_FAIL_COND_MSG(!can_move, vformat("Cannot move tile at position %s with size %s. Tile already present.", p_new_atlas_coords, p_new_size));
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
+
+ TileAlternativesData &tad = tiles[p_atlas_coords];
// Compute the actual new rect from arguments.
Vector2i new_atlas_coords = (p_new_atlas_coords != INVALID_ATLAS_COORDS) ? p_new_atlas_coords : p_atlas_coords;
- Vector2i size = (p_new_size != Vector2i(-1, -1)) ? p_new_size : tiles[p_atlas_coords].size_in_atlas;
+ Vector2i new_size = (p_new_size != Vector2i(-1, -1)) ? p_new_size : tad.size_in_atlas;
- if (new_atlas_coords == p_atlas_coords && size == tiles[p_atlas_coords].size_in_atlas) {
+ if (new_atlas_coords == p_atlas_coords && new_size == tad.size_in_atlas) {
return;
}
- // Remove all covered positions from the mapping cache.
- Size2i old_size = tiles[p_atlas_coords].size_in_atlas;
- for (int x = 0; x < old_size.x; x++) {
- for (int y = 0; y < old_size.y; y++) {
- Vector2i coords = p_atlas_coords + Vector2i(x, y);
- _coords_mapping_cache.erase(coords);
- }
- }
+ bool room_for_tile = has_room_for_tile(new_atlas_coords, new_size, tad.animation_columns, tad.animation_separation, tad.animation_frames_durations.size(), p_atlas_coords);
+ ERR_FAIL_COND_MSG(!room_for_tile, vformat("Cannot move tile at position %s with size %s. Tile already present.", new_atlas_coords, new_size));
+
+ _clear_coords_mapping_cache(p_atlas_coords);
// Move the tile and update its size.
if (new_atlas_coords != p_atlas_coords) {
@@ -3141,15 +3592,9 @@ void TileSetAtlasSource::move_tile_in_atlas(Vector2i p_atlas_coords, Vector2i p_
tiles_ids.append(new_atlas_coords);
tiles_ids.sort();
}
- tiles[new_atlas_coords].size_in_atlas = size;
+ tiles[new_atlas_coords].size_in_atlas = new_size;
- // Add all covered positions to the mapping cache again.
- for (int x = 0; x < size.x; x++) {
- for (int y = 0; y < size.y; y++) {
- Vector2i coords = new_atlas_coords + Vector2i(x, y);
- _coords_mapping_cache[coords] = new_atlas_coords;
- }
- }
+ _create_coords_mapping_cache(new_atlas_coords);
emit_signal(SNAME("changed"));
}
@@ -3273,38 +3718,43 @@ void TileSetAtlasSource::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_NOEDITOR), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_margins", "get_margins");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_separation", "get_separation");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_texture_region_size", "get_texture_region_size");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_texture_region_size", "get_texture_region_size");
// Base tiles
ClassDB::bind_method(D_METHOD("create_tile", "atlas_coords", "size"), &TileSetAtlasSource::create_tile, DEFVAL(Vector2i(1, 1)));
ClassDB::bind_method(D_METHOD("remove_tile", "atlas_coords"), &TileSetAtlasSource::remove_tile); // Remove a tile. If p_tile_key.alternative_tile if different from 0, remove the alternative
- ClassDB::bind_method(D_METHOD("has_tile", "atlas_coords"), &TileSetAtlasSource::has_tile);
- ClassDB::bind_method(D_METHOD("can_move_tile_in_atlas", "atlas_coords", "new_atlas_coords", "new_size"), &TileSetAtlasSource::can_move_tile_in_atlas, DEFVAL(INVALID_ATLAS_COORDS), DEFVAL(Vector2i(-1, -1)));
ClassDB::bind_method(D_METHOD("move_tile_in_atlas", "atlas_coords", "new_atlas_coords", "new_size"), &TileSetAtlasSource::move_tile_in_atlas, DEFVAL(INVALID_ATLAS_COORDS), DEFVAL(Vector2i(-1, -1)));
ClassDB::bind_method(D_METHOD("get_tile_size_in_atlas", "atlas_coords"), &TileSetAtlasSource::get_tile_size_in_atlas);
- ClassDB::bind_method(D_METHOD("get_tiles_count"), &TileSetAtlasSource::get_tiles_count);
- ClassDB::bind_method(D_METHOD("get_tile_id", "index"), &TileSetAtlasSource::get_tile_id);
+ ClassDB::bind_method(D_METHOD("has_room_for_tile", "atlas_coords", "size", "animation_columns", "animation_separation", "frames_count", "ignored_tile"), &TileSetAtlasSource::has_room_for_tile, DEFVAL(INVALID_ATLAS_COORDS));
ClassDB::bind_method(D_METHOD("get_tile_at_coords", "atlas_coords"), &TileSetAtlasSource::get_tile_at_coords);
+ ClassDB::bind_method(D_METHOD("set_tile_animation_columns", "atlas_coords", "frame_columns"), &TileSetAtlasSource::set_tile_animation_columns);
+ ClassDB::bind_method(D_METHOD("get_tile_animation_columns", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_columns);
+ ClassDB::bind_method(D_METHOD("set_tile_animation_separation", "atlas_coords", "separation"), &TileSetAtlasSource::set_tile_animation_separation);
+ ClassDB::bind_method(D_METHOD("get_tile_animation_separation", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_separation);
+ ClassDB::bind_method(D_METHOD("set_tile_animation_speed", "atlas_coords", "speed"), &TileSetAtlasSource::set_tile_animation_speed);
+ ClassDB::bind_method(D_METHOD("get_tile_animation_speed", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_speed);
+ ClassDB::bind_method(D_METHOD("set_tile_animation_frames_count", "atlas_coords", "frames_count"), &TileSetAtlasSource::set_tile_animation_frames_count);
+ ClassDB::bind_method(D_METHOD("get_tile_animation_frames_count", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_frames_count);
+ ClassDB::bind_method(D_METHOD("set_tile_animation_frame_duration", "atlas_coords", "frame_index", "duration"), &TileSetAtlasSource::set_tile_animation_frame_duration);
+ ClassDB::bind_method(D_METHOD("get_tile_animation_frame_duration", "atlas_coords", "frame_index"), &TileSetAtlasSource::get_tile_animation_frame_duration);
+ ClassDB::bind_method(D_METHOD("get_tile_animation_total_duration", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_total_duration);
+
// Alternative tiles
ClassDB::bind_method(D_METHOD("create_alternative_tile", "atlas_coords", "alternative_id_override"), &TileSetAtlasSource::create_alternative_tile, DEFVAL(INVALID_TILE_ALTERNATIVE));
ClassDB::bind_method(D_METHOD("remove_alternative_tile", "atlas_coords", "alternative_tile"), &TileSetAtlasSource::remove_alternative_tile);
ClassDB::bind_method(D_METHOD("set_alternative_tile_id", "atlas_coords", "alternative_tile", "new_id"), &TileSetAtlasSource::set_alternative_tile_id);
- ClassDB::bind_method(D_METHOD("has_alternative_tile", "atlas_coords", "alternative_tile"), &TileSetAtlasSource::has_alternative_tile);
ClassDB::bind_method(D_METHOD("get_next_alternative_tile_id", "atlas_coords"), &TileSetAtlasSource::get_next_alternative_tile_id);
- ClassDB::bind_method(D_METHOD("get_alternative_tiles_count", "atlas_coords"), &TileSetAtlasSource::get_alternative_tiles_count);
- ClassDB::bind_method(D_METHOD("get_alternative_tile_id", "atlas_coords", "index"), &TileSetAtlasSource::get_alternative_tile_id);
-
- ClassDB::bind_method(D_METHOD("get_tile_data", "atlas_coords", "index"), &TileSetAtlasSource::get_tile_data);
+ ClassDB::bind_method(D_METHOD("get_tile_data", "atlas_coords", "alternative_tile"), &TileSetAtlasSource::get_tile_data);
// Helpers.
ClassDB::bind_method(D_METHOD("get_atlas_grid_size"), &TileSetAtlasSource::get_atlas_grid_size);
ClassDB::bind_method(D_METHOD("has_tiles_outside_texture"), &TileSetAtlasSource::has_tiles_outside_texture);
ClassDB::bind_method(D_METHOD("clear_tiles_outside_texture"), &TileSetAtlasSource::clear_tiles_outside_texture);
- ClassDB::bind_method(D_METHOD("get_tile_texture_region", "atlas_coords"), &TileSetAtlasSource::get_tile_texture_region);
+ ClassDB::bind_method(D_METHOD("get_tile_texture_region", "atlas_coords", "frame"), &TileSetAtlasSource::get_tile_texture_region, DEFVAL(0));
}
TileSetAtlasSource::~TileSetAtlasSource() {
@@ -3338,6 +3788,45 @@ void TileSetAtlasSource::_compute_next_alternative_id(const Vector2i p_atlas_coo
};
}
+void TileSetAtlasSource::_clear_coords_mapping_cache(Vector2i p_atlas_coords) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ TileAlternativesData &tad = tiles[p_atlas_coords];
+ for (int frame = 0; frame < (int)tad.animation_frames_durations.size(); frame++) {
+ Vector2i frame_coords = p_atlas_coords + (tad.size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(frame % tad.animation_columns, frame / tad.animation_columns) : Vector2i(frame, 0));
+ for (int x = 0; x < tad.size_in_atlas.x; x++) {
+ for (int y = 0; y < tad.size_in_atlas.y; y++) {
+ Vector2i coords = frame_coords + Vector2i(x, y);
+ if (!_coords_mapping_cache.has(coords)) {
+ WARN_PRINT(vformat("TileSetAtlasSource has no cached tile at position %s, the position cache might be corrupted.", coords));
+ } else {
+ if (_coords_mapping_cache[coords] != p_atlas_coords) {
+ WARN_PRINT(vformat("The position cache at position %s is pointing to a wrong tile, the position cache might be corrupted.", coords));
+ }
+ _coords_mapping_cache.erase(coords);
+ }
+ }
+ }
+ }
+}
+
+void TileSetAtlasSource::_create_coords_mapping_cache(Vector2i p_atlas_coords) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+
+ TileAlternativesData &tad = tiles[p_atlas_coords];
+ for (int frame = 0; frame < (int)tad.animation_frames_durations.size(); frame++) {
+ Vector2i frame_coords = p_atlas_coords + (tad.size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(frame % tad.animation_columns, frame / tad.animation_columns) : Vector2i(frame, 0));
+ for (int x = 0; x < tad.size_in_atlas.x; x++) {
+ for (int y = 0; y < tad.size_in_atlas.y; y++) {
+ Vector2i coords = frame_coords + Vector2i(x, y);
+ if (_coords_mapping_cache.has(coords)) {
+ WARN_PRINT(vformat("The cache already has a tile for position %s, the position cache might be corrupted.", coords));
+ }
+ _coords_mapping_cache[coords] = p_atlas_coords;
+ }
+ }
+ }
+}
+
/////////////////////////////// TileSetScenesCollectionSource //////////////////////////////////////
void TileSetScenesCollectionSource::_compute_next_alternative_id() {
@@ -3511,16 +4000,6 @@ void TileSetScenesCollectionSource::_get_property_list(List<PropertyInfo> *p_lis
}
void TileSetScenesCollectionSource::_bind_methods() {
- // Base tiles
- ClassDB::bind_method(D_METHOD("get_tiles_count"), &TileSetScenesCollectionSource::get_tiles_count);
- ClassDB::bind_method(D_METHOD("get_tile_id", "index"), &TileSetScenesCollectionSource::get_tile_id);
- ClassDB::bind_method(D_METHOD("has_tile", "atlas_coords"), &TileSetScenesCollectionSource::has_tile);
-
- // Alternative tiles
- ClassDB::bind_method(D_METHOD("get_alternative_tiles_count", "atlas_coords"), &TileSetScenesCollectionSource::get_alternative_tiles_count);
- ClassDB::bind_method(D_METHOD("get_alternative_tile_id", "atlas_coords", "index"), &TileSetScenesCollectionSource::get_alternative_tile_id);
- ClassDB::bind_method(D_METHOD("has_alternative_tile", "atlas_coords", "alternative_tile"), &TileSetScenesCollectionSource::has_alternative_tile);
-
ClassDB::bind_method(D_METHOD("get_scene_tiles_count"), &TileSetScenesCollectionSource::get_scene_tiles_count);
ClassDB::bind_method(D_METHOD("get_scene_tile_id", "index"), &TileSetScenesCollectionSource::get_scene_tile_id);
ClassDB::bind_method(D_METHOD("has_scene_tile_id", "id"), &TileSetScenesCollectionSource::has_scene_tile_id);
@@ -3575,6 +4054,155 @@ void TileData::notify_tile_data_properties_should_change() {
emit_signal(SNAME("changed"));
}
+void TileData::add_occlusion_layer(int p_to_pos) {
+ if (p_to_pos < 0) {
+ p_to_pos = occluders.size();
+ }
+ ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1);
+ occluders.insert(p_to_pos, Ref<OccluderPolygon2D>());
+}
+
+void TileData::move_occlusion_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, occluders.size());
+ ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1);
+ occluders.insert(p_to_pos, occluders[p_from_index]);
+ occluders.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+}
+
+void TileData::remove_occlusion_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, occluders.size());
+ occluders.remove(p_index);
+}
+
+void TileData::add_physics_layer(int p_to_pos) {
+ if (p_to_pos < 0) {
+ p_to_pos = physics.size();
+ }
+ ERR_FAIL_INDEX(p_to_pos, physics.size() + 1);
+ physics.insert(p_to_pos, PhysicsLayerTileData());
+}
+
+void TileData::move_physics_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, physics.size());
+ ERR_FAIL_INDEX(p_to_pos, physics.size() + 1);
+ physics.insert(p_to_pos, physics[p_from_index]);
+ physics.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+}
+
+void TileData::remove_physics_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, physics.size());
+ physics.remove(p_index);
+}
+
+void TileData::add_terrain_set(int p_to_pos) {
+ if (p_to_pos >= 0 && p_to_pos <= terrain_set) {
+ terrain_set += 1;
+ }
+}
+
+void TileData::move_terrain_set(int p_from_index, int p_to_pos) {
+ if (p_from_index == terrain_set) {
+ terrain_set = (p_from_index < p_to_pos) ? p_to_pos - 1 : p_to_pos;
+ } else {
+ if (p_from_index < terrain_set) {
+ terrain_set -= 1;
+ }
+ if (p_to_pos <= terrain_set) {
+ terrain_set += 1;
+ }
+ }
+}
+
+void TileData::remove_terrain_set(int p_index) {
+ if (p_index == terrain_set) {
+ terrain_set = -1;
+ for (int i = 0; i < 16; i++) {
+ terrain_peering_bits[i] = -1;
+ }
+ } else if (terrain_set > p_index) {
+ terrain_set -= 1;
+ }
+}
+
+void TileData::add_terrain(int p_terrain_set, int p_to_pos) {
+ if (terrain_set == p_terrain_set) {
+ for (int i = 0; i < 16; i++) {
+ if (p_to_pos >= 0 && p_to_pos <= terrain_peering_bits[i]) {
+ terrain_peering_bits[i] += 1;
+ }
+ }
+ }
+}
+
+void TileData::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) {
+ if (terrain_set == p_terrain_set) {
+ for (int i = 0; i < 16; i++) {
+ if (p_from_index == terrain_peering_bits[i]) {
+ terrain_peering_bits[i] = (p_from_index < p_to_pos) ? p_to_pos - 1 : p_to_pos;
+ } else {
+ if (p_from_index < terrain_peering_bits[i]) {
+ terrain_peering_bits[i] -= 1;
+ }
+ if (p_to_pos <= terrain_peering_bits[i]) {
+ terrain_peering_bits[i] += 1;
+ }
+ }
+ }
+ }
+}
+
+void TileData::remove_terrain(int p_terrain_set, int p_index) {
+ if (terrain_set == p_terrain_set) {
+ for (int i = 0; i < 16; i++) {
+ if (terrain_peering_bits[i] == p_index) {
+ terrain_peering_bits[i] = -1;
+ } else if (terrain_peering_bits[i] > p_index) {
+ terrain_peering_bits[i] -= 1;
+ }
+ }
+ }
+}
+
+void TileData::add_navigation_layer(int p_to_pos) {
+ if (p_to_pos < 0) {
+ p_to_pos = navigation.size();
+ }
+ ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1);
+ navigation.insert(p_to_pos, Ref<NavigationPolygon>());
+}
+
+void TileData::move_navigation_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, navigation.size());
+ ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1);
+ navigation.insert(p_to_pos, navigation[p_from_index]);
+ navigation.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+}
+
+void TileData::remove_navigation_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, navigation.size());
+ navigation.remove(p_index);
+}
+
+void TileData::add_custom_data_layer(int p_to_pos) {
+ if (p_to_pos < 0) {
+ p_to_pos = custom_data.size();
+ }
+ ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1);
+ custom_data.insert(p_to_pos, Variant());
+}
+
+void TileData::move_custom_data_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, custom_data.size());
+ ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1);
+ custom_data.insert(p_to_pos, navigation[p_from_index]);
+ custom_data.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+}
+
+void TileData::remove_custom_data_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, custom_data.size());
+ custom_data.remove(p_index);
+}
+
void TileData::reset_state() {
occluders.clear();
physics.clear();
@@ -3628,11 +4256,11 @@ Vector2i TileData::get_texture_offset() const {
return tex_offset;
}
-void TileData::tile_set_material(Ref<ShaderMaterial> p_material) {
+void TileData::set_material(Ref<ShaderMaterial> p_material) {
material = p_material;
emit_signal(SNAME("changed"));
}
-Ref<ShaderMaterial> TileData::tile_get_material() const {
+Ref<ShaderMaterial> TileData::get_material() const {
return material;
}
@@ -4148,8 +4776,8 @@ void TileData::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_flip_v"), &TileData::get_flip_v);
ClassDB::bind_method(D_METHOD("set_transpose", "transpose"), &TileData::set_transpose);
ClassDB::bind_method(D_METHOD("get_transpose"), &TileData::get_transpose);
- ClassDB::bind_method(D_METHOD("tile_set_material", "material"), &TileData::tile_set_material);
- ClassDB::bind_method(D_METHOD("tile_get_material"), &TileData::tile_get_material);
+ ClassDB::bind_method(D_METHOD("set_material", "material"), &TileData::set_material);
+ ClassDB::bind_method(D_METHOD("get_material"), &TileData::get_material);
ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &TileData::set_texture_offset);
ClassDB::bind_method(D_METHOD("get_texture_offset"), &TileData::get_texture_offset);
ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &TileData::set_modulate);
@@ -4200,6 +4828,7 @@ void TileData::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transpose"), "set_transpose", "get_transpose");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset"), "set_texture_offset", "get_texture_offset");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"), "set_material", "get_material");
ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index");
ADD_PROPERTY(PropertyInfo(Variant::INT, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin");