diff options
Diffstat (limited to 'scene/resources/tile_set.cpp')
-rw-r--r-- | scene/resources/tile_set.cpp | 148 |
1 files changed, 115 insertions, 33 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 141e9e1b0e..5256803d56 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -203,7 +203,7 @@ bool TileMapPattern::_get(const StringName &p_name, Variant &r_ret) const { } void TileMapPattern::_get_property_list(List<PropertyInfo> *p_list) const { - p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); + p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); } void TileMapPattern::_bind_methods() { @@ -212,7 +212,7 @@ void TileMapPattern::_bind_methods() { ClassDB::bind_method(D_METHOD("set_cell", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMapPattern::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE)); ClassDB::bind_method(D_METHOD("has_cell", "coords"), &TileMapPattern::has_cell); - ClassDB::bind_method(D_METHOD("remove_cell", "coords"), &TileMapPattern::remove_cell); + ClassDB::bind_method(D_METHOD("remove_cell", "coords", "update_size"), &TileMapPattern::remove_cell); ClassDB::bind_method(D_METHOD("get_cell_source_id", "coords"), &TileMapPattern::get_cell_source_id); ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "coords"), &TileMapPattern::get_cell_atlas_coords); ClassDB::bind_method(D_METHOD("get_cell_alternative_tile", "coords"), &TileMapPattern::get_cell_alternative_tile); @@ -225,6 +225,90 @@ void TileMapPattern::_bind_methods() { /////////////////////////////// TileSet ////////////////////////////////////// +bool TileSet::TerrainsPattern::is_valid() const { + return valid; +} + +bool TileSet::TerrainsPattern::is_erase_pattern() const { + return not_empty_terrains_count == 0; +} + +bool TileSet::TerrainsPattern::operator<(const TerrainsPattern &p_terrains_pattern) const { + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (is_valid_bit[i] != p_terrains_pattern.is_valid_bit[i]) { + return is_valid_bit[i] < p_terrains_pattern.is_valid_bit[i]; + } + } + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (is_valid_bit[i] && bits[i] != p_terrains_pattern.bits[i]) { + return bits[i] < p_terrains_pattern.bits[i]; + } + } + return false; +} + +bool TileSet::TerrainsPattern::operator==(const TerrainsPattern &p_terrains_pattern) const { + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (is_valid_bit[i] != p_terrains_pattern.is_valid_bit[i]) { + return false; + } + if (is_valid_bit[i] && bits[i] != p_terrains_pattern.bits[i]) { + return false; + } + } + return true; +} + +void TileSet::TerrainsPattern::set_terrain(TileSet::CellNeighbor p_peering_bit, int p_terrain) { + ERR_FAIL_COND(p_peering_bit == TileSet::CELL_NEIGHBOR_MAX); + ERR_FAIL_COND(!is_valid_bit[p_peering_bit]); + ERR_FAIL_COND(p_terrain < -1); + + // Update the "is_erase_pattern" status. + if (p_terrain >= 0 && bits[p_peering_bit] < 0) { + not_empty_terrains_count++; + } else if (p_terrain < 0 && bits[p_peering_bit] >= 0) { + not_empty_terrains_count--; + } + + bits[p_peering_bit] = p_terrain; +} + +int TileSet::TerrainsPattern::get_terrain(TileSet::CellNeighbor p_peering_bit) const { + ERR_FAIL_COND_V(p_peering_bit == TileSet::CELL_NEIGHBOR_MAX, -1); + ERR_FAIL_COND_V(!is_valid_bit[p_peering_bit], -1); + return bits[p_peering_bit]; +} + +void TileSet::TerrainsPattern::set_terrains_from_array(Array p_terrains) { + int in_array_index = 0; + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (is_valid_bit[i]) { + ERR_FAIL_COND(in_array_index >= p_terrains.size()); + set_terrain(TileSet::CellNeighbor(i), p_terrains[in_array_index]); + in_array_index++; + } + } +} + +Array TileSet::TerrainsPattern::get_terrains_as_array() const { + Array output; + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (is_valid_bit[i]) { + output.push_back(bits[i]); + } + } + return output; +} +TileSet::TerrainsPattern::TerrainsPattern(const TileSet *p_tile_set, int p_terrain_set) { + ERR_FAIL_COND(p_terrain_set < 0); + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + is_valid_bit[i] = (p_tile_set->is_valid_peering_bit_terrain(p_terrain_set, TileSet::CellNeighbor(i))); + bits[i] = -1; + } + valid = true; +} + const int TileSet::INVALID_SOURCE = -1; const char *TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[] = { @@ -330,10 +414,13 @@ void TileSet::_update_terrains_cache() { TileSet::TerrainsPattern terrains_pattern = tile_data->get_terrains_pattern(); // Terrain bits. - for (int i = 0; i < terrains_pattern.size(); i++) { - int terrain = terrains_pattern[i]; - if (terrain >= 0) { - per_terrain_pattern_tiles[terrain_set][terrains_pattern].insert(cell); + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + CellNeighbor bit = CellNeighbor(i); + if (is_valid_peering_bit_terrain(terrain_set, bit)) { + int terrain = terrains_pattern.get_terrain(bit); + if (terrain >= 0) { + per_terrain_pattern_tiles[terrain_set][terrains_pattern].insert(cell); + } } } } @@ -344,12 +431,7 @@ void TileSet::_update_terrains_cache() { // Add the empty cell in the possible patterns and cells. for (int i = 0; i < terrain_sets.size(); i++) { - TileSet::TerrainsPattern empty_pattern; - for (int j = 0; j < TileSet::CELL_NEIGHBOR_MAX; j++) { - if (is_valid_peering_bit_terrain(i, TileSet::CellNeighbor(j))) { - empty_pattern.push_back(-1); - } - } + TileSet::TerrainsPattern empty_pattern(this, i); TileMapCell empty_cell; empty_cell.source_id = TileSet::INVALID_SOURCE; @@ -1283,7 +1365,7 @@ Set<TileMapCell> TileSet::get_tiles_for_terrains_pattern(int p_terrain_set, Terr return per_terrain_pattern_tiles[p_terrain_set][p_terrain_tile_pattern]; } -TileMapCell TileSet::get_random_tile_from_pattern(int p_terrain_set, TileSet::TerrainsPattern p_terrain_tile_pattern) { +TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, TileSet::TerrainsPattern p_terrain_tile_pattern) { ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), TileMapCell()); _update_terrains_cache(); @@ -3042,19 +3124,19 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { // Sources. // Note: sources have to be listed in at the end as some TileData rely on the TileSet properties being initialized first. for (const KeyValue<int, Ref<TileSetSource>> &E_source : sources) { - p_list->push_back(PropertyInfo(Variant::INT, vformat("sources/%d", E_source.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::INT, vformat("sources/%d", E_source.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); } // Tile Proxies. // Note: proxies need to be set after sources are set. p_list->push_back(PropertyInfo(Variant::NIL, "Tile Proxies", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); - p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/source_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); - p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/coords_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); - p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/alternative_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/source_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/coords_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/alternative_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); // Patterns. for (unsigned int pattern_index = 0; pattern_index < patterns.size(); pattern_index++) { - p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("pattern_%d", pattern_index), PROPERTY_HINT_RESOURCE_TYPE, "TileMapPattern", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("pattern_%d", pattern_index), PROPERTY_HINT_RESOURCE_TYPE, "TileMapPattern", PROPERTY_USAGE_NO_EDITOR)); } } @@ -3655,35 +3737,35 @@ void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const { List<PropertyInfo> tile_property_list; // size_in_atlas - property_info = PropertyInfo(Variant::VECTOR2I, "size_in_atlas", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR); + property_info = PropertyInfo(Variant::VECTOR2I, "size_in_atlas", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); if (E_tile.value.size_in_atlas == Vector2i(1, 1)) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } tile_property_list.push_back(property_info); // next_alternative_id - property_info = PropertyInfo(Variant::INT, "next_alternative_id", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR); + property_info = PropertyInfo(Variant::INT, "next_alternative_id", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); if (E_tile.value.next_alternative_id == 1) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } tile_property_list.push_back(property_info); // animation_columns. - property_info = PropertyInfo(Variant::INT, "animation_columns", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR); + property_info = PropertyInfo(Variant::INT, "animation_columns", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); if (E_tile.value.animation_columns == 0) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } tile_property_list.push_back(property_info); // animation_separation. - property_info = PropertyInfo(Variant::INT, "animation_separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR); + property_info = PropertyInfo(Variant::INT, "animation_separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); if (E_tile.value.animation_separation == Vector2i()) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } tile_property_list.push_back(property_info); // animation_speed. - property_info = PropertyInfo(Variant::FLOAT, "animation_speed", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR); + property_info = PropertyInfo(Variant::FLOAT, "animation_speed", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); if (E_tile.value.animation_speed == 1.0) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } @@ -3695,7 +3777,7 @@ void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const { // animation_frame_*. bool store_durations = tiles[E_tile.key].animation_frames_durations.size() >= 2; for (int i = 0; i < (int)tiles[E_tile.key].animation_frames_durations.size(); i++) { - property_info = PropertyInfo(Variant::FLOAT, vformat("animation_frame_%d/duration", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR); + property_info = PropertyInfo(Variant::FLOAT, vformat("animation_frame_%d/duration", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); if (!store_durations) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } @@ -3704,7 +3786,7 @@ void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const { for (const KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) { // Add a dummy property to show the alternative exists. - tile_property_list.push_back(PropertyInfo(Variant::INT, vformat("%d", E_alternative.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + tile_property_list.push_back(PropertyInfo(Variant::INT, vformat("%d", E_alternative.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); // Get the alternative tile's properties and append them to the list of properties. List<PropertyInfo> alternative_property_list; @@ -4123,10 +4205,10 @@ void TileSetAtlasSource::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture_region_size", "texture_region_size"), &TileSetAtlasSource::set_texture_region_size); ClassDB::bind_method(D_METHOD("get_texture_region_size"), &TileSetAtlasSource::get_texture_region_size); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_NOEDITOR), "set_texture", "get_texture"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_margins", "get_margins"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_separation", "get_separation"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_texture_region_size", "get_texture_region_size"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_NO_EDITOR), "set_texture", "get_texture"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_margins", "get_margins"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_separation", "get_separation"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_texture_region_size", "get_texture_region_size"); // Base tiles ClassDB::bind_method(D_METHOD("create_tile", "atlas_coords", "size"), &TileSetAtlasSource::create_tile, DEFVAL(Vector2i(1, 1))); @@ -4864,8 +4946,8 @@ int TileData::get_collision_polygon_shapes_count(int p_layer_id, int p_polygon_i Ref<ConvexPolygonShape2D> TileData::get_collision_polygon_shape(int p_layer_id, int p_polygon_index, int shape_index) const { ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0); ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Ref<ConvexPolygonShape2D>()); - ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[shape_index].shapes.size(), Ref<ConvexPolygonShape2D>()); - return physics[p_layer_id].polygons[shape_index].shapes[shape_index]; + ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[p_polygon_index].shapes.size(), Ref<ConvexPolygonShape2D>()); + return physics[p_layer_id].polygons[p_polygon_index].shapes[shape_index]; } // Terrain @@ -4915,10 +4997,10 @@ bool TileData::is_valid_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit) TileSet::TerrainsPattern TileData::get_terrains_pattern() const { ERR_FAIL_COND_V(!tile_set, TileSet::TerrainsPattern()); - TileSet::TerrainsPattern output; + TileSet::TerrainsPattern output(tile_set, terrain_set); for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { if (tile_set->is_valid_peering_bit_terrain(terrain_set, TileSet::CellNeighbor(i))) { - output.push_back(get_peering_bit_terrain(TileSet::CellNeighbor(i))); + output.set_terrain(TileSet::CellNeighbor(i), get_peering_bit_terrain(TileSet::CellNeighbor(i))); } } return output; |