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-rw-r--r--scene/resources/tile_set.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index cee3f85c32..e22b8efaae 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -1369,12 +1369,12 @@ TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, Ti
// Count the sum of probabilities.
double sum = 0.0;
RBSet<TileMapCell> set = per_terrain_pattern_tiles[p_terrain_set][p_terrain_tile_pattern];
- for (RBSet<TileMapCell>::Element *E = set.front(); E; E = E->next()) {
- if (E->get().source_id >= 0) {
- Ref<TileSetSource> source = sources[E->get().source_id];
+ for (const TileMapCell &E : set) {
+ if (E.source_id >= 0) {
+ Ref<TileSetSource> source = sources[E.source_id];
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- TileData *tile_data = atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile);
+ TileData *tile_data = atlas_source->get_tile_data(E.get_atlas_coords(), E.alternative_tile);
sum += tile_data->get_probability();
} else {
sum += 1.0;
@@ -1389,13 +1389,13 @@ TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, Ti
double picked = Math::random(0.0, sum);
// Pick the tile.
- for (RBSet<TileMapCell>::Element *E = set.front(); E; E = E->next()) {
- if (E->get().source_id >= 0) {
- Ref<TileSetSource> source = sources[E->get().source_id];
+ for (const TileMapCell &E : set) {
+ if (E.source_id >= 0) {
+ Ref<TileSetSource> source = sources[E.source_id];
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
- TileData *tile_data = atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile);
+ TileData *tile_data = atlas_source->get_tile_data(E.get_atlas_coords(), E.alternative_tile);
count += tile_data->get_probability();
} else {
count += 1.0;
@@ -1405,7 +1405,7 @@ TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, Ti
}
if (count >= picked) {
- return E->get();
+ return E;
}
}