diff options
Diffstat (limited to 'scene/resources/tile_set.cpp')
-rw-r--r-- | scene/resources/tile_set.cpp | 5805 |
1 files changed, 3561 insertions, 2244 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index c4b8a56f54..34fe7c0b87 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -30,27 +30,317 @@ #include "tile_set.h" +#include "core/core_string_names.h" +#include "core/io/marshalls.h" #include "core/math/geometry_2d.h" +#include "core/templates/local_vector.h" + #include "scene/2d/navigation_region_2d.h" #include "scene/gui/control.h" #include "scene/resources/convex_polygon_shape_2d.h" #include "servers/navigation_server_2d.h" +/////////////////////////////// TileMapPattern ////////////////////////////////////// + +void TileMapPattern::_set_tile_data(const Vector<int> &p_data) { + int c = p_data.size(); + const int *r = p_data.ptr(); + + int offset = 3; + ERR_FAIL_COND_MSG(c % offset != 0, "Corrupted tile data."); + + clear(); + + for (int i = 0; i < c; i += offset) { + const uint8_t *ptr = (const uint8_t *)&r[i]; + uint8_t local[12]; + for (int j = 0; j < 12; j++) { + local[j] = ptr[j]; + } + +#ifdef BIG_ENDIAN_ENABLED + SWAP(local[0], local[3]); + SWAP(local[1], local[2]); + SWAP(local[4], local[7]); + SWAP(local[5], local[6]); + SWAP(local[8], local[11]); + SWAP(local[9], local[10]); +#endif + + int16_t x = decode_uint16(&local[0]); + int16_t y = decode_uint16(&local[2]); + uint16_t source_id = decode_uint16(&local[4]); + uint16_t atlas_coords_x = decode_uint16(&local[6]); + uint16_t atlas_coords_y = decode_uint16(&local[8]); + uint16_t alternative_tile = decode_uint16(&local[10]); + set_cell(Vector2i(x, y), source_id, Vector2i(atlas_coords_x, atlas_coords_y), alternative_tile); + } + emit_signal(SNAME("changed")); +} + +Vector<int> TileMapPattern::_get_tile_data() const { + // Export tile data to raw format + Vector<int> data; + data.resize(pattern.size() * 3); + int *w = data.ptrw(); + + // Save in highest format + + int idx = 0; + for (const KeyValue<Vector2i, TileMapCell> &E : pattern) { + uint8_t *ptr = (uint8_t *)&w[idx]; + encode_uint16((int16_t)(E.key.x), &ptr[0]); + encode_uint16((int16_t)(E.key.y), &ptr[2]); + encode_uint16(E.value.source_id, &ptr[4]); + encode_uint16(E.value.coord_x, &ptr[6]); + encode_uint16(E.value.coord_y, &ptr[8]); + encode_uint16(E.value.alternative_tile, &ptr[10]); + idx += 3; + } + + return data; +} + +void TileMapPattern::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) { + ERR_FAIL_COND_MSG(p_coords.x < 0 || p_coords.y < 0, vformat("Cannot set cell with negative coords in a TileMapPattern. Wrong coords: %s", p_coords)); + + size = size.max(p_coords + Vector2i(1, 1)); + pattern[p_coords] = TileMapCell(p_source_id, p_atlas_coords, p_alternative_tile); + emit_changed(); +} + +bool TileMapPattern::has_cell(const Vector2i &p_coords) const { + return pattern.has(p_coords); +} + +void TileMapPattern::remove_cell(const Vector2i &p_coords, bool p_update_size) { + ERR_FAIL_COND(!pattern.has(p_coords)); + + pattern.erase(p_coords); + if (p_update_size) { + size = Vector2i(); + for (const KeyValue<Vector2i, TileMapCell> &E : pattern) { + size = size.max(E.key + Vector2i(1, 1)); + } + } + emit_changed(); +} + +int TileMapPattern::get_cell_source_id(const Vector2i &p_coords) const { + ERR_FAIL_COND_V(!pattern.has(p_coords), TileSet::INVALID_SOURCE); + + return pattern[p_coords].source_id; +} + +Vector2i TileMapPattern::get_cell_atlas_coords(const Vector2i &p_coords) const { + ERR_FAIL_COND_V(!pattern.has(p_coords), TileSetSource::INVALID_ATLAS_COORDS); + + return pattern[p_coords].get_atlas_coords(); +} + +int TileMapPattern::get_cell_alternative_tile(const Vector2i &p_coords) const { + ERR_FAIL_COND_V(!pattern.has(p_coords), TileSetSource::INVALID_TILE_ALTERNATIVE); + + return pattern[p_coords].alternative_tile; +} + +TypedArray<Vector2i> TileMapPattern::get_used_cells() const { + // Returns the cells used in the tilemap. + TypedArray<Vector2i> a; + a.resize(pattern.size()); + int i = 0; + for (const KeyValue<Vector2i, TileMapCell> &E : pattern) { + Vector2i p(E.key.x, E.key.y); + a[i++] = p; + } + + return a; +} + +Vector2i TileMapPattern::get_size() const { + return size; +} + +void TileMapPattern::set_size(const Vector2i &p_size) { + for (const KeyValue<Vector2i, TileMapCell> &E : pattern) { + Vector2i coords = E.key; + if (p_size.x <= coords.x || p_size.y <= coords.y) { + ERR_FAIL_MSG(vformat("Cannot set pattern size to %s, it contains a tile at %s. Size can only be increased.", p_size, coords)); + }; + } + + size = p_size; + emit_changed(); +} + +bool TileMapPattern::is_empty() const { + return pattern.is_empty(); +}; + +void TileMapPattern::clear() { + size = Vector2i(); + pattern.clear(); + emit_changed(); +}; + +bool TileMapPattern::_set(const StringName &p_name, const Variant &p_value) { + if (p_name == "tile_data") { + if (p_value.is_array()) { + _set_tile_data(p_value); + return true; + } + return false; + } + return false; +} + +bool TileMapPattern::_get(const StringName &p_name, Variant &r_ret) const { + if (p_name == "tile_data") { + r_ret = _get_tile_data(); + return true; + } + return false; +} + +void TileMapPattern::_get_property_list(List<PropertyInfo> *p_list) const { + p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); +} + +void TileMapPattern::_bind_methods() { + ClassDB::bind_method(D_METHOD("_set_tile_data", "data"), &TileMapPattern::_set_tile_data); + ClassDB::bind_method(D_METHOD("_get_tile_data"), &TileMapPattern::_get_tile_data); + + ClassDB::bind_method(D_METHOD("set_cell", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMapPattern::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE)); + ClassDB::bind_method(D_METHOD("has_cell", "coords"), &TileMapPattern::has_cell); + ClassDB::bind_method(D_METHOD("remove_cell", "coords", "update_size"), &TileMapPattern::remove_cell); + ClassDB::bind_method(D_METHOD("get_cell_source_id", "coords"), &TileMapPattern::get_cell_source_id); + ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "coords"), &TileMapPattern::get_cell_atlas_coords); + ClassDB::bind_method(D_METHOD("get_cell_alternative_tile", "coords"), &TileMapPattern::get_cell_alternative_tile); + + ClassDB::bind_method(D_METHOD("get_used_cells"), &TileMapPattern::get_used_cells); + ClassDB::bind_method(D_METHOD("get_size"), &TileMapPattern::get_size); + ClassDB::bind_method(D_METHOD("set_size", "size"), &TileMapPattern::set_size); + ClassDB::bind_method(D_METHOD("is_empty"), &TileMapPattern::is_empty); +} + /////////////////////////////// TileSet ////////////////////////////////////// -// --- Plugins --- -Vector<TileSetPlugin *> TileSet::get_tile_set_atlas_plugins() const { - return tile_set_plugins_vector; +bool TileSet::TerrainsPattern::is_valid() const { + return valid; +} + +bool TileSet::TerrainsPattern::is_erase_pattern() const { + return not_empty_terrains_count == 0; +} + +bool TileSet::TerrainsPattern::operator<(const TerrainsPattern &p_terrains_pattern) const { + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (is_valid_bit[i] != p_terrains_pattern.is_valid_bit[i]) { + return is_valid_bit[i] < p_terrains_pattern.is_valid_bit[i]; + } + } + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (is_valid_bit[i] && bits[i] != p_terrains_pattern.bits[i]) { + return bits[i] < p_terrains_pattern.bits[i]; + } + } + return false; +} + +bool TileSet::TerrainsPattern::operator==(const TerrainsPattern &p_terrains_pattern) const { + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (is_valid_bit[i] != p_terrains_pattern.is_valid_bit[i]) { + return false; + } + if (is_valid_bit[i] && bits[i] != p_terrains_pattern.bits[i]) { + return false; + } + } + return true; +} + +void TileSet::TerrainsPattern::set_terrain(TileSet::CellNeighbor p_peering_bit, int p_terrain) { + ERR_FAIL_COND(p_peering_bit == TileSet::CELL_NEIGHBOR_MAX); + ERR_FAIL_COND(!is_valid_bit[p_peering_bit]); + ERR_FAIL_COND(p_terrain < -1); + + // Update the "is_erase_pattern" status. + if (p_terrain >= 0 && bits[p_peering_bit] < 0) { + not_empty_terrains_count++; + } else if (p_terrain < 0 && bits[p_peering_bit] >= 0) { + not_empty_terrains_count--; + } + + bits[p_peering_bit] = p_terrain; +} + +int TileSet::TerrainsPattern::get_terrain(TileSet::CellNeighbor p_peering_bit) const { + ERR_FAIL_COND_V(p_peering_bit == TileSet::CELL_NEIGHBOR_MAX, -1); + ERR_FAIL_COND_V(!is_valid_bit[p_peering_bit], -1); + return bits[p_peering_bit]; } +void TileSet::TerrainsPattern::set_terrains_from_array(Array p_terrains) { + int in_array_index = 0; + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (is_valid_bit[i]) { + ERR_FAIL_COND(in_array_index >= p_terrains.size()); + set_terrain(TileSet::CellNeighbor(i), p_terrains[in_array_index]); + in_array_index++; + } + } +} + +Array TileSet::TerrainsPattern::get_terrains_as_array() const { + Array output; + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (is_valid_bit[i]) { + output.push_back(bits[i]); + } + } + return output; +} +TileSet::TerrainsPattern::TerrainsPattern(const TileSet *p_tile_set, int p_terrain_set) { + ERR_FAIL_COND(p_terrain_set < 0); + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + is_valid_bit[i] = (p_tile_set->is_valid_peering_bit_terrain(p_terrain_set, TileSet::CellNeighbor(i))); + bits[i] = -1; + } + valid = true; +} + +const int TileSet::INVALID_SOURCE = -1; + +const char *TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[] = { + "right_side", + "right_corner", + "bottom_right_side", + "bottom_right_corner", + "bottom_side", + "bottom_corner", + "bottom_left_side", + "bottom_left_corner", + "left_side", + "left_corner", + "top_left_side", + "top_left_corner", + "top_side", + "top_corner", + "top_right_side", + "top_right_corner" +}; + // -- Shape and layout -- void TileSet::set_tile_shape(TileSet::TileShape p_shape) { tile_shape = p_shape; - for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) { - E_source->get()->notify_tile_data_properties_should_change(); + for (KeyValue<int, Ref<TileSetSource>> &E_source : sources) { + E_source.value->notify_tile_data_properties_should_change(); } + terrain_bits_meshes_dirty = true; + tile_meshes_dirty = true; + notify_property_list_changed(); emit_changed(); } TileSet::TileShape TileSet::get_tile_shape() const { @@ -68,10 +358,12 @@ TileSet::TileLayout TileSet::get_tile_layout() const { void TileSet::set_tile_offset_axis(TileSet::TileOffsetAxis p_alignment) { tile_offset_axis = p_alignment; - for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) { - E_source->get()->notify_tile_data_properties_should_change(); + for (KeyValue<int, Ref<TileSetSource>> &E_source : sources) { + E_source.value->notify_tile_data_properties_should_change(); } + terrain_bits_meshes_dirty = true; + tile_meshes_dirty = true; emit_changed(); } TileSet::TileOffsetAxis TileSet::get_tile_offset_axis() const { @@ -81,24 +373,76 @@ TileSet::TileOffsetAxis TileSet::get_tile_offset_axis() const { void TileSet::set_tile_size(Size2i p_size) { ERR_FAIL_COND(p_size.x < 1 || p_size.y < 1); tile_size = p_size; + terrain_bits_meshes_dirty = true; + tile_meshes_dirty = true; emit_changed(); } Size2i TileSet::get_tile_size() const { return tile_size; } -void TileSet::set_tile_skew(Vector2 p_skew) { - emit_changed(); - tile_skew = p_skew; -} -Vector2 TileSet::get_tile_skew() const { - return tile_skew; -} - int TileSet::get_next_source_id() const { return next_source_id; } +void TileSet::_update_terrains_cache() { + if (terrains_cache_dirty) { + // Organizes tiles into structures. + per_terrain_pattern_tiles.resize(terrain_sets.size()); + for (int i = 0; i < (int)per_terrain_pattern_tiles.size(); i++) { + per_terrain_pattern_tiles[i].clear(); + } + + for (const KeyValue<int, Ref<TileSetSource>> &kv : sources) { + Ref<TileSetSource> source = kv.value; + Ref<TileSetAtlasSource> atlas_source = source; + if (atlas_source.is_valid()) { + for (int tile_index = 0; tile_index < source->get_tiles_count(); tile_index++) { + Vector2i tile_id = source->get_tile_id(tile_index); + for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) { + int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index); + + // Executed for each tile_data. + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id)); + int terrain_set = tile_data->get_terrain_set(); + if (terrain_set >= 0) { + TileMapCell cell; + cell.source_id = kv.key; + cell.set_atlas_coords(tile_id); + cell.alternative_tile = alternative_id; + + TileSet::TerrainsPattern terrains_pattern = tile_data->get_terrains_pattern(); + + // Terrain bits. + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + CellNeighbor bit = CellNeighbor(i); + if (is_valid_peering_bit_terrain(terrain_set, bit)) { + int terrain = terrains_pattern.get_terrain(bit); + if (terrain >= 0) { + per_terrain_pattern_tiles[terrain_set][terrains_pattern].insert(cell); + } + } + } + } + } + } + } + } + + // Add the empty cell in the possible patterns and cells. + for (int i = 0; i < terrain_sets.size(); i++) { + TileSet::TerrainsPattern empty_pattern(this, i); + + TileMapCell empty_cell; + empty_cell.source_id = TileSet::INVALID_SOURCE; + empty_cell.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS); + empty_cell.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE; + per_terrain_pattern_tiles[i][empty_pattern].insert(empty_cell); + } + terrains_cache_dirty = false; + } +} + void TileSet::_compute_next_source_id() { while (sources.has(next_source_id)) { next_source_id = (next_source_id + 1) % 1073741824; // 2 ** 30 @@ -106,19 +450,20 @@ void TileSet::_compute_next_source_id() { } // Sources management -int TileSet::add_source(Ref<TileSetAtlasSource> p_tile_atlas_source, int p_atlas_source_id_override) { - ERR_FAIL_COND_V(!p_tile_atlas_source.is_valid(), -1); - ERR_FAIL_COND_V_MSG(p_atlas_source_id_override >= 0 && (sources.has(p_atlas_source_id_override)), -1, vformat("Cannot create TileSet atlas source. Another atlas source exists with id %d.", p_atlas_source_id_override)); +int TileSet::add_source(Ref<TileSetSource> p_tile_set_source, int p_atlas_source_id_override) { + ERR_FAIL_COND_V(!p_tile_set_source.is_valid(), TileSet::INVALID_SOURCE); + ERR_FAIL_COND_V_MSG(p_atlas_source_id_override >= 0 && (sources.has(p_atlas_source_id_override)), TileSet::INVALID_SOURCE, vformat("Cannot create TileSet atlas source. Another atlas source exists with id %d.", p_atlas_source_id_override)); int new_source_id = p_atlas_source_id_override >= 0 ? p_atlas_source_id_override : next_source_id; - sources[new_source_id] = p_tile_atlas_source; + sources[new_source_id] = p_tile_set_source; source_ids.append(new_source_id); source_ids.sort(); - p_tile_atlas_source->set_tile_set(this); + p_tile_set_source->set_tile_set(this); _compute_next_source_id(); - sources[new_source_id]->connect("changed", callable_mp(this, &TileSet::_source_changed)); + sources[new_source_id]->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TileSet::_source_changed)); + terrains_cache_dirty = true; emit_changed(); return new_source_id; @@ -127,13 +472,14 @@ int TileSet::add_source(Ref<TileSetAtlasSource> p_tile_atlas_source, int p_atlas void TileSet::remove_source(int p_source_id) { ERR_FAIL_COND_MSG(!sources.has(p_source_id), vformat("Cannot remove TileSet atlas source. No tileset atlas source with id %d.", p_source_id)); - sources[p_source_id]->disconnect("changed", callable_mp(this, &TileSet::_source_changed)); + sources[p_source_id]->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TileSet::_source_changed)); sources[p_source_id]->set_tile_set(nullptr); sources.erase(p_source_id); source_ids.erase(p_source_id); source_ids.sort(); + terrains_cache_dirty = true; emit_changed(); } @@ -153,6 +499,9 @@ void TileSet::set_source_id(int p_source_id, int p_new_source_id) { source_ids.append(p_new_source_id); source_ids.sort(); + _compute_next_source_id(); + + terrains_cache_dirty = true; emit_changed(); } @@ -171,7 +520,7 @@ int TileSet::get_source_count() const { } int TileSet::get_source_id(int p_index) const { - ERR_FAIL_INDEX_V(p_index, source_ids.size(), -1); + ERR_FAIL_INDEX_V(p_index, source_ids.size(), TileSet::INVALID_SOURCE); return source_ids[p_index]; } @@ -183,40 +532,51 @@ void TileSet::set_uv_clipping(bool p_uv_clipping) { uv_clipping = p_uv_clipping; emit_changed(); } + bool TileSet::is_uv_clipping() const { return uv_clipping; }; -void TileSet::set_y_sorting(bool p_y_sort) { - if (y_sorting == p_y_sort) { - return; - } - y_sorting = p_y_sort; - emit_changed(); -} -bool TileSet::is_y_sorting() const { - return y_sorting; +int TileSet::get_occlusion_layers_count() const { + return occlusion_layers.size(); }; -void TileSet::set_occlusion_layers_count(int p_occlusion_layers_count) { - ERR_FAIL_COND(p_occlusion_layers_count < 0); - if (occlusion_layers.size() == p_occlusion_layers_count) { - return; +void TileSet::add_occlusion_layer(int p_index) { + if (p_index < 0) { + p_index = occlusion_layers.size(); } + ERR_FAIL_INDEX(p_index, occlusion_layers.size() + 1); + occlusion_layers.insert(p_index, OcclusionLayer()); - occlusion_layers.resize(p_occlusion_layers_count); - - for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) { - E_source->get()->notify_tile_data_properties_should_change(); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->add_occlusion_layer(p_index); } notify_property_list_changed(); emit_changed(); } -int TileSet::get_occlusion_layers_count() const { - return occlusion_layers.size(); -}; +void TileSet::move_occlusion_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, occlusion_layers.size()); + ERR_FAIL_INDEX(p_to_pos, occlusion_layers.size() + 1); + occlusion_layers.insert(p_to_pos, occlusion_layers[p_from_index]); + occlusion_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->move_occlusion_layer(p_from_index, p_to_pos); + } + notify_property_list_changed(); + emit_changed(); +} + +void TileSet::remove_occlusion_layer(int p_index) { + ERR_FAIL_INDEX(p_index, occlusion_layers.size()); + occlusion_layers.remove_at(p_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->remove_occlusion_layer(p_index); + } + notify_property_list_changed(); + emit_changed(); +} void TileSet::set_occlusion_layer_light_mask(int p_layer_index, int p_light_mask) { ERR_FAIL_INDEX(p_layer_index, occlusion_layers.size()); @@ -229,7 +589,7 @@ int TileSet::get_occlusion_layer_light_mask(int p_layer_index) const { return occlusion_layers[p_layer_index].light_mask; } -void TileSet::set_occlusion_layer_sdf_collision(int p_layer_index, int p_sdf_collision) { +void TileSet::set_occlusion_layer_sdf_collision(int p_layer_index, bool p_sdf_collision) { ERR_FAIL_INDEX(p_layer_index, occlusion_layers.size()); occlusion_layers.write[p_layer_index].sdf_collision = p_sdf_collision; emit_changed(); @@ -240,99 +600,45 @@ bool TileSet::get_occlusion_layer_sdf_collision(int p_layer_index) const { return occlusion_layers[p_layer_index].sdf_collision; } -void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Rect2 p_region, Color p_color, bool p_filled, Ref<Texture2D> p_texture) { - // TODO: optimize this with 2D meshes when they work again. - if (get_tile_shape() == TileSet::TILE_SHAPE_SQUARE) { - if (p_filled && p_texture.is_valid()) { - p_canvas_item->draw_texture_rect(p_texture, p_region, false, p_color); - } else { - p_canvas_item->draw_rect(p_region, p_color, p_filled); - } - } else { - float overlap = 0.0; - switch (get_tile_shape()) { - case TileSet::TILE_SHAPE_ISOMETRIC: - overlap = 0.5; - break; - case TileSet::TILE_SHAPE_HEXAGON: - overlap = 0.25; - break; - case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE: - overlap = 0.0; - break; - default: - break; - } - - Vector<Vector2> uvs; - uvs.append(Vector2(0.5, 0.0)); - uvs.append(Vector2(0.0, overlap)); - uvs.append(Vector2(0.0, 1.0 - overlap)); - uvs.append(Vector2(0.5, 1.0)); - uvs.append(Vector2(1.0, 1.0 - overlap)); - uvs.append(Vector2(1.0, overlap)); - uvs.append(Vector2(0.5, 0.0)); - if (get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL) { - for (int i = 0; i < uvs.size(); i++) { - uvs.write[i] = Vector2(uvs[i].y, uvs[i].x); - } - } - - Vector<Vector2> points; - for (int i = 0; i < uvs.size(); i++) { - points.append(p_region.position + uvs[i] * p_region.size); - } - - if (p_filled) { - // This does hurt performances a lot. We should use a mesh if possible instead. - p_canvas_item->draw_colored_polygon(points, p_color, uvs, p_texture); - - // Should improve performances, but does not work as draw_primitive does not work with textures :/ : - /*for (int i = 0; i < 6; i += 3) { - Vector<Vector2> quad; - quad.append(points[i]); - quad.append(points[(i + 1) % points.size()]); - quad.append(points[(i + 2) % points.size()]); - quad.append(points[(i + 3) % points.size()]); - - Vector<Vector2> uv_quad; - uv_quad.append(uvs[i]); - uv_quad.append(uvs[(i + 1) % uvs.size()]); - uv_quad.append(uvs[(i + 2) % uvs.size()]); - uv_quad.append(uvs[(i + 3) % uvs.size()]); - - p_control->draw_primitive(quad, Vector<Color>(), uv_quad, p_texture); - }*/ +int TileSet::get_physics_layers_count() const { + return physics_layers.size(); +} - } else { - // This does hurt performances a lot. We should use a mesh if possible instead. - // tile_shape_grid->draw_polyline(points, p_color); - for (int i = 0; i < points.size() - 1; i++) { - p_canvas_item->draw_line(points[i], points[i + 1], p_color); - } - } +void TileSet::add_physics_layer(int p_index) { + if (p_index < 0) { + p_index = physics_layers.size(); } -} + ERR_FAIL_INDEX(p_index, physics_layers.size() + 1); + physics_layers.insert(p_index, PhysicsLayer()); -// Physics -void TileSet::set_physics_layers_count(int p_physics_layers_count) { - ERR_FAIL_COND(p_physics_layers_count < 0); - if (physics_layers.size() == p_physics_layers_count) { - return; + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->add_physics_layer(p_index); } - physics_layers.resize(p_physics_layers_count); + notify_property_list_changed(); + emit_changed(); +} - for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) { - E_source->get()->notify_tile_data_properties_should_change(); +void TileSet::move_physics_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, physics_layers.size()); + ERR_FAIL_INDEX(p_to_pos, physics_layers.size() + 1); + physics_layers.insert(p_to_pos, physics_layers[p_from_index]); + physics_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->move_physics_layer(p_from_index, p_to_pos); } - notify_property_list_changed(); emit_changed(); } -int TileSet::get_physics_layers_count() const { - return physics_layers.size(); +void TileSet::remove_physics_layer(int p_index) { + ERR_FAIL_INDEX(p_index, physics_layers.size()); + physics_layers.remove_at(p_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->remove_physics_layer(p_index); + } + notify_property_list_changed(); + emit_changed(); } void TileSet::set_physics_layer_collision_layer(int p_layer_index, uint32_t p_layer) { @@ -368,27 +674,59 @@ Ref<PhysicsMaterial> TileSet::get_physics_layer_physics_material(int p_layer_ind } // Terrains -void TileSet::set_terrain_sets_count(int p_terrains_sets_count) { - ERR_FAIL_COND(p_terrains_sets_count < 0); +int TileSet::get_terrain_sets_count() const { + return terrain_sets.size(); +} + +void TileSet::add_terrain_set(int p_index) { + if (p_index < 0) { + p_index = terrain_sets.size(); + } + ERR_FAIL_INDEX(p_index, terrain_sets.size() + 1); + terrain_sets.insert(p_index, TerrainSet()); + + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->add_terrain_set(p_index); + } - terrain_sets.resize(p_terrains_sets_count); + notify_property_list_changed(); + terrains_cache_dirty = true; + emit_changed(); +} +void TileSet::move_terrain_set(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, terrain_sets.size()); + ERR_FAIL_INDEX(p_to_pos, terrain_sets.size() + 1); + terrain_sets.insert(p_to_pos, terrain_sets[p_from_index]); + terrain_sets.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->move_terrain_set(p_from_index, p_to_pos); + } notify_property_list_changed(); + terrains_cache_dirty = true; emit_changed(); } -int TileSet::get_terrain_sets_count() const { - return terrain_sets.size(); +void TileSet::remove_terrain_set(int p_index) { + ERR_FAIL_INDEX(p_index, terrain_sets.size()); + terrain_sets.remove_at(p_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->remove_terrain_set(p_index); + } + notify_property_list_changed(); + terrains_cache_dirty = true; + emit_changed(); } void TileSet::set_terrain_set_mode(int p_terrain_set, TerrainMode p_terrain_mode) { ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size()); terrain_sets.write[p_terrain_set].mode = p_terrain_mode; - for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) { - E_source->get()->notify_tile_data_properties_should_change(); + for (KeyValue<int, Ref<TileSetSource>> &E_source : sources) { + E_source.value->notify_tile_data_properties_should_change(); } notify_property_list_changed(); + terrains_cache_dirty = true; emit_changed(); } @@ -397,36 +735,64 @@ TileSet::TerrainMode TileSet::get_terrain_set_mode(int p_terrain_set) const { return terrain_sets[p_terrain_set].mode; } -void TileSet::set_terrains_count(int p_terrain_set, int p_terrains_layers_count) { +int TileSet::get_terrains_count(int p_terrain_set) const { + ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), -1); + return terrain_sets[p_terrain_set].terrains.size(); +} + +void TileSet::add_terrain(int p_terrain_set, int p_index) { ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size()); - ERR_FAIL_COND(p_terrains_layers_count < 0); - if (terrain_sets[p_terrain_set].terrains.size() == p_terrains_layers_count) { - return; + Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains; + if (p_index < 0) { + p_index = terrains.size(); } - - int old_size = terrain_sets[p_terrain_set].terrains.size(); - terrain_sets.write[p_terrain_set].terrains.resize(p_terrains_layers_count); + ERR_FAIL_INDEX(p_index, terrains.size() + 1); + terrains.insert(p_index, Terrain()); // Default name and color - for (int i = old_size; i < terrain_sets.write[p_terrain_set].terrains.size(); i++) { - float hue_rotate = (i * 2 % 16) / 16.0; - Color c; - c.set_hsv(Math::fmod(float(hue_rotate), float(1.0)), 0.5, 0.5); - terrain_sets.write[p_terrain_set].terrains.write[i].color = c; - terrain_sets.write[p_terrain_set].terrains.write[i].name = String(vformat("Terrain %d", i)); + float hue_rotate = (terrains.size() % 16) / 16.0; + Color c; + c.set_hsv(Math::fmod(float(hue_rotate), float(1.0)), 0.5, 0.5); + terrains.write[p_index].color = c; + terrains.write[p_index].name = String(vformat("Terrain %d", p_index)); + + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->add_terrain(p_terrain_set, p_index); } - for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) { - E_source->get()->notify_tile_data_properties_should_change(); - } + notify_property_list_changed(); + terrains_cache_dirty = true; + emit_changed(); +} +void TileSet::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size()); + Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains; + + ERR_FAIL_INDEX(p_from_index, terrains.size()); + ERR_FAIL_INDEX(p_to_pos, terrains.size() + 1); + terrains.insert(p_to_pos, terrains[p_from_index]); + terrains.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->move_terrain(p_terrain_set, p_from_index, p_to_pos); + } notify_property_list_changed(); + terrains_cache_dirty = true; emit_changed(); } -int TileSet::get_terrains_count(int p_terrain_set) const { - ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), -1); - return terrain_sets[p_terrain_set].terrains.size(); +void TileSet::remove_terrain(int p_terrain_set, int p_index) { + ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size()); + Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains; + + ERR_FAIL_INDEX(p_index, terrains.size()); + terrains.remove_at(p_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->remove_terrain(p_terrain_set, p_index); + } + notify_property_list_changed(); + terrains_cache_dirty = true; + emit_changed(); } void TileSet::set_terrain_name(int p_terrain_set, int p_terrain_index, String p_name) { @@ -459,14 +825,9 @@ Color TileSet::get_terrain_color(int p_terrain_set, int p_terrain_index) const { return terrain_sets[p_terrain_set].terrains[p_terrain_index].color; } -bool TileSet::is_valid_peering_bit_terrain(int p_terrain_set, TileSet::CellNeighbor p_peering_bit) const { - if (p_terrain_set < 0 || p_terrain_set >= get_terrain_sets_count()) { - return false; - } - - TileSet::TerrainMode terrain_mode = get_terrain_set_mode(p_terrain_set); +bool TileSet::is_valid_peering_bit_for_mode(TileSet::TerrainMode p_terrain_mode, TileSet::CellNeighbor p_peering_bit) const { if (tile_shape == TileSet::TILE_SHAPE_SQUARE) { - if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) { + if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) { if (p_peering_bit == TileSet::CELL_NEIGHBOR_RIGHT_SIDE || p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE || p_peering_bit == TileSet::CELL_NEIGHBOR_LEFT_SIDE || @@ -474,7 +835,7 @@ bool TileSet::is_valid_peering_bit_terrain(int p_terrain_set, TileSet::CellNeigh return true; } } - if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { + if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { if (p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER || p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER || p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER || @@ -483,7 +844,7 @@ bool TileSet::is_valid_peering_bit_terrain(int p_terrain_set, TileSet::CellNeigh } } } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) { - if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) { + if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) { if (p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE || p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE || p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE || @@ -491,7 +852,7 @@ bool TileSet::is_valid_peering_bit_terrain(int p_terrain_set, TileSet::CellNeigh return true; } } - if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { + if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { if (p_peering_bit == TileSet::CELL_NEIGHBOR_RIGHT_CORNER || p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER || p_peering_bit == TileSet::CELL_NEIGHBOR_LEFT_CORNER || @@ -501,7 +862,7 @@ bool TileSet::is_valid_peering_bit_terrain(int p_terrain_set, TileSet::CellNeigh } } else { if (get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { - if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) { + if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) { if (p_peering_bit == TileSet::CELL_NEIGHBOR_RIGHT_SIDE || p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE || p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE || @@ -511,7 +872,7 @@ bool TileSet::is_valid_peering_bit_terrain(int p_terrain_set, TileSet::CellNeigh return true; } } - if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { + if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { if (p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER || p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER || p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER || @@ -522,7 +883,7 @@ bool TileSet::is_valid_peering_bit_terrain(int p_terrain_set, TileSet::CellNeigh } } } else { - if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) { + if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) { if (p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE || p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE || p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE || @@ -532,7 +893,7 @@ bool TileSet::is_valid_peering_bit_terrain(int p_terrain_set, TileSet::CellNeigh return true; } } - if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { + if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { if (p_peering_bit == TileSet::CELL_NEIGHBOR_RIGHT_CORNER || p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER || p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER || @@ -547,25 +908,55 @@ bool TileSet::is_valid_peering_bit_terrain(int p_terrain_set, TileSet::CellNeigh return false; } -// Navigation -void TileSet::set_navigation_layers_count(int p_navigation_layers_count) { - ERR_FAIL_COND(p_navigation_layers_count < 0); - if (navigation_layers.size() == p_navigation_layers_count) { - return; +bool TileSet::is_valid_peering_bit_terrain(int p_terrain_set, TileSet::CellNeighbor p_peering_bit) const { + if (p_terrain_set < 0 || p_terrain_set >= get_terrain_sets_count()) { + return false; } - navigation_layers.resize(p_navigation_layers_count); + TileSet::TerrainMode terrain_mode = get_terrain_set_mode(p_terrain_set); + return is_valid_peering_bit_for_mode(terrain_mode, p_peering_bit); +} + +// Navigation +int TileSet::get_navigation_layers_count() const { + return navigation_layers.size(); +} + +void TileSet::add_navigation_layer(int p_index) { + if (p_index < 0) { + p_index = navigation_layers.size(); + } + ERR_FAIL_INDEX(p_index, navigation_layers.size() + 1); + navigation_layers.insert(p_index, NavigationLayer()); - for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) { - E_source->get()->notify_tile_data_properties_should_change(); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->add_navigation_layer(p_index); } notify_property_list_changed(); emit_changed(); } -int TileSet::get_navigation_layers_count() const { - return navigation_layers.size(); +void TileSet::move_navigation_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, navigation_layers.size()); + ERR_FAIL_INDEX(p_to_pos, navigation_layers.size() + 1); + navigation_layers.insert(p_to_pos, navigation_layers[p_from_index]); + navigation_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->move_navigation_layer(p_from_index, p_to_pos); + } + notify_property_list_changed(); + emit_changed(); +} + +void TileSet::remove_navigation_layer(int p_index) { + ERR_FAIL_INDEX(p_index, navigation_layers.size()); + navigation_layers.remove_at(p_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->remove_navigation_layer(p_index); + } + notify_property_list_changed(); + emit_changed(); } void TileSet::set_navigation_layer_layers(int p_layer_index, uint32_t p_layers) { @@ -580,30 +971,52 @@ uint32_t TileSet::get_navigation_layer_layers(int p_layer_index) const { } // Custom data. -void TileSet::set_custom_data_layers_count(int p_custom_data_layers_count) { - ERR_FAIL_COND(p_custom_data_layers_count < 0); - if (custom_data_layers.size() == p_custom_data_layers_count) { - return; - } - - custom_data_layers.resize(p_custom_data_layers_count); +int TileSet::get_custom_data_layers_count() const { + return custom_data_layers.size(); +} - for (Map<String, int>::Element *E = custom_data_layers_by_name.front(); E; E = E->next()) { - if (E->get() >= custom_data_layers.size()) { - custom_data_layers_by_name.erase(E); - } +void TileSet::add_custom_data_layer(int p_index) { + if (p_index < 0) { + p_index = custom_data_layers.size(); } + ERR_FAIL_INDEX(p_index, custom_data_layers.size() + 1); + custom_data_layers.insert(p_index, CustomDataLayer()); - for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) { - E_source->get()->notify_tile_data_properties_should_change(); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->add_custom_data_layer(p_index); } notify_property_list_changed(); emit_changed(); } -int TileSet::get_custom_data_layers_count() const { - return custom_data_layers.size(); +void TileSet::move_custom_data_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, custom_data_layers.size()); + ERR_FAIL_INDEX(p_to_pos, custom_data_layers.size() + 1); + custom_data_layers.insert(p_to_pos, custom_data_layers[p_from_index]); + custom_data_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->move_custom_data_layer(p_from_index, p_to_pos); + } + notify_property_list_changed(); + emit_changed(); +} + +void TileSet::remove_custom_data_layer(int p_index) { + ERR_FAIL_INDEX(p_index, custom_data_layers.size()); + custom_data_layers.remove_at(p_index); + for (KeyValue<String, int> E : custom_data_layers_by_name) { + if (E.value == p_index) { + custom_data_layers_by_name.erase(E.key); + break; + } + } + + for (KeyValue<int, Ref<TileSetSource>> source : sources) { + source.value->remove_custom_data_layer(p_index); + } + notify_property_list_changed(); + emit_changed(); } int TileSet::get_custom_data_layer_by_name(String p_value) const { @@ -645,8 +1058,8 @@ void TileSet::set_custom_data_type(int p_layer_id, Variant::Type p_value) { ERR_FAIL_INDEX(p_layer_id, custom_data_layers.size()); custom_data_layers.write[p_layer_id].type = p_value; - for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) { - E_source->get()->notify_tile_data_properties_should_change(); + for (KeyValue<int, Ref<TileSetSource>> &E_source : sources) { + E_source.value->notify_tile_data_properties_should_change(); } emit_changed(); @@ -657,9 +1070,1271 @@ Variant::Type TileSet::get_custom_data_type(int p_layer_id) const { return custom_data_layers[p_layer_id].type; } +void TileSet::set_source_level_tile_proxy(int p_source_from, int p_source_to) { + ERR_FAIL_COND(p_source_from == TileSet::INVALID_SOURCE || p_source_to == TileSet::INVALID_SOURCE); + + source_level_proxies[p_source_from] = p_source_to; + + emit_changed(); +} + +int TileSet::get_source_level_tile_proxy(int p_source_from) { + ERR_FAIL_COND_V(!source_level_proxies.has(p_source_from), TileSet::INVALID_SOURCE); + + return source_level_proxies[p_source_from]; +} + +bool TileSet::has_source_level_tile_proxy(int p_source_from) { + return source_level_proxies.has(p_source_from); +} + +void TileSet::remove_source_level_tile_proxy(int p_source_from) { + ERR_FAIL_COND(!source_level_proxies.has(p_source_from)); + + source_level_proxies.erase(p_source_from); + + emit_changed(); +} + +void TileSet::set_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_source_to, Vector2i p_coords_to) { + ERR_FAIL_COND(p_source_from == TileSet::INVALID_SOURCE || p_source_to == TileSet::INVALID_SOURCE); + ERR_FAIL_COND(p_coords_from == TileSetSource::INVALID_ATLAS_COORDS || p_coords_to == TileSetSource::INVALID_ATLAS_COORDS); + + Array from; + from.push_back(p_source_from); + from.push_back(p_coords_from); + + Array to; + to.push_back(p_source_to); + to.push_back(p_coords_to); + + coords_level_proxies[from] = to; + + emit_changed(); +} + +Array TileSet::get_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from) { + Array from; + from.push_back(p_source_from); + from.push_back(p_coords_from); + + ERR_FAIL_COND_V(!coords_level_proxies.has(from), Array()); + + return coords_level_proxies[from]; +} + +bool TileSet::has_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from) { + Array from; + from.push_back(p_source_from); + from.push_back(p_coords_from); + + return coords_level_proxies.has(from); +} + +void TileSet::remove_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from) { + Array from; + from.push_back(p_source_from); + from.push_back(p_coords_from); + + ERR_FAIL_COND(!coords_level_proxies.has(from)); + + coords_level_proxies.erase(from); + + emit_changed(); +} + +void TileSet::set_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from, int p_source_to, Vector2i p_coords_to, int p_alternative_to) { + ERR_FAIL_COND(p_source_from == TileSet::INVALID_SOURCE || p_source_to == TileSet::INVALID_SOURCE); + ERR_FAIL_COND(p_coords_from == TileSetSource::INVALID_ATLAS_COORDS || p_coords_to == TileSetSource::INVALID_ATLAS_COORDS); + + Array from; + from.push_back(p_source_from); + from.push_back(p_coords_from); + from.push_back(p_alternative_from); + + Array to; + to.push_back(p_source_to); + to.push_back(p_coords_to); + to.push_back(p_alternative_to); + + alternative_level_proxies[from] = to; + + emit_changed(); +} + +Array TileSet::get_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) { + Array from; + from.push_back(p_source_from); + from.push_back(p_coords_from); + from.push_back(p_alternative_from); + + ERR_FAIL_COND_V(!alternative_level_proxies.has(from), Array()); + + return alternative_level_proxies[from]; +} + +bool TileSet::has_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) { + Array from; + from.push_back(p_source_from); + from.push_back(p_coords_from); + from.push_back(p_alternative_from); + + return alternative_level_proxies.has(from); +} + +void TileSet::remove_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) { + Array from; + from.push_back(p_source_from); + from.push_back(p_coords_from); + from.push_back(p_alternative_from); + + ERR_FAIL_COND(!alternative_level_proxies.has(from)); + + alternative_level_proxies.erase(from); + + emit_changed(); +} + +Array TileSet::get_source_level_tile_proxies() const { + Array output; + for (const KeyValue<int, int> &E : source_level_proxies) { + Array proxy; + proxy.push_back(E.key); + proxy.push_back(E.value); + output.push_back(proxy); + } + return output; +} + +Array TileSet::get_coords_level_tile_proxies() const { + Array output; + for (const KeyValue<Array, Array> &E : coords_level_proxies) { + Array proxy; + proxy.append_array(E.key); + proxy.append_array(E.value); + output.push_back(proxy); + } + return output; +} + +Array TileSet::get_alternative_level_tile_proxies() const { + Array output; + for (const KeyValue<Array, Array> &E : alternative_level_proxies) { + Array proxy; + proxy.append_array(E.key); + proxy.append_array(E.value); + output.push_back(proxy); + } + return output; +} + +Array TileSet::map_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) const { + Array from; + from.push_back(p_source_from); + from.push_back(p_coords_from); + from.push_back(p_alternative_from); + + // Check if the tile is valid, and if so, don't map the tile and return the input. + if (has_source(p_source_from)) { + Ref<TileSetSource> source = get_source(p_source_from); + if (source->has_tile(p_coords_from) && source->has_alternative_tile(p_coords_from, p_alternative_from)) { + return from; + } + } + + // Source, coords and alternative match. + if (alternative_level_proxies.has(from)) { + return alternative_level_proxies[from].duplicate(); + } + + // Source and coords match. + from.pop_back(); + if (coords_level_proxies.has(from)) { + Array output = coords_level_proxies[from].duplicate(); + output.push_back(p_alternative_from); + return output; + } + + // Source matches. + if (source_level_proxies.has(p_source_from)) { + Array output; + output.push_back(source_level_proxies[p_source_from]); + output.push_back(p_coords_from); + output.push_back(p_alternative_from); + return output; + } + + Array output; + output.push_back(p_source_from); + output.push_back(p_coords_from); + output.push_back(p_alternative_from); + return output; +} + +void TileSet::cleanup_invalid_tile_proxies() { + // Source level. + Vector<int> source_to_remove; + for (const KeyValue<int, int> &E : source_level_proxies) { + if (has_source(E.key)) { + source_to_remove.append(E.key); + } + } + for (int i = 0; i < source_to_remove.size(); i++) { + remove_source_level_tile_proxy(source_to_remove[i]); + } + + // Coords level. + Vector<Array> coords_to_remove; + for (const KeyValue<Array, Array> &E : coords_level_proxies) { + Array a = E.key; + if (has_source(a[0]) && get_source(a[0])->has_tile(a[1])) { + coords_to_remove.append(a); + } + } + for (int i = 0; i < coords_to_remove.size(); i++) { + Array a = coords_to_remove[i]; + remove_coords_level_tile_proxy(a[0], a[1]); + } + + // Alternative level. + Vector<Array> alternative_to_remove; + for (const KeyValue<Array, Array> &E : alternative_level_proxies) { + Array a = E.key; + if (has_source(a[0]) && get_source(a[0])->has_tile(a[1]) && get_source(a[0])->has_alternative_tile(a[1], a[2])) { + alternative_to_remove.append(a); + } + } + for (int i = 0; i < alternative_to_remove.size(); i++) { + Array a = alternative_to_remove[i]; + remove_alternative_level_tile_proxy(a[0], a[1], a[2]); + } +} + +void TileSet::clear_tile_proxies() { + source_level_proxies.clear(); + coords_level_proxies.clear(); + alternative_level_proxies.clear(); + + emit_changed(); +} + +int TileSet::add_pattern(Ref<TileMapPattern> p_pattern, int p_index) { + ERR_FAIL_COND_V(!p_pattern.is_valid(), -1); + ERR_FAIL_COND_V_MSG(p_pattern->is_empty(), -1, "Cannot add an empty pattern to the TileSet."); + for (unsigned int i = 0; i < patterns.size(); i++) { + ERR_FAIL_COND_V_MSG(patterns[i] == p_pattern, -1, "TileSet has already this pattern."); + } + ERR_FAIL_COND_V(p_index > (int)patterns.size(), -1); + if (p_index < 0) { + p_index = patterns.size(); + } + patterns.insert(p_index, p_pattern); + emit_changed(); + return p_index; +} + +Ref<TileMapPattern> TileSet::get_pattern(int p_index) { + ERR_FAIL_INDEX_V(p_index, (int)patterns.size(), Ref<TileMapPattern>()); + return patterns[p_index]; +} + +void TileSet::remove_pattern(int p_index) { + ERR_FAIL_INDEX(p_index, (int)patterns.size()); + patterns.remove_at(p_index); + emit_changed(); +} + +int TileSet::get_patterns_count() { + return patterns.size(); +} + +Set<TileSet::TerrainsPattern> TileSet::get_terrains_pattern_set(int p_terrain_set) { + ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), Set<TileSet::TerrainsPattern>()); + _update_terrains_cache(); + + Set<TileSet::TerrainsPattern> output; + for (KeyValue<TileSet::TerrainsPattern, Set<TileMapCell>> kv : per_terrain_pattern_tiles[p_terrain_set]) { + output.insert(kv.key); + } + return output; +} + +Set<TileMapCell> TileSet::get_tiles_for_terrains_pattern(int p_terrain_set, TerrainsPattern p_terrain_tile_pattern) { + ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), Set<TileMapCell>()); + _update_terrains_cache(); + return per_terrain_pattern_tiles[p_terrain_set][p_terrain_tile_pattern]; +} + +TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, TileSet::TerrainsPattern p_terrain_tile_pattern) { + ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), TileMapCell()); + _update_terrains_cache(); + + // Count the sum of probabilities. + double sum = 0.0; + Set<TileMapCell> set = per_terrain_pattern_tiles[p_terrain_set][p_terrain_tile_pattern]; + for (Set<TileMapCell>::Element *E = set.front(); E; E = E->next()) { + if (E->get().source_id >= 0) { + Ref<TileSetSource> source = sources[E->get().source_id]; + Ref<TileSetAtlasSource> atlas_source = source; + if (atlas_source.is_valid()) { + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile)); + sum += tile_data->get_probability(); + } else { + sum += 1.0; + } + } else { + sum += 1.0; + } + } + + // Generate a random number. + double count = 0.0; + double picked = Math::random(0.0, sum); + + // Pick the tile. + for (Set<TileMapCell>::Element *E = set.front(); E; E = E->next()) { + if (E->get().source_id >= 0) { + Ref<TileSetSource> source = sources[E->get().source_id]; + + Ref<TileSetAtlasSource> atlas_source = source; + if (atlas_source.is_valid()) { + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile)); + count += tile_data->get_probability(); + } else { + count += 1.0; + } + } else { + count += 1.0; + } + + if (count >= picked) { + return E->get(); + } + } + + ERR_FAIL_V(TileMapCell()); +} + +Vector<Vector2> TileSet::get_tile_shape_polygon() { + Vector<Vector2> points; + if (tile_shape == TileSet::TILE_SHAPE_SQUARE) { + points.append(Vector2(-0.5, -0.5)); + points.append(Vector2(0.5, -0.5)); + points.append(Vector2(0.5, 0.5)); + points.append(Vector2(-0.5, 0.5)); + } else { + float overlap = 0.0; + switch (tile_shape) { + case TileSet::TILE_SHAPE_ISOMETRIC: + overlap = 0.5; + break; + case TileSet::TILE_SHAPE_HEXAGON: + overlap = 0.25; + break; + case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE: + overlap = 0.0; + break; + default: + break; + } + + points.append(Vector2(0.0, -0.5)); + points.append(Vector2(-0.5, overlap - 0.5)); + points.append(Vector2(-0.5, 0.5 - overlap)); + points.append(Vector2(0.0, 0.5)); + points.append(Vector2(0.5, 0.5 - overlap)); + points.append(Vector2(0.5, overlap - 0.5)); + if (get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL) { + for (int i = 0; i < points.size(); i++) { + points.write[i] = Vector2(points[i].y, points[i].x); + } + } + } + return points; +} + +void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform, Color p_color, bool p_filled, Ref<Texture2D> p_texture) { + if (tile_meshes_dirty) { + Vector<Vector2> shape = get_tile_shape_polygon(); + Vector<Vector2> uvs; + uvs.resize(shape.size()); + for (int i = 0; i < shape.size(); i++) { + uvs.write[i] = shape[i] + Vector2(0.5, 0.5); + } + + Vector<Color> colors; + colors.resize(shape.size()); + colors.fill(Color(1.0, 1.0, 1.0, 1.0)); + + // Filled mesh. + tile_filled_mesh->clear_surfaces(); + Array a; + a.resize(Mesh::ARRAY_MAX); + a[Mesh::ARRAY_VERTEX] = shape; + a[Mesh::ARRAY_TEX_UV] = uvs; + a[Mesh::ARRAY_COLOR] = colors; + a[Mesh::ARRAY_INDEX] = Geometry2D::triangulate_polygon(shape); + tile_filled_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a, Array(), Dictionary(), Mesh::ARRAY_FLAG_USE_2D_VERTICES); + + // Lines mesh. + tile_lines_mesh->clear_surfaces(); + a.clear(); + a.resize(Mesh::ARRAY_MAX); + // Add the first point again when drawing lines. + shape.push_back(shape[0]); + colors.push_back(colors[0]); + a[Mesh::ARRAY_VERTEX] = shape; + a[Mesh::ARRAY_COLOR] = colors; + tile_lines_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINE_STRIP, a, Array(), Dictionary(), Mesh::ARRAY_FLAG_USE_2D_VERTICES); + + tile_meshes_dirty = false; + } + + if (p_filled) { + p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, p_transform, p_color); + } else { + p_canvas_item->draw_mesh(tile_lines_mesh, Ref<Texture2D>(), p_transform, p_color); + } +} + +Vector<Point2> TileSet::get_terrain_bit_polygon(int p_terrain_set, TileSet::CellNeighbor p_bit) { + ERR_FAIL_COND_V(p_terrain_set < 0 || p_terrain_set >= get_terrain_sets_count(), Vector<Point2>()); + + TileSet::TerrainMode terrain_mode = get_terrain_set_mode(p_terrain_set); + + if (tile_shape == TileSet::TILE_SHAPE_SQUARE) { + if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { + return _get_square_corner_or_side_terrain_bit_polygon(tile_size, p_bit); + } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { + return _get_square_corner_terrain_bit_polygon(tile_size, p_bit); + } else { // TileData::TERRAIN_MODE_MATCH_SIDES + return _get_square_side_terrain_bit_polygon(tile_size, p_bit); + } + } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) { + if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { + return _get_isometric_corner_or_side_terrain_bit_polygon(tile_size, p_bit); + } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { + return _get_isometric_corner_terrain_bit_polygon(tile_size, p_bit); + } else { // TileData::TERRAIN_MODE_MATCH_SIDES + return _get_isometric_side_terrain_bit_polygon(tile_size, p_bit); + } + } else { + float overlap = 0.0; + switch (tile_shape) { + case TileSet::TILE_SHAPE_HEXAGON: + overlap = 0.25; + break; + case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE: + overlap = 0.0; + break; + default: + break; + } + if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { + return _get_half_offset_corner_or_side_terrain_bit_polygon(tile_size, p_bit, overlap, tile_offset_axis); + } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { + return _get_half_offset_corner_terrain_bit_polygon(tile_size, p_bit, overlap, tile_offset_axis); + } else { // TileData::TERRAIN_MODE_MATCH_SIDES + return _get_half_offset_side_terrain_bit_polygon(tile_size, p_bit, overlap, tile_offset_axis); + } + } +} + +#define TERRAIN_ALPHA 0.6 + +void TileSet::draw_terrains(CanvasItem *p_canvas_item, Transform2D p_transform, const TileData *p_tile_data) { + ERR_FAIL_COND(!p_tile_data); + + if (terrain_bits_meshes_dirty) { + // Recompute the meshes. + terrain_bits_meshes.clear(); + + for (int terrain_mode_index = 0; terrain_mode_index < 3; terrain_mode_index++) { + TerrainMode terrain_mode = TerrainMode(terrain_mode_index); + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + CellNeighbor bit = CellNeighbor(i); + + if (is_valid_peering_bit_for_mode(terrain_mode, bit)) { + Vector<Vector2> polygon; + if (tile_shape == TileSet::TILE_SHAPE_SQUARE) { + if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { + polygon = _get_square_corner_or_side_terrain_bit_polygon(tile_size, bit); + } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { + polygon = _get_square_corner_terrain_bit_polygon(tile_size, bit); + } else { // TileData::TERRAIN_MODE_MATCH_SIDES + polygon = _get_square_side_terrain_bit_polygon(tile_size, bit); + } + } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) { + if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { + polygon = _get_isometric_corner_or_side_terrain_bit_polygon(tile_size, bit); + } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { + polygon = _get_isometric_corner_terrain_bit_polygon(tile_size, bit); + } else { // TileData::TERRAIN_MODE_MATCH_SIDES + polygon = _get_isometric_side_terrain_bit_polygon(tile_size, bit); + } + } else { + float overlap = 0.0; + switch (tile_shape) { + case TileSet::TILE_SHAPE_HEXAGON: + overlap = 0.25; + break; + case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE: + overlap = 0.0; + break; + default: + break; + } + if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { + polygon = _get_half_offset_corner_or_side_terrain_bit_polygon(tile_size, bit, overlap, tile_offset_axis); + } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { + polygon = _get_half_offset_corner_terrain_bit_polygon(tile_size, bit, overlap, tile_offset_axis); + } else { // TileData::TERRAIN_MODE_MATCH_SIDES + polygon = _get_half_offset_side_terrain_bit_polygon(tile_size, bit, overlap, tile_offset_axis); + } + } + + Ref<ArrayMesh> mesh; + mesh.instantiate(); + Vector<Vector2> uvs; + uvs.resize(polygon.size()); + Vector<Color> colors; + colors.resize(polygon.size()); + colors.fill(Color(1.0, 1.0, 1.0, 1.0)); + Array a; + a.resize(Mesh::ARRAY_MAX); + a[Mesh::ARRAY_VERTEX] = polygon; + a[Mesh::ARRAY_TEX_UV] = uvs; + a[Mesh::ARRAY_COLOR] = colors; + a[Mesh::ARRAY_INDEX] = Geometry2D::triangulate_polygon(polygon); + mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a, Array(), Dictionary(), Mesh::ARRAY_FLAG_USE_2D_VERTICES); + terrain_bits_meshes[terrain_mode][bit] = mesh; + } + } + } + terrain_bits_meshes_dirty = false; + } + + int terrain_set = p_tile_data->get_terrain_set(); + if (terrain_set < 0) { + return; + } + TileSet::TerrainMode terrain_mode = get_terrain_set_mode(terrain_set); + + RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform); + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + CellNeighbor bit = CellNeighbor(i); + if (is_valid_peering_bit_terrain(terrain_set, bit)) { + int terrain_id = p_tile_data->get_peering_bit_terrain(bit); + if (terrain_id >= 0) { + Color color = get_terrain_color(terrain_set, terrain_id); + color.a = TERRAIN_ALPHA; + p_canvas_item->draw_mesh(terrain_bits_meshes[terrain_mode][bit], Ref<Texture2D>(), Transform2D(), color); + } + } + } + RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), Transform2D()); +} + +Vector<Vector<Ref<Texture2D>>> TileSet::generate_terrains_icons(Size2i p_size) { + // Counts the number of matching terrain tiles and find the best matching icon. + struct Count { + int count = 0; + float probability = 0.0; + Ref<Texture2D> texture; + Rect2i region; + }; + Vector<Vector<Ref<Texture2D>>> output; + LocalVector<LocalVector<Count>> counts; + output.resize(get_terrain_sets_count()); + counts.resize(get_terrain_sets_count()); + for (int terrain_set = 0; terrain_set < get_terrain_sets_count(); terrain_set++) { + output.write[terrain_set].resize(get_terrains_count(terrain_set)); + counts[terrain_set].resize(get_terrains_count(terrain_set)); + } + + for (int source_index = 0; source_index < get_source_count(); source_index++) { + int source_id = get_source_id(source_index); + Ref<TileSetSource> source = get_source(source_id); + + Ref<TileSetAtlasSource> atlas_source = source; + if (atlas_source.is_valid()) { + for (int tile_index = 0; tile_index < source->get_tiles_count(); tile_index++) { + Vector2i tile_id = source->get_tile_id(tile_index); + for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) { + int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index); + + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id)); + int terrain_set = tile_data->get_terrain_set(); + if (terrain_set >= 0) { + ERR_FAIL_INDEX_V(terrain_set, get_terrain_sets_count(), Vector<Vector<Ref<Texture2D>>>()); + + LocalVector<int> bit_counts; + bit_counts.resize(get_terrains_count(terrain_set)); + for (int terrain = 0; terrain < get_terrains_count(terrain_set); terrain++) { + bit_counts[terrain] = 0; + } + for (int terrain_bit = 0; terrain_bit < TileSet::CELL_NEIGHBOR_MAX; terrain_bit++) { + TileSet::CellNeighbor cell_neighbor = TileSet::CellNeighbor(terrain_bit); + if (is_valid_peering_bit_terrain(terrain_set, cell_neighbor)) { + int terrain = tile_data->get_peering_bit_terrain(cell_neighbor); + if (terrain >= 0) { + if (terrain >= (int)bit_counts.size()) { + WARN_PRINT(vformat("Invalid peering bit terrain: %d", terrain)); + } else { + bit_counts[terrain] += 1; + } + } + } + } + + for (int terrain = 0; terrain < get_terrains_count(terrain_set); terrain++) { + if ((bit_counts[terrain] > counts[terrain_set][terrain].count) || (bit_counts[terrain] == counts[terrain_set][terrain].count && tile_data->get_probability() > counts[terrain_set][terrain].probability)) { + counts[terrain_set][terrain].count = bit_counts[terrain]; + counts[terrain_set][terrain].probability = tile_data->get_probability(); + counts[terrain_set][terrain].texture = atlas_source->get_texture(); + counts[terrain_set][terrain].region = atlas_source->get_tile_texture_region(tile_id); + } + } + } + } + } + } + } + + // Generate the icons. + for (int terrain_set = 0; terrain_set < get_terrain_sets_count(); terrain_set++) { + for (int terrain = 0; terrain < get_terrains_count(terrain_set); terrain++) { + Ref<Image> image; + image.instantiate(); + if (counts[terrain_set][terrain].count > 0) { + // Get the best tile. + Ref<Texture2D> texture = counts[terrain_set][terrain].texture; + Rect2 region = counts[terrain_set][terrain].region; + image->create(region.size.x, region.size.y, false, Image::FORMAT_RGBA8); + image->blit_rect(texture->get_image(), region, Point2()); + image->resize(p_size.x, p_size.y, Image::INTERPOLATE_NEAREST); + } else { + image->create(1, 1, false, Image::FORMAT_RGBA8); + image->set_pixel(0, 0, get_terrain_color(terrain_set, terrain)); + } + Ref<ImageTexture> icon; + icon.instantiate(); + icon->create_from_image(image); + icon->set_size_override(p_size); + + output.write[terrain_set].write[terrain] = icon; + } + } + return output; +} + void TileSet::_source_changed() { + terrains_cache_dirty = true; emit_changed(); - notify_property_list_changed(); +} + +Vector<Point2> TileSet::_get_square_corner_or_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { + Rect2 bit_rect; + bit_rect.size = Vector2(p_size) / 3; + switch (p_bit) { + case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: + bit_rect.position = Vector2(1, -1); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: + bit_rect.position = Vector2(1, 1); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE: + bit_rect.position = Vector2(-1, 1); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: + bit_rect.position = Vector2(-3, 1); + break; + case TileSet::CELL_NEIGHBOR_LEFT_SIDE: + bit_rect.position = Vector2(-3, -1); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: + bit_rect.position = Vector2(-3, -3); + break; + case TileSet::CELL_NEIGHBOR_TOP_SIDE: + bit_rect.position = Vector2(-1, -3); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: + bit_rect.position = Vector2(1, -3); + break; + default: + break; + } + bit_rect.position *= Vector2(p_size) / 6.0; + Vector<Vector2> polygon; + polygon.push_back(bit_rect.position); + polygon.push_back(Vector2(bit_rect.get_end().x, bit_rect.position.y)); + polygon.push_back(bit_rect.get_end()); + polygon.push_back(Vector2(bit_rect.position.x, bit_rect.get_end().y)); + return polygon; +} + +Vector<Point2> TileSet::_get_square_corner_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { + Vector2 unit = Vector2(p_size) / 6.0; + Vector<Vector2> polygon; + switch (p_bit) { + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: + polygon.push_back(Vector2(0, 3) * unit); + polygon.push_back(Vector2(3, 3) * unit); + polygon.push_back(Vector2(3, 0) * unit); + polygon.push_back(Vector2(1, 0) * unit); + polygon.push_back(Vector2(1, 1) * unit); + polygon.push_back(Vector2(0, 1) * unit); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: + polygon.push_back(Vector2(0, 3) * unit); + polygon.push_back(Vector2(-3, 3) * unit); + polygon.push_back(Vector2(-3, 0) * unit); + polygon.push_back(Vector2(-1, 0) * unit); + polygon.push_back(Vector2(-1, 1) * unit); + polygon.push_back(Vector2(0, 1) * unit); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: + polygon.push_back(Vector2(0, -3) * unit); + polygon.push_back(Vector2(-3, -3) * unit); + polygon.push_back(Vector2(-3, 0) * unit); + polygon.push_back(Vector2(-1, 0) * unit); + polygon.push_back(Vector2(-1, -1) * unit); + polygon.push_back(Vector2(0, -1) * unit); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: + polygon.push_back(Vector2(0, -3) * unit); + polygon.push_back(Vector2(3, -3) * unit); + polygon.push_back(Vector2(3, 0) * unit); + polygon.push_back(Vector2(1, 0) * unit); + polygon.push_back(Vector2(1, -1) * unit); + polygon.push_back(Vector2(0, -1) * unit); + break; + default: + break; + } + return polygon; +} + +Vector<Point2> TileSet::_get_square_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { + Vector2 unit = Vector2(p_size) / 6.0; + Vector<Vector2> polygon; + switch (p_bit) { + case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: + polygon.push_back(Vector2(1, -1) * unit); + polygon.push_back(Vector2(3, -3) * unit); + polygon.push_back(Vector2(3, 3) * unit); + polygon.push_back(Vector2(1, 1) * unit); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE: + polygon.push_back(Vector2(-1, 1) * unit); + polygon.push_back(Vector2(-3, 3) * unit); + polygon.push_back(Vector2(3, 3) * unit); + polygon.push_back(Vector2(1, 1) * unit); + break; + case TileSet::CELL_NEIGHBOR_LEFT_SIDE: + polygon.push_back(Vector2(-1, -1) * unit); + polygon.push_back(Vector2(-3, -3) * unit); + polygon.push_back(Vector2(-3, 3) * unit); + polygon.push_back(Vector2(-1, 1) * unit); + break; + case TileSet::CELL_NEIGHBOR_TOP_SIDE: + polygon.push_back(Vector2(-1, -1) * unit); + polygon.push_back(Vector2(-3, -3) * unit); + polygon.push_back(Vector2(3, -3) * unit); + polygon.push_back(Vector2(1, -1) * unit); + break; + default: + break; + } + return polygon; +} + +Vector<Point2> TileSet::_get_isometric_corner_or_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { + Vector2 unit = Vector2(p_size) / 6.0; + Vector<Vector2> polygon; + switch (p_bit) { + case TileSet::CELL_NEIGHBOR_RIGHT_CORNER: + polygon.push_back(Vector2(1, 0) * unit); + polygon.push_back(Vector2(2, -1) * unit); + polygon.push_back(Vector2(3, 0) * unit); + polygon.push_back(Vector2(2, 1) * unit); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: + polygon.push_back(Vector2(0, 1) * unit); + polygon.push_back(Vector2(1, 2) * unit); + polygon.push_back(Vector2(2, 1) * unit); + polygon.push_back(Vector2(1, 0) * unit); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER: + polygon.push_back(Vector2(0, 1) * unit); + polygon.push_back(Vector2(-1, 2) * unit); + polygon.push_back(Vector2(0, 3) * unit); + polygon.push_back(Vector2(1, 2) * unit); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: + polygon.push_back(Vector2(0, 1) * unit); + polygon.push_back(Vector2(-1, 2) * unit); + polygon.push_back(Vector2(-2, 1) * unit); + polygon.push_back(Vector2(-1, 0) * unit); + break; + case TileSet::CELL_NEIGHBOR_LEFT_CORNER: + polygon.push_back(Vector2(-1, 0) * unit); + polygon.push_back(Vector2(-2, -1) * unit); + polygon.push_back(Vector2(-3, 0) * unit); + polygon.push_back(Vector2(-2, 1) * unit); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: + polygon.push_back(Vector2(0, -1) * unit); + polygon.push_back(Vector2(-1, -2) * unit); + polygon.push_back(Vector2(-2, -1) * unit); + polygon.push_back(Vector2(-1, 0) * unit); + break; + case TileSet::CELL_NEIGHBOR_TOP_CORNER: + polygon.push_back(Vector2(0, -1) * unit); + polygon.push_back(Vector2(-1, -2) * unit); + polygon.push_back(Vector2(0, -3) * unit); + polygon.push_back(Vector2(1, -2) * unit); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: + polygon.push_back(Vector2(0, -1) * unit); + polygon.push_back(Vector2(1, -2) * unit); + polygon.push_back(Vector2(2, -1) * unit); + polygon.push_back(Vector2(1, 0) * unit); + break; + default: + break; + } + return polygon; +} + +Vector<Point2> TileSet::_get_isometric_corner_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { + Vector2 unit = Vector2(p_size) / 6.0; + Vector<Vector2> polygon; + switch (p_bit) { + case TileSet::CELL_NEIGHBOR_RIGHT_CORNER: + polygon.push_back(Vector2(0.5, -0.5) * unit); + polygon.push_back(Vector2(1.5, -1.5) * unit); + polygon.push_back(Vector2(3, 0) * unit); + polygon.push_back(Vector2(1.5, 1.5) * unit); + polygon.push_back(Vector2(0.5, 0.5) * unit); + polygon.push_back(Vector2(1, 0) * unit); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER: + polygon.push_back(Vector2(-0.5, 0.5) * unit); + polygon.push_back(Vector2(-1.5, 1.5) * unit); + polygon.push_back(Vector2(0, 3) * unit); + polygon.push_back(Vector2(1.5, 1.5) * unit); + polygon.push_back(Vector2(0.5, 0.5) * unit); + polygon.push_back(Vector2(0, 1) * unit); + break; + case TileSet::CELL_NEIGHBOR_LEFT_CORNER: + polygon.push_back(Vector2(-0.5, -0.5) * unit); + polygon.push_back(Vector2(-1.5, -1.5) * unit); + polygon.push_back(Vector2(-3, 0) * unit); + polygon.push_back(Vector2(-1.5, 1.5) * unit); + polygon.push_back(Vector2(-0.5, 0.5) * unit); + polygon.push_back(Vector2(-1, 0) * unit); + break; + case TileSet::CELL_NEIGHBOR_TOP_CORNER: + polygon.push_back(Vector2(-0.5, -0.5) * unit); + polygon.push_back(Vector2(-1.5, -1.5) * unit); + polygon.push_back(Vector2(0, -3) * unit); + polygon.push_back(Vector2(1.5, -1.5) * unit); + polygon.push_back(Vector2(0.5, -0.5) * unit); + polygon.push_back(Vector2(0, -1) * unit); + break; + default: + break; + } + return polygon; +} + +Vector<Point2> TileSet::_get_isometric_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { + Vector2 unit = Vector2(p_size) / 6.0; + Vector<Vector2> polygon; + switch (p_bit) { + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: + polygon.push_back(Vector2(1, 0) * unit); + polygon.push_back(Vector2(3, 0) * unit); + polygon.push_back(Vector2(0, 3) * unit); + polygon.push_back(Vector2(0, 1) * unit); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: + polygon.push_back(Vector2(-1, 0) * unit); + polygon.push_back(Vector2(-3, 0) * unit); + polygon.push_back(Vector2(0, 3) * unit); + polygon.push_back(Vector2(0, 1) * unit); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: + polygon.push_back(Vector2(-1, 0) * unit); + polygon.push_back(Vector2(-3, 0) * unit); + polygon.push_back(Vector2(0, -3) * unit); + polygon.push_back(Vector2(0, -1) * unit); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: + polygon.push_back(Vector2(1, 0) * unit); + polygon.push_back(Vector2(3, 0) * unit); + polygon.push_back(Vector2(0, -3) * unit); + polygon.push_back(Vector2(0, -1) * unit); + break; + default: + break; + } + return polygon; +} + +Vector<Point2> TileSet::_get_half_offset_corner_or_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit, float p_overlap, TileSet::TileOffsetAxis p_offset_axis) { + Vector<Vector2> point_list; + point_list.push_back(Vector2(3, (3.0 * (1.0 - p_overlap * 2.0)) / 2.0)); + point_list.push_back(Vector2(3, 3.0 * (1.0 - p_overlap * 2.0))); + point_list.push_back(Vector2(2, 3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0))); + point_list.push_back(Vector2(1, 3.0 - p_overlap * 2.0)); + point_list.push_back(Vector2(0, 3)); + point_list.push_back(Vector2(-1, 3.0 - p_overlap * 2.0)); + point_list.push_back(Vector2(-2, 3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0))); + point_list.push_back(Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0))); + point_list.push_back(Vector2(-3, (3.0 * (1.0 - p_overlap * 2.0)) / 2.0)); + point_list.push_back(Vector2(-3, -(3.0 * (1.0 - p_overlap * 2.0)) / 2.0)); + point_list.push_back(Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0))); + point_list.push_back(Vector2(-2, -3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0))); + point_list.push_back(Vector2(-1, -(3.0 - p_overlap * 2.0))); + point_list.push_back(Vector2(0, -3)); + point_list.push_back(Vector2(1, -(3.0 - p_overlap * 2.0))); + point_list.push_back(Vector2(2, -3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0))); + point_list.push_back(Vector2(3, -3.0 * (1.0 - p_overlap * 2.0))); + point_list.push_back(Vector2(3, -(3.0 * (1.0 - p_overlap * 2.0)) / 2.0)); + + Vector2 unit = Vector2(p_size) / 6.0; + for (int i = 0; i < point_list.size(); i++) { + point_list.write[i] = point_list[i] * unit; + } + + Vector<Vector2> polygon; + if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { + switch (p_bit) { + case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: + polygon.push_back(point_list[17]); + polygon.push_back(point_list[0]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: + polygon.push_back(point_list[0]); + polygon.push_back(point_list[1]); + polygon.push_back(point_list[2]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: + polygon.push_back(point_list[2]); + polygon.push_back(point_list[3]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER: + polygon.push_back(point_list[3]); + polygon.push_back(point_list[4]); + polygon.push_back(point_list[5]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: + polygon.push_back(point_list[5]); + polygon.push_back(point_list[6]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: + polygon.push_back(point_list[6]); + polygon.push_back(point_list[7]); + polygon.push_back(point_list[8]); + break; + case TileSet::CELL_NEIGHBOR_LEFT_SIDE: + polygon.push_back(point_list[8]); + polygon.push_back(point_list[9]); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: + polygon.push_back(point_list[9]); + polygon.push_back(point_list[10]); + polygon.push_back(point_list[11]); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: + polygon.push_back(point_list[11]); + polygon.push_back(point_list[12]); + break; + case TileSet::CELL_NEIGHBOR_TOP_CORNER: + polygon.push_back(point_list[12]); + polygon.push_back(point_list[13]); + polygon.push_back(point_list[14]); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: + polygon.push_back(point_list[14]); + polygon.push_back(point_list[15]); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: + polygon.push_back(point_list[15]); + polygon.push_back(point_list[16]); + polygon.push_back(point_list[17]); + break; + default: + break; + } + } else { + if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) { + for (int i = 0; i < point_list.size(); i++) { + point_list.write[i] = Vector2(point_list[i].y, point_list[i].x); + } + } + switch (p_bit) { + case TileSet::CELL_NEIGHBOR_RIGHT_CORNER: + polygon.push_back(point_list[3]); + polygon.push_back(point_list[4]); + polygon.push_back(point_list[5]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: + polygon.push_back(point_list[2]); + polygon.push_back(point_list[3]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: + polygon.push_back(point_list[0]); + polygon.push_back(point_list[1]); + polygon.push_back(point_list[2]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE: + polygon.push_back(point_list[17]); + polygon.push_back(point_list[0]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: + polygon.push_back(point_list[15]); + polygon.push_back(point_list[16]); + polygon.push_back(point_list[17]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: + polygon.push_back(point_list[14]); + polygon.push_back(point_list[15]); + break; + case TileSet::CELL_NEIGHBOR_LEFT_CORNER: + polygon.push_back(point_list[12]); + polygon.push_back(point_list[13]); + polygon.push_back(point_list[14]); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: + polygon.push_back(point_list[11]); + polygon.push_back(point_list[12]); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: + polygon.push_back(point_list[9]); + polygon.push_back(point_list[10]); + polygon.push_back(point_list[11]); + break; + case TileSet::CELL_NEIGHBOR_TOP_SIDE: + polygon.push_back(point_list[8]); + polygon.push_back(point_list[9]); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: + polygon.push_back(point_list[6]); + polygon.push_back(point_list[7]); + polygon.push_back(point_list[8]); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: + polygon.push_back(point_list[5]); + polygon.push_back(point_list[6]); + break; + default: + break; + } + } + + int half_polygon_size = polygon.size(); + for (int i = 0; i < half_polygon_size; i++) { + polygon.push_back(polygon[half_polygon_size - 1 - i] / 3.0); + } + + return polygon; +} + +Vector<Point2> TileSet::_get_half_offset_corner_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit, float p_overlap, TileSet::TileOffsetAxis p_offset_axis) { + Vector<Vector2> point_list; + point_list.push_back(Vector2(3, 0)); + point_list.push_back(Vector2(3, 3.0 * (1.0 - p_overlap * 2.0))); + point_list.push_back(Vector2(1.5, (3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0)); + point_list.push_back(Vector2(0, 3)); + point_list.push_back(Vector2(-1.5, (3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0)); + point_list.push_back(Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0))); + point_list.push_back(Vector2(-3, 0)); + point_list.push_back(Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0))); + point_list.push_back(Vector2(-1.5, -(3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0)); + point_list.push_back(Vector2(0, -3)); + point_list.push_back(Vector2(1.5, -(3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0)); + point_list.push_back(Vector2(3, -3.0 * (1.0 - p_overlap * 2.0))); + + Vector2 unit = Vector2(p_size) / 6.0; + for (int i = 0; i < point_list.size(); i++) { + point_list.write[i] = point_list[i] * unit; + } + + Vector<Vector2> polygon; + if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { + switch (p_bit) { + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: + polygon.push_back(point_list[0]); + polygon.push_back(point_list[1]); + polygon.push_back(point_list[2]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER: + polygon.push_back(point_list[2]); + polygon.push_back(point_list[3]); + polygon.push_back(point_list[4]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: + polygon.push_back(point_list[4]); + polygon.push_back(point_list[5]); + polygon.push_back(point_list[6]); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: + polygon.push_back(point_list[6]); + polygon.push_back(point_list[7]); + polygon.push_back(point_list[8]); + break; + case TileSet::CELL_NEIGHBOR_TOP_CORNER: + polygon.push_back(point_list[8]); + polygon.push_back(point_list[9]); + polygon.push_back(point_list[10]); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: + polygon.push_back(point_list[10]); + polygon.push_back(point_list[11]); + polygon.push_back(point_list[0]); + break; + default: + break; + } + } else { + if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) { + for (int i = 0; i < point_list.size(); i++) { + point_list.write[i] = Vector2(point_list[i].y, point_list[i].x); + } + } + switch (p_bit) { + case TileSet::CELL_NEIGHBOR_RIGHT_CORNER: + polygon.push_back(point_list[2]); + polygon.push_back(point_list[3]); + polygon.push_back(point_list[4]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: + polygon.push_back(point_list[0]); + polygon.push_back(point_list[1]); + polygon.push_back(point_list[2]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: + polygon.push_back(point_list[10]); + polygon.push_back(point_list[11]); + polygon.push_back(point_list[0]); + break; + case TileSet::CELL_NEIGHBOR_LEFT_CORNER: + polygon.push_back(point_list[8]); + polygon.push_back(point_list[9]); + polygon.push_back(point_list[10]); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: + polygon.push_back(point_list[6]); + polygon.push_back(point_list[7]); + polygon.push_back(point_list[8]); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: + polygon.push_back(point_list[4]); + polygon.push_back(point_list[5]); + polygon.push_back(point_list[6]); + break; + default: + break; + } + } + + int half_polygon_size = polygon.size(); + for (int i = 0; i < half_polygon_size; i++) { + polygon.push_back(polygon[half_polygon_size - 1 - i] / 3.0); + } + + return polygon; +} + +Vector<Point2> TileSet::_get_half_offset_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit, float p_overlap, TileSet::TileOffsetAxis p_offset_axis) { + Vector<Vector2> point_list; + point_list.push_back(Vector2(3, 3.0 * (1.0 - p_overlap * 2.0))); + point_list.push_back(Vector2(0, 3)); + point_list.push_back(Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0))); + point_list.push_back(Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0))); + point_list.push_back(Vector2(0, -3)); + point_list.push_back(Vector2(3, -3.0 * (1.0 - p_overlap * 2.0))); + + Vector2 unit = Vector2(p_size) / 6.0; + for (int i = 0; i < point_list.size(); i++) { + point_list.write[i] = point_list[i] * unit; + } + + Vector<Vector2> polygon; + if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { + switch (p_bit) { + case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: + polygon.push_back(point_list[5]); + polygon.push_back(point_list[0]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: + polygon.push_back(point_list[0]); + polygon.push_back(point_list[1]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: + polygon.push_back(point_list[1]); + polygon.push_back(point_list[2]); + break; + case TileSet::CELL_NEIGHBOR_LEFT_SIDE: + polygon.push_back(point_list[2]); + polygon.push_back(point_list[3]); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: + polygon.push_back(point_list[3]); + polygon.push_back(point_list[4]); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: + polygon.push_back(point_list[4]); + polygon.push_back(point_list[5]); + break; + default: + break; + } + } else { + if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) { + for (int i = 0; i < point_list.size(); i++) { + point_list.write[i] = Vector2(point_list[i].y, point_list[i].x); + } + } + switch (p_bit) { + case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: + polygon.push_back(point_list[0]); + polygon.push_back(point_list[1]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE: + polygon.push_back(point_list[5]); + polygon.push_back(point_list[0]); + break; + case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: + polygon.push_back(point_list[4]); + polygon.push_back(point_list[5]); + break; + case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: + polygon.push_back(point_list[3]); + polygon.push_back(point_list[4]); + break; + case TileSet::CELL_NEIGHBOR_TOP_SIDE: + polygon.push_back(point_list[2]); + polygon.push_back(point_list[3]); + break; + case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: + polygon.push_back(point_list[1]); + polygon.push_back(point_list[2]); + break; + default: + break; + } + } + + int half_polygon_size = polygon.size(); + for (int i = 0; i < half_polygon_size; i++) { + polygon.push_back(polygon[half_polygon_size - 1 - i] / 3.0); + } + + return polygon; } void TileSet::reset_state() { @@ -668,13 +2343,13 @@ void TileSet::reset_state() { custom_data_layers.clear(); } -const Vector2i TileSetAtlasSource::INVALID_ATLAS_COORDS = Vector2i(-1, -1); -const int TileSetAtlasSource::INVALID_TILE_ALTERNATIVE = -1; +const Vector2i TileSetSource::INVALID_ATLAS_COORDS = Vector2i(-1, -1); +const int TileSetSource::INVALID_TILE_ALTERNATIVE = -1; #ifndef DISABLE_DEPRECATED -void TileSet::compatibility_conversion() { - for (Map<int, CompatibilityTileData *>::Element *E = compatibility_data.front(); E; E = E->next()) { - CompatibilityTileData *ctd = E->value(); +void TileSet::_compatibility_conversion() { + for (KeyValue<int, CompatibilityTileData *> &E : compatibility_data) { + CompatibilityTileData *ctd = E.value; // Add the texture TileSetAtlasSource *atlas_source = memnew(TileSetAtlasSource); @@ -684,13 +2359,93 @@ void TileSet::compatibility_conversion() { // Handle each tile as a new source. Not optimal but at least it should stay compatible. switch (ctd->tile_mode) { - case 0: // SINGLE_TILE - // TODO - break; - case 1: // AUTO_TILE - // TODO - break; - case 2: // ATLAS_TILE + case COMPATIBILITY_TILE_MODE_SINGLE_TILE: { + atlas_source->set_margins(ctd->region.get_position()); + atlas_source->set_texture_region_size(ctd->region.get_size()); + + Vector2i coords; + for (int flags = 0; flags < 8; flags++) { + bool flip_h = flags & 1; + bool flip_v = flags & 2; + bool transpose = flags & 4; + + int alternative_tile = 0; + if (!atlas_source->has_tile(coords)) { + atlas_source->create_tile(coords); + } else { + alternative_tile = atlas_source->create_alternative_tile(coords); + } + + // Add to the mapping. + Array key_array; + key_array.push_back(flip_h); + key_array.push_back(flip_v); + key_array.push_back(transpose); + + Array value_array; + value_array.push_back(source_id); + value_array.push_back(coords); + value_array.push_back(alternative_tile); + + if (!compatibility_tilemap_mapping.has(E.key)) { + compatibility_tilemap_mapping[E.key] = Map<Array, Array>(); + } + compatibility_tilemap_mapping[E.key][key_array] = value_array; + compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_SINGLE_TILE; + + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(coords, alternative_tile)); + + tile_data->set_flip_h(flip_h); + tile_data->set_flip_v(flip_v); + tile_data->set_transpose(transpose); + tile_data->set_material(ctd->material); + tile_data->set_modulate(ctd->modulate); + tile_data->set_z_index(ctd->z_index); + + if (ctd->occluder.is_valid()) { + if (get_occlusion_layers_count() < 1) { + add_occlusion_layer(); + } + tile_data->set_occluder(0, ctd->occluder); + } + if (ctd->navigation.is_valid()) { + if (get_navigation_layers_count() < 1) { + add_navigation_layer(); + } + tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]); + } + + tile_data->set_z_index(ctd->z_index); + + // Add the shapes. + if (ctd->shapes.size() > 0) { + if (get_physics_layers_count() < 1) { + add_physics_layer(); + } + } + for (int k = 0; k < ctd->shapes.size(); k++) { + CompatibilityShapeData csd = ctd->shapes[k]; + if (csd.autotile_coords == coords) { + Ref<ConvexPolygonShape2D> convex_shape = csd.shape; // Only ConvexPolygonShape2D are supported, which is the default type used by the 3.x editor + if (convex_shape.is_valid()) { + Vector<Vector2> polygon = convex_shape->get_points(); + for (int point_index = 0; point_index < polygon.size(); point_index++) { + polygon.write[point_index] = csd.transform.xform(polygon[point_index]); + } + tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1); + int index = tile_data->get_collision_polygons_count(0) - 1; + tile_data->set_collision_polygon_one_way(0, index, csd.one_way); + tile_data->set_collision_polygon_one_way_margin(0, index, csd.one_way_margin); + tile_data->set_collision_polygon_points(0, index, polygon); + } + } + } + } + } break; + case COMPATIBILITY_TILE_MODE_AUTO_TILE: { + // Not supported. It would need manual conversion. + } break; + case COMPATIBILITY_TILE_MODE_ATLAS_TILE: { atlas_source->set_margins(ctd->region.get_position()); atlas_source->set_separation(Vector2i(ctd->autotile_spacing, ctd->autotile_spacing)); atlas_source->set_texture_region_size(ctd->autotile_tile_size); @@ -711,23 +2466,42 @@ void TileSet::compatibility_conversion() { } else { alternative_tile = atlas_source->create_alternative_tile(coords); } + + // Add to the mapping. + Array key_array; + key_array.push_back(coords); + key_array.push_back(flip_h); + key_array.push_back(flip_v); + key_array.push_back(transpose); + + Array value_array; + value_array.push_back(source_id); + value_array.push_back(coords); + value_array.push_back(alternative_tile); + + if (!compatibility_tilemap_mapping.has(E.key)) { + compatibility_tilemap_mapping[E.key] = Map<Array, Array>(); + } + compatibility_tilemap_mapping[E.key][key_array] = value_array; + compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_ATLAS_TILE; + TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(coords, alternative_tile)); tile_data->set_flip_h(flip_h); tile_data->set_flip_v(flip_v); tile_data->set_transpose(transpose); - tile_data->tile_set_material(ctd->material); + tile_data->set_material(ctd->material); tile_data->set_modulate(ctd->modulate); tile_data->set_z_index(ctd->z_index); if (ctd->autotile_occluder_map.has(coords)) { if (get_occlusion_layers_count() < 1) { - set_occlusion_layers_count(1); + add_occlusion_layer(); } tile_data->set_occluder(0, ctd->autotile_occluder_map[coords]); } if (ctd->autotile_navpoly_map.has(coords)) { if (get_navigation_layers_count() < 1) { - set_navigation_layers_count(1); + add_navigation_layer(); } tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]); } @@ -741,18 +2515,24 @@ void TileSet::compatibility_conversion() { // Add the shapes. if (ctd->shapes.size() > 0) { if (get_physics_layers_count() < 1) { - set_physics_layers_count(1); + add_physics_layer(); } } for (int k = 0; k < ctd->shapes.size(); k++) { CompatibilityShapeData csd = ctd->shapes[k]; if (csd.autotile_coords == coords) { - tile_data->set_collision_shapes_count(0, tile_data->get_collision_shapes_count(0) + 1); - int index = tile_data->get_collision_shapes_count(0) - 1; - tile_data->set_collision_shape_one_way(0, index, csd.one_way); - tile_data->set_collision_shape_one_way_margin(0, index, csd.one_way_margin); - tile_data->set_collision_shape_shape(0, index, csd.shape); - // Ignores transform for now. + Ref<ConvexPolygonShape2D> convex_shape = csd.shape; // Only ConvexPolygonShape2D are supported, which is the default type used by the 3.x editor + if (convex_shape.is_valid()) { + Vector<Vector2> polygon = convex_shape->get_points(); + for (int point_index = 0; point_index < polygon.size(); point_index++) { + polygon.write[point_index] = csd.transform.xform(polygon[point_index]); + } + tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1); + int index = tile_data->get_collision_polygons_count(0) - 1; + tile_data->set_collision_polygon_one_way(0, index, csd.one_way); + tile_data->set_collision_polygon_one_way_margin(0, index, csd.one_way_margin); + tile_data->set_collision_polygon_points(0, index, polygon); + } } } @@ -768,7 +2548,7 @@ void TileSet::compatibility_conversion() { } } } - break; + } break; } // Offset all shapes @@ -782,26 +2562,59 @@ void TileSet::compatibility_conversion() { convex->set_points(points); } } - - // Add the mapping to the map - compatibility_source_mapping.insert(E->key(), source_id); } // Reset compatibility data - for (Map<int, CompatibilityTileData *>::Element *E = compatibility_data.front(); E; E = E->next()) { - memdelete(E->get()); + for (const KeyValue<int, CompatibilityTileData *> &E : compatibility_data) { + memdelete(E.value); } compatibility_data = Map<int, CompatibilityTileData *>(); } + +Array TileSet::compatibility_tilemap_map(int p_tile_id, Vector2i p_coords, bool p_flip_h, bool p_flip_v, bool p_transpose) { + Array cannot_convert_array; + cannot_convert_array.push_back(TileSet::INVALID_SOURCE); + cannot_convert_array.push_back(TileSetAtlasSource::INVALID_ATLAS_COORDS); + cannot_convert_array.push_back(TileSetAtlasSource::INVALID_TILE_ALTERNATIVE); + + if (!compatibility_tilemap_mapping.has(p_tile_id)) { + return cannot_convert_array; + } + + int tile_mode = compatibility_tilemap_mapping_tile_modes[p_tile_id]; + switch (tile_mode) { + case COMPATIBILITY_TILE_MODE_SINGLE_TILE: { + Array a; + a.push_back(p_flip_h); + a.push_back(p_flip_v); + a.push_back(p_transpose); + return compatibility_tilemap_mapping[p_tile_id][a]; + } + case COMPATIBILITY_TILE_MODE_AUTO_TILE: + return cannot_convert_array; + break; + case COMPATIBILITY_TILE_MODE_ATLAS_TILE: { + Array a; + a.push_back(p_coords); + a.push_back(p_flip_h); + a.push_back(p_flip_v); + a.push_back(p_transpose); + return compatibility_tilemap_mapping[p_tile_id][a]; + } + default: + return cannot_convert_array; + break; + } +}; + #endif // DISABLE_DEPRECATED bool TileSet::_set(const StringName &p_name, const Variant &p_value) { Vector<String> components = String(p_name).split("/", true, 2); #ifndef DISABLE_DEPRECATED - // TODO: THIS IS HOW WE CHECK IF WE HAVE A DEPRECATED RESOURCE - // This should be moved to a dedicated conversion system - if (components.size() >= 1 && components[0].is_valid_integer()) { + // TODO: This should be moved to a dedicated conversion system (see #50691) + if (components.size() >= 1 && components[0].is_valid_int()) { int id = components[0].to_int(); // Get or create the compatibility object @@ -835,7 +2648,7 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { } else if (what == "tile_mode") { ctd->tile_mode = p_value; } else if (what.left(9) == "autotile") { - what = what.right(9); + what = what.substr(9); if (what == "bitmask_mode") { ctd->autotile_bitmask_mode = p_value; } else if (what == "icon_coordinate") { @@ -936,29 +2749,23 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { /* // IGNORED FOR NOW, they seem duplicated data compared to the shapes array } else if (what == "shape") { - // TODO } else if (what == "shape_offset") { - // TODO } else if (what == "shape_transform") { - // TODO } else if (what == "shape_one_way") { - // TODO } else if (what == "shape_one_way_margin") { - // TODO } // IGNORED FOR NOW, maybe useless ? else if (what == "occluder_offset") { // Not } else if (what == "navigation_offset") { - // TODO } */ } else if (what == "z_index") { ctd->z_index = p_value; - // TODO: remove the conversion from here, it's not where it should be done - compatibility_conversion(); + // TODO: remove the conversion from here, it's not where it should be done (see #50691) + _compatibility_conversion(); } else { return false; } @@ -966,133 +2773,156 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { #endif // DISABLE_DEPRECATED // This is now a new property. - if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_integer()) { + if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) { // Occlusion layers. int index = components[0].trim_prefix("occlusion_layer_").to_int(); ERR_FAIL_COND_V(index < 0, false); if (components[1] == "light_mask") { ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false); - if (index >= occlusion_layers.size()) { - set_occlusion_layers_count(index + 1); + while (index >= occlusion_layers.size()) { + add_occlusion_layer(); } set_occlusion_layer_light_mask(index, p_value); return true; } else if (components[1] == "sdf_collision") { ERR_FAIL_COND_V(p_value.get_type() != Variant::BOOL, false); - if (index >= occlusion_layers.size()) { - set_occlusion_layers_count(index + 1); + while (index >= occlusion_layers.size()) { + add_occlusion_layer(); } set_occlusion_layer_sdf_collision(index, p_value); return true; } - } else if (components.size() == 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_integer()) { + } else if (components.size() == 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) { // Physics layers. int index = components[0].trim_prefix("physics_layer_").to_int(); ERR_FAIL_COND_V(index < 0, false); if (components[1] == "collision_layer") { ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false); - if (index >= physics_layers.size()) { - set_physics_layers_count(index + 1); + while (index >= physics_layers.size()) { + add_physics_layer(); } set_physics_layer_collision_layer(index, p_value); return true; } else if (components[1] == "collision_mask") { ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false); - if (index >= physics_layers.size()) { - set_physics_layers_count(index + 1); + while (index >= physics_layers.size()) { + add_physics_layer(); } set_physics_layer_collision_mask(index, p_value); return true; } else if (components[1] == "physics_material") { Ref<PhysicsMaterial> physics_material = p_value; - ERR_FAIL_COND_V(!physics_material.is_valid(), false); - if (index >= physics_layers.size()) { - set_physics_layers_count(index + 1); + while (index >= physics_layers.size()) { + add_physics_layer(); } set_physics_layer_physics_material(index, physics_material); return true; } - } else if (components.size() >= 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_integer()) { + } else if (components.size() >= 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_int()) { // Terrains. int terrain_set_index = components[0].trim_prefix("terrain_set_").to_int(); ERR_FAIL_COND_V(terrain_set_index < 0, false); if (components[1] == "mode") { ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false); - if (terrain_set_index >= terrain_sets.size()) { - set_terrain_sets_count(terrain_set_index + 1); + while (terrain_set_index >= terrain_sets.size()) { + add_terrain_set(); } set_terrain_set_mode(terrain_set_index, TerrainMode(int(p_value))); - } else if (components[1] == "terrains_count") { - ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false); - if (terrain_set_index >= terrain_sets.size()) { - set_terrain_sets_count(terrain_set_index + 1); - } - set_terrains_count(terrain_set_index, p_value); - return true; - } else if (components.size() >= 3 && components[1].begins_with("terrain_") && components[1].trim_prefix("terrain_").is_valid_integer()) { + } else if (components.size() >= 3 && components[1].begins_with("terrain_") && components[1].trim_prefix("terrain_").is_valid_int()) { int terrain_index = components[1].trim_prefix("terrain_").to_int(); ERR_FAIL_COND_V(terrain_index < 0, false); if (components[2] == "name") { ERR_FAIL_COND_V(p_value.get_type() != Variant::STRING, false); - if (terrain_set_index >= terrain_sets.size()) { - set_terrain_sets_count(terrain_set_index + 1); + while (terrain_set_index >= terrain_sets.size()) { + add_terrain_set(); } - if (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) { - set_terrains_count(terrain_set_index, terrain_index + 1); + while (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) { + add_terrain(terrain_set_index); } set_terrain_name(terrain_set_index, terrain_index, p_value); return true; } else if (components[2] == "color") { ERR_FAIL_COND_V(p_value.get_type() != Variant::COLOR, false); - if (terrain_set_index >= terrain_sets.size()) { - set_terrain_sets_count(terrain_set_index + 1); + while (terrain_set_index >= terrain_sets.size()) { + add_terrain_set(); } - if (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) { - set_terrains_count(terrain_set_index, terrain_index + 1); + while (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) { + add_terrain(terrain_set_index); } set_terrain_color(terrain_set_index, terrain_index, p_value); return true; } } - } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_integer()) { + } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_int()) { // Navigation layers. int index = components[0].trim_prefix("navigation_layer_").to_int(); ERR_FAIL_COND_V(index < 0, false); if (components[1] == "layers") { ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false); - if (index >= navigation_layers.size()) { - set_navigation_layers_count(index + 1); + while (index >= navigation_layers.size()) { + add_navigation_layer(); } set_navigation_layer_layers(index, p_value); return true; } - } else if (components.size() == 2 && components[0].begins_with("custom_data_layer_") && components[0].trim_prefix("custom_data_layer_").is_valid_integer()) { + } else if (components.size() == 2 && components[0].begins_with("custom_data_layer_") && components[0].trim_prefix("custom_data_layer_").is_valid_int()) { // Custom data layers. int index = components[0].trim_prefix("custom_data_layer_").to_int(); ERR_FAIL_COND_V(index < 0, false); if (components[1] == "name") { ERR_FAIL_COND_V(p_value.get_type() != Variant::STRING, false); - if (index >= custom_data_layers.size()) { - set_custom_data_layers_count(index + 1); + while (index >= custom_data_layers.size()) { + add_custom_data_layer(); } set_custom_data_name(index, p_value); return true; } else if (components[1] == "type") { ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false); - if (index >= custom_data_layers.size()) { - set_custom_data_layers_count(index + 1); + while (index >= custom_data_layers.size()) { + add_custom_data_layer(); } set_custom_data_type(index, Variant::Type(int(p_value))); return true; } - } else if (components.size() == 2 && components[0] == "sources" && components[1].is_valid_integer()) { - // Create atlas if it does not exists. + } else if (components.size() == 2 && components[0] == "sources" && components[1].is_valid_int()) { + // Create source only if it does not exists. int source_id = components[1].to_int(); if (!has_source(source_id)) { add_source(p_value, source_id); } return true; + } else if (components.size() == 2 && components[0] == "tile_proxies") { + ERR_FAIL_COND_V(p_value.get_type() != Variant::ARRAY, false); + Array a = p_value; + ERR_FAIL_COND_V(a.size() % 2 != 0, false); + if (components[1] == "source_level") { + for (int i = 0; i < a.size(); i += 2) { + set_source_level_tile_proxy(a[i], a[i + 1]); + } + return true; + } else if (components[1] == "coords_level") { + for (int i = 0; i < a.size(); i += 2) { + Array key = a[i]; + Array value = a[i + 1]; + set_coords_level_tile_proxy(key[0], key[1], value[0], value[1]); + } + return true; + } else if (components[1] == "alternative_level") { + for (int i = 0; i < a.size(); i += 2) { + Array key = a[i]; + Array value = a[i + 1]; + set_alternative_level_tile_proxy(key[0], key[1], key[2], value[0], value[1], value[2]); + } + return true; + } + return false; + } else if (components.size() == 1 && components[0].begins_with("pattern_") && components[0].trim_prefix("pattern_").is_valid_int()) { + int pattern_index = components[0].trim_prefix("pattern_").to_int(); + for (int i = patterns.size(); i <= pattern_index; i++) { + add_pattern(p_value); + } + return true; } #ifndef DISABLE_DEPRECATED @@ -1105,7 +2935,7 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { Vector<String> components = String(p_name).split("/", true, 2); - if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_integer()) { + if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) { // Occlusion layers. int index = components[0].trim_prefix("occlusion_layer_").to_int(); if (index < 0 || index >= occlusion_layers.size()) { @@ -1118,7 +2948,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { r_ret = get_occlusion_layer_sdf_collision(index); return true; } - } else if (components.size() == 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_integer()) { + } else if (components.size() == 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) { // Physics layers. int index = components[0].trim_prefix("physics_layer_").to_int(); if (index < 0 || index >= physics_layers.size()) { @@ -1134,7 +2964,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { r_ret = get_physics_layer_physics_material(index); return true; } - } else if (components.size() >= 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_integer()) { + } else if (components.size() >= 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_int()) { // Terrains. int terrain_set_index = components[0].trim_prefix("terrain_set_").to_int(); if (terrain_set_index < 0 || terrain_set_index >= terrain_sets.size()) { @@ -1143,10 +2973,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { if (components[1] == "mode") { r_ret = get_terrain_set_mode(terrain_set_index); return true; - } else if (components[1] == "terrains_count") { - r_ret = get_terrains_count(terrain_set_index); - return true; - } else if (components.size() >= 3 && components[1].begins_with("terrain_") && components[1].trim_prefix("terrain_").is_valid_integer()) { + } else if (components.size() >= 3 && components[1].begins_with("terrain_") && components[1].trim_prefix("terrain_").is_valid_int()) { int terrain_index = components[1].trim_prefix("terrain_").to_int(); if (terrain_index < 0 || terrain_index >= terrain_sets[terrain_set_index].terrains.size()) { return false; @@ -1159,7 +2986,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { return true; } } - } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_integer()) { + } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_int()) { // navigation layers. int index = components[0].trim_prefix("navigation_layer_").to_int(); if (index < 0 || index >= navigation_layers.size()) { @@ -1169,7 +2996,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { r_ret = get_navigation_layer_layers(index); return true; } - } else if (components.size() == 2 && components[0].begins_with("custom_data_layer_") && components[0].trim_prefix("custom_data_layer_").is_valid_integer()) { + } else if (components.size() == 2 && components[0].begins_with("custom_data_layer_") && components[0].trim_prefix("custom_data_layer_").is_valid_int()) { // Custom data layers. int index = components[0].trim_prefix("custom_data_layer_").to_int(); if (index < 0 || index >= custom_data_layers.size()) { @@ -1182,7 +3009,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { r_ret = get_custom_data_type(index); return true; } - } else if (components.size() == 2 && components[0] == "sources" && components[1].is_valid_integer()) { + } else if (components.size() == 2 && components[0] == "sources" && components[1].is_valid_int()) { // Atlases data. int source_id = components[1].to_int(); @@ -1192,6 +3019,40 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { } else { return false; } + } else if (components.size() == 2 && components[0] == "tile_proxies") { + if (components[1] == "source_level") { + Array a; + for (const KeyValue<int, int> &E : source_level_proxies) { + a.push_back(E.key); + a.push_back(E.value); + } + r_ret = a; + return true; + } else if (components[1] == "coords_level") { + Array a; + for (const KeyValue<Array, Array> &E : coords_level_proxies) { + a.push_back(E.key); + a.push_back(E.value); + } + r_ret = a; + return true; + } else if (components[1] == "alternative_level") { + Array a; + for (const KeyValue<Array, Array> &E : alternative_level_proxies) { + a.push_back(E.key); + a.push_back(E.value); + } + r_ret = a; + return true; + } + return false; + } else if (components.size() == 1 && components[0].begins_with("pattern_") && components[0].trim_prefix("pattern_").is_valid_int()) { + int pattern_index = components[0].trim_prefix("pattern_").to_int(); + if (pattern_index < 0 || pattern_index >= (int)patterns.size()) { + return false; + } + r_ret = patterns[pattern_index]; + return true; } return false; @@ -1236,7 +3097,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::NIL, "Terrains", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); for (int terrain_set_index = 0; terrain_set_index < terrain_sets.size(); terrain_set_index++) { p_list->push_back(PropertyInfo(Variant::INT, vformat("terrain_set_%d/mode", terrain_set_index), PROPERTY_HINT_ENUM, "Match corners and sides,Match corners,Match sides")); - p_list->push_back(PropertyInfo(Variant::INT, vformat("terrain_set_%d/terrains_count", terrain_set_index), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); + p_list->push_back(PropertyInfo(Variant::NIL, vformat("terrain_set_%d/terrains", terrain_set_index), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY, vformat("terrain_set_%d/terrain_", terrain_set_index))); for (int terrain_index = 0; terrain_index < terrain_sets[terrain_set_index].terrains.size(); terrain_index++) { p_list->push_back(PropertyInfo(Variant::STRING, vformat("terrain_set_%d/terrain_%d/name", terrain_set_index, terrain_index))); p_list->push_back(PropertyInfo(Variant::COLOR, vformat("terrain_set_%d/terrain_%d/color", terrain_set_index, terrain_index))); @@ -1262,21 +3123,41 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { // Sources. // Note: sources have to be listed in at the end as some TileData rely on the TileSet properties being initialized first. - for (Map<int, Ref<TileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next()) { - p_list->push_back(PropertyInfo(Variant::INT, vformat("sources/%d", E_source->key()), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + for (const KeyValue<int, Ref<TileSetSource>> &E_source : sources) { + p_list->push_back(PropertyInfo(Variant::INT, vformat("sources/%d", E_source.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + } + + // Tile Proxies. + // Note: proxies need to be set after sources are set. + p_list->push_back(PropertyInfo(Variant::NIL, "Tile Proxies", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/source_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/coords_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/alternative_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + + // Patterns. + for (unsigned int pattern_index = 0; pattern_index < patterns.size(); pattern_index++) { + p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("pattern_%d", pattern_index), PROPERTY_HINT_RESOURCE_TYPE, "TileMapPattern", PROPERTY_USAGE_NO_EDITOR)); + } +} + +void TileSet::_validate_property(PropertyInfo &property) const { + if (property.name == "tile_layout" && tile_shape == TILE_SHAPE_SQUARE) { + property.usage ^= PROPERTY_USAGE_READ_ONLY; + } else if (property.name == "tile_offset_axis" && tile_shape == TILE_SHAPE_SQUARE) { + property.usage ^= PROPERTY_USAGE_READ_ONLY; } } void TileSet::_bind_methods() { // Sources management. ClassDB::bind_method(D_METHOD("get_next_source_id"), &TileSet::get_next_source_id); - ClassDB::bind_method(D_METHOD("add_source", "atlas_source_id_override"), &TileSet::add_source, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("add_source", "source", "atlas_source_id_override"), &TileSet::add_source, DEFVAL(TileSet::INVALID_SOURCE)); ClassDB::bind_method(D_METHOD("remove_source", "source_id"), &TileSet::remove_source); - ClassDB::bind_method(D_METHOD("set_source_id", "source_id"), &TileSet::set_source_id); + ClassDB::bind_method(D_METHOD("set_source_id", "source_id", "new_source_id"), &TileSet::set_source_id); ClassDB::bind_method(D_METHOD("get_source_count"), &TileSet::get_source_count); ClassDB::bind_method(D_METHOD("get_source_id", "index"), &TileSet::get_source_id); - ClassDB::bind_method(D_METHOD("has_source", "index"), &TileSet::has_source); - ClassDB::bind_method(D_METHOD("get_source", "index"), &TileSet::get_source); + ClassDB::bind_method(D_METHOD("has_source", "source_id"), &TileSet::has_source); + ClassDB::bind_method(D_METHOD("get_source", "source_id"), &TileSet::get_source); // Shape and layout. ClassDB::bind_method(D_METHOD("set_tile_shape", "shape"), &TileSet::set_tile_shape); @@ -1287,31 +3168,30 @@ void TileSet::_bind_methods() { ClassDB::bind_method(D_METHOD("get_tile_offset_axis"), &TileSet::get_tile_offset_axis); ClassDB::bind_method(D_METHOD("set_tile_size", "size"), &TileSet::set_tile_size); ClassDB::bind_method(D_METHOD("get_tile_size"), &TileSet::get_tile_size); - ClassDB::bind_method(D_METHOD("set_tile_skew", "skew"), &TileSet::set_tile_skew); - ClassDB::bind_method(D_METHOD("get_tile_skew"), &TileSet::get_tile_skew); - ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_shape", PROPERTY_HINT_ENUM, "Square,Isometric,Half-offset square,Hexagon"), "set_tile_shape", "get_tile_shape"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_shape", PROPERTY_HINT_ENUM, "Square,Isometric,Half-Offset Square,Hexagon"), "set_tile_shape", "get_tile_shape"); ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_layout", PROPERTY_HINT_ENUM, "Stacked,Stacked Offset,Stairs Right,Stairs Down,Diamond Right,Diamond Down"), "set_tile_layout", "get_tile_layout"); ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_offset_axis", PROPERTY_HINT_ENUM, "Horizontal Offset,Vertical Offset"), "set_tile_offset_axis", "get_tile_offset_axis"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "tile_size"), "set_tile_size", "get_tile_size"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "tile_skew"), "set_tile_skew", "get_tile_skew"); // Rendering. ClassDB::bind_method(D_METHOD("set_uv_clipping", "uv_clipping"), &TileSet::set_uv_clipping); ClassDB::bind_method(D_METHOD("is_uv_clipping"), &TileSet::is_uv_clipping); - ClassDB::bind_method(D_METHOD("set_y_sorting", "y_sorting"), &TileSet::set_y_sorting); - ClassDB::bind_method(D_METHOD("is_y_sorting"), &TileSet::is_y_sorting); - ClassDB::bind_method(D_METHOD("set_occlusion_layers_count", "occlusion_layers_count"), &TileSet::set_occlusion_layers_count); ClassDB::bind_method(D_METHOD("get_occlusion_layers_count"), &TileSet::get_occlusion_layers_count); + ClassDB::bind_method(D_METHOD("add_occlusion_layer", "to_position"), &TileSet::add_occlusion_layer, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("move_occlusion_layer", "layer_index", "to_position"), &TileSet::move_occlusion_layer); + ClassDB::bind_method(D_METHOD("remove_occlusion_layer", "layer_index"), &TileSet::remove_occlusion_layer); ClassDB::bind_method(D_METHOD("set_occlusion_layer_light_mask", "layer_index", "light_mask"), &TileSet::set_occlusion_layer_light_mask); - ClassDB::bind_method(D_METHOD("get_occlusion_layer_light_mask"), &TileSet::get_occlusion_layer_light_mask); + ClassDB::bind_method(D_METHOD("get_occlusion_layer_light_mask", "layer_index"), &TileSet::get_occlusion_layer_light_mask); ClassDB::bind_method(D_METHOD("set_occlusion_layer_sdf_collision", "layer_index", "sdf_collision"), &TileSet::set_occlusion_layer_sdf_collision); - ClassDB::bind_method(D_METHOD("get_occlusion_layer_sdf_collision"), &TileSet::get_occlusion_layer_sdf_collision); + ClassDB::bind_method(D_METHOD("get_occlusion_layer_sdf_collision", "layer_index"), &TileSet::get_occlusion_layer_sdf_collision); // Physics - ClassDB::bind_method(D_METHOD("set_physics_layers_count", "physics_layers_count"), &TileSet::set_physics_layers_count); ClassDB::bind_method(D_METHOD("get_physics_layers_count"), &TileSet::get_physics_layers_count); + ClassDB::bind_method(D_METHOD("add_physics_layer", "to_position"), &TileSet::add_physics_layer, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("move_physics_layer", "layer_index", "to_position"), &TileSet::move_physics_layer); + ClassDB::bind_method(D_METHOD("remove_physics_layer", "layer_index"), &TileSet::remove_physics_layer); ClassDB::bind_method(D_METHOD("set_physics_layer_collision_layer", "layer_index", "layer"), &TileSet::set_physics_layer_collision_layer); ClassDB::bind_method(D_METHOD("get_physics_layer_collision_layer", "layer_index"), &TileSet::get_physics_layer_collision_layer); ClassDB::bind_method(D_METHOD("set_physics_layer_collision_mask", "layer_index", "mask"), &TileSet::set_physics_layer_collision_mask); @@ -1320,44 +3200,78 @@ void TileSet::_bind_methods() { ClassDB::bind_method(D_METHOD("get_physics_layer_physics_material", "layer_index"), &TileSet::get_physics_layer_physics_material); // Terrains - ClassDB::bind_method(D_METHOD("set_terrain_sets_count", "terrain_sets_count"), &TileSet::set_terrain_sets_count); ClassDB::bind_method(D_METHOD("get_terrain_sets_count"), &TileSet::get_terrain_sets_count); + ClassDB::bind_method(D_METHOD("add_terrain_set", "to_position"), &TileSet::add_terrain_set, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("move_terrain_set", "terrain_set", "to_position"), &TileSet::move_terrain_set); + ClassDB::bind_method(D_METHOD("remove_terrain_set", "terrain_set"), &TileSet::remove_terrain_set); ClassDB::bind_method(D_METHOD("set_terrain_set_mode", "terrain_set", "mode"), &TileSet::set_terrain_set_mode); ClassDB::bind_method(D_METHOD("get_terrain_set_mode", "terrain_set"), &TileSet::get_terrain_set_mode); - ClassDB::bind_method(D_METHOD("set_terrains_count", "terrain_set", "terrains_count"), &TileSet::set_terrains_count); ClassDB::bind_method(D_METHOD("get_terrains_count", "terrain_set"), &TileSet::get_terrains_count); + ClassDB::bind_method(D_METHOD("add_terrain", "terrain_set", "to_position"), &TileSet::add_terrain, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("move_terrain", "terrain_set", "terrain_index", "to_position"), &TileSet::move_terrain); + ClassDB::bind_method(D_METHOD("remove_terrain", "terrain_set", "terrain_index"), &TileSet::remove_terrain); ClassDB::bind_method(D_METHOD("set_terrain_name", "terrain_set", "terrain_index", "name"), &TileSet::set_terrain_name); ClassDB::bind_method(D_METHOD("get_terrain_name", "terrain_set", "terrain_index"), &TileSet::get_terrain_name); ClassDB::bind_method(D_METHOD("set_terrain_color", "terrain_set", "terrain_index", "color"), &TileSet::set_terrain_color); ClassDB::bind_method(D_METHOD("get_terrain_color", "terrain_set", "terrain_index"), &TileSet::get_terrain_color); // Navigation - ClassDB::bind_method(D_METHOD("set_navigation_layers_count", "navigation_layers_count"), &TileSet::set_navigation_layers_count); ClassDB::bind_method(D_METHOD("get_navigation_layers_count"), &TileSet::get_navigation_layers_count); + ClassDB::bind_method(D_METHOD("add_navigation_layer", "to_position"), &TileSet::add_navigation_layer, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("move_navigation_layer", "layer_index", "to_position"), &TileSet::move_navigation_layer); + ClassDB::bind_method(D_METHOD("remove_navigation_layer", "layer_index"), &TileSet::remove_navigation_layer); ClassDB::bind_method(D_METHOD("set_navigation_layer_layers", "layer_index", "layers"), &TileSet::set_navigation_layer_layers); ClassDB::bind_method(D_METHOD("get_navigation_layer_layers", "layer_index"), &TileSet::get_navigation_layer_layers); // Custom data - ClassDB::bind_method(D_METHOD("set_custom_data_layers_count", "custom_data_layers_count"), &TileSet::set_custom_data_layers_count); ClassDB::bind_method(D_METHOD("get_custom_data_layers_count"), &TileSet::get_custom_data_layers_count); + ClassDB::bind_method(D_METHOD("add_custom_data_layer", "to_position"), &TileSet::add_custom_data_layer, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("move_custom_data_layer", "layer_index", "to_position"), &TileSet::move_custom_data_layer); + ClassDB::bind_method(D_METHOD("remove_custom_data_layer", "layer_index"), &TileSet::remove_custom_data_layer); + + // Tile proxies + ClassDB::bind_method(D_METHOD("set_source_level_tile_proxy", "source_from", "source_to"), &TileSet::set_source_level_tile_proxy); + ClassDB::bind_method(D_METHOD("get_source_level_tile_proxy", "source_from"), &TileSet::get_source_level_tile_proxy); + ClassDB::bind_method(D_METHOD("has_source_level_tile_proxy", "source_from"), &TileSet::has_source_level_tile_proxy); + ClassDB::bind_method(D_METHOD("remove_source_level_tile_proxy", "source_from"), &TileSet::remove_source_level_tile_proxy); + + ClassDB::bind_method(D_METHOD("set_coords_level_tile_proxy", "p_source_from", "coords_from", "source_to", "coords_to"), &TileSet::set_coords_level_tile_proxy); + ClassDB::bind_method(D_METHOD("get_coords_level_tile_proxy", "source_from", "coords_from"), &TileSet::get_coords_level_tile_proxy); + ClassDB::bind_method(D_METHOD("has_coords_level_tile_proxy", "source_from", "coords_from"), &TileSet::has_coords_level_tile_proxy); + ClassDB::bind_method(D_METHOD("remove_coords_level_tile_proxy", "source_from", "coords_from"), &TileSet::remove_coords_level_tile_proxy); + + ClassDB::bind_method(D_METHOD("set_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from", "source_to", "coords_to", "alternative_to"), &TileSet::set_alternative_level_tile_proxy); + ClassDB::bind_method(D_METHOD("get_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from"), &TileSet::get_alternative_level_tile_proxy); + ClassDB::bind_method(D_METHOD("has_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from"), &TileSet::has_alternative_level_tile_proxy); + ClassDB::bind_method(D_METHOD("remove_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from"), &TileSet::remove_alternative_level_tile_proxy); + + ClassDB::bind_method(D_METHOD("map_tile_proxy", "source_from", "coords_from", "alternative_from"), &TileSet::map_tile_proxy); + + ClassDB::bind_method(D_METHOD("cleanup_invalid_tile_proxies"), &TileSet::cleanup_invalid_tile_proxies); + ClassDB::bind_method(D_METHOD("clear_tile_proxies"), &TileSet::clear_tile_proxies); + + // Patterns + ClassDB::bind_method(D_METHOD("add_pattern", "pattern", "index"), &TileSet::add_pattern, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("get_pattern", "index"), &TileSet::get_pattern, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("remove_pattern", "index"), &TileSet::remove_pattern); + ClassDB::bind_method(D_METHOD("get_patterns_count"), &TileSet::get_patterns_count); ADD_GROUP("Rendering", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uv_clipping"), "set_uv_clipping", "is_uv_clipping"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "y_sorting"), "set_y_sorting", "is_y_sorting"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "occlusion_layers_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_occlusion_layers_count", "get_occlusion_layers_count"); + ADD_ARRAY("occlusion_layers", "occlusion_layer_"); ADD_GROUP("Physics", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "physics_layers_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_physics_layers_count", "get_physics_layers_count"); + ADD_ARRAY("physics_layers", "physics_layer_"); ADD_GROUP("Terrains", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "terrains_sets_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_terrain_sets_count", "get_terrain_sets_count"); + ADD_ARRAY("terrain_sets", "terrain_set_"); ADD_GROUP("Navigation", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_navigation_layers_count", "get_navigation_layers_count"); + ADD_ARRAY("navigation_layers", "navigation_layer_"); ADD_GROUP("Custom data", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "custom_data_layers_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_custom_data_layers_count", "get_custom_data_layers_count"); + ADD_ARRAY("custom_data_layers", "custom_data_layer_"); // -- Enum binding -- BIND_ENUM_CONSTANT(TILE_SHAPE_SQUARE); @@ -1375,22 +3289,22 @@ void TileSet::_bind_methods() { BIND_ENUM_CONSTANT(TILE_OFFSET_AXIS_HORIZONTAL); BIND_ENUM_CONSTANT(TILE_OFFSET_AXIS_VERTICAL); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_RIGHT_SIDE); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_RIGHT_CORNER); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_BOTTOM_CORNER); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_LEFT_SIDE); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_LEFT_CORNER); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_TOP_SIDE); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_TOP_CORNER); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE); - BIND_ENUM_CONSTANT(TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_RIGHT_SIDE); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_RIGHT_CORNER); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_SIDE); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_CORNER); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_LEFT_SIDE); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_LEFT_CORNER); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_LEFT_SIDE); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_LEFT_CORNER); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_LEFT_SIDE); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_LEFT_CORNER); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_SIDE); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_CORNER); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_RIGHT_SIDE); + BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_RIGHT_CORNER); BIND_ENUM_CONSTANT(TERRAIN_MODE_MATCH_CORNERS_AND_SIDES); BIND_ENUM_CONSTANT(TERRAIN_MODE_MATCH_CORNERS); @@ -1398,23 +3312,20 @@ void TileSet::_bind_methods() { } TileSet::TileSet() { - // Instanciatie and list all plugins. - tile_set_plugins_vector.append(memnew(TileSetAtlasPluginRendering)); - tile_set_plugins_vector.append(memnew(TileSetAtlasPluginPhysics)); - tile_set_plugins_vector.append(memnew(TileSetAtlasPluginTerrain)); - tile_set_plugins_vector.append(memnew(TileSetAtlasPluginNavigation)); + // Instantiate the tile meshes. + tile_lines_mesh.instantiate(); + tile_filled_mesh.instantiate(); } TileSet::~TileSet() { - for (Map<int, CompatibilityTileData *>::Element *E = compatibility_data.front(); E; E = E->next()) { - memdelete(E->get()); +#ifndef DISABLE_DEPRECATED + for (const KeyValue<int, CompatibilityTileData *> &E : compatibility_data) { + memdelete(E.value); } +#endif // DISABLE_DEPRECATED while (!source_ids.is_empty()) { remove_source(source_ids[0]); } - for (int i = 0; i < tile_set_plugins_vector.size(); i++) { - memdelete(tile_set_plugins_vector[i]); - } } /////////////////////////////// TileSetSource ////////////////////////////////////// @@ -1423,40 +3334,210 @@ void TileSetSource::set_tile_set(const TileSet *p_tile_set) { tile_set = p_tile_set; } +void TileSetSource::_bind_methods() { + // Base tiles + ClassDB::bind_method(D_METHOD("get_tiles_count"), &TileSetSource::get_tiles_count); + ClassDB::bind_method(D_METHOD("get_tile_id", "index"), &TileSetSource::get_tile_id); + ClassDB::bind_method(D_METHOD("has_tile", "atlas_coords"), &TileSetSource::has_tile); + + // Alternative tiles + ClassDB::bind_method(D_METHOD("get_alternative_tiles_count", "atlas_coords"), &TileSetSource::get_alternative_tiles_count); + ClassDB::bind_method(D_METHOD("get_alternative_tile_id", "atlas_coords", "index"), &TileSetSource::get_alternative_tile_id); + ClassDB::bind_method(D_METHOD("has_alternative_tile", "atlas_coords", "alternative_tile"), &TileSetSource::has_alternative_tile); +} + /////////////////////////////// TileSetAtlasSource ////////////////////////////////////// void TileSetAtlasSource::set_tile_set(const TileSet *p_tile_set) { tile_set = p_tile_set; // Set the TileSet on all TileData. - for (Map<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next()) { - for (Map<int, TileData *>::Element *E_alternative = E_tile->get().alternatives.front(); E_alternative; E_alternative = E_alternative->next()) { - E_alternative->get()->set_tile_set(tile_set); + for (KeyValue<Vector2i, TileAlternativesData> &E_tile : tiles) { + for (KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) { + E_alternative.value->set_tile_set(tile_set); } } } +const TileSet *TileSetAtlasSource::get_tile_set() const { + return tile_set; +} + void TileSetAtlasSource::notify_tile_data_properties_should_change() { // Set the TileSet on all TileData. - for (Map<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next()) { - for (Map<int, TileData *>::Element *E_alternative = E_tile->get().alternatives.front(); E_alternative; E_alternative = E_alternative->next()) { - E_alternative->get()->notify_tile_data_properties_should_change(); + for (KeyValue<Vector2i, TileAlternativesData> &E_tile : tiles) { + for (KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) { + E_alternative.value->notify_tile_data_properties_should_change(); + } + } +} + +void TileSetAtlasSource::add_occlusion_layer(int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->add_occlusion_layer(p_to_pos); + } + } +} + +void TileSetAtlasSource::move_occlusion_layer(int p_from_index, int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->move_occlusion_layer(p_from_index, p_to_pos); + } + } +} + +void TileSetAtlasSource::remove_occlusion_layer(int p_index) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->remove_occlusion_layer(p_index); + } + } +} + +void TileSetAtlasSource::add_physics_layer(int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->add_physics_layer(p_to_pos); + } + } +} + +void TileSetAtlasSource::move_physics_layer(int p_from_index, int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->move_physics_layer(p_from_index, p_to_pos); + } + } +} + +void TileSetAtlasSource::remove_physics_layer(int p_index) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->remove_physics_layer(p_index); + } + } +} + +void TileSetAtlasSource::add_terrain_set(int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->add_terrain_set(p_to_pos); + } + } +} + +void TileSetAtlasSource::move_terrain_set(int p_from_index, int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->move_terrain_set(p_from_index, p_to_pos); + } + } +} + +void TileSetAtlasSource::remove_terrain_set(int p_index) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->remove_terrain_set(p_index); + } + } +} + +void TileSetAtlasSource::add_terrain(int p_terrain_set, int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->add_terrain(p_terrain_set, p_to_pos); + } + } +} + +void TileSetAtlasSource::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->move_terrain(p_terrain_set, p_from_index, p_to_pos); + } + } +} + +void TileSetAtlasSource::remove_terrain(int p_terrain_set, int p_index) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->remove_terrain(p_terrain_set, p_index); + } + } +} + +void TileSetAtlasSource::add_navigation_layer(int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->add_navigation_layer(p_to_pos); + } + } +} + +void TileSetAtlasSource::move_navigation_layer(int p_from_index, int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->move_navigation_layer(p_from_index, p_to_pos); + } + } +} + +void TileSetAtlasSource::remove_navigation_layer(int p_index) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->remove_navigation_layer(p_index); + } + } +} + +void TileSetAtlasSource::add_custom_data_layer(int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->add_custom_data_layer(p_to_pos); + } + } +} + +void TileSetAtlasSource::move_custom_data_layer(int p_from_index, int p_to_pos) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->move_custom_data_layer(p_from_index, p_to_pos); + } + } +} + +void TileSetAtlasSource::remove_custom_data_layer(int p_index) { + for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) { + for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) { + E_alternative.value->remove_custom_data_layer(p_index); } } } void TileSetAtlasSource::reset_state() { // Reset all TileData. - for (Map<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next()) { - for (Map<int, TileData *>::Element *E_alternative = E_tile->get().alternatives.front(); E_alternative; E_alternative = E_alternative->next()) { - E_alternative->get()->reset_state(); + for (KeyValue<Vector2i, TileAlternativesData> &E_tile : tiles) { + for (KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) { + E_alternative.value->reset_state(); } } } void TileSetAtlasSource::set_texture(Ref<Texture2D> p_texture) { + if (texture.is_valid()) { + texture->disconnect(SNAME("changed"), callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture)); + } + texture = p_texture; + if (texture.is_valid()) { + texture->connect(SNAME("changed"), callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture)); + } + + _clear_tiles_outside_texture(); + _queue_update_padded_texture(); emit_changed(); } @@ -1472,8 +3553,11 @@ void TileSetAtlasSource::set_margins(Vector2i p_margins) { margins = p_margins; } + _clear_tiles_outside_texture(); + _queue_update_padded_texture(); emit_changed(); } + Vector2i TileSetAtlasSource::get_margins() const { return margins; } @@ -1486,8 +3570,11 @@ void TileSetAtlasSource::set_separation(Vector2i p_separation) { separation = p_separation; } + _clear_tiles_outside_texture(); + _queue_update_padded_texture(); emit_changed(); } + Vector2i TileSetAtlasSource::get_separation() const { return separation; } @@ -1500,12 +3587,28 @@ void TileSetAtlasSource::set_texture_region_size(Vector2i p_tile_size) { texture_region_size = p_tile_size; } + _clear_tiles_outside_texture(); + _queue_update_padded_texture(); emit_changed(); } + Vector2i TileSetAtlasSource::get_texture_region_size() const { return texture_region_size; } +void TileSetAtlasSource::set_use_texture_padding(bool p_use_padding) { + if (use_texture_padding == p_use_padding) { + return; + } + use_texture_padding = p_use_padding; + _queue_update_padded_texture(); + emit_changed(); +} + +bool TileSetAtlasSource::get_use_texture_padding() const { + return use_texture_padding; +} + Vector2i TileSetAtlasSource::get_atlas_grid_size() const { Ref<Texture2D> texture = get_texture(); if (!texture.is_valid()) { @@ -1530,13 +3633,13 @@ bool TileSetAtlasSource::_set(const StringName &p_name, const Variant &p_value) // Compute the vector2i if we have coordinates. Vector<String> coords_split = components[0].split(":"); - Vector2i coords = TileSetAtlasSource::INVALID_ATLAS_COORDS; - if (coords_split.size() == 2 && coords_split[0].is_valid_integer() && coords_split[1].is_valid_integer()) { + Vector2i coords = TileSetSource::INVALID_ATLAS_COORDS; + if (coords_split.size() == 2 && coords_split[0].is_valid_int() && coords_split[1].is_valid_int()) { coords = Vector2i(coords_split[0].to_int(), coords_split[1].to_int()); } // Properties. - if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) { + if (coords != TileSetSource::INVALID_ATLAS_COORDS) { // Create the tile if needed. if (!has_tile(coords)) { create_tile(coords); @@ -1545,11 +3648,35 @@ bool TileSetAtlasSource::_set(const StringName &p_name, const Variant &p_value) // Properties. if (components[1] == "size_in_atlas") { move_tile_in_atlas(coords, coords, p_value); + return true; } else if (components[1] == "next_alternative_id") { tiles[coords].next_alternative_id = p_value; - } else if (components[1].is_valid_integer()) { + return true; + } else if (components[1] == "animation_columns") { + set_tile_animation_columns(coords, p_value); + return true; + } else if (components[1] == "animation_separation") { + set_tile_animation_separation(coords, p_value); + return true; + } else if (components[1] == "animation_speed") { + set_tile_animation_speed(coords, p_value); + return true; + } else if (components[1] == "animation_frames_count") { + set_tile_animation_frames_count(coords, p_value); + return true; + } else if (components.size() >= 3 && components[1].begins_with("animation_frame_") && components[1].trim_prefix("animation_frame_").is_valid_int()) { + int frame = components[1].trim_prefix("animation_frame_").to_int(); + if (components[2] == "duration") { + if (frame >= get_tile_animation_frames_count(coords)) { + set_tile_animation_frames_count(coords, frame + 1); + } + set_tile_animation_frame_duration(coords, frame, p_value); + return true; + } + return false; + } else if (components[1].is_valid_int()) { int alternative_id = components[1].to_int(); - if (alternative_id != TileSetAtlasSource::INVALID_TILE_ALTERNATIVE) { + if (alternative_id != TileSetSource::INVALID_TILE_ALTERNATIVE) { // Create the alternative if needed ? if (!has_alternative_tile(coords, alternative_id)) { create_alternative_tile(coords, alternative_id); @@ -1581,7 +3708,7 @@ bool TileSetAtlasSource::_get(const StringName &p_name, Variant &r_ret) const { // Properties. Vector<String> coords_split = components[0].split(":"); - if (coords_split.size() == 2 && coords_split[0].is_valid_integer() && coords_split[1].is_valid_integer()) { + if (coords_split.size() == 2 && coords_split[0].is_valid_int() && coords_split[1].is_valid_int()) { Vector2i coords = Vector2i(coords_split[0].to_int(), coords_split[1].to_int()); if (tiles.has(coords)) { if (components.size() >= 2) { @@ -1592,9 +3719,31 @@ bool TileSetAtlasSource::_get(const StringName &p_name, Variant &r_ret) const { } else if (components[1] == "next_alternative_id") { r_ret = tiles[coords].next_alternative_id; return true; - } else if (components[1].is_valid_integer()) { + } else if (components[1] == "animation_columns") { + r_ret = get_tile_animation_columns(coords); + return true; + } else if (components[1] == "animation_separation") { + r_ret = get_tile_animation_separation(coords); + return true; + } else if (components[1] == "animation_speed") { + r_ret = get_tile_animation_speed(coords); + return true; + } else if (components[1] == "animation_frames_count") { + r_ret = get_tile_animation_frames_count(coords); + return true; + } else if (components.size() >= 3 && components[1].begins_with("animation_frame_") && components[1].trim_prefix("animation_frame_").is_valid_int()) { + int frame = components[1].trim_prefix("animation_frame_").to_int(); + if (frame < 0 || frame >= get_tile_animation_frames_count(coords)) { + return false; + } + if (components[2] == "duration") { + r_ret = get_tile_animation_frame_duration(coords, frame); + return true; + } + return false; + } else if (components[1].is_valid_int()) { int alternative_id = components[1].to_int(); - if (alternative_id != TileSetAtlasSource::INVALID_TILE_ALTERNATIVE && tiles[coords].alternatives.has(alternative_id)) { + if (alternative_id != TileSetSource::INVALID_TILE_ALTERNATIVE && tiles[coords].alternatives.has(alternative_id)) { if (components.size() >= 3) { bool valid; r_ret = tiles[coords].alternatives[alternative_id]->get(components[2], &valid); @@ -1616,47 +3765,79 @@ bool TileSetAtlasSource::_get(const StringName &p_name, Variant &r_ret) const { void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const { // Atlases data. PropertyInfo property_info; - for (Map<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next()) { + for (const KeyValue<Vector2i, TileAlternativesData> &E_tile : tiles) { List<PropertyInfo> tile_property_list; // size_in_atlas - property_info = PropertyInfo(Variant::VECTOR2I, "size_in_atlas", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR); - if (E_tile->get().size_in_atlas == Vector2i(1, 1)) { + property_info = PropertyInfo(Variant::VECTOR2I, "size_in_atlas", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); + if (E_tile.value.size_in_atlas == Vector2i(1, 1)) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } tile_property_list.push_back(property_info); // next_alternative_id - property_info = PropertyInfo(Variant::INT, "next_alternative_id", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR); - if (E_tile->get().next_alternative_id == 1) { + property_info = PropertyInfo(Variant::INT, "next_alternative_id", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); + if (E_tile.value.next_alternative_id == 1) { + property_info.usage ^= PROPERTY_USAGE_STORAGE; + } + tile_property_list.push_back(property_info); + + // animation_columns. + property_info = PropertyInfo(Variant::INT, "animation_columns", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); + if (E_tile.value.animation_columns == 0) { + property_info.usage ^= PROPERTY_USAGE_STORAGE; + } + tile_property_list.push_back(property_info); + + // animation_separation. + property_info = PropertyInfo(Variant::INT, "animation_separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); + if (E_tile.value.animation_separation == Vector2i()) { + property_info.usage ^= PROPERTY_USAGE_STORAGE; + } + tile_property_list.push_back(property_info); + + // animation_speed. + property_info = PropertyInfo(Variant::FLOAT, "animation_speed", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); + if (E_tile.value.animation_speed == 1.0) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } tile_property_list.push_back(property_info); - for (Map<int, TileData *>::Element *E_alternative = E_tile->get().alternatives.front(); E_alternative; E_alternative = E_alternative->next()) { + // animation_frames_count. + tile_property_list.push_back(PropertyInfo(Variant::INT, "animation_frames_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NETWORK)); + + // animation_frame_*. + bool store_durations = tiles[E_tile.key].animation_frames_durations.size() >= 2; + for (int i = 0; i < (int)tiles[E_tile.key].animation_frames_durations.size(); i++) { + property_info = PropertyInfo(Variant::FLOAT, vformat("animation_frame_%d/duration", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); + if (!store_durations) { + property_info.usage ^= PROPERTY_USAGE_STORAGE; + } + tile_property_list.push_back(property_info); + } + + for (const KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) { // Add a dummy property to show the alternative exists. - tile_property_list.push_back(PropertyInfo(Variant::INT, vformat("%d", E_alternative->key()), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + tile_property_list.push_back(PropertyInfo(Variant::INT, vformat("%d", E_alternative.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); // Get the alternative tile's properties and append them to the list of properties. List<PropertyInfo> alternative_property_list; - E_alternative->get()->get_property_list(&alternative_property_list); - for (List<PropertyInfo>::Element *E_property = alternative_property_list.front(); E_property; E_property = E_property->next()) { - property_info = E_property->get(); - bool valid; - Variant default_value = ClassDB::class_get_default_property_value("TileData", property_info.name, &valid); - Variant value = E_alternative->get()->get(property_info.name); - if (valid && value == default_value) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; + E_alternative.value->get_property_list(&alternative_property_list); + for (PropertyInfo &alternative_property_info : alternative_property_list) { + Variant default_value = ClassDB::class_get_default_property_value("TileData", alternative_property_info.name); + Variant value = E_alternative.value->get(alternative_property_info.name); + if (default_value.get_type() != Variant::NIL && bool(Variant::evaluate(Variant::OP_EQUAL, value, default_value))) { + alternative_property_info.usage ^= PROPERTY_USAGE_STORAGE; } - property_info.name = vformat("%s/%s", vformat("%d", E_alternative->key()), property_info.name); - tile_property_list.push_back(property_info); + alternative_property_info.name = vformat("%s/%s", vformat("%d", E_alternative.key), alternative_property_info.name); + tile_property_list.push_back(alternative_property_info); } } // Add all alternative. - for (List<PropertyInfo>::Element *E_property = tile_property_list.front(); E_property; E_property = E_property->next()) { - E_property->get().name = vformat("%s/%s", vformat("%d:%d", E_tile->key().x, E_tile->key().y), E_property->get().name); - p_list->push_back(E_property->get()); + for (PropertyInfo &tile_property_info : tile_property_list) { + tile_property_info.name = vformat("%s/%s", vformat("%d:%d", E_tile.key.x, E_tile.key.y), tile_property_info.name); + p_list->push_back(tile_property_info); } } } @@ -1665,53 +3846,41 @@ void TileSetAtlasSource::create_tile(const Vector2i p_atlas_coords, const Vector // Create a tile if it does not exists. ERR_FAIL_COND(p_atlas_coords.x < 0 || p_atlas_coords.y < 0); ERR_FAIL_COND(p_size.x <= 0 || p_size.y <= 0); - for (int x = 0; x < p_size.x; x++) { - for (int y = 0; y < p_size.y; y++) { - Vector2i coords = p_atlas_coords + Vector2i(x, y); - ERR_FAIL_COND_MSG(tiles.has(coords), vformat("Cannot create tile at position %s with size %s. Already a tile present at %s.", p_atlas_coords, p_size, coords)); - } - } + + bool room_for_tile = has_room_for_tile(p_atlas_coords, p_size, 1, Vector2i(), 1); + ERR_FAIL_COND_MSG(!room_for_tile, "Cannot create tile. The tile is outside the texture or tiles are already present in the space the tile would cover."); + + // Initialize the tile data. + TileAlternativesData tad; + tad.size_in_atlas = p_size; + tad.animation_frames_durations.push_back(1.0); + tad.alternatives[0] = memnew(TileData); + tad.alternatives[0]->set_tile_set(tile_set); + tad.alternatives[0]->set_allow_transform(false); + tad.alternatives[0]->connect("changed", callable_mp((Resource *)this, &TileSetAtlasSource::emit_changed)); + tad.alternatives[0]->notify_property_list_changed(); + tad.alternatives_ids.append(0); // Create and resize the tile. - tiles.insert(p_atlas_coords, TileSetAtlasSource::TileAlternativesData()); + tiles.insert(p_atlas_coords, tad); tiles_ids.append(p_atlas_coords); tiles_ids.sort(); - tiles[p_atlas_coords].size_in_atlas = p_size; - tiles[p_atlas_coords].alternatives[0] = memnew(TileData); - tiles[p_atlas_coords].alternatives[0]->set_tile_set(tile_set); - tiles[p_atlas_coords].alternatives[0]->set_allow_transform(false); - tiles[p_atlas_coords].alternatives[0]->connect("changed", callable_mp((Resource *)this, &TileSetAtlasSource::emit_changed)); - tiles[p_atlas_coords].alternatives[0]->notify_property_list_changed(); - tiles[p_atlas_coords].alternatives_ids.append(0); + _create_coords_mapping_cache(p_atlas_coords); + _queue_update_padded_texture(); - // Add all covered positions to the mapping cache - for (int x = 0; x < p_size.x; x++) { - for (int y = 0; y < p_size.y; y++) { - Vector2i coords = p_atlas_coords + Vector2i(x, y); - _coords_mapping_cache[coords] = p_atlas_coords; - } - } - - emit_signal("changed"); + emit_signal(SNAME("changed")); } void TileSetAtlasSource::remove_tile(Vector2i p_atlas_coords) { ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords))); // Remove all covered positions from the mapping cache - Size2i size = tiles[p_atlas_coords].size_in_atlas; - - for (int x = 0; x < size.x; x++) { - for (int y = 0; y < size.y; y++) { - Vector2i coords = p_atlas_coords + Vector2i(x, y); - _coords_mapping_cache.erase(coords); - } - } + _clear_coords_mapping_cache(p_atlas_coords); // Free tile data. - for (Map<int, TileData *>::Element *E_tile_data = tiles[p_atlas_coords].alternatives.front(); E_tile_data; E_tile_data = E_tile_data->next()) { - memdelete(E_tile_data->get()); + for (const KeyValue<int, TileData *> &E_tile_data : tiles[p_atlas_coords].alternatives) { + memdelete(E_tile_data.value); } // Delete the tile @@ -1719,7 +3888,9 @@ void TileSetAtlasSource::remove_tile(Vector2i p_atlas_coords) { tiles_ids.erase(p_atlas_coords); tiles_ids.sort(); - emit_signal("changed"); + _queue_update_padded_texture(); + + emit_signal(SNAME("changed")); } bool TileSetAtlasSource::has_tile(Vector2i p_atlas_coords) const { @@ -1734,6 +3905,125 @@ Vector2i TileSetAtlasSource::get_tile_at_coords(Vector2i p_atlas_coords) const { return _coords_mapping_cache[p_atlas_coords]; } +void TileSetAtlasSource::set_tile_animation_columns(const Vector2i p_atlas_coords, int p_frame_columns) { + ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); + ERR_FAIL_COND(p_frame_columns < 0); + + TileAlternativesData &tad = tiles[p_atlas_coords]; + bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, p_frame_columns, tad.animation_separation, tad.animation_frames_durations.size(), p_atlas_coords); + ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover."); + + _clear_coords_mapping_cache(p_atlas_coords); + + tiles[p_atlas_coords].animation_columns = p_frame_columns; + + _create_coords_mapping_cache(p_atlas_coords); + _queue_update_padded_texture(); + + emit_signal(SNAME("changed")); +} + +int TileSetAtlasSource::get_tile_animation_columns(const Vector2i p_atlas_coords) const { + ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); + return tiles[p_atlas_coords].animation_columns; +} + +void TileSetAtlasSource::set_tile_animation_separation(const Vector2i p_atlas_coords, const Vector2i p_separation) { + ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); + ERR_FAIL_COND(p_separation.x < 0 || p_separation.y < 0); + + TileAlternativesData &tad = tiles[p_atlas_coords]; + bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, tad.animation_columns, p_separation, tad.animation_frames_durations.size(), p_atlas_coords); + ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover."); + + _clear_coords_mapping_cache(p_atlas_coords); + + tiles[p_atlas_coords].animation_separation = p_separation; + + _create_coords_mapping_cache(p_atlas_coords); + _queue_update_padded_texture(); + + emit_signal(SNAME("changed")); +} + +Vector2i TileSetAtlasSource::get_tile_animation_separation(const Vector2i p_atlas_coords) const { + ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Vector2i(), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); + return tiles[p_atlas_coords].animation_separation; +} + +void TileSetAtlasSource::set_tile_animation_speed(const Vector2i p_atlas_coords, real_t p_speed) { + ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); + ERR_FAIL_COND(p_speed <= 0); + + tiles[p_atlas_coords].animation_speed = p_speed; + + emit_signal(SNAME("changed")); +} + +real_t TileSetAtlasSource::get_tile_animation_speed(const Vector2i p_atlas_coords) const { + ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1.0, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); + return tiles[p_atlas_coords].animation_speed; +} + +void TileSetAtlasSource::set_tile_animation_frames_count(const Vector2i p_atlas_coords, int p_frames_count) { + ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); + ERR_FAIL_COND(p_frames_count < 1); + + int old_size = tiles[p_atlas_coords].animation_frames_durations.size(); + if (p_frames_count == old_size) { + return; + } + + TileAlternativesData &tad = tiles[p_atlas_coords]; + bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, tad.animation_columns, tad.animation_separation, p_frames_count, p_atlas_coords); + ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover."); + + _clear_coords_mapping_cache(p_atlas_coords); + + tiles[p_atlas_coords].animation_frames_durations.resize(p_frames_count); + for (int i = old_size; i < p_frames_count; i++) { + tiles[p_atlas_coords].animation_frames_durations[i] = 1.0; + } + + _create_coords_mapping_cache(p_atlas_coords); + _queue_update_padded_texture(); + + notify_property_list_changed(); + + emit_signal(SNAME("changed")); +} + +int TileSetAtlasSource::get_tile_animation_frames_count(const Vector2i p_atlas_coords) const { + ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); + return tiles[p_atlas_coords].animation_frames_durations.size(); +} + +void TileSetAtlasSource::set_tile_animation_frame_duration(const Vector2i p_atlas_coords, int p_frame_index, real_t p_duration) { + ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); + ERR_FAIL_INDEX(p_frame_index, (int)tiles[p_atlas_coords].animation_frames_durations.size()); + ERR_FAIL_COND(p_duration <= 0.0); + + tiles[p_atlas_coords].animation_frames_durations[p_frame_index] = p_duration; + + emit_signal(SNAME("changed")); +} + +real_t TileSetAtlasSource::get_tile_animation_frame_duration(const Vector2i p_atlas_coords, int p_frame_index) const { + ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); + ERR_FAIL_INDEX_V(p_frame_index, (int)tiles[p_atlas_coords].animation_frames_durations.size(), 0.0); + return tiles[p_atlas_coords].animation_frames_durations[p_frame_index]; +} + +real_t TileSetAtlasSource::get_tile_animation_total_duration(const Vector2i p_atlas_coords) const { + ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); + + real_t sum = 0.0; + for (int frame = 0; frame < (int)tiles[p_atlas_coords].animation_frames_durations.size(); frame++) { + sum += tiles[p_atlas_coords].animation_frames_durations[frame]; + } + return sum; +} + Vector2i TileSetAtlasSource::get_tile_size_in_atlas(Vector2i p_atlas_coords) const { ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Vector2i(-1, -1), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords))); @@ -1745,20 +4035,79 @@ int TileSetAtlasSource::get_tiles_count() const { } Vector2i TileSetAtlasSource::get_tile_id(int p_index) const { - ERR_FAIL_INDEX_V(p_index, tiles_ids.size(), TileSetAtlasSource::INVALID_ATLAS_COORDS); + ERR_FAIL_INDEX_V(p_index, tiles_ids.size(), TileSetSource::INVALID_ATLAS_COORDS); return tiles_ids[p_index]; } -Rect2i TileSetAtlasSource::get_tile_texture_region(Vector2i p_atlas_coords) const { +bool TileSetAtlasSource::has_room_for_tile(Vector2i p_atlas_coords, Vector2i p_size, int p_animation_columns, Vector2i p_animation_separation, int p_frames_count, Vector2i p_ignored_tile) const { + if (p_atlas_coords.x < 0 || p_atlas_coords.y < 0) { + return false; + } + if (p_size.x <= 0 || p_size.y <= 0) { + return false; + } + Size2i atlas_grid_size = get_atlas_grid_size(); + for (int frame = 0; frame < p_frames_count; frame++) { + Vector2i frame_coords = p_atlas_coords + (p_size + p_animation_separation) * ((p_animation_columns > 0) ? Vector2i(frame % p_animation_columns, frame / p_animation_columns) : Vector2i(frame, 0)); + for (int x = 0; x < p_size.x; x++) { + for (int y = 0; y < p_size.y; y++) { + Vector2i coords = frame_coords + Vector2i(x, y); + if (_coords_mapping_cache.has(coords) && _coords_mapping_cache[coords] != p_ignored_tile) { + return false; + } + if (coords.x >= atlas_grid_size.x || coords.y >= atlas_grid_size.y) { + return false; + } + } + } + } + return true; +} + +PackedVector2Array TileSetAtlasSource::get_tiles_to_be_removed_on_change(Ref<Texture2D> p_texture, Vector2i p_margins, Vector2i p_separation, Vector2i p_texture_region_size) { + ERR_FAIL_COND_V(p_margins.x < 0 || p_margins.y < 0, PackedVector2Array()); + ERR_FAIL_COND_V(p_separation.x < 0 || p_separation.y < 0, PackedVector2Array()); + ERR_FAIL_COND_V(p_texture_region_size.x <= 0 || p_texture_region_size.y <= 0, PackedVector2Array()); + + // Compute the new atlas grid size. + Size2 new_grid_size; + if (p_texture.is_valid()) { + Size2i valid_area = p_texture->get_size() - p_margins; + + // Compute the number of valid tiles in the tiles atlas + if (valid_area.x >= p_texture_region_size.x && valid_area.y >= p_texture_region_size.y) { + valid_area -= p_texture_region_size; + new_grid_size = Size2i(1, 1) + valid_area / (p_texture_region_size + p_separation); + } + } + + Vector<Vector2> output; + for (KeyValue<Vector2i, TileAlternativesData> &E : tiles) { + for (unsigned int frame = 0; frame < E.value.animation_frames_durations.size(); frame++) { + Vector2i frame_coords = E.key + (E.value.size_in_atlas + E.value.animation_separation) * ((E.value.animation_columns > 0) ? Vector2i(frame % E.value.animation_columns, frame / E.value.animation_columns) : Vector2i(frame, 0)); + frame_coords += E.value.size_in_atlas; + if (frame_coords.x > new_grid_size.x || frame_coords.y > new_grid_size.y) { + output.push_back(E.key); + break; + } + } + } + return output; +} + +Rect2i TileSetAtlasSource::get_tile_texture_region(Vector2i p_atlas_coords, int p_frame) const { ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Rect2i(), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords))); + ERR_FAIL_INDEX_V(p_frame, (int)tiles[p_atlas_coords].animation_frames_durations.size(), Rect2i()); + + const TileAlternativesData &tad = tiles[p_atlas_coords]; - Vector2i size_in_atlas = tiles[p_atlas_coords].size_in_atlas; + Vector2i size_in_atlas = tad.size_in_atlas; Vector2 region_size = texture_region_size * size_in_atlas + separation * (size_in_atlas - Vector2i(1, 1)); - Vector2 origin = margins + (p_atlas_coords * (texture_region_size + separation)); + Vector2i frame_coords = p_atlas_coords + (size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(p_frame % tad.animation_columns, p_frame / tad.animation_columns) : Vector2i(p_frame, 0)); + Vector2 origin = margins + (frame_coords * (texture_region_size + separation)); return Rect2(origin, region_size); - ; } Vector2i TileSetAtlasSource::get_tile_effective_texture_offset(Vector2i p_atlas_coords, int p_alternative_tile) const { @@ -1770,63 +4119,54 @@ Vector2i TileSetAtlasSource::get_tile_effective_texture_offset(Vector2i p_atlas_ margin = Vector2i(MAX(0, margin.x), MAX(0, margin.y)); Vector2i effective_texture_offset = Object::cast_to<TileData>(get_tile_data(p_atlas_coords, p_alternative_tile))->get_texture_offset(); if (ABS(effective_texture_offset.x) > margin.x || ABS(effective_texture_offset.y) > margin.y) { - effective_texture_offset.x = CLAMP(effective_texture_offset.x, -margin.x, margin.x); - effective_texture_offset.y = CLAMP(effective_texture_offset.y, -margin.y, margin.y); + effective_texture_offset = effective_texture_offset.clamp(-margin, margin); } return effective_texture_offset; } -bool TileSetAtlasSource::can_move_tile_in_atlas(Vector2i p_atlas_coords, Vector2i p_new_atlas_coords, Vector2i p_new_size) const { - ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), false, vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords))); - - Vector2i new_atlas_coords = (p_new_atlas_coords != INVALID_ATLAS_COORDS) ? p_new_atlas_coords : p_atlas_coords; - if (new_atlas_coords.x < 0 || new_atlas_coords.y < 0) { - return false; +// Getters for texture and tile region (padded or not) +Ref<Texture2D> TileSetAtlasSource::get_runtime_texture() const { + if (use_texture_padding) { + return padded_texture; + } else { + return texture; } +} - Vector2i size = (p_new_size != Vector2i(-1, -1)) ? p_new_size : tiles[p_atlas_coords].size_in_atlas; - ERR_FAIL_COND_V(size.x <= 0 || size.y <= 0, false); +Rect2i TileSetAtlasSource::get_runtime_tile_texture_region(Vector2i p_atlas_coords, int p_frame) const { + ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Rect2i(), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords))); + ERR_FAIL_INDEX_V(p_frame, (int)tiles[p_atlas_coords].animation_frames_durations.size(), Rect2i()); - Size2i grid_size = get_atlas_grid_size(); - if (new_atlas_coords.x + size.x > grid_size.x || new_atlas_coords.y + size.y > grid_size.y) { - return false; - } + Rect2i src_rect = get_tile_texture_region(p_atlas_coords, p_frame); + if (use_texture_padding) { + const TileAlternativesData &tad = tiles[p_atlas_coords]; + Vector2i frame_coords = p_atlas_coords + (tad.size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(p_frame % tad.animation_columns, p_frame / tad.animation_columns) : Vector2i(p_frame, 0)); + Vector2i base_pos = frame_coords * (texture_region_size + Vector2i(2, 2)) + Vector2i(1, 1); - Rect2i new_rect = Rect2i(new_atlas_coords, size); - // Check if the new tile can fit in the new rect. - for (int x = new_rect.position.x; x < new_rect.get_end().x; x++) { - for (int y = new_rect.position.y; y < new_rect.get_end().y; y++) { - Vector2i coords = get_tile_at_coords(Vector2i(x, y)); - if (coords != p_atlas_coords && coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) { - return false; - } - } + return Rect2i(base_pos, src_rect.size); + } else { + return src_rect; } - - return true; } void TileSetAtlasSource::move_tile_in_atlas(Vector2i p_atlas_coords, Vector2i p_new_atlas_coords, Vector2i p_new_size) { - bool can_move = can_move_tile_in_atlas(p_atlas_coords, p_new_atlas_coords, p_new_size); - ERR_FAIL_COND_MSG(!can_move, vformat("Cannot move tile at position %s with size %s. Tile already present.", p_new_atlas_coords, p_new_size)); + ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords))); + + TileAlternativesData &tad = tiles[p_atlas_coords]; // Compute the actual new rect from arguments. Vector2i new_atlas_coords = (p_new_atlas_coords != INVALID_ATLAS_COORDS) ? p_new_atlas_coords : p_atlas_coords; - Vector2i size = (p_new_size != Vector2i(-1, -1)) ? p_new_size : tiles[p_atlas_coords].size_in_atlas; + Vector2i new_size = (p_new_size != Vector2i(-1, -1)) ? p_new_size : tad.size_in_atlas; - if (new_atlas_coords == p_atlas_coords && size == tiles[p_atlas_coords].size_in_atlas) { + if (new_atlas_coords == p_atlas_coords && new_size == tad.size_in_atlas) { return; } - // Remove all covered positions from the mapping cache. - Size2i old_size = tiles[p_atlas_coords].size_in_atlas; - for (int x = 0; x < old_size.x; x++) { - for (int y = 0; y < old_size.y; y++) { - Vector2i coords = p_atlas_coords + Vector2i(x, y); - _coords_mapping_cache.erase(coords); - } - } + bool room_for_tile = has_room_for_tile(new_atlas_coords, new_size, tad.animation_columns, tad.animation_separation, tad.animation_frames_durations.size(), p_atlas_coords); + ERR_FAIL_COND_MSG(!room_for_tile, vformat("Cannot move tile at position %s with size %s. Tile already present.", new_atlas_coords, new_size)); + + _clear_coords_mapping_cache(p_atlas_coords); // Move the tile and update its size. if (new_atlas_coords != p_atlas_coords) { @@ -1837,50 +4177,17 @@ void TileSetAtlasSource::move_tile_in_atlas(Vector2i p_atlas_coords, Vector2i p_ tiles_ids.append(new_atlas_coords); tiles_ids.sort(); } - tiles[new_atlas_coords].size_in_atlas = size; - - // Add all covered positions to the mapping cache again. - for (int x = 0; x < size.x; x++) { - for (int y = 0; y < size.y; y++) { - Vector2i coords = new_atlas_coords + Vector2i(x, y); - _coords_mapping_cache[coords] = new_atlas_coords; - } - } - - emit_signal("changed"); -} - -bool TileSetAtlasSource::has_tiles_outside_texture() { - Vector2i grid_size = get_atlas_grid_size(); - Vector<Vector2i> to_remove; - - for (Map<Vector2i, TileSetAtlasSource::TileAlternativesData>::Element *E = tiles.front(); E; E = E->next()) { - if (E->key().x >= grid_size.x || E->key().y >= grid_size.y) { - return true; - } - } - - return false; -} - -void TileSetAtlasSource::clear_tiles_outside_texture() { - Vector2i grid_size = get_atlas_grid_size(); - Vector<Vector2i> to_remove; + tiles[new_atlas_coords].size_in_atlas = new_size; - for (Map<Vector2i, TileSetAtlasSource::TileAlternativesData>::Element *E = tiles.front(); E; E = E->next()) { - if (E->key().x >= grid_size.x || E->key().y >= grid_size.y) { - to_remove.append(E->key()); - } - } + _create_coords_mapping_cache(new_atlas_coords); + _queue_update_padded_texture(); - for (int i = 0; i < to_remove.size(); i++) { - remove_tile(to_remove[i]); - } + emit_signal(SNAME("changed")); } int TileSetAtlasSource::create_alternative_tile(const Vector2i p_atlas_coords, int p_alternative_id_override) { - ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), -1, vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords))); - ERR_FAIL_COND_V_MSG(p_alternative_id_override >= 0 && (tiles[p_atlas_coords].alternatives.has(p_alternative_id_override) || tiles[p_atlas_coords].alternatives.has(p_alternative_id_override)), -1, vformat("Cannot create alternative tile. Another alternative exists with id %d.", p_alternative_id_override)); + ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), TileSetSource::INVALID_TILE_ALTERNATIVE, vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords))); + ERR_FAIL_COND_V_MSG(p_alternative_id_override >= 0 && tiles[p_atlas_coords].alternatives.has(p_alternative_id_override), TileSetSource::INVALID_TILE_ALTERNATIVE, vformat("Cannot create alternative tile. Another alternative exists with id %d.", p_alternative_id_override)); int new_alternative_id = p_alternative_id_override >= 0 ? p_alternative_id_override : tiles[p_atlas_coords].next_alternative_id; @@ -1892,7 +4199,7 @@ int TileSetAtlasSource::create_alternative_tile(const Vector2i p_atlas_coords, i tiles[p_atlas_coords].alternatives_ids.sort(); _compute_next_alternative_id(p_atlas_coords); - emit_signal("changed"); + emit_signal(SNAME("changed")); return new_alternative_id; } @@ -1907,7 +4214,7 @@ void TileSetAtlasSource::remove_alternative_tile(const Vector2i p_atlas_coords, tiles[p_atlas_coords].alternatives_ids.erase(p_alternative_tile); tiles[p_atlas_coords].alternatives_ids.sort(); - emit_signal("changed"); + emit_signal(SNAME("changed")); } void TileSetAtlasSource::set_alternative_tile_id(const Vector2i p_atlas_coords, int p_alternative_tile, int p_new_id) { @@ -1924,7 +4231,7 @@ void TileSetAtlasSource::set_alternative_tile_id(const Vector2i p_atlas_coords, tiles[p_atlas_coords].alternatives_ids.erase(p_alternative_tile); tiles[p_atlas_coords].alternatives_ids.sort(); - emit_signal("changed"); + emit_signal(SNAME("changed")); } bool TileSetAtlasSource::has_alternative_tile(const Vector2i p_atlas_coords, int p_alternative_tile) const { @@ -1933,7 +4240,7 @@ bool TileSetAtlasSource::has_alternative_tile(const Vector2i p_atlas_coords, int } int TileSetAtlasSource::get_next_alternative_tile_id(const Vector2i p_atlas_coords) const { - ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), -1, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords))); + ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), TileSetSource::INVALID_TILE_ALTERNATIVE, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords))); return tiles[p_atlas_coords].next_alternative_id; } @@ -1943,8 +4250,8 @@ int TileSetAtlasSource::get_alternative_tiles_count(const Vector2i p_atlas_coord } int TileSetAtlasSource::get_alternative_tile_id(const Vector2i p_atlas_coords, int p_index) const { - ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), -1, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords))); - ERR_FAIL_INDEX_V(p_index, tiles[p_atlas_coords].alternatives_ids.size(), -1); + ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), TileSetSource::INVALID_TILE_ALTERNATIVE, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords))); + ERR_FAIL_INDEX_V(p_index, tiles[p_atlas_coords].alternatives_ids.size(), TileSetSource::INVALID_TILE_ALTERNATIVE); return tiles[p_atlas_coords].alternatives_ids[p_index]; } @@ -1965,49 +4272,60 @@ void TileSetAtlasSource::_bind_methods() { ClassDB::bind_method(D_METHOD("get_separation"), &TileSetAtlasSource::get_separation); ClassDB::bind_method(D_METHOD("set_texture_region_size", "texture_region_size"), &TileSetAtlasSource::set_texture_region_size); ClassDB::bind_method(D_METHOD("get_texture_region_size"), &TileSetAtlasSource::get_texture_region_size); + ClassDB::bind_method(D_METHOD("set_use_texture_padding", "use_texture_padding"), &TileSetAtlasSource::set_use_texture_padding); + ClassDB::bind_method(D_METHOD("get_use_texture_padding"), &TileSetAtlasSource::get_use_texture_padding); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_NOEDITOR), "set_texture", "get_texture"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_margins", "get_margins"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_separation", "get_separation"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_texture_region_size", "get_texture_region_size"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_NO_EDITOR), "set_texture", "get_texture"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_margins", "get_margins"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_separation", "get_separation"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_texture_region_size", "get_texture_region_size"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_texture_padding", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_use_texture_padding", "get_use_texture_padding"); // Base tiles ClassDB::bind_method(D_METHOD("create_tile", "atlas_coords", "size"), &TileSetAtlasSource::create_tile, DEFVAL(Vector2i(1, 1))); ClassDB::bind_method(D_METHOD("remove_tile", "atlas_coords"), &TileSetAtlasSource::remove_tile); // Remove a tile. If p_tile_key.alternative_tile if different from 0, remove the alternative - ClassDB::bind_method(D_METHOD("has_tile", "atlas_coords"), &TileSetAtlasSource::has_tile); - ClassDB::bind_method(D_METHOD("can_move_tile_in_atlas", "atlas_coords", "new_atlas_coords", "new_size"), &TileSetAtlasSource::can_move_tile_in_atlas, DEFVAL(INVALID_ATLAS_COORDS), DEFVAL(Vector2i(-1, -1))); ClassDB::bind_method(D_METHOD("move_tile_in_atlas", "atlas_coords", "new_atlas_coords", "new_size"), &TileSetAtlasSource::move_tile_in_atlas, DEFVAL(INVALID_ATLAS_COORDS), DEFVAL(Vector2i(-1, -1))); ClassDB::bind_method(D_METHOD("get_tile_size_in_atlas", "atlas_coords"), &TileSetAtlasSource::get_tile_size_in_atlas); - ClassDB::bind_method(D_METHOD("get_tiles_count"), &TileSetAtlasSource::get_tiles_count); - ClassDB::bind_method(D_METHOD("get_tile_id", "index"), &TileSetAtlasSource::get_tile_id); - + ClassDB::bind_method(D_METHOD("has_room_for_tile", "atlas_coords", "size", "animation_columns", "animation_separation", "frames_count", "ignored_tile"), &TileSetAtlasSource::has_room_for_tile, DEFVAL(INVALID_ATLAS_COORDS)); + ClassDB::bind_method(D_METHOD("get_tiles_to_be_removed_on_change", "texture", "margins", "separation", "texture_region_size"), &TileSetAtlasSource::get_tiles_to_be_removed_on_change); ClassDB::bind_method(D_METHOD("get_tile_at_coords", "atlas_coords"), &TileSetAtlasSource::get_tile_at_coords); + ClassDB::bind_method(D_METHOD("set_tile_animation_columns", "atlas_coords", "frame_columns"), &TileSetAtlasSource::set_tile_animation_columns); + ClassDB::bind_method(D_METHOD("get_tile_animation_columns", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_columns); + ClassDB::bind_method(D_METHOD("set_tile_animation_separation", "atlas_coords", "separation"), &TileSetAtlasSource::set_tile_animation_separation); + ClassDB::bind_method(D_METHOD("get_tile_animation_separation", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_separation); + ClassDB::bind_method(D_METHOD("set_tile_animation_speed", "atlas_coords", "speed"), &TileSetAtlasSource::set_tile_animation_speed); + ClassDB::bind_method(D_METHOD("get_tile_animation_speed", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_speed); + ClassDB::bind_method(D_METHOD("set_tile_animation_frames_count", "atlas_coords", "frames_count"), &TileSetAtlasSource::set_tile_animation_frames_count); + ClassDB::bind_method(D_METHOD("get_tile_animation_frames_count", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_frames_count); + ClassDB::bind_method(D_METHOD("set_tile_animation_frame_duration", "atlas_coords", "frame_index", "duration"), &TileSetAtlasSource::set_tile_animation_frame_duration); + ClassDB::bind_method(D_METHOD("get_tile_animation_frame_duration", "atlas_coords", "frame_index"), &TileSetAtlasSource::get_tile_animation_frame_duration); + ClassDB::bind_method(D_METHOD("get_tile_animation_total_duration", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_total_duration); + // Alternative tiles - ClassDB::bind_method(D_METHOD("create_alternative_tile", "atlas_coords", "alternative_id_override"), &TileSetAtlasSource::create_alternative_tile, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("create_alternative_tile", "atlas_coords", "alternative_id_override"), &TileSetAtlasSource::create_alternative_tile, DEFVAL(INVALID_TILE_ALTERNATIVE)); ClassDB::bind_method(D_METHOD("remove_alternative_tile", "atlas_coords", "alternative_tile"), &TileSetAtlasSource::remove_alternative_tile); ClassDB::bind_method(D_METHOD("set_alternative_tile_id", "atlas_coords", "alternative_tile", "new_id"), &TileSetAtlasSource::set_alternative_tile_id); - ClassDB::bind_method(D_METHOD("has_alternative_tile", "atlas_coords", "alternative_tile"), &TileSetAtlasSource::has_alternative_tile); ClassDB::bind_method(D_METHOD("get_next_alternative_tile_id", "atlas_coords"), &TileSetAtlasSource::get_next_alternative_tile_id); - ClassDB::bind_method(D_METHOD("get_alternative_tiles_count", "atlas_coords"), &TileSetAtlasSource::get_alternative_tiles_count); - ClassDB::bind_method(D_METHOD("get_alternative_tile_id", "atlas_coords", "index"), &TileSetAtlasSource::get_alternative_tile_id); - - ClassDB::bind_method(D_METHOD("get_tile_data", "atlas_coords", "index"), &TileSetAtlasSource::get_tile_data); + ClassDB::bind_method(D_METHOD("get_tile_data", "atlas_coords", "alternative_tile"), &TileSetAtlasSource::get_tile_data); // Helpers. ClassDB::bind_method(D_METHOD("get_atlas_grid_size"), &TileSetAtlasSource::get_atlas_grid_size); - ClassDB::bind_method(D_METHOD("has_tiles_outside_texture"), &TileSetAtlasSource::has_tiles_outside_texture); - ClassDB::bind_method(D_METHOD("clear_tiles_outside_texture"), &TileSetAtlasSource::clear_tiles_outside_texture); - ClassDB::bind_method(D_METHOD("get_tile_texture_region", "atlas_coords"), &TileSetAtlasSource::get_tile_texture_region); + ClassDB::bind_method(D_METHOD("get_tile_texture_region", "atlas_coords", "frame"), &TileSetAtlasSource::get_tile_texture_region, DEFVAL(0)); + + // Getters for texture and tile region (padded or not) + ClassDB::bind_method(D_METHOD("_update_padded_texture"), &TileSetAtlasSource::_update_padded_texture); + ClassDB::bind_method(D_METHOD("get_runtime_texture"), &TileSetAtlasSource::get_runtime_texture); + ClassDB::bind_method(D_METHOD("get_runtime_tile_texture_region", "atlas_coords", "frame"), &TileSetAtlasSource::get_runtime_tile_texture_region); } TileSetAtlasSource::~TileSetAtlasSource() { // Free everything needed. - for (Map<Vector2i, TileAlternativesData>::Element *E_alternatives = tiles.front(); E_alternatives; E_alternatives = E_alternatives->next()) { - for (Map<int, TileData *>::Element *E_tile_data = E_alternatives->get().alternatives.front(); E_tile_data; E_tile_data = E_tile_data->next()) { - memdelete(E_tile_data->get()); + for (KeyValue<Vector2i, TileAlternativesData> &E_alternatives : tiles) { + for (KeyValue<int, TileData *> &E_tile_data : E_alternatives.value.alternatives) { + memdelete(E_tile_data.value); } } } @@ -2034,20 +4352,320 @@ void TileSetAtlasSource::_compute_next_alternative_id(const Vector2i p_atlas_coo }; } +void TileSetAtlasSource::_clear_coords_mapping_cache(Vector2i p_atlas_coords) { + ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); + TileAlternativesData &tad = tiles[p_atlas_coords]; + for (int frame = 0; frame < (int)tad.animation_frames_durations.size(); frame++) { + Vector2i frame_coords = p_atlas_coords + (tad.size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(frame % tad.animation_columns, frame / tad.animation_columns) : Vector2i(frame, 0)); + for (int x = 0; x < tad.size_in_atlas.x; x++) { + for (int y = 0; y < tad.size_in_atlas.y; y++) { + Vector2i coords = frame_coords + Vector2i(x, y); + if (!_coords_mapping_cache.has(coords)) { + WARN_PRINT(vformat("TileSetAtlasSource has no cached tile at position %s, the position cache might be corrupted.", coords)); + } else { + if (_coords_mapping_cache[coords] != p_atlas_coords) { + WARN_PRINT(vformat("The position cache at position %s is pointing to a wrong tile, the position cache might be corrupted.", coords)); + } + _coords_mapping_cache.erase(coords); + } + } + } + } +} + +void TileSetAtlasSource::_create_coords_mapping_cache(Vector2i p_atlas_coords) { + ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); + + TileAlternativesData &tad = tiles[p_atlas_coords]; + for (int frame = 0; frame < (int)tad.animation_frames_durations.size(); frame++) { + Vector2i frame_coords = p_atlas_coords + (tad.size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(frame % tad.animation_columns, frame / tad.animation_columns) : Vector2i(frame, 0)); + for (int x = 0; x < tad.size_in_atlas.x; x++) { + for (int y = 0; y < tad.size_in_atlas.y; y++) { + Vector2i coords = frame_coords + Vector2i(x, y); + if (_coords_mapping_cache.has(coords)) { + WARN_PRINT(vformat("The cache already has a tile for position %s, the position cache might be corrupted.", coords)); + } + _coords_mapping_cache[coords] = p_atlas_coords; + } + } + } +} + +void TileSetAtlasSource::_clear_tiles_outside_texture() { + LocalVector<Vector2i> to_remove; + + for (const KeyValue<Vector2i, TileSetAtlasSource::TileAlternativesData> &E : tiles) { + if (!has_room_for_tile(E.key, E.value.size_in_atlas, E.value.animation_columns, E.value.animation_separation, E.value.animation_frames_durations.size(), E.key)) { + to_remove.push_back(E.key); + } + } + + for (unsigned int i = 0; i < to_remove.size(); i++) { + remove_tile(to_remove[i]); + } +} + +void TileSetAtlasSource::_queue_update_padded_texture() { + padded_texture_needs_update = true; + call_deferred("_update_padded_texture"); +} + +void TileSetAtlasSource::_update_padded_texture() { + if (!padded_texture_needs_update) { + return; + } + padded_texture_needs_update = false; + padded_texture = Ref<ImageTexture>(); + + if (!texture.is_valid()) { + return; + } + + if (!use_texture_padding) { + return; + } + + Size2 size = get_atlas_grid_size() * (texture_region_size + Vector2i(2, 2)); + + Ref<Image> src = texture->get_image(); + + Ref<Image> image; + image.instantiate(); + image->create(size.x, size.y, false, Image::FORMAT_RGBA8); + + for (KeyValue<Vector2i, TileAlternativesData> kv : tiles) { + for (int frame = 0; frame < (int)kv.value.animation_frames_durations.size(); frame++) { + // Compute the source rects. + Rect2i src_rect = get_tile_texture_region(kv.key, frame); + + Rect2i top_src_rect = Rect2i(src_rect.position, Vector2i(src_rect.size.x, 1)); + Rect2i bottom_src_rect = Rect2i(src_rect.position + Vector2i(0, src_rect.size.y - 1), Vector2i(src_rect.size.x, 1)); + Rect2i left_src_rect = Rect2i(src_rect.position, Vector2i(1, src_rect.size.y)); + Rect2i right_src_rect = Rect2i(src_rect.position + Vector2i(src_rect.size.x - 1, 0), Vector2i(1, src_rect.size.y)); + + // Copy the tile and the paddings. + Vector2i frame_coords = kv.key + (kv.value.size_in_atlas + kv.value.animation_separation) * ((kv.value.animation_columns > 0) ? Vector2i(frame % kv.value.animation_columns, frame / kv.value.animation_columns) : Vector2i(frame, 0)); + Vector2i base_pos = frame_coords * (texture_region_size + Vector2i(2, 2)) + Vector2i(1, 1); + + image->blit_rect(*src, src_rect, base_pos); + + image->blit_rect(*src, top_src_rect, base_pos + Vector2i(0, -1)); + image->blit_rect(*src, bottom_src_rect, base_pos + Vector2i(0, src_rect.size.y)); + image->blit_rect(*src, left_src_rect, base_pos + Vector2i(-1, 0)); + image->blit_rect(*src, right_src_rect, base_pos + Vector2i(src_rect.size.x, 0)); + + image->set_pixelv(base_pos + Vector2i(-1, -1), src->get_pixelv(src_rect.position)); + image->set_pixelv(base_pos + Vector2i(src_rect.size.x, -1), src->get_pixelv(src_rect.position + Vector2i(src_rect.size.x - 1, 0))); + image->set_pixelv(base_pos + Vector2i(-1, src_rect.size.y), src->get_pixelv(src_rect.position + Vector2i(0, src_rect.size.y - 1))); + image->set_pixelv(base_pos + Vector2i(src_rect.size.x, src_rect.size.y), src->get_pixelv(src_rect.position + Vector2i(src_rect.size.x - 1, src_rect.size.y - 1))); + } + } + + if (!padded_texture.is_valid()) { + padded_texture.instantiate(); + } + padded_texture->create_from_image(image); + emit_changed(); +} + +/////////////////////////////// TileSetScenesCollectionSource ////////////////////////////////////// + +void TileSetScenesCollectionSource::_compute_next_alternative_id() { + while (scenes.has(next_scene_id)) { + next_scene_id = (next_scene_id % 1073741823) + 1; // 2 ** 30 + }; +} + +int TileSetScenesCollectionSource::get_tiles_count() const { + return 1; +} + +Vector2i TileSetScenesCollectionSource::get_tile_id(int p_tile_index) const { + ERR_FAIL_COND_V(p_tile_index != 0, TileSetSource::INVALID_ATLAS_COORDS); + return Vector2i(); +} + +bool TileSetScenesCollectionSource::has_tile(Vector2i p_atlas_coords) const { + return p_atlas_coords == Vector2i(); +} + +int TileSetScenesCollectionSource::get_alternative_tiles_count(const Vector2i p_atlas_coords) const { + return scenes_ids.size(); +} + +int TileSetScenesCollectionSource::get_alternative_tile_id(const Vector2i p_atlas_coords, int p_index) const { + ERR_FAIL_COND_V(p_atlas_coords != Vector2i(), TileSetSource::INVALID_TILE_ALTERNATIVE); + ERR_FAIL_INDEX_V(p_index, scenes_ids.size(), TileSetSource::INVALID_TILE_ALTERNATIVE); + + return scenes_ids[p_index]; +} + +bool TileSetScenesCollectionSource::has_alternative_tile(const Vector2i p_atlas_coords, int p_alternative_tile) const { + ERR_FAIL_COND_V(p_atlas_coords != Vector2i(), false); + return scenes.has(p_alternative_tile); +} + +int TileSetScenesCollectionSource::create_scene_tile(Ref<PackedScene> p_packed_scene, int p_id_override) { + ERR_FAIL_COND_V_MSG(p_id_override >= 0 && scenes.has(p_id_override), INVALID_TILE_ALTERNATIVE, vformat("Cannot create scene tile. Another scene tile exists with id %d.", p_id_override)); + + int new_scene_id = p_id_override >= 0 ? p_id_override : next_scene_id; + + scenes[new_scene_id] = SceneData(); + scenes_ids.append(new_scene_id); + scenes_ids.sort(); + set_scene_tile_scene(new_scene_id, p_packed_scene); + _compute_next_alternative_id(); + + emit_signal(SNAME("changed")); + + return new_scene_id; +} + +void TileSetScenesCollectionSource::set_scene_tile_id(int p_id, int p_new_id) { + ERR_FAIL_COND(p_new_id < 0); + ERR_FAIL_COND(!has_scene_tile_id(p_id)); + ERR_FAIL_COND(has_scene_tile_id(p_new_id)); + + scenes[p_new_id] = SceneData(); + scenes[p_new_id] = scenes[p_id]; + scenes_ids.append(p_new_id); + scenes_ids.sort(); + + _compute_next_alternative_id(); + + scenes.erase(p_id); + scenes_ids.erase(p_id); + + emit_signal(SNAME("changed")); +} + +void TileSetScenesCollectionSource::set_scene_tile_scene(int p_id, Ref<PackedScene> p_packed_scene) { + ERR_FAIL_COND(!scenes.has(p_id)); + if (p_packed_scene.is_valid()) { + // Make sure we have a root node. Supposed to be at 0 index because find_node_by_path() does not seem to work. + ERR_FAIL_COND(!p_packed_scene->get_state().is_valid()); + ERR_FAIL_COND(p_packed_scene->get_state()->get_node_count() < 1); + + // Check if it extends CanvasItem. + String type = p_packed_scene->get_state()->get_node_type(0); + bool extends_correct_class = ClassDB::is_parent_class(type, "Control") || ClassDB::is_parent_class(type, "Node2D"); + ERR_FAIL_COND_MSG(!extends_correct_class, vformat("Invalid PackedScene for TileSetScenesCollectionSource: %s. Root node should extend Control or Node2D.", p_packed_scene->get_path())); + + scenes[p_id].scene = p_packed_scene; + } else { + scenes[p_id].scene = Ref<PackedScene>(); + } + emit_signal(SNAME("changed")); +} + +Ref<PackedScene> TileSetScenesCollectionSource::get_scene_tile_scene(int p_id) const { + ERR_FAIL_COND_V(!scenes.has(p_id), Ref<PackedScene>()); + return scenes[p_id].scene; +} + +void TileSetScenesCollectionSource::set_scene_tile_display_placeholder(int p_id, bool p_display_placeholder) { + ERR_FAIL_COND(!scenes.has(p_id)); + + scenes[p_id].display_placeholder = p_display_placeholder; + + emit_signal(SNAME("changed")); +} + +bool TileSetScenesCollectionSource::get_scene_tile_display_placeholder(int p_id) const { + ERR_FAIL_COND_V(!scenes.has(p_id), false); + return scenes[p_id].display_placeholder; +} + +void TileSetScenesCollectionSource::remove_scene_tile(int p_id) { + ERR_FAIL_COND(!scenes.has(p_id)); + + scenes.erase(p_id); + scenes_ids.erase(p_id); + emit_signal(SNAME("changed")); +} + +int TileSetScenesCollectionSource::get_next_scene_tile_id() const { + return next_scene_id; +} + +bool TileSetScenesCollectionSource::_set(const StringName &p_name, const Variant &p_value) { + Vector<String> components = String(p_name).split("/", true, 2); + + if (components.size() >= 2 && components[0] == "scenes" && components[1].is_valid_int()) { + int scene_id = components[1].to_int(); + if (components.size() >= 3 && components[2] == "scene") { + if (has_scene_tile_id(scene_id)) { + set_scene_tile_scene(scene_id, p_value); + } else { + create_scene_tile(p_value, scene_id); + } + return true; + } else if (components.size() >= 3 && components[2] == "display_placeholder") { + if (!has_scene_tile_id(scene_id)) { + create_scene_tile(p_value, scene_id); + } + + return true; + } + } + + return false; +} + +bool TileSetScenesCollectionSource::_get(const StringName &p_name, Variant &r_ret) const { + Vector<String> components = String(p_name).split("/", true, 2); + + if (components.size() >= 2 && components[0] == "scenes" && components[1].is_valid_int() && scenes.has(components[1].to_int())) { + if (components.size() >= 3 && components[2] == "scene") { + r_ret = scenes[components[1].to_int()].scene; + return true; + } else if (components.size() >= 3 && components[2] == "display_placeholder") { + r_ret = scenes[components[1].to_int()].scene; + return true; + } + } + + return false; +} + +void TileSetScenesCollectionSource::_get_property_list(List<PropertyInfo> *p_list) const { + for (int i = 0; i < scenes_ids.size(); i++) { + p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("scenes/%d/scene", scenes_ids[i]), PROPERTY_HINT_RESOURCE_TYPE, "TileSetScenesCollectionSource")); + + PropertyInfo property_info = PropertyInfo(Variant::BOOL, vformat("scenes/%d/display_placeholder", scenes_ids[i])); + if (scenes[scenes_ids[i]].display_placeholder == false) { + property_info.usage ^= PROPERTY_USAGE_STORAGE; + } + p_list->push_back(property_info); + } +} + +void TileSetScenesCollectionSource::_bind_methods() { + ClassDB::bind_method(D_METHOD("get_scene_tiles_count"), &TileSetScenesCollectionSource::get_scene_tiles_count); + ClassDB::bind_method(D_METHOD("get_scene_tile_id", "index"), &TileSetScenesCollectionSource::get_scene_tile_id); + ClassDB::bind_method(D_METHOD("has_scene_tile_id", "id"), &TileSetScenesCollectionSource::has_scene_tile_id); + ClassDB::bind_method(D_METHOD("create_scene_tile", "packed_scene", "id_override"), &TileSetScenesCollectionSource::create_scene_tile, DEFVAL(INVALID_TILE_ALTERNATIVE)); + ClassDB::bind_method(D_METHOD("set_scene_tile_id", "id", "new_id"), &TileSetScenesCollectionSource::set_scene_tile_id); + ClassDB::bind_method(D_METHOD("set_scene_tile_scene", "id", "packed_scene"), &TileSetScenesCollectionSource::set_scene_tile_scene); + ClassDB::bind_method(D_METHOD("get_scene_tile_scene", "id"), &TileSetScenesCollectionSource::get_scene_tile_scene); + ClassDB::bind_method(D_METHOD("set_scene_tile_display_placeholder", "id", "display_placeholder"), &TileSetScenesCollectionSource::set_scene_tile_display_placeholder); + ClassDB::bind_method(D_METHOD("get_scene_tile_display_placeholder", "id"), &TileSetScenesCollectionSource::get_scene_tile_display_placeholder); + ClassDB::bind_method(D_METHOD("remove_scene_tile", "id"), &TileSetScenesCollectionSource::remove_scene_tile); + ClassDB::bind_method(D_METHOD("get_next_scene_tile_id"), &TileSetScenesCollectionSource::get_next_scene_tile_id); +} + /////////////////////////////// TileData ////////////////////////////////////// void TileData::set_tile_set(const TileSet *p_tile_set) { tile_set = p_tile_set; - if (tile_set) { - occluders.resize(tile_set->get_occlusion_layers_count()); - physics.resize(tile_set->get_physics_layers_count()); - navigation.resize(tile_set->get_navigation_layers_count()); - custom_data.resize(tile_set->get_custom_data_layers_count()); - } - notify_property_list_changed(); + notify_tile_data_properties_should_change(); } void TileData::notify_tile_data_properties_should_change() { + if (!tile_set) { + return; + } + occluders.resize(tile_set->get_occlusion_layers_count()); physics.resize(tile_set->get_physics_layers_count()); for (int bit_index = 0; bit_index < 16; bit_index++) { @@ -2074,7 +4692,156 @@ void TileData::notify_tile_data_properties_should_change() { } notify_property_list_changed(); - emit_signal("changed"); + emit_signal(SNAME("changed")); +} + +void TileData::add_occlusion_layer(int p_to_pos) { + if (p_to_pos < 0) { + p_to_pos = occluders.size(); + } + ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1); + occluders.insert(p_to_pos, Ref<OccluderPolygon2D>()); +} + +void TileData::move_occlusion_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, occluders.size()); + ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1); + occluders.insert(p_to_pos, occluders[p_from_index]); + occluders.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); +} + +void TileData::remove_occlusion_layer(int p_index) { + ERR_FAIL_INDEX(p_index, occluders.size()); + occluders.remove_at(p_index); +} + +void TileData::add_physics_layer(int p_to_pos) { + if (p_to_pos < 0) { + p_to_pos = physics.size(); + } + ERR_FAIL_INDEX(p_to_pos, physics.size() + 1); + physics.insert(p_to_pos, PhysicsLayerTileData()); +} + +void TileData::move_physics_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, physics.size()); + ERR_FAIL_INDEX(p_to_pos, physics.size() + 1); + physics.insert(p_to_pos, physics[p_from_index]); + physics.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); +} + +void TileData::remove_physics_layer(int p_index) { + ERR_FAIL_INDEX(p_index, physics.size()); + physics.remove_at(p_index); +} + +void TileData::add_terrain_set(int p_to_pos) { + if (p_to_pos >= 0 && p_to_pos <= terrain_set) { + terrain_set += 1; + } +} + +void TileData::move_terrain_set(int p_from_index, int p_to_pos) { + if (p_from_index == terrain_set) { + terrain_set = (p_from_index < p_to_pos) ? p_to_pos - 1 : p_to_pos; + } else { + if (p_from_index < terrain_set) { + terrain_set -= 1; + } + if (p_to_pos <= terrain_set) { + terrain_set += 1; + } + } +} + +void TileData::remove_terrain_set(int p_index) { + if (p_index == terrain_set) { + terrain_set = -1; + for (int i = 0; i < 16; i++) { + terrain_peering_bits[i] = -1; + } + } else if (terrain_set > p_index) { + terrain_set -= 1; + } +} + +void TileData::add_terrain(int p_terrain_set, int p_to_pos) { + if (terrain_set == p_terrain_set) { + for (int i = 0; i < 16; i++) { + if (p_to_pos >= 0 && p_to_pos <= terrain_peering_bits[i]) { + terrain_peering_bits[i] += 1; + } + } + } +} + +void TileData::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) { + if (terrain_set == p_terrain_set) { + for (int i = 0; i < 16; i++) { + if (p_from_index == terrain_peering_bits[i]) { + terrain_peering_bits[i] = (p_from_index < p_to_pos) ? p_to_pos - 1 : p_to_pos; + } else { + if (p_from_index < terrain_peering_bits[i]) { + terrain_peering_bits[i] -= 1; + } + if (p_to_pos <= terrain_peering_bits[i]) { + terrain_peering_bits[i] += 1; + } + } + } + } +} + +void TileData::remove_terrain(int p_terrain_set, int p_index) { + if (terrain_set == p_terrain_set) { + for (int i = 0; i < 16; i++) { + if (terrain_peering_bits[i] == p_index) { + terrain_peering_bits[i] = -1; + } else if (terrain_peering_bits[i] > p_index) { + terrain_peering_bits[i] -= 1; + } + } + } +} + +void TileData::add_navigation_layer(int p_to_pos) { + if (p_to_pos < 0) { + p_to_pos = navigation.size(); + } + ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1); + navigation.insert(p_to_pos, Ref<NavigationPolygon>()); +} + +void TileData::move_navigation_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, navigation.size()); + ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1); + navigation.insert(p_to_pos, navigation[p_from_index]); + navigation.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); +} + +void TileData::remove_navigation_layer(int p_index) { + ERR_FAIL_INDEX(p_index, navigation.size()); + navigation.remove_at(p_index); +} + +void TileData::add_custom_data_layer(int p_to_pos) { + if (p_to_pos < 0) { + p_to_pos = custom_data.size(); + } + ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1); + custom_data.insert(p_to_pos, Variant()); +} + +void TileData::move_custom_data_layer(int p_from_index, int p_to_pos) { + ERR_FAIL_INDEX(p_from_index, custom_data.size()); + ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1); + custom_data.insert(p_to_pos, navigation[p_from_index]); + custom_data.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); +} + +void TileData::remove_custom_data_layer(int p_index) { + ERR_FAIL_INDEX(p_index, custom_data.size()); + custom_data.remove_at(p_index); } void TileData::reset_state() { @@ -2092,11 +4859,42 @@ bool TileData::is_allowing_transform() const { return allow_transform; } +TileData *TileData::duplicate() { + TileData *output = memnew(TileData); + output->tile_set = tile_set; + + output->allow_transform = allow_transform; + + // Rendering + output->flip_h = flip_h; + output->flip_v = flip_v; + output->transpose = transpose; + output->tex_offset = tex_offset; + output->material = material; + output->modulate = modulate; + output->z_index = z_index; + output->y_sort_origin = y_sort_origin; + output->occluders = occluders; + // Physics + output->physics = physics; + // Terrain + output->terrain_set = -1; + memcpy(output->terrain_peering_bits, terrain_peering_bits, 16 * sizeof(int)); + // Navigation + output->navigation = navigation; + // Misc + output->probability = probability; + // Custom data + output->custom_data = custom_data; + + return output; +} + // Rendering void TileData::set_flip_h(bool p_flip_h) { ERR_FAIL_COND_MSG(!allow_transform && p_flip_h, "Transform is only allowed for alternative tiles (with its alternative_id != 0)"); flip_h = p_flip_h; - emit_signal("changed"); + emit_signal(SNAME("changed")); } bool TileData::get_flip_h() const { return flip_h; @@ -2105,7 +4903,7 @@ bool TileData::get_flip_h() const { void TileData::set_flip_v(bool p_flip_v) { ERR_FAIL_COND_MSG(!allow_transform && p_flip_v, "Transform is only allowed for alternative tiles (with its alternative_id != 0)"); flip_v = p_flip_v; - emit_signal("changed"); + emit_signal(SNAME("changed")); } bool TileData::get_flip_v() const { @@ -2115,7 +4913,7 @@ bool TileData::get_flip_v() const { void TileData::set_transpose(bool p_transpose) { ERR_FAIL_COND_MSG(!allow_transform && p_transpose, "Transform is only allowed for alternative tiles (with its alternative_id != 0)"); transpose = p_transpose; - emit_signal("changed"); + emit_signal(SNAME("changed")); } bool TileData::get_transpose() const { return transpose; @@ -2123,24 +4921,24 @@ bool TileData::get_transpose() const { void TileData::set_texture_offset(Vector2i p_texture_offset) { tex_offset = p_texture_offset; - emit_signal("changed"); + emit_signal(SNAME("changed")); } Vector2i TileData::get_texture_offset() const { return tex_offset; } -void TileData::tile_set_material(Ref<ShaderMaterial> p_material) { +void TileData::set_material(Ref<ShaderMaterial> p_material) { material = p_material; - emit_signal("changed"); + emit_signal(SNAME("changed")); } -Ref<ShaderMaterial> TileData::tile_get_material() const { +Ref<ShaderMaterial> TileData::get_material() const { return material; } void TileData::set_modulate(Color p_modulate) { modulate = p_modulate; - emit_signal("changed"); + emit_signal(SNAME("changed")); } Color TileData::get_modulate() const { return modulate; @@ -2148,24 +4946,24 @@ Color TileData::get_modulate() const { void TileData::set_z_index(int p_z_index) { z_index = p_z_index; - emit_signal("changed"); + emit_signal(SNAME("changed")); } int TileData::get_z_index() const { return z_index; } -void TileData::set_y_sort_origin(Vector2i p_y_sort_origin) { +void TileData::set_y_sort_origin(int p_y_sort_origin) { y_sort_origin = p_y_sort_origin; - emit_signal("changed"); + emit_signal(SNAME("changed")); } -Vector2i TileData::get_y_sort_origin() const { +int TileData::get_y_sort_origin() const { return y_sort_origin; } void TileData::set_occluder(int p_layer_id, Ref<OccluderPolygon2D> p_occluder_polygon) { ERR_FAIL_INDEX(p_layer_id, occluders.size()); occluders.write[p_layer_id] = p_occluder_polygon; - emit_signal("changed"); + emit_signal(SNAME("changed")); } Ref<OccluderPolygon2D> TileData::get_occluder(int p_layer_id) const { @@ -2174,80 +4972,141 @@ Ref<OccluderPolygon2D> TileData::get_occluder(int p_layer_id) const { } // Physics -int TileData::get_collision_shapes_count(int p_layer_id) const { - ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0); - return physics[p_layer_id].shapes.size(); +void TileData::set_constant_linear_velocity(int p_layer_id, const Vector2 &p_velocity) { + ERR_FAIL_INDEX(p_layer_id, physics.size()); + physics.write[p_layer_id].linear_velocity = p_velocity; + emit_signal(SNAME("changed")); } -void TileData::set_collision_shapes_count(int p_layer_id, int p_shapes_count) { +Vector2 TileData::get_constant_linear_velocity(int p_layer_id) const { + ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Vector2()); + return physics[p_layer_id].linear_velocity; +} + +void TileData::set_constant_angular_velocity(int p_layer_id, real_t p_velocity) { + ERR_FAIL_INDEX(p_layer_id, physics.size()); + physics.write[p_layer_id].angular_velocity = p_velocity; + emit_signal(SNAME("changed")); +} + +real_t TileData::get_constant_angular_velocity(int p_layer_id) const { + ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0.0); + return physics[p_layer_id].angular_velocity; +} + +void TileData::set_collision_polygons_count(int p_layer_id, int p_polygons_count) { ERR_FAIL_INDEX(p_layer_id, physics.size()); - ERR_FAIL_COND(p_shapes_count < 0); - physics.write[p_layer_id].shapes.resize(p_shapes_count); + ERR_FAIL_COND(p_polygons_count < 0); + if (p_polygons_count == physics.write[p_layer_id].polygons.size()) { + return; + } + physics.write[p_layer_id].polygons.resize(p_polygons_count); notify_property_list_changed(); - emit_signal("changed"); + emit_signal(SNAME("changed")); } -void TileData::add_collision_shape(int p_layer_id) { +int TileData::get_collision_polygons_count(int p_layer_id) const { + ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0); + return physics[p_layer_id].polygons.size(); +} + +void TileData::add_collision_polygon(int p_layer_id) { ERR_FAIL_INDEX(p_layer_id, physics.size()); - physics.write[p_layer_id].shapes.push_back(PhysicsLayerTileData::ShapeTileData()); - emit_signal("changed"); + physics.write[p_layer_id].polygons.push_back(PhysicsLayerTileData::PolygonShapeTileData()); + emit_signal(SNAME("changed")); } -void TileData::remove_collision_shape(int p_layer_id, int p_shape_index) { +void TileData::remove_collision_polygon(int p_layer_id, int p_polygon_index) { ERR_FAIL_INDEX(p_layer_id, physics.size()); - ERR_FAIL_INDEX(p_shape_index, physics[p_layer_id].shapes.size()); - physics.write[p_layer_id].shapes.remove(p_shape_index); - emit_signal("changed"); + ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size()); + physics.write[p_layer_id].polygons.remove_at(p_polygon_index); + emit_signal(SNAME("changed")); } -void TileData::set_collision_shape_shape(int p_layer_id, int p_shape_index, Ref<Shape2D> p_shape) { +void TileData::set_collision_polygon_points(int p_layer_id, int p_polygon_index, Vector<Vector2> p_polygon) { ERR_FAIL_INDEX(p_layer_id, physics.size()); - ERR_FAIL_INDEX(p_shape_index, physics[p_layer_id].shapes.size()); - physics.write[p_layer_id].shapes.write[p_shape_index].shape = p_shape; - emit_signal("changed"); + ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size()); + ERR_FAIL_COND_MSG(p_polygon.size() != 0 && p_polygon.size() < 3, "Invalid polygon. Needs either 0 or more than 3 points."); + + if (p_polygon.is_empty()) { + physics.write[p_layer_id].polygons.write[p_polygon_index].shapes.clear(); + } else { + // Decompose into convex shapes. + Vector<Vector<Vector2>> decomp = Geometry2D::decompose_polygon_in_convex(p_polygon); + ERR_FAIL_COND_MSG(decomp.is_empty(), "Could not decompose the polygon into convex shapes."); + + physics.write[p_layer_id].polygons.write[p_polygon_index].shapes.resize(decomp.size()); + for (int i = 0; i < decomp.size(); i++) { + Ref<ConvexPolygonShape2D> shape; + shape.instantiate(); + shape->set_points(decomp[i]); + physics.write[p_layer_id].polygons.write[p_polygon_index].shapes[i] = shape; + } + } + physics.write[p_layer_id].polygons.write[p_polygon_index].polygon = p_polygon; + emit_signal(SNAME("changed")); } -Ref<Shape2D> TileData::get_collision_shape_shape(int p_layer_id, int p_shape_index) const { - ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Ref<Shape2D>()); - ERR_FAIL_INDEX_V(p_shape_index, physics[p_layer_id].shapes.size(), Ref<Shape2D>()); - return physics[p_layer_id].shapes[p_shape_index].shape; +Vector<Vector2> TileData::get_collision_polygon_points(int p_layer_id, int p_polygon_index) const { + ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Vector<Vector2>()); + ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Vector<Vector2>()); + return physics[p_layer_id].polygons[p_polygon_index].polygon; } -void TileData::set_collision_shape_one_way(int p_layer_id, int p_shape_index, bool p_one_way) { +void TileData::set_collision_polygon_one_way(int p_layer_id, int p_polygon_index, bool p_one_way) { ERR_FAIL_INDEX(p_layer_id, physics.size()); - ERR_FAIL_INDEX(p_shape_index, physics[p_layer_id].shapes.size()); - physics.write[p_layer_id].shapes.write[p_shape_index].one_way = p_one_way; - emit_signal("changed"); + ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size()); + physics.write[p_layer_id].polygons.write[p_polygon_index].one_way = p_one_way; + emit_signal(SNAME("changed")); } -bool TileData::is_collision_shape_one_way(int p_layer_id, int p_shape_index) const { +bool TileData::is_collision_polygon_one_way(int p_layer_id, int p_polygon_index) const { ERR_FAIL_INDEX_V(p_layer_id, physics.size(), false); - ERR_FAIL_INDEX_V(p_shape_index, physics[p_layer_id].shapes.size(), false); - return physics[p_layer_id].shapes[p_shape_index].one_way; + ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), false); + return physics[p_layer_id].polygons[p_polygon_index].one_way; } -void TileData::set_collision_shape_one_way_margin(int p_layer_id, int p_shape_index, float p_one_way_margin) { +void TileData::set_collision_polygon_one_way_margin(int p_layer_id, int p_polygon_index, float p_one_way_margin) { ERR_FAIL_INDEX(p_layer_id, physics.size()); - ERR_FAIL_INDEX(p_shape_index, physics[p_layer_id].shapes.size()); - physics.write[p_layer_id].shapes.write[p_shape_index].one_way_margin = p_one_way_margin; - emit_signal("changed"); + ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size()); + physics.write[p_layer_id].polygons.write[p_polygon_index].one_way_margin = p_one_way_margin; + emit_signal(SNAME("changed")); } -float TileData::get_collision_shape_one_way_margin(int p_layer_id, int p_shape_index) const { +float TileData::get_collision_polygon_one_way_margin(int p_layer_id, int p_polygon_index) const { ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0.0); - ERR_FAIL_INDEX_V(p_shape_index, physics[p_layer_id].shapes.size(), 0.0); - return physics[p_layer_id].shapes[p_shape_index].one_way_margin; + ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), 0.0); + return physics[p_layer_id].polygons[p_polygon_index].one_way_margin; +} + +int TileData::get_collision_polygon_shapes_count(int p_layer_id, int p_polygon_index) const { + ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0); + ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), 0); + return physics[p_layer_id].polygons[p_polygon_index].shapes.size(); +} + +Ref<ConvexPolygonShape2D> TileData::get_collision_polygon_shape(int p_layer_id, int p_polygon_index, int shape_index) const { + ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0); + ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Ref<ConvexPolygonShape2D>()); + ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[p_polygon_index].shapes.size(), Ref<ConvexPolygonShape2D>()); + return physics[p_layer_id].polygons[p_polygon_index].shapes[shape_index]; } // Terrain void TileData::set_terrain_set(int p_terrain_set) { ERR_FAIL_COND(p_terrain_set < -1); + if (p_terrain_set == terrain_set) { + return; + } if (tile_set) { ERR_FAIL_COND(p_terrain_set >= tile_set->get_terrain_sets_count()); + for (int i = 0; i < 16; i++) { + terrain_peering_bits[i] = -1; + } } terrain_set = p_terrain_set; notify_property_list_changed(); - emit_signal("changed"); + emit_signal(SNAME("changed")); } int TileData::get_terrain_set() const { @@ -2255,16 +5114,19 @@ int TileData::get_terrain_set() const { } void TileData::set_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit, int p_terrain_index) { + ERR_FAIL_INDEX(p_peering_bit, TileSet::CellNeighbor::CELL_NEIGHBOR_MAX); + ERR_FAIL_COND(terrain_set < 0); ERR_FAIL_COND(p_terrain_index < -1); if (tile_set) { ERR_FAIL_COND(p_terrain_index >= tile_set->get_terrains_count(terrain_set)); ERR_FAIL_COND(!is_valid_peering_bit_terrain(p_peering_bit)); } terrain_peering_bits[p_peering_bit] = p_terrain_index; - emit_signal("changed"); + emit_signal(SNAME("changed")); } int TileData::get_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit) const { + ERR_FAIL_COND_V(!is_valid_peering_bit_terrain(p_peering_bit), -1); return terrain_peering_bits[p_peering_bit]; } @@ -2274,11 +5136,23 @@ bool TileData::is_valid_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit) return tile_set->is_valid_peering_bit_terrain(terrain_set, p_peering_bit); } +TileSet::TerrainsPattern TileData::get_terrains_pattern() const { + ERR_FAIL_COND_V(!tile_set, TileSet::TerrainsPattern()); + + TileSet::TerrainsPattern output(tile_set, terrain_set); + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (tile_set->is_valid_peering_bit_terrain(terrain_set, TileSet::CellNeighbor(i))) { + output.set_terrain(TileSet::CellNeighbor(i), get_peering_bit_terrain(TileSet::CellNeighbor(i))); + } + } + return output; +} + // Navigation void TileData::set_navigation_polygon(int p_layer_id, Ref<NavigationPolygon> p_navigation_polygon) { ERR_FAIL_INDEX(p_layer_id, navigation.size()); navigation.write[p_layer_id] = p_navigation_polygon; - emit_signal("changed"); + emit_signal(SNAME("changed")); } Ref<NavigationPolygon> TileData::get_navigation_polygon(int p_layer_id) const { @@ -2288,9 +5162,9 @@ Ref<NavigationPolygon> TileData::get_navigation_polygon(int p_layer_id) const { // Misc void TileData::set_probability(float p_probability) { - ERR_FAIL_COND(p_probability <= 0.0); + ERR_FAIL_COND(p_probability < 0.0); probability = p_probability; - emit_signal("changed"); + emit_signal(SNAME("changed")); } float TileData::get_probability() const { return probability; @@ -2314,7 +5188,7 @@ Variant TileData::get_custom_data(String p_layer_name) const { void TileData::set_custom_data_by_layer_id(int p_layer_id, Variant p_value) { ERR_FAIL_INDEX(p_layer_id, custom_data.size()); custom_data.write[p_layer_id] = p_value; - emit_signal("changed"); + emit_signal(SNAME("changed")); } Variant TileData::get_custom_data_by_layer_id(int p_layer_id) const { @@ -2325,15 +5199,12 @@ Variant TileData::get_custom_data_by_layer_id(int p_layer_id) const { bool TileData::_set(const StringName &p_name, const Variant &p_value) { Vector<String> components = String(p_name).split("/", true, 2); - if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_integer()) { + if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) { // Occlusion layers. int layer_index = components[0].trim_prefix("occlusion_layer_").to_int(); ERR_FAIL_COND_V(layer_index < 0, false); if (components[1] == "polygon") { Ref<OccluderPolygon2D> polygon = p_value; - if (!polygon.is_valid()) { - return false; - } if (layer_index >= occluders.size()) { if (tile_set) { @@ -2345,15 +5216,11 @@ bool TileData::_set(const StringName &p_name, const Variant &p_value) { set_occluder(layer_index, polygon); return true; } - } else if (components.size() >= 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_integer()) { + } else if (components.size() >= 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) { // Physics layers. int layer_index = components[0].trim_prefix("physics_layer_").to_int(); ERR_FAIL_COND_V(layer_index < 0, false); - if (components.size() == 2 && components[1] == "shapes_count") { - if (p_value.get_type() != Variant::INT) { - return false; - } - + if (components.size() == 2) { if (layer_index >= physics.size()) { if (tile_set) { return false; @@ -2361,13 +5228,24 @@ bool TileData::_set(const StringName &p_name, const Variant &p_value) { physics.resize(layer_index + 1); } } - set_collision_shapes_count(layer_index, p_value); - return true; - } else if (components.size() == 3 && components[1].begins_with("shape_") && components[1].trim_prefix("shape_").is_valid_integer()) { - int shape_index = components[1].trim_prefix("shape_").to_int(); - ERR_FAIL_COND_V(shape_index < 0, false); + if (components[1] == "linear_velocity") { + set_constant_linear_velocity(layer_index, p_value); + return true; + } else if (components[1] == "angular_velocity") { + set_constant_angular_velocity(layer_index, p_value); + return true; + } else if (components[1] == "polygons_count") { + if (p_value.get_type() != Variant::INT) { + return false; + } + set_collision_polygons_count(layer_index, p_value); + return true; + } + } else if (components.size() == 3 && components[1].begins_with("polygon_") && components[1].trim_prefix("polygon_").is_valid_int()) { + int polygon_index = components[1].trim_prefix("polygon_").to_int(); + ERR_FAIL_COND_V(polygon_index < 0, false); - if (components[2] == "shape" || components[2] == "one_way" || components[2] == "one_way_margin") { + if (components[2] == "points" || components[2] == "one_way" || components[2] == "one_way_margin") { if (layer_index >= physics.size()) { if (tile_set) { return false; @@ -2376,31 +5254,28 @@ bool TileData::_set(const StringName &p_name, const Variant &p_value) { } } - if (shape_index >= physics[layer_index].shapes.size()) { - physics.write[layer_index].shapes.resize(shape_index + 1); + if (polygon_index >= physics[layer_index].polygons.size()) { + physics.write[layer_index].polygons.resize(polygon_index + 1); } } - if (components[2] == "shape") { - Ref<Shape2D> shape = p_value; - set_collision_shape_shape(layer_index, shape_index, shape); + if (components[2] == "points") { + Vector<Vector2> polygon = p_value; + set_collision_polygon_points(layer_index, polygon_index, polygon); return true; } else if (components[2] == "one_way") { - set_collision_shape_one_way(layer_index, shape_index, p_value); + set_collision_polygon_one_way(layer_index, polygon_index, p_value); return true; } else if (components[2] == "one_way_margin") { - set_collision_shape_one_way_margin(layer_index, shape_index, p_value); + set_collision_polygon_one_way_margin(layer_index, polygon_index, p_value); return true; } } - } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_integer()) { + } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_int()) { // Navigation layers. int layer_index = components[0].trim_prefix("navigation_layer_").to_int(); ERR_FAIL_COND_V(layer_index < 0, false); if (components[1] == "polygon") { Ref<NavigationPolygon> polygon = p_value; - if (!polygon.is_valid()) { - return false; - } if (layer_index >= navigation.size()) { if (tile_set) { @@ -2414,43 +5289,15 @@ bool TileData::_set(const StringName &p_name, const Variant &p_value) { } } else if (components.size() == 2 && components[0] == "terrains_peering_bit") { // Terrains. - if (components[1] == "right_side") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_RIGHT_SIDE, p_value); - } else if (components[1] == "right_corner") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_RIGHT_CORNER, p_value); - } else if (components[1] == "bottom_right_side") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, p_value); - } else if (components[1] == "bottom_right_corner") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER, p_value); - } else if (components[1] == "bottom_side") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, p_value); - } else if (components[1] == "bottom_corner") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_CORNER, p_value); - } else if (components[1] == "bottom_left_side") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, p_value); - } else if (components[1] == "bottom_left_corner") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER, p_value); - } else if (components[1] == "left_side") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_LEFT_SIDE, p_value); - } else if (components[1] == "left_corner") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_LEFT_CORNER, p_value); - } else if (components[1] == "top_left_side") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, p_value); - } else if (components[1] == "top_left_corner") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER, p_value); - } else if (components[1] == "top_side") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_SIDE, p_value); - } else if (components[1] == "top_corner") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_CORNER, p_value); - } else if (components[1] == "top_right_side") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, p_value); - } else if (components[1] == "top_right_corner") { - set_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER, p_value); - } else { - return false; + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); + if (components[1] == TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]) { + set_peering_bit_terrain(bit, p_value); + return true; + } } - return true; - } else if (components.size() == 1 && components[0].begins_with("custom_data_") && components[0].trim_prefix("custom_data_").is_valid_integer()) { + return false; + } else if (components.size() == 1 && components[0].begins_with("custom_data_") && components[0].trim_prefix("custom_data_").is_valid_int()) { // Custom data layers. int layer_index = components[0].trim_prefix("custom_data_").to_int(); ERR_FAIL_COND_V(layer_index < 0, false); @@ -2474,7 +5321,7 @@ bool TileData::_get(const StringName &p_name, Variant &r_ret) const { Vector<String> components = String(p_name).split("/", true, 2); if (tile_set) { - if (components.size() == 2 && components[0].begins_with("occlusion_layer") && components[0].trim_prefix("occlusion_layer_").is_valid_integer()) { + if (components.size() == 2 && components[0].begins_with("occlusion_layer") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) { // Occlusion layers. int layer_index = components[0].trim_prefix("occlusion_layer_").to_int(); ERR_FAIL_COND_V(layer_index < 0, false); @@ -2485,72 +5332,52 @@ bool TileData::_get(const StringName &p_name, Variant &r_ret) const { r_ret = get_occluder(layer_index); return true; } - } else if (components.size() >= 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_integer()) { + } else if (components.size() >= 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) { // Physics layers. int layer_index = components[0].trim_prefix("physics_layer_").to_int(); ERR_FAIL_COND_V(layer_index < 0, false); if (layer_index >= physics.size()) { return false; } - if (components.size() == 2 && components[1] == "shapes_count") { - r_ret = get_collision_shapes_count(layer_index); - return true; - } else if (components.size() == 3 && components[1].begins_with("shape_") && components[1].trim_prefix("shape_").is_valid_integer()) { - int shape_index = components[1].trim_prefix("shape_").to_int(); - ERR_FAIL_COND_V(shape_index < 0, false); - if (shape_index >= physics[layer_index].shapes.size()) { + + if (components.size() == 2) { + if (components[1] == "linear_velocity") { + r_ret = get_constant_linear_velocity(layer_index); + return true; + } else if (components[1] == "angular_velocity") { + r_ret = get_constant_angular_velocity(layer_index); + return true; + } else if (components[1] == "polygons_count") { + r_ret = get_collision_polygons_count(layer_index); + return true; + } + } else if (components.size() == 3 && components[1].begins_with("polygon_") && components[1].trim_prefix("polygon_").is_valid_int()) { + int polygon_index = components[1].trim_prefix("polygon_").to_int(); + ERR_FAIL_COND_V(polygon_index < 0, false); + if (polygon_index >= physics[layer_index].polygons.size()) { return false; } - if (components[2] == "shape") { - r_ret = get_collision_shape_shape(layer_index, shape_index); + if (components[2] == "points") { + r_ret = get_collision_polygon_points(layer_index, polygon_index); return true; } else if (components[2] == "one_way") { - r_ret = is_collision_shape_one_way(layer_index, shape_index); + r_ret = is_collision_polygon_one_way(layer_index, polygon_index); return true; } else if (components[2] == "one_way_margin") { - r_ret = get_collision_shape_one_way_margin(layer_index, shape_index); + r_ret = get_collision_polygon_one_way_margin(layer_index, polygon_index); return true; } } } else if (components.size() == 2 && components[0] == "terrains_peering_bit") { // Terrains. - if (components[1] == "right_side") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_RIGHT_SIDE]; - } else if (components[1] == "right_corner") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_RIGHT_CORNER]; - } else if (components[1] == "bottom_right_side") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE]; - } else if (components[1] == "bottom_right_corner") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER]; - } else if (components[1] == "bottom_side") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_BOTTOM_SIDE]; - } else if (components[1] == "bottom_corner") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_BOTTOM_CORNER]; - } else if (components[1] == "bottom_left_side") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE]; - } else if (components[1] == "bottom_left_corner") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER]; - } else if (components[1] == "left_side") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_LEFT_SIDE]; - } else if (components[1] == "left_corner") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_LEFT_CORNER]; - } else if (components[1] == "top_left_side") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE]; - } else if (components[1] == "top_left_corner") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER]; - } else if (components[1] == "top_side") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_TOP_SIDE]; - } else if (components[1] == "top_corner") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_TOP_CORNER]; - } else if (components[1] == "top_right_side") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE]; - } else if (components[1] == "top_right_corner") { - r_ret = terrain_peering_bits[TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER]; - } else { - return false; + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (components[1] == TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]) { + r_ret = terrain_peering_bits[i]; + return true; + } } - return true; - } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_integer()) { + return false; + } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_int()) { // Occlusion layers. int layer_index = components[0].trim_prefix("navigation_layer_").to_int(); ERR_FAIL_COND_V(layer_index < 0, false); @@ -2561,7 +5388,7 @@ bool TileData::_get(const StringName &p_name, Variant &r_ret) const { r_ret = get_navigation_polygon(layer_index); return true; } - } else if (components.size() == 1 && components[0].begins_with("custom_data_") && components[0].trim_prefix("custom_data_").is_valid_integer()) { + } else if (components.size() == 1 && components[0].begins_with("custom_data_") && components[0].trim_prefix("custom_data_").is_valid_int()) { // Custom data layers. int layer_index = components[0].trim_prefix("custom_data_").to_int(); ERR_FAIL_COND_V(layer_index < 0, false); @@ -2594,26 +5421,28 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const { // Physics layers. p_list->push_back(PropertyInfo(Variant::NIL, "Physics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); for (int i = 0; i < physics.size(); i++) { - p_list->push_back(PropertyInfo(Variant::INT, vformat("physics_layer_%d/shapes_count", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); - - for (int j = 0; j < physics[i].shapes.size(); j++) { - // physics_layer_%d/shapes_count - property_info = PropertyInfo(Variant::OBJECT, vformat("physics_layer_%d/shape_%d/shape", i, j), PROPERTY_HINT_RESOURCE_TYPE, "Shape2D", PROPERTY_USAGE_DEFAULT); - if (!physics[i].shapes[j].shape.is_valid()) { + p_list->push_back(PropertyInfo(Variant::VECTOR2, vformat("physics_layer_%d/linear_velocity", i), PROPERTY_HINT_NONE)); + p_list->push_back(PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/angular_velocity", i), PROPERTY_HINT_NONE)); + p_list->push_back(PropertyInfo(Variant::INT, vformat("physics_layer_%d/polygons_count", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); + + for (int j = 0; j < physics[i].polygons.size(); j++) { + // physics_layer_%d/points + property_info = PropertyInfo(Variant::ARRAY, vformat("physics_layer_%d/polygon_%d/points", i, j), PROPERTY_HINT_ARRAY_TYPE, "Vector2", PROPERTY_USAGE_DEFAULT); + if (physics[i].polygons[j].polygon.is_empty()) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } p_list->push_back(property_info); - // physics_layer_%d/shape_%d/one_way - property_info = PropertyInfo(Variant::BOOL, vformat("physics_layer_%d/shape_%d/one_way", i, j)); - if (physics[i].shapes[j].one_way == false) { + // physics_layer_%d/polygon_%d/one_way + property_info = PropertyInfo(Variant::BOOL, vformat("physics_layer_%d/polygon_%d/one_way", i, j)); + if (physics[i].polygons[j].one_way == false) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } p_list->push_back(property_info); - // physics_layer_%d/shape_%d/one_way_margin - property_info = PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/shape_%d/one_way_margin", i, j)); - if (physics[i].shapes[j].one_way_margin == 1.0) { + // physics_layer_%d/polygon_%d/one_way_margin + property_info = PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/polygon_%d/one_way_margin", i, j)); + if (physics[i].polygons[j].one_way_margin == 1.0) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } p_list->push_back(property_info); @@ -2623,117 +5452,15 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const { // Terrain data if (terrain_set >= 0) { p_list->push_back(PropertyInfo(Variant::NIL, "Terrains", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_RIGHT_SIDE)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/right_side"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_RIGHT_SIDE) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; - } - p_list->push_back(property_info); - } - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_RIGHT_CORNER)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/right_corner"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_RIGHT_CORNER) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; - } - p_list->push_back(property_info); - } - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/bottom_right_side"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; - } - p_list->push_back(property_info); - } - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/bottom_right_corner"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; - } - p_list->push_back(property_info); - } - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/bottom_side"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; - } - p_list->push_back(property_info); - } - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_CORNER)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/bottom_corner"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_CORNER) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; - } - p_list->push_back(property_info); - } - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/bottom_left_side"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; - } - p_list->push_back(property_info); - } - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/bottom_left_corner"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; - } - p_list->push_back(property_info); - } - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_LEFT_SIDE)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/left_side"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_LEFT_SIDE) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; - } - p_list->push_back(property_info); - } - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_LEFT_CORNER)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/left_corner"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_LEFT_CORNER) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; - } - p_list->push_back(property_info); - } - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/top_left_side"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; - } - p_list->push_back(property_info); - } - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/top_left_corner"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; - } - p_list->push_back(property_info); - } - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_SIDE)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/top_side"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_SIDE) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; - } - p_list->push_back(property_info); - } - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_CORNER)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/top_corner"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_CORNER) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; - } - p_list->push_back(property_info); - } - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/top_right_side"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; - } - p_list->push_back(property_info); - } - if (is_valid_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER)) { - property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/top_right_corner"); - if (get_peering_bit_terrain(TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER) == -1) { - property_info.usage ^= PROPERTY_USAGE_STORAGE; + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); + if (is_valid_peering_bit_terrain(bit)) { + property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i])); + if (get_peering_bit_terrain(bit) == -1) { + property_info.usage ^= PROPERTY_USAGE_STORAGE; + } + p_list->push_back(property_info); } - p_list->push_back(property_info); } } @@ -2770,8 +5497,8 @@ void TileData::_bind_methods() { ClassDB::bind_method(D_METHOD("get_flip_v"), &TileData::get_flip_v); ClassDB::bind_method(D_METHOD("set_transpose", "transpose"), &TileData::set_transpose); ClassDB::bind_method(D_METHOD("get_transpose"), &TileData::get_transpose); - ClassDB::bind_method(D_METHOD("tile_set_material", "material"), &TileData::tile_set_material); - ClassDB::bind_method(D_METHOD("tile_get_material"), &TileData::tile_get_material); + ClassDB::bind_method(D_METHOD("set_material", "material"), &TileData::set_material); + ClassDB::bind_method(D_METHOD("get_material"), &TileData::get_material); ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &TileData::set_texture_offset); ClassDB::bind_method(D_METHOD("get_texture_offset"), &TileData::get_texture_offset); ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &TileData::set_modulate); @@ -2785,16 +5512,20 @@ void TileData::_bind_methods() { ClassDB::bind_method(D_METHOD("get_occluder", "layer_id"), &TileData::get_occluder); // Physics. - ClassDB::bind_method(D_METHOD("get_collision_shapes_count", "layer_id"), &TileData::get_collision_shapes_count); - ClassDB::bind_method(D_METHOD("set_collision_shapes_count", "layer_id", "shapes_count"), &TileData::set_collision_shapes_count); - ClassDB::bind_method(D_METHOD("add_collision_shape", "layer_id"), &TileData::add_collision_shape); - ClassDB::bind_method(D_METHOD("remove_collision_shape", "layer_id", "shape_index"), &TileData::remove_collision_shape); - ClassDB::bind_method(D_METHOD("set_collision_shape_shape", "layer_id", "shape_index", "shape"), &TileData::set_collision_shape_shape); - ClassDB::bind_method(D_METHOD("get_collision_shape_shape", "layer_id", "shape_index"), &TileData::get_collision_shape_shape); - ClassDB::bind_method(D_METHOD("set_collision_shape_one_way", "layer_id", "shape_index", "one_way"), &TileData::set_collision_shape_one_way); - ClassDB::bind_method(D_METHOD("is_collision_shape_one_way", "layer_id", "shape_index"), &TileData::is_collision_shape_one_way); - ClassDB::bind_method(D_METHOD("set_collision_shape_one_way_margin", "layer_id", "shape_index", "one_way_margin"), &TileData::set_collision_shape_one_way_margin); - ClassDB::bind_method(D_METHOD("get_collision_shape_one_way_margin", "layer_id", "shape_index"), &TileData::get_collision_shape_one_way_margin); + ClassDB::bind_method(D_METHOD("set_constant_linear_velocity", "layer_id", "velocity"), &TileData::set_constant_linear_velocity); + ClassDB::bind_method(D_METHOD("get_constant_linear_velocity", "layer_id"), &TileData::get_constant_linear_velocity); + ClassDB::bind_method(D_METHOD("set_constant_angular_velocity", "layer_id", "velocity"), &TileData::set_constant_angular_velocity); + ClassDB::bind_method(D_METHOD("get_constant_angular_velocity", "layer_id"), &TileData::get_constant_angular_velocity); + ClassDB::bind_method(D_METHOD("set_collision_polygons_count", "layer_id", "polygons_count"), &TileData::set_collision_polygons_count); + ClassDB::bind_method(D_METHOD("get_collision_polygons_count", "layer_id"), &TileData::get_collision_polygons_count); + ClassDB::bind_method(D_METHOD("add_collision_polygon", "layer_id"), &TileData::add_collision_polygon); + ClassDB::bind_method(D_METHOD("remove_collision_polygon", "layer_id", "polygon_index"), &TileData::remove_collision_polygon); + ClassDB::bind_method(D_METHOD("set_collision_polygon_points", "layer_id", "polygon_index", "polygon"), &TileData::set_collision_polygon_points); + ClassDB::bind_method(D_METHOD("get_collision_polygon_points", "layer_id", "polygon_index"), &TileData::get_collision_polygon_points); + ClassDB::bind_method(D_METHOD("set_collision_polygon_one_way", "layer_id", "polygon_index", "one_way"), &TileData::set_collision_polygon_one_way); + ClassDB::bind_method(D_METHOD("is_collision_polygon_one_way", "layer_id", "polygon_index"), &TileData::is_collision_polygon_one_way); + ClassDB::bind_method(D_METHOD("set_collision_polygon_one_way_margin", "layer_id", "polygon_index", "one_way_margin"), &TileData::set_collision_polygon_one_way_margin); + ClassDB::bind_method(D_METHOD("get_collision_polygon_one_way_margin", "layer_id", "polygon_index"), &TileData::get_collision_polygon_one_way_margin); // Terrain ClassDB::bind_method(D_METHOD("set_terrain_set", "terrain_set"), &TileData::set_terrain_set); @@ -2822,8 +5553,9 @@ void TileData::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transpose"), "set_transpose", "get_transpose"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"), "set_material", "get_material"); ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin"); ADD_GROUP("Terrains", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "terrain_set"), "set_terrain_set", "get_terrain_set"); @@ -2833,1418 +5565,3 @@ void TileData::_bind_methods() { ADD_SIGNAL(MethodInfo("changed")); } - -/////////////////////////////// TileSetAtlasPluginTerrain ////////////////////////////////////// - -// --- PLUGINS --- -void TileSetAtlasPluginTerrain::_draw_square_corner_or_side_terrain_bit(CanvasItem *p_canvas_item, Color p_color, Vector2i p_size, TileSet::CellNeighbor p_bit) { - Rect2 bit_rect; - bit_rect.size = Vector2(p_size) / 3; - switch (p_bit) { - case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: - bit_rect.position = Vector2(1, -1); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: - bit_rect.position = Vector2(1, 1); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE: - bit_rect.position = Vector2(-1, 1); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: - bit_rect.position = Vector2(-3, 1); - break; - case TileSet::CELL_NEIGHBOR_LEFT_SIDE: - bit_rect.position = Vector2(-3, -1); - break; - case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: - bit_rect.position = Vector2(-3, -3); - break; - case TileSet::CELL_NEIGHBOR_TOP_SIDE: - bit_rect.position = Vector2(-1, -3); - break; - case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: - bit_rect.position = Vector2(1, -3); - break; - default: - break; - } - bit_rect.position *= Vector2(p_size) / 6.0; - p_canvas_item->draw_rect(bit_rect, p_color); -} - -void TileSetAtlasPluginTerrain::_draw_square_corner_terrain_bit(CanvasItem *p_canvas_item, Color p_color, Vector2i p_size, TileSet::CellNeighbor p_bit) { - PackedColorArray color_array; - color_array.push_back(p_color); - - Vector2 unit = Vector2(p_size) / 6.0; - PackedVector2Array polygon; - switch (p_bit) { - case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: - polygon.push_back(Vector2(0, 3) * unit); - polygon.push_back(Vector2(3, 3) * unit); - polygon.push_back(Vector2(3, 0) * unit); - polygon.push_back(Vector2(1, 0) * unit); - polygon.push_back(Vector2(1, 1) * unit); - polygon.push_back(Vector2(0, 1) * unit); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: - polygon.push_back(Vector2(0, 3) * unit); - polygon.push_back(Vector2(-3, 3) * unit); - polygon.push_back(Vector2(-3, 0) * unit); - polygon.push_back(Vector2(-1, 0) * unit); - polygon.push_back(Vector2(-1, 1) * unit); - polygon.push_back(Vector2(0, 1) * unit); - break; - case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: - polygon.push_back(Vector2(0, -3) * unit); - polygon.push_back(Vector2(-3, -3) * unit); - polygon.push_back(Vector2(-3, 0) * unit); - polygon.push_back(Vector2(-1, 0) * unit); - polygon.push_back(Vector2(-1, -1) * unit); - polygon.push_back(Vector2(0, -1) * unit); - break; - case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: - polygon.push_back(Vector2(0, -3) * unit); - polygon.push_back(Vector2(3, -3) * unit); - polygon.push_back(Vector2(3, 0) * unit); - polygon.push_back(Vector2(1, 0) * unit); - polygon.push_back(Vector2(1, -1) * unit); - polygon.push_back(Vector2(0, -1) * unit); - break; - default: - break; - } - if (!polygon.is_empty()) { - p_canvas_item->draw_polygon(polygon, color_array); - } -} - -void TileSetAtlasPluginTerrain::_draw_square_side_terrain_bit(CanvasItem *p_canvas_item, Color p_color, Vector2i p_size, TileSet::CellNeighbor p_bit) { - PackedColorArray color_array; - color_array.push_back(p_color); - - Vector2 unit = Vector2(p_size) / 6.0; - PackedVector2Array polygon; - switch (p_bit) { - case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: - polygon.push_back(Vector2(1, -1) * unit); - polygon.push_back(Vector2(3, -3) * unit); - polygon.push_back(Vector2(3, 3) * unit); - polygon.push_back(Vector2(1, 1) * unit); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE: - polygon.push_back(Vector2(-1, 1) * unit); - polygon.push_back(Vector2(-3, 3) * unit); - polygon.push_back(Vector2(3, 3) * unit); - polygon.push_back(Vector2(1, 1) * unit); - break; - case TileSet::CELL_NEIGHBOR_LEFT_SIDE: - polygon.push_back(Vector2(-1, -1) * unit); - polygon.push_back(Vector2(-3, -3) * unit); - polygon.push_back(Vector2(-3, 3) * unit); - polygon.push_back(Vector2(-1, 1) * unit); - break; - case TileSet::CELL_NEIGHBOR_TOP_SIDE: - polygon.push_back(Vector2(-1, -1) * unit); - polygon.push_back(Vector2(-3, -3) * unit); - polygon.push_back(Vector2(3, -3) * unit); - polygon.push_back(Vector2(1, -1) * unit); - break; - default: - break; - } - if (!polygon.is_empty()) { - p_canvas_item->draw_polygon(polygon, color_array); - } -} - -void TileSetAtlasPluginTerrain::_draw_isometric_corner_or_side_terrain_bit(CanvasItem *p_canvas_item, Color p_color, Vector2i p_size, TileSet::CellNeighbor p_bit) { - PackedColorArray color_array; - color_array.push_back(p_color); - - Vector2 unit = Vector2(p_size) / 6.0; - PackedVector2Array polygon; - switch (p_bit) { - case TileSet::CELL_NEIGHBOR_RIGHT_CORNER: - polygon.push_back(Vector2(1, 0) * unit); - polygon.push_back(Vector2(2, -1) * unit); - polygon.push_back(Vector2(3, 0) * unit); - polygon.push_back(Vector2(2, 1) * unit); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: - polygon.push_back(Vector2(0, 1) * unit); - polygon.push_back(Vector2(1, 2) * unit); - polygon.push_back(Vector2(2, 1) * unit); - polygon.push_back(Vector2(1, 0) * unit); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER: - polygon.push_back(Vector2(0, 1) * unit); - polygon.push_back(Vector2(-1, 2) * unit); - polygon.push_back(Vector2(0, 3) * unit); - polygon.push_back(Vector2(1, 2) * unit); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: - polygon.push_back(Vector2(0, 1) * unit); - polygon.push_back(Vector2(-1, 2) * unit); - polygon.push_back(Vector2(-2, 1) * unit); - polygon.push_back(Vector2(-1, 0) * unit); - break; - case TileSet::CELL_NEIGHBOR_LEFT_CORNER: - polygon.push_back(Vector2(-1, 0) * unit); - polygon.push_back(Vector2(-2, -1) * unit); - polygon.push_back(Vector2(-3, 0) * unit); - polygon.push_back(Vector2(-2, 1) * unit); - break; - case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: - polygon.push_back(Vector2(0, -1) * unit); - polygon.push_back(Vector2(-1, -2) * unit); - polygon.push_back(Vector2(-2, -1) * unit); - polygon.push_back(Vector2(-1, 0) * unit); - break; - case TileSet::CELL_NEIGHBOR_TOP_CORNER: - polygon.push_back(Vector2(0, -1) * unit); - polygon.push_back(Vector2(-1, -2) * unit); - polygon.push_back(Vector2(0, -3) * unit); - polygon.push_back(Vector2(1, -2) * unit); - break; - case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: - polygon.push_back(Vector2(0, -1) * unit); - polygon.push_back(Vector2(1, -2) * unit); - polygon.push_back(Vector2(2, -1) * unit); - polygon.push_back(Vector2(1, 0) * unit); - break; - default: - break; - } - if (!polygon.is_empty()) { - p_canvas_item->draw_polygon(polygon, color_array); - } -} - -void TileSetAtlasPluginTerrain::_draw_isometric_corner_terrain_bit(CanvasItem *p_canvas_item, Color p_color, Vector2i p_size, TileSet::CellNeighbor p_bit) { - PackedColorArray color_array; - color_array.push_back(p_color); - - Vector2 unit = Vector2(p_size) / 6.0; - PackedVector2Array polygon; - switch (p_bit) { - case TileSet::CELL_NEIGHBOR_RIGHT_CORNER: - polygon.push_back(Vector2(0.5, -0.5) * unit); - polygon.push_back(Vector2(1.5, -1.5) * unit); - polygon.push_back(Vector2(3, 0) * unit); - polygon.push_back(Vector2(1.5, 1.5) * unit); - polygon.push_back(Vector2(0.5, 0.5) * unit); - polygon.push_back(Vector2(1, 0) * unit); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER: - polygon.push_back(Vector2(-0.5, 0.5) * unit); - polygon.push_back(Vector2(-1.5, 1.5) * unit); - polygon.push_back(Vector2(0, 3) * unit); - polygon.push_back(Vector2(1.5, 1.5) * unit); - polygon.push_back(Vector2(0.5, 0.5) * unit); - polygon.push_back(Vector2(0, 1) * unit); - break; - case TileSet::CELL_NEIGHBOR_LEFT_CORNER: - polygon.push_back(Vector2(-0.5, -0.5) * unit); - polygon.push_back(Vector2(-1.5, -1.5) * unit); - polygon.push_back(Vector2(-3, 0) * unit); - polygon.push_back(Vector2(-1.5, 1.5) * unit); - polygon.push_back(Vector2(-0.5, 0.5) * unit); - polygon.push_back(Vector2(-1, 0) * unit); - break; - case TileSet::CELL_NEIGHBOR_TOP_CORNER: - polygon.push_back(Vector2(-0.5, -0.5) * unit); - polygon.push_back(Vector2(-1.5, -1.5) * unit); - polygon.push_back(Vector2(0, -3) * unit); - polygon.push_back(Vector2(1.5, -1.5) * unit); - polygon.push_back(Vector2(0.5, -0.5) * unit); - polygon.push_back(Vector2(0, -1) * unit); - break; - default: - break; - } - if (!polygon.is_empty()) { - p_canvas_item->draw_polygon(polygon, color_array); - } -} - -void TileSetAtlasPluginTerrain::_draw_isometric_side_terrain_bit(CanvasItem *p_canvas_item, Color p_color, Vector2i p_size, TileSet::CellNeighbor p_bit) { - PackedColorArray color_array; - color_array.push_back(p_color); - - Vector2 unit = Vector2(p_size) / 6.0; - PackedVector2Array polygon; - switch (p_bit) { - case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: - polygon.push_back(Vector2(1, 0) * unit); - polygon.push_back(Vector2(3, 0) * unit); - polygon.push_back(Vector2(0, 3) * unit); - polygon.push_back(Vector2(0, 1) * unit); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: - polygon.push_back(Vector2(-1, 0) * unit); - polygon.push_back(Vector2(-3, 0) * unit); - polygon.push_back(Vector2(0, 3) * unit); - polygon.push_back(Vector2(0, 1) * unit); - break; - case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: - polygon.push_back(Vector2(-1, 0) * unit); - polygon.push_back(Vector2(-3, 0) * unit); - polygon.push_back(Vector2(0, -3) * unit); - polygon.push_back(Vector2(0, -1) * unit); - break; - case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: - polygon.push_back(Vector2(1, 0) * unit); - polygon.push_back(Vector2(3, 0) * unit); - polygon.push_back(Vector2(0, -3) * unit); - polygon.push_back(Vector2(0, -1) * unit); - break; - default: - break; - } - if (!polygon.is_empty()) { - p_canvas_item->draw_polygon(polygon, color_array); - } -} - -void TileSetAtlasPluginTerrain::_draw_half_offset_corner_or_side_terrain_bit(CanvasItem *p_canvas_item, Color p_color, Vector2i p_size, TileSet::CellNeighbor p_bit, float p_overlap, TileSet::TileOffsetAxis p_offset_axis) { - PackedColorArray color_array; - color_array.push_back(p_color); - - PackedVector2Array point_list; - point_list.push_back(Vector2(3, (3.0 * (1.0 - p_overlap * 2.0)) / 2.0)); - point_list.push_back(Vector2(3, 3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(2, 3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0))); - point_list.push_back(Vector2(1, 3.0 - p_overlap * 2.0)); - point_list.push_back(Vector2(0, 3)); - point_list.push_back(Vector2(-1, 3.0 - p_overlap * 2.0)); - point_list.push_back(Vector2(-2, 3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0))); - point_list.push_back(Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(-3, (3.0 * (1.0 - p_overlap * 2.0)) / 2.0)); - point_list.push_back(Vector2(-3, -(3.0 * (1.0 - p_overlap * 2.0)) / 2.0)); - point_list.push_back(Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(-2, -3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0))); - point_list.push_back(Vector2(-1, -(3.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(0, -3)); - point_list.push_back(Vector2(1, -(3.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(2, -3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0))); - point_list.push_back(Vector2(3, -3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(3, -(3.0 * (1.0 - p_overlap * 2.0)) / 2.0)); - - Vector2 unit = Vector2(p_size) / 6.0; - for (int i = 0; i < point_list.size(); i++) { - point_list.write[i] = point_list[i] * unit; - } - - PackedVector2Array polygon; - if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { - switch (p_bit) { - case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: - polygon.push_back(point_list[17]); - polygon.push_back(point_list[0]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: - polygon.push_back(point_list[0]); - polygon.push_back(point_list[1]); - polygon.push_back(point_list[2]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: - polygon.push_back(point_list[2]); - polygon.push_back(point_list[3]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER: - polygon.push_back(point_list[3]); - polygon.push_back(point_list[4]); - polygon.push_back(point_list[5]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: - polygon.push_back(point_list[5]); - polygon.push_back(point_list[6]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: - polygon.push_back(point_list[6]); - polygon.push_back(point_list[7]); - polygon.push_back(point_list[8]); - break; - case TileSet::CELL_NEIGHBOR_LEFT_SIDE: - polygon.push_back(point_list[8]); - polygon.push_back(point_list[9]); - break; - case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: - polygon.push_back(point_list[9]); - polygon.push_back(point_list[10]); - polygon.push_back(point_list[11]); - break; - case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: - polygon.push_back(point_list[11]); - polygon.push_back(point_list[12]); - break; - case TileSet::CELL_NEIGHBOR_TOP_CORNER: - polygon.push_back(point_list[12]); - polygon.push_back(point_list[13]); - polygon.push_back(point_list[14]); - break; - case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: - polygon.push_back(point_list[14]); - polygon.push_back(point_list[15]); - break; - case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: - polygon.push_back(point_list[15]); - polygon.push_back(point_list[16]); - polygon.push_back(point_list[17]); - break; - default: - break; - } - } else { - if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) { - for (int i = 0; i < point_list.size(); i++) { - point_list.write[i] = Vector2(point_list[i].y, point_list[i].x); - } - } - switch (p_bit) { - case TileSet::CELL_NEIGHBOR_RIGHT_CORNER: - polygon.push_back(point_list[3]); - polygon.push_back(point_list[4]); - polygon.push_back(point_list[5]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: - polygon.push_back(point_list[2]); - polygon.push_back(point_list[3]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: - polygon.push_back(point_list[0]); - polygon.push_back(point_list[1]); - polygon.push_back(point_list[2]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE: - polygon.push_back(point_list[17]); - polygon.push_back(point_list[0]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: - polygon.push_back(point_list[15]); - polygon.push_back(point_list[16]); - polygon.push_back(point_list[17]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: - polygon.push_back(point_list[14]); - polygon.push_back(point_list[15]); - break; - case TileSet::CELL_NEIGHBOR_LEFT_CORNER: - polygon.push_back(point_list[12]); - polygon.push_back(point_list[13]); - polygon.push_back(point_list[14]); - break; - case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: - polygon.push_back(point_list[11]); - polygon.push_back(point_list[12]); - break; - case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: - polygon.push_back(point_list[9]); - polygon.push_back(point_list[10]); - polygon.push_back(point_list[11]); - break; - case TileSet::CELL_NEIGHBOR_TOP_SIDE: - polygon.push_back(point_list[8]); - polygon.push_back(point_list[9]); - break; - case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: - polygon.push_back(point_list[6]); - polygon.push_back(point_list[7]); - polygon.push_back(point_list[8]); - break; - case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: - polygon.push_back(point_list[5]); - polygon.push_back(point_list[6]); - break; - default: - break; - } - } - - int half_polygon_size = polygon.size(); - for (int i = 0; i < half_polygon_size; i++) { - polygon.push_back(polygon[half_polygon_size - 1 - i] / 3.0); - } - - if (!polygon.is_empty()) { - p_canvas_item->draw_polygon(polygon, color_array); - } -} - -void TileSetAtlasPluginTerrain::_draw_half_offset_corner_terrain_bit(CanvasItem *p_canvas_item, Color p_color, Vector2i p_size, TileSet::CellNeighbor p_bit, float p_overlap, TileSet::TileOffsetAxis p_offset_axis) { - PackedColorArray color_array; - color_array.push_back(p_color); - - PackedVector2Array point_list; - point_list.push_back(Vector2(3, 0)); - point_list.push_back(Vector2(3, 3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(1.5, (3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0)); - point_list.push_back(Vector2(0, 3)); - point_list.push_back(Vector2(-1.5, (3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0)); - point_list.push_back(Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(-3, 0)); - point_list.push_back(Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(-1.5, -(3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0)); - point_list.push_back(Vector2(0, -3)); - point_list.push_back(Vector2(1.5, -(3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0)); - point_list.push_back(Vector2(3, -3.0 * (1.0 - p_overlap * 2.0))); - - Vector2 unit = Vector2(p_size) / 6.0; - for (int i = 0; i < point_list.size(); i++) { - point_list.write[i] = point_list[i] * unit; - } - - PackedVector2Array polygon; - if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { - switch (p_bit) { - case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: - polygon.push_back(point_list[0]); - polygon.push_back(point_list[1]); - polygon.push_back(point_list[2]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER: - polygon.push_back(point_list[2]); - polygon.push_back(point_list[3]); - polygon.push_back(point_list[4]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: - polygon.push_back(point_list[4]); - polygon.push_back(point_list[5]); - polygon.push_back(point_list[6]); - break; - case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: - polygon.push_back(point_list[6]); - polygon.push_back(point_list[7]); - polygon.push_back(point_list[8]); - break; - case TileSet::CELL_NEIGHBOR_TOP_CORNER: - polygon.push_back(point_list[8]); - polygon.push_back(point_list[9]); - polygon.push_back(point_list[10]); - break; - case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: - polygon.push_back(point_list[10]); - polygon.push_back(point_list[11]); - polygon.push_back(point_list[0]); - break; - default: - break; - } - } else { - if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) { - for (int i = 0; i < point_list.size(); i++) { - point_list.write[i] = Vector2(point_list[i].y, point_list[i].x); - } - } - switch (p_bit) { - case TileSet::CELL_NEIGHBOR_RIGHT_CORNER: - polygon.push_back(point_list[2]); - polygon.push_back(point_list[3]); - polygon.push_back(point_list[4]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: - polygon.push_back(point_list[0]); - polygon.push_back(point_list[1]); - polygon.push_back(point_list[2]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: - polygon.push_back(point_list[10]); - polygon.push_back(point_list[11]); - polygon.push_back(point_list[0]); - break; - case TileSet::CELL_NEIGHBOR_LEFT_CORNER: - polygon.push_back(point_list[8]); - polygon.push_back(point_list[9]); - polygon.push_back(point_list[10]); - break; - case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: - polygon.push_back(point_list[6]); - polygon.push_back(point_list[7]); - polygon.push_back(point_list[8]); - break; - case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: - polygon.push_back(point_list[4]); - polygon.push_back(point_list[5]); - polygon.push_back(point_list[6]); - break; - default: - break; - } - } - - int half_polygon_size = polygon.size(); - for (int i = 0; i < half_polygon_size; i++) { - polygon.push_back(polygon[half_polygon_size - 1 - i] / 3.0); - } - - if (!polygon.is_empty()) { - p_canvas_item->draw_polygon(polygon, color_array); - } -} - -void TileSetAtlasPluginTerrain::_draw_half_offset_side_terrain_bit(CanvasItem *p_canvas_item, Color p_color, Vector2i p_size, TileSet::CellNeighbor p_bit, float p_overlap, TileSet::TileOffsetAxis p_offset_axis) { - PackedColorArray color_array; - color_array.push_back(p_color); - - PackedVector2Array point_list; - point_list.push_back(Vector2(3, 3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(0, 3)); - point_list.push_back(Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(0, -3)); - point_list.push_back(Vector2(3, -3.0 * (1.0 - p_overlap * 2.0))); - - Vector2 unit = Vector2(p_size) / 6.0; - for (int i = 0; i < point_list.size(); i++) { - point_list.write[i] = point_list[i] * unit; - } - - PackedVector2Array polygon; - if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { - switch (p_bit) { - case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: - polygon.push_back(point_list[5]); - polygon.push_back(point_list[0]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: - polygon.push_back(point_list[0]); - polygon.push_back(point_list[1]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: - polygon.push_back(point_list[1]); - polygon.push_back(point_list[2]); - break; - case TileSet::CELL_NEIGHBOR_LEFT_SIDE: - polygon.push_back(point_list[2]); - polygon.push_back(point_list[3]); - break; - case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: - polygon.push_back(point_list[3]); - polygon.push_back(point_list[4]); - break; - case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: - polygon.push_back(point_list[4]); - polygon.push_back(point_list[5]); - break; - default: - break; - } - } else { - if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) { - for (int i = 0; i < point_list.size(); i++) { - point_list.write[i] = Vector2(point_list[i].y, point_list[i].x); - } - } - switch (p_bit) { - case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: - polygon.push_back(point_list[0]); - polygon.push_back(point_list[1]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE: - polygon.push_back(point_list[5]); - polygon.push_back(point_list[0]); - break; - case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: - polygon.push_back(point_list[4]); - polygon.push_back(point_list[5]); - break; - case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: - polygon.push_back(point_list[3]); - polygon.push_back(point_list[4]); - break; - case TileSet::CELL_NEIGHBOR_TOP_SIDE: - polygon.push_back(point_list[2]); - polygon.push_back(point_list[3]); - break; - case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: - polygon.push_back(point_list[1]); - polygon.push_back(point_list[2]); - break; - default: - break; - } - } - - int half_polygon_size = polygon.size(); - for (int i = 0; i < half_polygon_size; i++) { - polygon.push_back(polygon[half_polygon_size - 1 - i] / 3.0); - } - - if (!polygon.is_empty()) { - p_canvas_item->draw_polygon(polygon, color_array); - } -} - -#define TERRAIN_ALPHA 0.8 - -#define DRAW_TERRAIN_BIT(f, bit) \ - { \ - int terrain_id = p_tile_data->get_peering_bit_terrain((bit)); \ - if (terrain_id >= 0) { \ - Color color = p_tile_set->get_terrain_color(terrain_set, terrain_id); \ - color.a = TERRAIN_ALPHA; \ - f(p_canvas_item, color, size, (bit)); \ - } \ - } - -#define DRAW_HALF_OFFSET_TERRAIN_BIT(f, bit, overlap, half_offset_axis) \ - { \ - int terrain_id = p_tile_data->get_peering_bit_terrain((bit)); \ - if (terrain_id >= 0) { \ - Color color = p_tile_set->get_terrain_color(terrain_set, terrain_id); \ - color.a = TERRAIN_ALPHA; \ - f(p_canvas_item, color, size, (bit), overlap, half_offset_axis); \ - } \ - } - -void TileSetAtlasPluginTerrain::draw_terrains(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, const TileData *p_tile_data) { - ERR_FAIL_COND(!p_tile_set); - ERR_FAIL_COND(!p_tile_data); - - int terrain_set = p_tile_data->get_terrain_set(); - if (terrain_set < 0) { - return; - } - TileSet::TerrainMode terrain_mode = p_tile_set->get_terrain_set_mode(terrain_set); - - TileSet::TileShape shape = p_tile_set->get_tile_shape(); - Vector2i size = p_tile_set->get_tile_size(); - - RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform); - if (shape == TileSet::TILE_SHAPE_SQUARE) { - if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { - DRAW_TERRAIN_BIT(_draw_square_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_RIGHT_SIDE); - DRAW_TERRAIN_BIT(_draw_square_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER); - DRAW_TERRAIN_BIT(_draw_square_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE); - DRAW_TERRAIN_BIT(_draw_square_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER); - DRAW_TERRAIN_BIT(_draw_square_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_LEFT_SIDE); - DRAW_TERRAIN_BIT(_draw_square_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER); - DRAW_TERRAIN_BIT(_draw_square_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_SIDE); - DRAW_TERRAIN_BIT(_draw_square_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER); - } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { - DRAW_TERRAIN_BIT(_draw_square_corner_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER); - DRAW_TERRAIN_BIT(_draw_square_corner_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER); - DRAW_TERRAIN_BIT(_draw_square_corner_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER); - DRAW_TERRAIN_BIT(_draw_square_corner_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER); - } else { // TileData::TERRAIN_MODE_MATCH_SIDES - DRAW_TERRAIN_BIT(_draw_square_side_terrain_bit, TileSet::CELL_NEIGHBOR_RIGHT_SIDE); - DRAW_TERRAIN_BIT(_draw_square_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE); - DRAW_TERRAIN_BIT(_draw_square_side_terrain_bit, TileSet::CELL_NEIGHBOR_LEFT_SIDE); - DRAW_TERRAIN_BIT(_draw_square_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_SIDE); - } - } else if (shape == TileSet::TILE_SHAPE_ISOMETRIC) { - if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { - DRAW_TERRAIN_BIT(_draw_isometric_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_RIGHT_CORNER); - DRAW_TERRAIN_BIT(_draw_isometric_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE); - DRAW_TERRAIN_BIT(_draw_isometric_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_CORNER); - DRAW_TERRAIN_BIT(_draw_isometric_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE); - DRAW_TERRAIN_BIT(_draw_isometric_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_LEFT_CORNER); - DRAW_TERRAIN_BIT(_draw_isometric_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); - DRAW_TERRAIN_BIT(_draw_isometric_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_CORNER); - DRAW_TERRAIN_BIT(_draw_isometric_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE); - } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { - DRAW_TERRAIN_BIT(_draw_isometric_corner_terrain_bit, TileSet::CELL_NEIGHBOR_RIGHT_CORNER); - DRAW_TERRAIN_BIT(_draw_isometric_corner_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_CORNER); - DRAW_TERRAIN_BIT(_draw_isometric_corner_terrain_bit, TileSet::CELL_NEIGHBOR_LEFT_CORNER); - DRAW_TERRAIN_BIT(_draw_isometric_corner_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_CORNER); - } else { // TileData::TERRAIN_MODE_MATCH_SIDES - DRAW_TERRAIN_BIT(_draw_isometric_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE); - DRAW_TERRAIN_BIT(_draw_isometric_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE); - DRAW_TERRAIN_BIT(_draw_isometric_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); - DRAW_TERRAIN_BIT(_draw_isometric_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE); - } - } else { - TileSet::TileOffsetAxis offset_axis = p_tile_set->get_tile_offset_axis(); - float overlap = 0.0; - switch (p_tile_set->get_tile_shape()) { - case TileSet::TILE_SHAPE_HEXAGON: - overlap = 0.25; - break; - case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE: - overlap = 0.0; - break; - default: - break; - } - if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { - if (offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_RIGHT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_LEFT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER, overlap, offset_axis); - } else { - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_RIGHT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_LEFT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_or_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, overlap, offset_axis); - } - } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { - if (offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER, overlap, offset_axis); - } else { - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_terrain_bit, TileSet::CELL_NEIGHBOR_RIGHT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_terrain_bit, TileSet::CELL_NEIGHBOR_LEFT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_corner_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER, overlap, offset_axis); - } - } else { // TileData::TERRAIN_MODE_MATCH_SIDES - if (offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_side_terrain_bit, TileSet::CELL_NEIGHBOR_RIGHT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_side_terrain_bit, TileSet::CELL_NEIGHBOR_LEFT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, overlap, offset_axis); - } else { - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_side_terrain_bit, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_SIDE, overlap, offset_axis); - DRAW_HALF_OFFSET_TERRAIN_BIT(_draw_half_offset_side_terrain_bit, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, overlap, offset_axis); - } - } - } - RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), Transform2D()); -} - -/////////////////////////////// TileSetAtlasPluginRendering ////////////////////////////////////// - -void TileSetAtlasPluginRendering::tilemap_notification(TileMap *p_tile_map, int p_what) { - switch (p_what) { - case CanvasItem::NOTIFICATION_VISIBILITY_CHANGED: { - bool visible = p_tile_map->is_visible_in_tree(); - for (Map<Vector2i, TileMapQuadrant>::Element *E_quadrant = p_tile_map->get_quadrant_map().front(); E_quadrant; E_quadrant = E_quadrant->next()) { - TileMapQuadrant &q = E_quadrant->get(); - - // Update occluders transform. - for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E_cell = q.world_to_map.front(); E_cell; E_cell = E_cell->next()) { - Transform2D xform; - xform.set_origin(E_cell->key()); - for (List<RID>::Element *E_occluder_id = q.occluders.front(); E_occluder_id; E_occluder_id = E_occluder_id->next()) { - RS::get_singleton()->canvas_light_occluder_set_enabled(E_occluder_id->get(), visible); - } - } - } - } break; - case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: { - if (!p_tile_map->is_inside_tree()) { - return; - } - - for (Map<Vector2i, TileMapQuadrant>::Element *E_quadrant = p_tile_map->get_quadrant_map().front(); E_quadrant; E_quadrant = E_quadrant->next()) { - TileMapQuadrant &q = E_quadrant->get(); - - // Update occluders transform. - for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E_cell = q.world_to_map.front(); E_cell; E_cell = E_cell->next()) { - Transform2D xform; - xform.set_origin(E_cell->key()); - for (List<RID>::Element *E_occluder_id = q.occluders.front(); E_occluder_id; E_occluder_id = E_occluder_id->next()) { - RS::get_singleton()->canvas_light_occluder_set_transform(E_occluder_id->get(), p_tile_map->get_global_transform() * xform); - } - } - } - } break; - } -} - -void TileSetAtlasPluginRendering::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, Color p_modulation) { - ERR_FAIL_COND(!p_tile_set.is_valid()); - ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id)); - ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords)); - ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_alternative_tile(p_atlas_coords, p_alternative_tile)); - - TileSetSource *source = *p_tile_set->get_source(p_atlas_source_id); - TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); - if (atlas_source) { - // Get the texture. - Ref<Texture2D> tex = atlas_source->get_texture(); - if (!tex.is_valid()) { - return; - } - - // Get tile data. - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile)); - - // Compute the offset - Rect2i source_rect = atlas_source->get_tile_texture_region(p_atlas_coords); - Vector2i tile_offset = atlas_source->get_tile_effective_texture_offset(p_atlas_coords, p_alternative_tile); - - // Compute the destination rectangle in the CanvasItem. - Rect2 dest_rect; - dest_rect.size = source_rect.size; - dest_rect.size.x += fp_adjust; - dest_rect.size.y += fp_adjust; - - bool transpose = tile_data->get_transpose(); - if (transpose) { - dest_rect.position = (p_position - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset); - } else { - dest_rect.position = (p_position - dest_rect.size / 2 - tile_offset); - } - - if (tile_data->get_flip_h()) { - dest_rect.size.x = -dest_rect.size.x; - } - - if (tile_data->get_flip_v()) { - dest_rect.size.y = -dest_rect.size.y; - } - - // Get the tile modulation. - Color modulate = tile_data->get_modulate(); - modulate = Color(modulate.r * p_modulation.r, modulate.g * p_modulation.g, modulate.b * p_modulation.b, modulate.a * p_modulation.a); - - // Draw the tile. - tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping()); - } -} - -void TileSetAtlasPluginRendering::update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) { - ERR_FAIL_COND(!p_tile_map); - ERR_FAIL_COND(!p_tile_map->is_inside_tree()); - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - bool visible = p_tile_map->is_visible_in_tree(); - - SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first(); - while (q_list_element) { - TileMapQuadrant &q = *q_list_element->self(); - - RenderingServer *rs = RenderingServer::get_singleton(); - - // Free the canvas items. - for (List<RID>::Element *E = q.canvas_items.front(); E; E = E->next()) { - rs->free(E->get()); - } - q.canvas_items.clear(); - - // Free the occluders. - for (List<RID>::Element *E = q.occluders.front(); E; E = E->next()) { - rs->free(E->get()); - } - q.occluders.clear(); - - // Those allow to group cell per material or z-index. - Ref<ShaderMaterial> prev_material; - int prev_z_index = 0; - RID prev_canvas_item; - - // Iterate over the cells of the quadrant. - for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E_cell = q.world_to_map.front(); E_cell; E_cell = E_cell->next()) { - TileMapCell c = p_tile_map->get_cell(E_cell->value()); - - TileSetSource *source; - if (tile_set->has_source(c.source_id)) { - source = *tile_set->get_source(c.source_id); - - if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { - continue; - } - - TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); - if (atlas_source) { - // Get the tile data. - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); - Ref<ShaderMaterial> mat = tile_data->tile_get_material(); - int z_index = tile_data->get_z_index(); - - // Quandrant pos. - Vector2 position = p_tile_map->map_to_world(q.coords * p_tile_map->get_effective_quadrant_size()) - tile_set->get_tile_size() / 2; - - // --- CanvasItems --- - // Create two canvas items, for rendering and debug. - RID canvas_item; - - // Check if the material or the z_index changed. - if (prev_canvas_item == RID() || prev_material != mat || prev_z_index != z_index) { - canvas_item = rs->canvas_item_create(); - if (mat.is_valid()) { - rs->canvas_item_set_material(canvas_item, mat->get_rid()); - } - rs->canvas_item_set_parent(canvas_item, p_tile_map->get_canvas_item()); - rs->canvas_item_set_use_parent_material(canvas_item, p_tile_map->get_use_parent_material() || p_tile_map->get_material().is_valid()); - Transform2D xform; - xform.set_origin(position); - - rs->canvas_item_set_transform(canvas_item, xform); - rs->canvas_item_set_light_mask(canvas_item, p_tile_map->get_light_mask()); - rs->canvas_item_set_z_index(canvas_item, z_index); - - rs->canvas_item_set_default_texture_filter(canvas_item, RS::CanvasItemTextureFilter(p_tile_map->CanvasItem::get_texture_filter())); - rs->canvas_item_set_default_texture_repeat(canvas_item, RS::CanvasItemTextureRepeat(p_tile_map->CanvasItem::get_texture_repeat())); - - q.canvas_items.push_back(canvas_item); - - prev_canvas_item = canvas_item; - prev_material = mat; - prev_z_index = z_index; - - } else { - // Keep the same canvas_item to draw on. - canvas_item = prev_canvas_item; - } - - // Drawing the tile in the canvas item. - draw_tile(canvas_item, E_cell->key() - position, tile_set, c.source_id, c.get_atlas_coords(), c.alternative_tile, p_tile_map->get_self_modulate()); - - // --- Occluders --- - for (int i = 0; i < tile_set->get_occlusion_layers_count(); i++) { - Transform2D xform; - xform.set_origin(E_cell->key()); - if (tile_data->get_occluder(i).is_valid()) { - RID occluder_id = rs->canvas_light_occluder_create(); - rs->canvas_light_occluder_set_enabled(occluder_id, visible); - rs->canvas_light_occluder_set_transform(occluder_id, p_tile_map->get_global_transform() * xform); - rs->canvas_light_occluder_set_polygon(occluder_id, tile_data->get_occluder(i)->get_rid()); - rs->canvas_light_occluder_attach_to_canvas(occluder_id, p_tile_map->get_canvas()); - rs->canvas_light_occluder_set_light_mask(occluder_id, tile_set->get_occlusion_layer_light_mask(i)); - q.occluders.push_back(occluder_id); - } - } - } - } - } - - quadrant_order_dirty = true; - q_list_element = q_list_element->next(); - } - - // Reset the drawing indices - if (quadrant_order_dirty) { - int index = -(int64_t)0x80000000; //always must be drawn below children. - - // Sort the quadrants coords per world coordinates - Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator> world_to_map; - Map<Vector2i, TileMapQuadrant> quadrant_map = p_tile_map->get_quadrant_map(); - for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { - world_to_map[p_tile_map->map_to_world(E->key())] = E->key(); - } - - // Sort the quadrants - for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E = world_to_map.front(); E; E = E->next()) { - TileMapQuadrant &q = quadrant_map[E->value()]; - for (List<RID>::Element *F = q.canvas_items.front(); F; F = F->next()) { - RS::get_singleton()->canvas_item_set_draw_index(F->get(), index++); - } - } - - quadrant_order_dirty = false; - } -} - -void TileSetAtlasPluginRendering::create_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - quadrant_order_dirty = true; -} - -void TileSetAtlasPluginRendering::cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - // Free the canvas items. - for (List<RID>::Element *E = p_quadrant->canvas_items.front(); E; E = E->next()) { - RenderingServer::get_singleton()->free(E->get()); - } - p_quadrant->canvas_items.clear(); - - // Free the occluders. - for (List<RID>::Element *E = p_quadrant->occluders.front(); E; E = E->next()) { - RenderingServer::get_singleton()->free(E->get()); - } - p_quadrant->occluders.clear(); -} - -/////////////////////////////// TileSetAtlasPluginPhysics ////////////////////////////////////// - -void TileSetAtlasPluginPhysics::tilemap_notification(TileMap *p_tile_map, int p_what) { - switch (p_what) { - case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: { - // Update the bodies transforms. - if (p_tile_map->is_inside_tree()) { - Map<Vector2i, TileMapQuadrant> quadrant_map = p_tile_map->get_quadrant_map(); - Transform2D global_transform = p_tile_map->get_global_transform(); - - for (Map<Vector2i, TileMapQuadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { - TileMapQuadrant &q = E->get(); - - Transform2D xform; - xform.set_origin(p_tile_map->map_to_world(E->key() * p_tile_map->get_effective_quadrant_size())); - xform = global_transform * xform; - - for (int body_index = 0; body_index < q.bodies.size(); body_index++) { - PhysicsServer2D::get_singleton()->body_set_state(q.bodies[body_index], PhysicsServer2D::BODY_STATE_TRANSFORM, xform); - } - } - } - } break; - } -} - -void TileSetAtlasPluginPhysics::update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) { - ERR_FAIL_COND(!p_tile_map); - ERR_FAIL_COND(!p_tile_map->is_inside_tree()); - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - Transform2D global_transform = p_tile_map->get_global_transform(); - PhysicsServer2D *ps = PhysicsServer2D::get_singleton(); - - SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first(); - while (q_list_element) { - TileMapQuadrant &q = *q_list_element->self(); - - Vector2 quadrant_pos = p_tile_map->map_to_world(q.coords * p_tile_map->get_effective_quadrant_size()); - - // Clear shapes. - for (int body_index = 0; body_index < q.bodies.size(); body_index++) { - ps->body_clear_shapes(q.bodies[body_index]); - - // Position the bodies. - Transform2D xform; - xform.set_origin(quadrant_pos); - xform = global_transform * xform; - ps->body_set_state(q.bodies[body_index], PhysicsServer2D::BODY_STATE_TRANSFORM, xform); - } - - for (Set<Vector2i>::Element *E_cell = q.cells.front(); E_cell; E_cell = E_cell->next()) { - TileMapCell c = p_tile_map->get_cell(E_cell->get()); - - TileSetSource *source; - if (tile_set->has_source(c.source_id)) { - source = *tile_set->get_source(c.source_id); - - if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { - continue; - } - - TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); - if (atlas_source) { - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); - - for (int body_index = 0; body_index < q.bodies.size(); body_index++) { - // Add the shapes again. - for (int shape_index = 0; shape_index < tile_data->get_collision_shapes_count(body_index); shape_index++) { - bool one_way_collision = tile_data->is_collision_shape_one_way(body_index, shape_index); - float one_way_collision_margin = tile_data->get_collision_shape_one_way_margin(body_index, shape_index); - Ref<Shape2D> shape = tile_data->get_collision_shape_shape(body_index, shape_index); - if (shape.is_valid()) { - Transform2D xform = Transform2D(); - xform.set_origin(p_tile_map->map_to_world(E_cell->get()) - quadrant_pos); - - // Add decomposed convex shapes. - ps->body_add_shape(q.bodies[body_index], shape->get_rid(), xform); - ps->body_set_shape_metadata(q.bodies[body_index], shape_index, E_cell->get()); - ps->body_set_shape_as_one_way_collision(q.bodies[body_index], shape_index, one_way_collision, one_way_collision_margin); - } - } - } - } - } - } - - q_list_element = q_list_element->next(); - } -} - -void TileSetAtlasPluginPhysics::create_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - //Get the TileMap's gobla transform. - Transform2D global_transform; - if (p_tile_map->is_inside_tree()) { - global_transform = p_tile_map->get_global_transform(); - } - - // Clear all bodies. - p_quadrant->bodies.clear(); - - // Create the body and set its parameters. - for (int layer_index = 0; layer_index < tile_set->get_physics_layers_count(); layer_index++) { - RID body = PhysicsServer2D::get_singleton()->body_create(); - PhysicsServer2D::get_singleton()->body_set_mode(body, PhysicsServer2D::BODY_MODE_STATIC); - - PhysicsServer2D::get_singleton()->body_attach_object_instance_id(body, p_tile_map->get_instance_id()); - PhysicsServer2D::get_singleton()->body_set_collision_layer(body, tile_set->get_physics_layer_collision_layer(layer_index)); - PhysicsServer2D::get_singleton()->body_set_collision_mask(body, tile_set->get_physics_layer_collision_mask(layer_index)); - - Ref<PhysicsMaterial> physics_material = tile_set->get_physics_layer_physics_material(layer_index); - if (!physics_material.is_valid()) { - PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_BOUNCE, 0); - PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_FRICTION, 1); - } else { - PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_BOUNCE, physics_material->computed_bounce()); - PhysicsServer2D::get_singleton()->body_set_param(body, PhysicsServer2D::BODY_PARAM_FRICTION, physics_material->computed_friction()); - } - - if (p_tile_map->is_inside_tree()) { - RID space = p_tile_map->get_world_2d()->get_space(); - PhysicsServer2D::get_singleton()->body_set_space(body, space); - - Transform2D xform; - xform.set_origin(p_tile_map->map_to_world(p_quadrant->coords * p_tile_map->get_effective_quadrant_size())); - xform = global_transform * xform; - PhysicsServer2D::get_singleton()->body_set_state(body, PhysicsServer2D::BODY_STATE_TRANSFORM, xform); - } - - p_quadrant->bodies.push_back(body); - } -} - -void TileSetAtlasPluginPhysics::cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - // Remove a quadrant. - for (int body_index = 0; body_index < p_quadrant->bodies.size(); body_index++) { - PhysicsServer2D::get_singleton()->free(p_quadrant->bodies[body_index]); - } - p_quadrant->bodies.clear(); -} - -void TileSetAtlasPluginPhysics::draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - // Draw the debug collision shapes. - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - if (!p_tile_map->get_tree() || !(Engine::get_singleton()->is_editor_hint() || p_tile_map->get_tree()->is_debugging_collisions_hint())) { - return; - } - - RenderingServer *rs = RenderingServer::get_singleton(); - - Vector2 quadrant_pos = p_tile_map->map_to_world(p_quadrant->coords * p_tile_map->get_effective_quadrant_size()); - - Color debug_collision_color = p_tile_map->get_tree()->get_debug_collisions_color(); - for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) { - TileMapCell c = p_tile_map->get_cell(E_cell->get()); - - Transform2D xform; - xform.set_origin(p_tile_map->map_to_world(E_cell->get()) - quadrant_pos); - rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform); - - if (tile_set->has_source(c.source_id)) { - TileSetSource *source = *tile_set->get_source(c.source_id); - - if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { - continue; - } - - TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); - if (atlas_source) { - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); - - for (int body_index = 0; body_index < p_quadrant->bodies.size(); body_index++) { - for (int shape_index = 0; shape_index < tile_data->get_collision_shapes_count(body_index); shape_index++) { - // Draw the debug shape. - Ref<Shape2D> shape = tile_data->get_collision_shape_shape(body_index, shape_index); - if (shape.is_valid()) { - shape->draw(p_quadrant->debug_canvas_item, debug_collision_color); - } - } - } - } - } - rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, Transform2D()); - } -}; - -/////////////////////////////// TileSetAtlasPluginNavigation ////////////////////////////////////// - -void TileSetAtlasPluginNavigation::tilemap_notification(TileMap *p_tile_map, int p_what) { - switch (p_what) { - case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: { - if (p_tile_map->is_inside_tree()) { - Map<Vector2i, TileMapQuadrant> quadrant_map = p_tile_map->get_quadrant_map(); - Transform2D tilemap_xform = p_tile_map->get_global_transform(); - for (Map<Vector2i, TileMapQuadrant>::Element *E_quadrant = quadrant_map.front(); E_quadrant; E_quadrant = E_quadrant->next()) { - TileMapQuadrant &q = E_quadrant->get(); - for (Map<Vector2i, Vector<RID>>::Element *E_region = q.navigation_regions.front(); E_region; E_region = E_region->next()) { - for (int layer_index = 0; layer_index < E_region->get().size(); layer_index++) { - RID region = E_region->get()[layer_index]; - if (!region.is_valid()) { - continue; - } - Transform2D tile_transform; - tile_transform.set_origin(p_tile_map->map_to_world(E_region->key())); - NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform); - } - } - } - } - } break; - } -} - -void TileSetAtlasPluginNavigation::update_dirty_quadrants(TileMap *p_tile_map, SelfList<TileMapQuadrant>::List &r_dirty_quadrant_list) { - ERR_FAIL_COND(!p_tile_map); - ERR_FAIL_COND(!p_tile_map->is_inside_tree()); - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - // Get colors for debug. - SceneTree *st = SceneTree::get_singleton(); - Color debug_navigation_color; - bool debug_navigation = st && st->is_debugging_navigation_hint(); - if (debug_navigation) { - debug_navigation_color = st->get_debug_navigation_color(); - } - - Transform2D tilemap_xform = p_tile_map->get_global_transform(); - SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first(); - while (q_list_element) { - TileMapQuadrant &q = *q_list_element->self(); - - // Clear navigation shapes in the quadrant. - for (Map<Vector2i, Vector<RID>>::Element *E = q.navigation_regions.front(); E; E = E->next()) { - for (int i = 0; i < E->get().size(); i++) { - RID region = E->get()[i]; - if (!region.is_valid()) { - continue; - } - NavigationServer2D::get_singleton()->region_set_map(region, RID()); - } - } - q.navigation_regions.clear(); - - // Get the navigation polygons and create regions. - for (Set<Vector2i>::Element *E_cell = q.cells.front(); E_cell; E_cell = E_cell->next()) { - TileMapCell c = p_tile_map->get_cell(E_cell->get()); - - TileSetSource *source; - if (tile_set->has_source(c.source_id)) { - source = *tile_set->get_source(c.source_id); - - if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { - continue; - } - - TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); - if (atlas_source) { - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); - q.navigation_regions[E_cell->get()].resize(tile_set->get_navigation_layers_count()); - - for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) { - Ref<NavigationPolygon> navpoly; - navpoly = tile_data->get_navigation_polygon(layer_index); - - if (navpoly.is_valid()) { - Transform2D tile_transform; - tile_transform.set_origin(p_tile_map->map_to_world(E_cell->get())); - - RID region = NavigationServer2D::get_singleton()->region_create(); - NavigationServer2D::get_singleton()->region_set_map(region, p_tile_map->get_world_2d()->get_navigation_map()); - NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform); - NavigationServer2D::get_singleton()->region_set_navpoly(region, navpoly); - q.navigation_regions[E_cell->get()].write[layer_index] = region; - } - } - } - } - } - - q_list_element = q_list_element->next(); - } -} - -void TileSetAtlasPluginNavigation::cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - // Clear navigation shapes in the quadrant. - for (Map<Vector2i, Vector<RID>>::Element *E = p_quadrant->navigation_regions.front(); E; E = E->next()) { - for (int i = 0; i < E->get().size(); i++) { - RID region = E->get()[i]; - if (!region.is_valid()) { - continue; - } - NavigationServer2D::get_singleton()->free(region); - } - } - p_quadrant->navigation_regions.clear(); -} - -void TileSetAtlasPluginNavigation::draw_quadrant_debug(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { - // Draw the debug collision shapes. - Ref<TileSet> tile_set = p_tile_map->get_tileset(); - ERR_FAIL_COND(!tile_set.is_valid()); - - if (!p_tile_map->get_tree() || !(Engine::get_singleton()->is_editor_hint() || p_tile_map->get_tree()->is_debugging_navigation_hint())) { - return; - } - - RenderingServer *rs = RenderingServer::get_singleton(); - - Color color = p_tile_map->get_tree()->get_debug_navigation_color(); - RandomPCG rand; - - Vector2 quadrant_pos = p_tile_map->map_to_world(p_quadrant->coords * p_tile_map->get_effective_quadrant_size()); - - for (Set<Vector2i>::Element *E_cell = p_quadrant->cells.front(); E_cell; E_cell = E_cell->next()) { - TileMapCell c = p_tile_map->get_cell(E_cell->get()); - - TileSetSource *source; - if (tile_set->has_source(c.source_id)) { - source = *tile_set->get_source(c.source_id); - - if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { - continue; - } - - TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); - if (atlas_source) { - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); - - Transform2D xform; - xform.set_origin(p_tile_map->map_to_world(E_cell->get()) - quadrant_pos); - rs->canvas_item_add_set_transform(p_quadrant->debug_canvas_item, xform); - - for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) { - Ref<NavigationPolygon> navpoly = tile_data->get_navigation_polygon(layer_index); - if (navpoly.is_valid()) { - PackedVector2Array navigation_polygon_vertices = navpoly->get_vertices(); - - for (int i = 0; i < navpoly->get_polygon_count(); i++) { - // An array of vertices for this polygon. - Vector<int> polygon = navpoly->get_polygon(i); - Vector<Vector2> vertices; - vertices.resize(polygon.size()); - for (int j = 0; j < polygon.size(); j++) { - ERR_FAIL_INDEX(polygon[j], navigation_polygon_vertices.size()); - vertices.write[j] = navigation_polygon_vertices[polygon[j]]; - } - - // Generate the polygon color, slightly randomly modified from the settings one. - Color random_variation_color; - random_variation_color.set_hsv(color.get_h() + rand.random(-1.0, 1.0) * 0.05, color.get_s(), color.get_v() + rand.random(-1.0, 1.0) * 0.1); - random_variation_color.a = color.a; - Vector<Color> colors; - colors.push_back(random_variation_color); - - RS::get_singleton()->canvas_item_add_polygon(p_quadrant->debug_canvas_item, vertices, colors); - } - } - } - } - } - } -} |