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-rw-r--r--scene/resources/tile_set.cpp5434
1 files changed, 4578 insertions, 856 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index ae536a2928..40eedb63c1 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -30,1151 +30,4873 @@
#include "tile_set.h"
-#include "core/config/engine.h"
+#include "core/core_string_names.h"
#include "core/math/geometry_2d.h"
-#include "core/variant/array.h"
+#include "core/templates/local_vector.h"
+
+#include "scene/2d/navigation_region_2d.h"
+#include "scene/gui/control.h"
+#include "scene/resources/convex_polygon_shape_2d.h"
+#include "servers/navigation_server_2d.h"
+
+/////////////////////////////// TileSet //////////////////////////////////////
+
+const int TileSet::INVALID_SOURCE = -1;
+
+const char *TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[] = {
+ "right_side",
+ "right_corner",
+ "bottom_right_side",
+ "bottom_right_corner",
+ "bottom_side",
+ "bottom_corner",
+ "bottom_left_side",
+ "bottom_left_corner",
+ "left_side",
+ "left_corner",
+ "top_left_side",
+ "top_left_corner",
+ "top_side",
+ "top_corner",
+ "top_right_side",
+ "top_right_corner"
+};
+
+// -- Shape and layout --
+void TileSet::set_tile_shape(TileSet::TileShape p_shape) {
+ tile_shape = p_shape;
+
+ for (KeyValue<int, Ref<TileSetSource>> &E_source : sources) {
+ E_source.value->notify_tile_data_properties_should_change();
+ }
-bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
- String n = p_name;
- int slash = n.find("/");
- if (slash == -1) {
- return false;
+ terrain_bits_meshes_dirty = true;
+ tile_meshes_dirty = true;
+ emit_changed();
+}
+TileSet::TileShape TileSet::get_tile_shape() const {
+ return tile_shape;
+}
+
+void TileSet::set_tile_layout(TileSet::TileLayout p_layout) {
+ tile_layout = p_layout;
+ emit_changed();
+}
+TileSet::TileLayout TileSet::get_tile_layout() const {
+ return tile_layout;
+}
+
+void TileSet::set_tile_offset_axis(TileSet::TileOffsetAxis p_alignment) {
+ tile_offset_axis = p_alignment;
+
+ for (KeyValue<int, Ref<TileSetSource>> &E_source : sources) {
+ E_source.value->notify_tile_data_properties_should_change();
}
- int id = String::to_int(n.get_data(), slash);
-
- if (!tile_map.has(id)) {
- create_tile(id);
- }
- String what = n.substr(slash + 1, n.length());
-
- if (what == "name") {
- tile_set_name(id, p_value);
- } else if (what == "texture") {
- tile_set_texture(id, p_value);
- } else if (what == "tex_offset") {
- tile_set_texture_offset(id, p_value);
- } else if (what == "material") {
- tile_set_material(id, p_value);
- } else if (what == "modulate") {
- tile_set_modulate(id, p_value);
- } else if (what == "region") {
- tile_set_region(id, p_value);
- } else if (what == "tile_mode") {
- tile_set_tile_mode(id, (TileMode)((int)p_value));
- } else if (what == "is_autotile") {
- // backward compatibility for Godot 3.0.x
- // autotile used to be a bool, it's now an enum
- bool is_autotile = p_value;
- if (is_autotile) {
- tile_set_tile_mode(id, AUTO_TILE);
- }
- } else if (what.left(9) == "autotile/") {
- what = what.right(9);
- if (what == "bitmask_mode") {
- autotile_set_bitmask_mode(id, (BitmaskMode)((int)p_value));
- } else if (what == "icon_coordinate") {
- autotile_set_icon_coordinate(id, p_value);
- } else if (what == "tile_size") {
- autotile_set_size(id, p_value);
- } else if (what == "spacing") {
- autotile_set_spacing(id, p_value);
- } else if (what == "bitmask_flags") {
- tile_map[id].autotile_data.flags.clear();
- if (p_value.is_array()) {
- Array p = p_value;
- Vector2 last_coord;
- while (p.size() > 0) {
- if (p[0].get_type() == Variant::VECTOR2) {
- last_coord = p[0];
- } else if (p[0].get_type() == Variant::INT) {
- autotile_set_bitmask(id, last_coord, p[0]);
- }
- p.pop_front();
- }
- }
- } else if (what == "occluder_map") {
- tile_map[id].autotile_data.occluder_map.clear();
- Array p = p_value;
- Vector2 last_coord;
- while (p.size() > 0) {
- if (p[0].get_type() == Variant::VECTOR2) {
- last_coord = p[0];
- } else if (p[0].get_type() == Variant::OBJECT) {
- autotile_set_light_occluder(id, p[0], last_coord);
- }
- p.pop_front();
- }
- } else if (what == "navpoly_map") {
- tile_map[id].autotile_data.navpoly_map.clear();
- Array p = p_value;
- Vector2 last_coord;
- while (p.size() > 0) {
- if (p[0].get_type() == Variant::VECTOR2) {
- last_coord = p[0];
- } else if (p[0].get_type() == Variant::OBJECT) {
- autotile_set_navigation_polygon(id, p[0], last_coord);
- }
- p.pop_front();
- }
- } else if (what == "priority_map") {
- tile_map[id].autotile_data.priority_map.clear();
- Array p = p_value;
- Vector3 val;
- Vector2 v;
- int priority;
- while (p.size() > 0) {
- val = p[0];
- if (val.z > 1) {
- v.x = val.x;
- v.y = val.y;
- priority = (int)val.z;
- tile_map[id].autotile_data.priority_map[v] = priority;
- }
- p.pop_front();
- }
- } else if (what == "z_index_map") {
- tile_map[id].autotile_data.z_index_map.clear();
- Array p = p_value;
- Vector3 val;
- Vector2 v;
- int z_index;
- while (p.size() > 0) {
- val = p[0];
- if (val.z != 0) {
- v.x = val.x;
- v.y = val.y;
- z_index = (int)val.z;
- tile_map[id].autotile_data.z_index_map[v] = z_index;
- }
- p.pop_front();
+
+ terrain_bits_meshes_dirty = true;
+ tile_meshes_dirty = true;
+ emit_changed();
+}
+TileSet::TileOffsetAxis TileSet::get_tile_offset_axis() const {
+ return tile_offset_axis;
+}
+
+void TileSet::set_tile_size(Size2i p_size) {
+ ERR_FAIL_COND(p_size.x < 1 || p_size.y < 1);
+ tile_size = p_size;
+ terrain_bits_meshes_dirty = true;
+ tile_meshes_dirty = true;
+ emit_changed();
+}
+Size2i TileSet::get_tile_size() const {
+ return tile_size;
+}
+
+int TileSet::get_next_source_id() const {
+ return next_source_id;
+}
+
+void TileSet::_compute_next_source_id() {
+ while (sources.has(next_source_id)) {
+ next_source_id = (next_source_id + 1) % 1073741824; // 2 ** 30
+ };
+}
+
+// Sources management
+int TileSet::add_source(Ref<TileSetSource> p_tile_set_source, int p_atlas_source_id_override) {
+ ERR_FAIL_COND_V(!p_tile_set_source.is_valid(), TileSet::INVALID_SOURCE);
+ ERR_FAIL_COND_V_MSG(p_atlas_source_id_override >= 0 && (sources.has(p_atlas_source_id_override)), TileSet::INVALID_SOURCE, vformat("Cannot create TileSet atlas source. Another atlas source exists with id %d.", p_atlas_source_id_override));
+
+ int new_source_id = p_atlas_source_id_override >= 0 ? p_atlas_source_id_override : next_source_id;
+ sources[new_source_id] = p_tile_set_source;
+ source_ids.append(new_source_id);
+ source_ids.sort();
+ p_tile_set_source->set_tile_set(this);
+ _compute_next_source_id();
+
+ sources[new_source_id]->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TileSet::_source_changed));
+
+ emit_changed();
+
+ return new_source_id;
+}
+
+void TileSet::remove_source(int p_source_id) {
+ ERR_FAIL_COND_MSG(!sources.has(p_source_id), vformat("Cannot remove TileSet atlas source. No tileset atlas source with id %d.", p_source_id));
+
+ sources[p_source_id]->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TileSet::_source_changed));
+
+ sources[p_source_id]->set_tile_set(nullptr);
+ sources.erase(p_source_id);
+ source_ids.erase(p_source_id);
+ source_ids.sort();
+
+ emit_changed();
+}
+
+void TileSet::set_source_id(int p_source_id, int p_new_source_id) {
+ ERR_FAIL_COND(p_new_source_id < 0);
+ ERR_FAIL_COND_MSG(!sources.has(p_source_id), vformat("Cannot change TileSet atlas source ID. No tileset atlas source with id %d.", p_source_id));
+ if (p_source_id == p_new_source_id) {
+ return;
+ }
+
+ ERR_FAIL_COND_MSG(sources.has(p_new_source_id), vformat("Cannot change TileSet atlas source ID. Another atlas source exists with id %d.", p_new_source_id));
+
+ sources[p_new_source_id] = sources[p_source_id];
+ sources.erase(p_source_id);
+
+ source_ids.erase(p_source_id);
+ source_ids.append(p_new_source_id);
+ source_ids.sort();
+
+ emit_changed();
+}
+
+bool TileSet::has_source(int p_source_id) const {
+ return sources.has(p_source_id);
+}
+
+Ref<TileSetSource> TileSet::get_source(int p_source_id) const {
+ ERR_FAIL_COND_V_MSG(!sources.has(p_source_id), nullptr, vformat("No TileSet atlas source with id %d.", p_source_id));
+
+ return sources[p_source_id];
+}
+
+int TileSet::get_source_count() const {
+ return source_ids.size();
+}
+
+int TileSet::get_source_id(int p_index) const {
+ ERR_FAIL_INDEX_V(p_index, source_ids.size(), TileSet::INVALID_SOURCE);
+ return source_ids[p_index];
+}
+
+// Rendering
+void TileSet::set_uv_clipping(bool p_uv_clipping) {
+ if (uv_clipping == p_uv_clipping) {
+ return;
+ }
+ uv_clipping = p_uv_clipping;
+ emit_changed();
+}
+
+bool TileSet::is_uv_clipping() const {
+ return uv_clipping;
+};
+
+int TileSet::get_occlusion_layers_count() const {
+ return occlusion_layers.size();
+};
+
+void TileSet::add_occlusion_layer(int p_index) {
+ if (p_index < 0) {
+ p_index = occlusion_layers.size();
+ }
+ ERR_FAIL_INDEX(p_index, occlusion_layers.size() + 1);
+ occlusion_layers.insert(p_index, OcclusionLayer());
+
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->add_occlusion_layer(p_index);
+ }
+
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::move_occlusion_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, occlusion_layers.size());
+ ERR_FAIL_INDEX(p_to_pos, occlusion_layers.size() + 1);
+ occlusion_layers.insert(p_to_pos, occlusion_layers[p_from_index]);
+ occlusion_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->move_occlusion_layer(p_from_index, p_to_pos);
+ }
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::remove_occlusion_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, occlusion_layers.size());
+ occlusion_layers.remove(p_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->remove_occlusion_layer(p_index);
+ }
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::set_occlusion_layer_light_mask(int p_layer_index, int p_light_mask) {
+ ERR_FAIL_INDEX(p_layer_index, occlusion_layers.size());
+ occlusion_layers.write[p_layer_index].light_mask = p_light_mask;
+ emit_changed();
+}
+
+int TileSet::get_occlusion_layer_light_mask(int p_layer_index) const {
+ ERR_FAIL_INDEX_V(p_layer_index, occlusion_layers.size(), 0);
+ return occlusion_layers[p_layer_index].light_mask;
+}
+
+void TileSet::set_occlusion_layer_sdf_collision(int p_layer_index, bool p_sdf_collision) {
+ ERR_FAIL_INDEX(p_layer_index, occlusion_layers.size());
+ occlusion_layers.write[p_layer_index].sdf_collision = p_sdf_collision;
+ emit_changed();
+}
+
+bool TileSet::get_occlusion_layer_sdf_collision(int p_layer_index) const {
+ ERR_FAIL_INDEX_V(p_layer_index, occlusion_layers.size(), false);
+ return occlusion_layers[p_layer_index].sdf_collision;
+}
+
+int TileSet::get_physics_layers_count() const {
+ return physics_layers.size();
+}
+
+void TileSet::add_physics_layer(int p_index) {
+ if (p_index < 0) {
+ p_index = physics_layers.size();
+ }
+ ERR_FAIL_INDEX(p_index, physics_layers.size() + 1);
+ physics_layers.insert(p_index, PhysicsLayer());
+
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->add_physics_layer(p_index);
+ }
+
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::move_physics_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, physics_layers.size());
+ ERR_FAIL_INDEX(p_to_pos, physics_layers.size() + 1);
+ physics_layers.insert(p_to_pos, physics_layers[p_from_index]);
+ physics_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->move_physics_layer(p_from_index, p_to_pos);
+ }
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::remove_physics_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, physics_layers.size());
+ physics_layers.remove(p_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->remove_physics_layer(p_index);
+ }
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::set_physics_layer_collision_layer(int p_layer_index, uint32_t p_layer) {
+ ERR_FAIL_INDEX(p_layer_index, physics_layers.size());
+ physics_layers.write[p_layer_index].collision_layer = p_layer;
+ emit_changed();
+}
+
+uint32_t TileSet::get_physics_layer_collision_layer(int p_layer_index) const {
+ ERR_FAIL_INDEX_V(p_layer_index, physics_layers.size(), 0);
+ return physics_layers[p_layer_index].collision_layer;
+}
+
+void TileSet::set_physics_layer_collision_mask(int p_layer_index, uint32_t p_mask) {
+ ERR_FAIL_INDEX(p_layer_index, physics_layers.size());
+ physics_layers.write[p_layer_index].collision_mask = p_mask;
+ emit_changed();
+}
+
+uint32_t TileSet::get_physics_layer_collision_mask(int p_layer_index) const {
+ ERR_FAIL_INDEX_V(p_layer_index, physics_layers.size(), 0);
+ return physics_layers[p_layer_index].collision_mask;
+}
+
+void TileSet::set_physics_layer_physics_material(int p_layer_index, Ref<PhysicsMaterial> p_physics_material) {
+ ERR_FAIL_INDEX(p_layer_index, physics_layers.size());
+ physics_layers.write[p_layer_index].physics_material = p_physics_material;
+}
+
+Ref<PhysicsMaterial> TileSet::get_physics_layer_physics_material(int p_layer_index) const {
+ ERR_FAIL_INDEX_V(p_layer_index, physics_layers.size(), Ref<PhysicsMaterial>());
+ return physics_layers[p_layer_index].physics_material;
+}
+
+// Terrains
+int TileSet::get_terrain_sets_count() const {
+ return terrain_sets.size();
+}
+
+void TileSet::add_terrain_set(int p_index) {
+ if (p_index < 0) {
+ p_index = terrain_sets.size();
+ }
+ ERR_FAIL_INDEX(p_index, terrain_sets.size() + 1);
+ terrain_sets.insert(p_index, TerrainSet());
+
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->add_terrain_set(p_index);
+ }
+
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::move_terrain_set(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, terrain_sets.size());
+ ERR_FAIL_INDEX(p_to_pos, terrain_sets.size() + 1);
+ terrain_sets.insert(p_to_pos, terrain_sets[p_from_index]);
+ terrain_sets.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->move_terrain_set(p_from_index, p_to_pos);
+ }
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::remove_terrain_set(int p_index) {
+ ERR_FAIL_INDEX(p_index, terrain_sets.size());
+ terrain_sets.remove(p_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->remove_terrain_set(p_index);
+ }
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::set_terrain_set_mode(int p_terrain_set, TerrainMode p_terrain_mode) {
+ ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
+ terrain_sets.write[p_terrain_set].mode = p_terrain_mode;
+ for (KeyValue<int, Ref<TileSetSource>> &E_source : sources) {
+ E_source.value->notify_tile_data_properties_should_change();
+ }
+
+ notify_property_list_changed();
+ emit_changed();
+}
+
+TileSet::TerrainMode TileSet::get_terrain_set_mode(int p_terrain_set) const {
+ ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES);
+ return terrain_sets[p_terrain_set].mode;
+}
+
+int TileSet::get_terrains_count(int p_terrain_set) const {
+ ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), -1);
+ return terrain_sets[p_terrain_set].terrains.size();
+}
+
+void TileSet::add_terrain(int p_terrain_set, int p_index) {
+ ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
+ Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains;
+ if (p_index < 0) {
+ p_index = terrains.size();
+ }
+ ERR_FAIL_INDEX(p_index, terrains.size() + 1);
+ terrains.insert(p_index, Terrain());
+
+ // Default name and color
+ float hue_rotate = (terrains.size() % 16) / 16.0;
+ Color c;
+ c.set_hsv(Math::fmod(float(hue_rotate), float(1.0)), 0.5, 0.5);
+ terrains.write[p_index].color = c;
+ terrains.write[p_index].name = String(vformat("Terrain %d", p_index));
+
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->add_terrain(p_terrain_set, p_index);
+ }
+
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
+ Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains;
+
+ ERR_FAIL_INDEX(p_from_index, terrains.size());
+ ERR_FAIL_INDEX(p_to_pos, terrains.size() + 1);
+ terrains.insert(p_to_pos, terrains[p_from_index]);
+ terrains.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->move_terrain(p_terrain_set, p_from_index, p_to_pos);
+ }
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::remove_terrain(int p_terrain_set, int p_index) {
+ ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
+ Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains;
+
+ ERR_FAIL_INDEX(p_index, terrains.size());
+ terrains.remove(p_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->remove_terrain(p_terrain_set, p_index);
+ }
+ notify_property_list_changed();
+ emit_changed();
+}
+
+void TileSet::set_terrain_name(int p_terrain_set, int p_terrain_index, String p_name) {
+ ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
+ ERR_FAIL_INDEX(p_terrain_index, terrain_sets[p_terrain_set].terrains.size());
+ terrain_sets.write[p_terrain_set].terrains.write[p_terrain_index].name = p_name;
+ emit_changed();
+}
+
+String TileSet::get_terrain_name(int p_terrain_set, int p_terrain_index) const {
+ ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), String());
+ ERR_FAIL_INDEX_V(p_terrain_index, terrain_sets[p_terrain_set].terrains.size(), String());
+ return terrain_sets[p_terrain_set].terrains[p_terrain_index].name;
+}
+
+void TileSet::set_terrain_color(int p_terrain_set, int p_terrain_index, Color p_color) {
+ ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
+ ERR_FAIL_INDEX(p_terrain_index, terrain_sets[p_terrain_set].terrains.size());
+ if (p_color.a != 1.0) {
+ WARN_PRINT("Terrain color should have alpha == 1.0");
+ p_color.a = 1.0;
+ }
+ terrain_sets.write[p_terrain_set].terrains.write[p_terrain_index].color = p_color;
+ emit_changed();
+}
+
+Color TileSet::get_terrain_color(int p_terrain_set, int p_terrain_index) const {
+ ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), Color());
+ ERR_FAIL_INDEX_V(p_terrain_index, terrain_sets[p_terrain_set].terrains.size(), Color());
+ return terrain_sets[p_terrain_set].terrains[p_terrain_index].color;
+}
+
+bool TileSet::is_valid_peering_bit_for_mode(TileSet::TerrainMode p_terrain_mode, TileSet::CellNeighbor p_peering_bit) const {
+ if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
+ if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) {
+ if (p_peering_bit == TileSet::CELL_NEIGHBOR_RIGHT_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_LEFT_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_SIDE) {
+ return true;
}
}
- } else if (what == "shape") {
- if (tile_get_shape_count(id) > 0) {
- for (int i = 0; i < tile_get_shape_count(id); i++) {
- tile_set_shape(id, i, p_value);
+ if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
+ if (p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER) {
+ return true;
}
- } else {
- tile_set_shape(id, 0, p_value);
}
- } else if (what == "shape_offset") {
- if (tile_get_shape_count(id) > 0) {
- for (int i = 0; i < tile_get_shape_count(id); i++) {
- tile_set_shape_offset(id, i, p_value);
+ } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
+ if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) {
+ if (p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
+ return true;
}
- } else {
- tile_set_shape_offset(id, 0, p_value);
}
- } else if (what == "shape_transform") {
- if (tile_get_shape_count(id) > 0) {
- for (int i = 0; i < tile_get_shape_count(id); i++) {
- tile_set_shape_transform(id, i, p_value);
+ if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
+ if (p_peering_bit == TileSet::CELL_NEIGHBOR_RIGHT_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_LEFT_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_CORNER) {
+ return true;
}
- } else {
- tile_set_shape_transform(id, 0, p_value);
}
- } else if (what == "shape_one_way") {
- if (tile_get_shape_count(id) > 0) {
- for (int i = 0; i < tile_get_shape_count(id); i++) {
- tile_set_shape_one_way(id, i, p_value);
+ } else {
+ if (get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
+ if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) {
+ if (p_peering_bit == TileSet::CELL_NEIGHBOR_RIGHT_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_LEFT_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
+ return true;
+ }
}
- } else {
- tile_set_shape_one_way(id, 0, p_value);
- }
- } else if (what == "shape_one_way_margin") {
- if (tile_get_shape_count(id) > 0) {
- for (int i = 0; i < tile_get_shape_count(id); i++) {
- tile_set_shape_one_way_margin(id, i, p_value);
+ if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
+ if (p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER) {
+ return true;
+ }
}
} else {
- tile_set_shape_one_way_margin(id, 0, p_value);
- }
- } else if (what == "shapes") {
- _tile_set_shapes(id, p_value);
- } else if (what == "occluder") {
- tile_set_light_occluder(id, p_value);
- } else if (what == "occluder_offset") {
- tile_set_occluder_offset(id, p_value);
- } else if (what == "navigation") {
- tile_set_navigation_polygon(id, p_value);
- } else if (what == "navigation_offset") {
- tile_set_navigation_polygon_offset(id, p_value);
- } else if (what == "z_index") {
- tile_set_z_index(id, p_value);
- } else {
- return false;
- }
-
- return true;
-}
-
-bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
- String n = p_name;
- int slash = n.find("/");
- if (slash == -1) {
- return false;
- }
- int id = String::to_int(n.get_data(), slash);
-
- ERR_FAIL_COND_V(!tile_map.has(id), false);
-
- String what = n.substr(slash + 1, n.length());
-
- if (what == "name") {
- r_ret = tile_get_name(id);
- } else if (what == "texture") {
- r_ret = tile_get_texture(id);
- } else if (what == "tex_offset") {
- r_ret = tile_get_texture_offset(id);
- } else if (what == "material") {
- r_ret = tile_get_material(id);
- } else if (what == "modulate") {
- r_ret = tile_get_modulate(id);
- } else if (what == "region") {
- r_ret = tile_get_region(id);
- } else if (what == "tile_mode") {
- r_ret = tile_get_tile_mode(id);
- } else if (what.left(9) == "autotile/") {
- what = what.right(9);
- if (what == "bitmask_mode") {
- r_ret = autotile_get_bitmask_mode(id);
- } else if (what == "icon_coordinate") {
- r_ret = autotile_get_icon_coordinate(id);
- } else if (what == "tile_size") {
- r_ret = autotile_get_size(id);
- } else if (what == "spacing") {
- r_ret = autotile_get_spacing(id);
- } else if (what == "bitmask_flags") {
- Array p;
- for (Map<Vector2, uint32_t>::Element *E = tile_map[id].autotile_data.flags.front(); E; E = E->next()) {
- p.push_back(E->key());
- p.push_back(E->value());
- }
- r_ret = p;
- } else if (what == "occluder_map") {
- Array p;
- for (Map<Vector2, Ref<OccluderPolygon2D>>::Element *E = tile_map[id].autotile_data.occluder_map.front(); E; E = E->next()) {
- p.push_back(E->key());
- p.push_back(E->value());
- }
- r_ret = p;
- } else if (what == "navpoly_map") {
- Array p;
- for (Map<Vector2, Ref<NavigationPolygon>>::Element *E = tile_map[id].autotile_data.navpoly_map.front(); E; E = E->next()) {
- p.push_back(E->key());
- p.push_back(E->value());
- }
- r_ret = p;
- } else if (what == "priority_map") {
- Array p;
- Vector3 v;
- for (Map<Vector2, int>::Element *E = tile_map[id].autotile_data.priority_map.front(); E; E = E->next()) {
- if (E->value() > 1) {
- //Don't save default value
- v.x = E->key().x;
- v.y = E->key().y;
- v.z = E->value();
- p.push_back(v);
+ if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) {
+ if (p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_SIDE ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
+ return true;
}
}
- r_ret = p;
- } else if (what == "z_index_map") {
- Array p;
- Vector3 v;
- for (Map<Vector2, int>::Element *E = tile_map[id].autotile_data.z_index_map.front(); E; E = E->next()) {
- if (E->value() != 0) {
- //Don't save default value
- v.x = E->key().x;
- v.y = E->key().y;
- v.z = E->value();
- p.push_back(v);
+ if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
+ if (p_peering_bit == TileSet::CELL_NEIGHBOR_RIGHT_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_LEFT_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER ||
+ p_peering_bit == TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER) {
+ return true;
}
}
- r_ret = p;
- }
- } else if (what == "shape") {
- r_ret = tile_get_shape(id, 0);
- } else if (what == "shape_offset") {
- r_ret = tile_get_shape_offset(id, 0);
- } else if (what == "shape_transform") {
- r_ret = tile_get_shape_transform(id, 0);
- } else if (what == "shape_one_way") {
- r_ret = tile_get_shape_one_way(id, 0);
- } else if (what == "shape_one_way_margin") {
- r_ret = tile_get_shape_one_way_margin(id, 0);
- } else if (what == "shapes") {
- r_ret = _tile_get_shapes(id);
- } else if (what == "occluder") {
- r_ret = tile_get_light_occluder(id);
- } else if (what == "occluder_offset") {
- r_ret = tile_get_occluder_offset(id);
- } else if (what == "navigation") {
- r_ret = tile_get_navigation_polygon(id);
- } else if (what == "navigation_offset") {
- r_ret = tile_get_navigation_polygon_offset(id);
- } else if (what == "z_index") {
- r_ret = tile_get_z_index(id);
- } else {
+ }
+ }
+ return false;
+}
+
+bool TileSet::is_valid_peering_bit_terrain(int p_terrain_set, TileSet::CellNeighbor p_peering_bit) const {
+ if (p_terrain_set < 0 || p_terrain_set >= get_terrain_sets_count()) {
return false;
}
- return true;
+ TileSet::TerrainMode terrain_mode = get_terrain_set_mode(p_terrain_set);
+ return is_valid_peering_bit_for_mode(terrain_mode, p_peering_bit);
}
-void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
- for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
- int id = E->key();
- String pre = itos(id) + "/";
- p_list->push_back(PropertyInfo(Variant::STRING, pre + "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "tex_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::COLOR, pre + "modulate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::INT, pre + "tile_mode", PROPERTY_HINT_ENUM, "SINGLE_TILE,AUTO_TILE,ATLAS_TILE", PROPERTY_USAGE_NOEDITOR));
- if (tile_get_tile_mode(id) == AUTO_TILE) {
- p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3 (minimal),3X3", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/bitmask_flags", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/spacing", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/priority_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/z_index_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- } else if (tile_get_tile_mode(id) == ATLAS_TILE) {
- p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/spacing", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/priority_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/z_index_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- }
- p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "occluder_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "navigation_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "navigation", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::BOOL, pre + "shape_one_way", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::FLOAT, pre + "shape_one_way_margin", PROPERTY_HINT_RANGE, "0,128,0.01", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "shapes", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::INT, pre + "z_index", PROPERTY_HINT_RANGE, itos(RS::CANVAS_ITEM_Z_MIN) + "," + itos(RS::CANVAS_ITEM_Z_MAX) + ",1", PROPERTY_USAGE_NOEDITOR));
- }
-}
-
-void TileSet::create_tile(int p_id) {
- ERR_FAIL_COND(tile_map.has(p_id));
- tile_map[p_id] = TileData();
- tile_map[p_id].autotile_data = AutotileData();
- _change_notify("");
+// Navigation
+int TileSet::get_navigation_layers_count() const {
+ return navigation_layers.size();
+}
+
+void TileSet::add_navigation_layer(int p_index) {
+ if (p_index < 0) {
+ p_index = navigation_layers.size();
+ }
+ ERR_FAIL_INDEX(p_index, navigation_layers.size() + 1);
+ navigation_layers.insert(p_index, NavigationLayer());
+
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->add_navigation_layer(p_index);
+ }
+
+ notify_property_list_changed();
emit_changed();
}
-void TileSet::autotile_set_bitmask_mode(int p_id, BitmaskMode p_mode) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].autotile_data.bitmask_mode = p_mode;
- _change_notify("");
+void TileSet::move_navigation_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, navigation_layers.size());
+ ERR_FAIL_INDEX(p_to_pos, navigation_layers.size() + 1);
+ navigation_layers.insert(p_to_pos, navigation_layers[p_from_index]);
+ navigation_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->move_navigation_layer(p_from_index, p_to_pos);
+ }
+ notify_property_list_changed();
emit_changed();
}
-TileSet::BitmaskMode TileSet::autotile_get_bitmask_mode(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), BITMASK_2X2);
- return tile_map[p_id].autotile_data.bitmask_mode;
+void TileSet::remove_navigation_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, navigation_layers.size());
+ navigation_layers.remove(p_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->remove_navigation_layer(p_index);
+ }
+ notify_property_list_changed();
+ emit_changed();
}
-void TileSet::tile_set_texture(int p_id, const Ref<Texture2D> &p_texture) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].texture = p_texture;
+void TileSet::set_navigation_layer_layers(int p_layer_index, uint32_t p_layers) {
+ ERR_FAIL_INDEX(p_layer_index, navigation_layers.size());
+ navigation_layers.write[p_layer_index].layers = p_layers;
emit_changed();
- _change_notify("texture");
}
-Ref<Texture2D> TileSet::tile_get_texture(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Texture2D>());
- return tile_map[p_id].texture;
+uint32_t TileSet::get_navigation_layer_layers(int p_layer_index) const {
+ ERR_FAIL_INDEX_V(p_layer_index, navigation_layers.size(), 0);
+ return navigation_layers[p_layer_index].layers;
}
-void TileSet::tile_set_material(int p_id, const Ref<ShaderMaterial> &p_material) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].material = p_material;
+// Custom data.
+int TileSet::get_custom_data_layers_count() const {
+ return custom_data_layers.size();
+}
+
+void TileSet::add_custom_data_layer(int p_index) {
+ if (p_index < 0) {
+ p_index = custom_data_layers.size();
+ }
+ ERR_FAIL_INDEX(p_index, custom_data_layers.size() + 1);
+ custom_data_layers.insert(p_index, CustomDataLayer());
+
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->add_custom_data_layer(p_index);
+ }
+
+ notify_property_list_changed();
emit_changed();
}
-Ref<ShaderMaterial> TileSet::tile_get_material(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<ShaderMaterial>());
- return tile_map[p_id].material;
+void TileSet::move_custom_data_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, custom_data_layers.size());
+ ERR_FAIL_INDEX(p_to_pos, custom_data_layers.size() + 1);
+ custom_data_layers.insert(p_to_pos, custom_data_layers[p_from_index]);
+ custom_data_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->move_custom_data_layer(p_from_index, p_to_pos);
+ }
+ notify_property_list_changed();
+ emit_changed();
}
-void TileSet::tile_set_modulate(int p_id, const Color &p_modulate) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].modulate = p_modulate;
+void TileSet::remove_custom_data_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, custom_data_layers.size());
+ custom_data_layers.remove(p_index);
+ for (KeyValue<String, int> E : custom_data_layers_by_name) {
+ if (E.value == p_index) {
+ custom_data_layers_by_name.erase(E.key);
+ break;
+ }
+ }
+
+ for (KeyValue<int, Ref<TileSetSource>> source : sources) {
+ source.value->remove_custom_data_layer(p_index);
+ }
+ notify_property_list_changed();
emit_changed();
- _change_notify("modulate");
}
-Color TileSet::tile_get_modulate(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Color(1, 1, 1));
- return tile_map[p_id].modulate;
+int TileSet::get_custom_data_layer_by_name(String p_value) const {
+ if (custom_data_layers_by_name.has(p_value)) {
+ return custom_data_layers_by_name[p_value];
+ } else {
+ return -1;
+ }
}
-void TileSet::tile_set_texture_offset(int p_id, const Vector2 &p_offset) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].offset = p_offset;
+void TileSet::set_custom_data_name(int p_layer_id, String p_value) {
+ ERR_FAIL_INDEX(p_layer_id, custom_data_layers.size());
+
+ // Exit if another property has the same name.
+ if (!p_value.is_empty()) {
+ for (int other_layer_id = 0; other_layer_id < get_custom_data_layers_count(); other_layer_id++) {
+ if (other_layer_id != p_layer_id && get_custom_data_name(other_layer_id) == p_value) {
+ ERR_FAIL_MSG(vformat("There is already a custom property named %s", p_value));
+ }
+ }
+ }
+
+ if (p_value.is_empty() && custom_data_layers_by_name.has(p_value)) {
+ custom_data_layers_by_name.erase(p_value);
+ } else {
+ custom_data_layers_by_name[p_value] = p_layer_id;
+ }
+
+ custom_data_layers.write[p_layer_id].name = p_value;
emit_changed();
}
-Vector2 TileSet::tile_get_texture_offset(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
- return tile_map[p_id].offset;
+String TileSet::get_custom_data_name(int p_layer_id) const {
+ ERR_FAIL_INDEX_V(p_layer_id, custom_data_layers.size(), "");
+ return custom_data_layers[p_layer_id].name;
}
-void TileSet::tile_set_region(int p_id, const Rect2 &p_region) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].region = p_region;
+void TileSet::set_custom_data_type(int p_layer_id, Variant::Type p_value) {
+ ERR_FAIL_INDEX(p_layer_id, custom_data_layers.size());
+ custom_data_layers.write[p_layer_id].type = p_value;
+
+ for (KeyValue<int, Ref<TileSetSource>> &E_source : sources) {
+ E_source.value->notify_tile_data_properties_should_change();
+ }
+
emit_changed();
- _change_notify("region");
}
-Rect2 TileSet::tile_get_region(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Rect2());
- return tile_map[p_id].region;
+Variant::Type TileSet::get_custom_data_type(int p_layer_id) const {
+ ERR_FAIL_INDEX_V(p_layer_id, custom_data_layers.size(), Variant::NIL);
+ return custom_data_layers[p_layer_id].type;
}
-void TileSet::tile_set_tile_mode(int p_id, TileMode p_tile_mode) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].tile_mode = p_tile_mode;
+void TileSet::set_source_level_tile_proxy(int p_source_from, int p_source_to) {
+ ERR_FAIL_COND(p_source_from == TileSet::INVALID_SOURCE || p_source_to == TileSet::INVALID_SOURCE);
+
+ source_level_proxies[p_source_from] = p_source_to;
+
emit_changed();
- _change_notify("tile_mode");
}
-TileSet::TileMode TileSet::tile_get_tile_mode(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), SINGLE_TILE);
- return tile_map[p_id].tile_mode;
+int TileSet::get_source_level_tile_proxy(int p_source_from) {
+ ERR_FAIL_COND_V(!source_level_proxies.has(p_source_from), TileSet::INVALID_SOURCE);
+
+ return source_level_proxies[p_source_from];
}
-void TileSet::autotile_set_icon_coordinate(int p_id, Vector2 coord) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].autotile_data.icon_coord = coord;
+bool TileSet::has_source_level_tile_proxy(int p_source_from) {
+ return source_level_proxies.has(p_source_from);
+}
+
+void TileSet::remove_source_level_tile_proxy(int p_source_from) {
+ ERR_FAIL_COND(!source_level_proxies.has(p_source_from));
+
+ source_level_proxies.erase(p_source_from);
+
emit_changed();
}
-Vector2 TileSet::autotile_get_icon_coordinate(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
- return tile_map[p_id].autotile_data.icon_coord;
+void TileSet::set_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_source_to, Vector2i p_coords_to) {
+ ERR_FAIL_COND(p_source_from == TileSet::INVALID_SOURCE || p_source_to == TileSet::INVALID_SOURCE);
+ ERR_FAIL_COND(p_coords_from == TileSetSource::INVALID_ATLAS_COORDS || p_coords_to == TileSetSource::INVALID_ATLAS_COORDS);
+
+ Array from;
+ from.push_back(p_source_from);
+ from.push_back(p_coords_from);
+
+ Array to;
+ to.push_back(p_source_to);
+ to.push_back(p_coords_to);
+
+ coords_level_proxies[from] = to;
+
+ emit_changed();
+}
+
+Array TileSet::get_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from) {
+ Array from;
+ from.push_back(p_source_from);
+ from.push_back(p_coords_from);
+
+ ERR_FAIL_COND_V(!coords_level_proxies.has(from), Array());
+
+ return coords_level_proxies[from];
}
-void TileSet::autotile_set_spacing(int p_id, int p_spacing) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- ERR_FAIL_COND(p_spacing < 0);
- tile_map[p_id].autotile_data.spacing = p_spacing;
+bool TileSet::has_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from) {
+ Array from;
+ from.push_back(p_source_from);
+ from.push_back(p_coords_from);
+
+ return coords_level_proxies.has(from);
+}
+
+void TileSet::remove_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from) {
+ Array from;
+ from.push_back(p_source_from);
+ from.push_back(p_coords_from);
+
+ ERR_FAIL_COND(!coords_level_proxies.has(from));
+
+ coords_level_proxies.erase(from);
+
emit_changed();
}
-int TileSet::autotile_get_spacing(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
- return tile_map[p_id].autotile_data.spacing;
+void TileSet::set_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from, int p_source_to, Vector2i p_coords_to, int p_alternative_to) {
+ ERR_FAIL_COND(p_source_from == TileSet::INVALID_SOURCE || p_source_to == TileSet::INVALID_SOURCE);
+ ERR_FAIL_COND(p_coords_from == TileSetSource::INVALID_ATLAS_COORDS || p_coords_to == TileSetSource::INVALID_ATLAS_COORDS);
+
+ Array from;
+ from.push_back(p_source_from);
+ from.push_back(p_coords_from);
+ from.push_back(p_alternative_from);
+
+ Array to;
+ to.push_back(p_source_to);
+ to.push_back(p_coords_to);
+ to.push_back(p_alternative_to);
+
+ alternative_level_proxies[from] = to;
+
+ emit_changed();
}
-void TileSet::autotile_set_size(int p_id, Size2 p_size) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- ERR_FAIL_COND(p_size.x <= 0 || p_size.y <= 0);
- tile_map[p_id].autotile_data.size = p_size;
+Array TileSet::get_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) {
+ Array from;
+ from.push_back(p_source_from);
+ from.push_back(p_coords_from);
+ from.push_back(p_alternative_from);
+
+ ERR_FAIL_COND_V(!alternative_level_proxies.has(from), Array());
+
+ return alternative_level_proxies[from];
}
-Size2 TileSet::autotile_get_size(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Size2());
- return tile_map[p_id].autotile_data.size;
+bool TileSet::has_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) {
+ Array from;
+ from.push_back(p_source_from);
+ from.push_back(p_coords_from);
+ from.push_back(p_alternative_from);
+
+ return alternative_level_proxies.has(from);
}
-void TileSet::autotile_clear_bitmask_map(int p_id) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].autotile_data.flags.clear();
+void TileSet::remove_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) {
+ Array from;
+ from.push_back(p_source_from);
+ from.push_back(p_coords_from);
+ from.push_back(p_alternative_from);
+
+ ERR_FAIL_COND(!alternative_level_proxies.has(from));
+
+ alternative_level_proxies.erase(from);
+
+ emit_changed();
}
-void TileSet::autotile_set_subtile_priority(int p_id, const Vector2 &p_coord, int p_priority) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- ERR_FAIL_COND(p_priority <= 0);
- tile_map[p_id].autotile_data.priority_map[p_coord] = p_priority;
+Array TileSet::get_source_level_tile_proxies() const {
+ Array output;
+ for (const KeyValue<int, int> &E : source_level_proxies) {
+ Array proxy;
+ proxy.push_back(E.key);
+ proxy.push_back(E.value);
+ output.push_back(proxy);
+ }
+ return output;
}
-int TileSet::autotile_get_subtile_priority(int p_id, const Vector2 &p_coord) {
- ERR_FAIL_COND_V(!tile_map.has(p_id), 1);
- if (tile_map[p_id].autotile_data.priority_map.has(p_coord)) {
- return tile_map[p_id].autotile_data.priority_map[p_coord];
+Array TileSet::get_coords_level_tile_proxies() const {
+ Array output;
+ for (const KeyValue<Array, Array> &E : coords_level_proxies) {
+ Array proxy;
+ proxy.append_array(E.key);
+ proxy.append_array(E.value);
+ output.push_back(proxy);
}
- //When not custom priority set return the default value
- return 1;
+ return output;
}
-const Map<Vector2, int> &TileSet::autotile_get_priority_map(int p_id) const {
- static Map<Vector2, int> dummy;
- ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
- return tile_map[p_id].autotile_data.priority_map;
+Array TileSet::get_alternative_level_tile_proxies() const {
+ Array output;
+ for (const KeyValue<Array, Array> &E : alternative_level_proxies) {
+ Array proxy;
+ proxy.append_array(E.key);
+ proxy.append_array(E.value);
+ output.push_back(proxy);
+ }
+ return output;
}
-void TileSet::autotile_set_z_index(int p_id, const Vector2 &p_coord, int p_z_index) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].autotile_data.z_index_map[p_coord] = p_z_index;
- emit_changed();
+Array TileSet::map_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) const {
+ Array from;
+ from.push_back(p_source_from);
+ from.push_back(p_coords_from);
+ from.push_back(p_alternative_from);
+
+ // Check if the tile is valid, and if so, don't map the tile and return the input.
+ if (has_source(p_source_from)) {
+ Ref<TileSetSource> source = get_source(p_source_from);
+ if (source->has_tile(p_coords_from) && source->has_alternative_tile(p_coords_from, p_alternative_from)) {
+ return from;
+ }
+ }
+
+ // Source, coords and alternative match.
+ if (alternative_level_proxies.has(from)) {
+ return alternative_level_proxies[from].duplicate();
+ }
+
+ // Source and coords match.
+ from.pop_back();
+ if (coords_level_proxies.has(from)) {
+ Array output = coords_level_proxies[from].duplicate();
+ output.push_back(p_alternative_from);
+ return output;
+ }
+
+ // Source matches.
+ if (source_level_proxies.has(p_source_from)) {
+ Array output;
+ output.push_back(source_level_proxies[p_source_from]);
+ output.push_back(p_coords_from);
+ output.push_back(p_alternative_from);
+ return output;
+ }
+
+ Array output;
+ output.push_back(p_source_from);
+ output.push_back(p_coords_from);
+ output.push_back(p_alternative_from);
+ return output;
}
-int TileSet::autotile_get_z_index(int p_id, const Vector2 &p_coord) {
- ERR_FAIL_COND_V(!tile_map.has(p_id), 1);
- if (tile_map[p_id].autotile_data.z_index_map.has(p_coord)) {
- return tile_map[p_id].autotile_data.z_index_map[p_coord];
+void TileSet::cleanup_invalid_tile_proxies() {
+ // Source level.
+ Vector<int> source_to_remove;
+ for (const KeyValue<int, int> &E : source_level_proxies) {
+ if (has_source(E.key)) {
+ source_to_remove.append(E.key);
+ }
+ }
+ for (int i = 0; i < source_to_remove.size(); i++) {
+ remove_source_level_tile_proxy(source_to_remove[i]);
+ }
+
+ // Coords level.
+ Vector<Array> coords_to_remove;
+ for (const KeyValue<Array, Array> &E : coords_level_proxies) {
+ Array a = E.key;
+ if (has_source(a[0]) && get_source(a[0])->has_tile(a[1])) {
+ coords_to_remove.append(a);
+ }
+ }
+ for (int i = 0; i < coords_to_remove.size(); i++) {
+ Array a = coords_to_remove[i];
+ remove_coords_level_tile_proxy(a[0], a[1]);
+ }
+
+ // Alternative level.
+ Vector<Array> alternative_to_remove;
+ for (const KeyValue<Array, Array> &E : alternative_level_proxies) {
+ Array a = E.key;
+ if (has_source(a[0]) && get_source(a[0])->has_tile(a[1]) && get_source(a[0])->has_alternative_tile(a[1], a[2])) {
+ alternative_to_remove.append(a);
+ }
+ }
+ for (int i = 0; i < alternative_to_remove.size(); i++) {
+ Array a = alternative_to_remove[i];
+ remove_alternative_level_tile_proxy(a[0], a[1], a[2]);
}
- //When not custom z index set return the default value
- return 0;
}
-const Map<Vector2, int> &TileSet::autotile_get_z_index_map(int p_id) const {
- static Map<Vector2, int> dummy;
- ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
- return tile_map[p_id].autotile_data.z_index_map;
+void TileSet::clear_tile_proxies() {
+ source_level_proxies.clear();
+ coords_level_proxies.clear();
+ alternative_level_proxies.clear();
+
+ emit_changed();
}
-void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint32_t p_flag) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- if (p_flag == 0) {
- if (tile_map[p_id].autotile_data.flags.has(p_coord)) {
- tile_map[p_id].autotile_data.flags.erase(p_coord);
- }
+Vector<Vector2> TileSet::get_tile_shape_polygon() {
+ Vector<Vector2> points;
+ if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
+ points.append(Vector2(-0.5, -0.5));
+ points.append(Vector2(0.5, -0.5));
+ points.append(Vector2(0.5, 0.5));
+ points.append(Vector2(-0.5, 0.5));
} else {
- tile_map[p_id].autotile_data.flags[p_coord] = p_flag;
+ float overlap = 0.0;
+ switch (tile_shape) {
+ case TileSet::TILE_SHAPE_ISOMETRIC:
+ overlap = 0.5;
+ break;
+ case TileSet::TILE_SHAPE_HEXAGON:
+ overlap = 0.25;
+ break;
+ case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE:
+ overlap = 0.0;
+ break;
+ default:
+ break;
+ }
+
+ points.append(Vector2(0.0, -0.5));
+ points.append(Vector2(-0.5, overlap - 0.5));
+ points.append(Vector2(-0.5, 0.5 - overlap));
+ points.append(Vector2(0.0, 0.5));
+ points.append(Vector2(0.5, 0.5 - overlap));
+ points.append(Vector2(0.5, overlap - 0.5));
+ if (get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL) {
+ for (int i = 0; i < points.size(); i++) {
+ points.write[i] = Vector2(points[i].y, points[i].x);
+ }
+ }
}
+ return points;
}
-uint32_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
- ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
- if (!tile_map[p_id].autotile_data.flags.has(p_coord)) {
- return 0;
+void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform, Color p_color, bool p_filled, Ref<Texture2D> p_texture) {
+ if (tile_meshes_dirty) {
+ Vector<Vector2> shape = get_tile_shape_polygon();
+ Vector<Vector2> uvs;
+ uvs.resize(shape.size());
+ for (int i = 0; i < shape.size(); i++) {
+ uvs.write[i] = shape[i] + Vector2(0.5, 0.5);
+ }
+
+ Vector<Color> colors;
+ colors.resize(shape.size());
+ colors.fill(Color(1.0, 1.0, 1.0, 1.0));
+
+ // Filled mesh.
+ tile_filled_mesh->clear_surfaces();
+ Array a;
+ a.resize(Mesh::ARRAY_MAX);
+ a[Mesh::ARRAY_VERTEX] = shape;
+ a[Mesh::ARRAY_TEX_UV] = uvs;
+ a[Mesh::ARRAY_COLOR] = colors;
+ a[Mesh::ARRAY_INDEX] = Geometry2D::triangulate_polygon(shape);
+ tile_filled_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a, Array(), Dictionary(), Mesh::ARRAY_FLAG_USE_2D_VERTICES);
+
+ // Lines mesh.
+ tile_lines_mesh->clear_surfaces();
+ a.clear();
+ a.resize(Mesh::ARRAY_MAX);
+ // Add the first point again when drawing lines.
+ shape.push_back(shape[0]);
+ colors.push_back(colors[0]);
+ a[Mesh::ARRAY_VERTEX] = shape;
+ a[Mesh::ARRAY_COLOR] = colors;
+ tile_lines_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINE_STRIP, a, Array(), Dictionary(), Mesh::ARRAY_FLAG_USE_2D_VERTICES);
+
+ tile_meshes_dirty = false;
+ }
+
+ if (p_filled) {
+ p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, p_transform, p_color);
+ } else {
+ p_canvas_item->draw_mesh(tile_lines_mesh, Ref<Texture2D>(), p_transform, p_color);
}
- return tile_map[p_id].autotile_data.flags[p_coord];
}
-const Map<Vector2, uint32_t> &TileSet::autotile_get_bitmask_map(int p_id) {
- static Map<Vector2, uint32_t> dummy;
- static Map<Vector2, uint32_t> dummy_atlas;
- ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
- if (tile_get_tile_mode(p_id) == ATLAS_TILE) {
- dummy_atlas = Map<Vector2, uint32_t>();
- Rect2 region = tile_get_region(p_id);
- Size2 size = autotile_get_size(p_id);
- float spacing = autotile_get_spacing(p_id);
- for (int x = 0; x < (region.size.x / (size.x + spacing)); x++) {
- for (int y = 0; y < (region.size.y / (size.y + spacing)); y++) {
- dummy_atlas.insert(Vector2(x, y), 0);
- }
+Vector<Point2> TileSet::get_terrain_bit_polygon(int p_terrain_set, TileSet::CellNeighbor p_bit) {
+ ERR_FAIL_COND_V(p_terrain_set < 0 || p_terrain_set >= get_terrain_sets_count(), Vector<Point2>());
+
+ TileSet::TerrainMode terrain_mode = get_terrain_set_mode(p_terrain_set);
+
+ if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
+ if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
+ return _get_square_corner_or_side_terrain_bit_polygon(tile_size, p_bit);
+ } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
+ return _get_square_corner_terrain_bit_polygon(tile_size, p_bit);
+ } else { // TileData::TERRAIN_MODE_MATCH_SIDES
+ return _get_square_side_terrain_bit_polygon(tile_size, p_bit);
+ }
+ } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
+ if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
+ return _get_isometric_corner_or_side_terrain_bit_polygon(tile_size, p_bit);
+ } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
+ return _get_isometric_corner_terrain_bit_polygon(tile_size, p_bit);
+ } else { // TileData::TERRAIN_MODE_MATCH_SIDES
+ return _get_isometric_side_terrain_bit_polygon(tile_size, p_bit);
}
- return dummy_atlas;
} else {
- return tile_map[p_id].autotile_data.flags;
+ float overlap = 0.0;
+ switch (tile_shape) {
+ case TileSet::TILE_SHAPE_HEXAGON:
+ overlap = 0.25;
+ break;
+ case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE:
+ overlap = 0.0;
+ break;
+ default:
+ break;
+ }
+ if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
+ return _get_half_offset_corner_or_side_terrain_bit_polygon(tile_size, p_bit, overlap, tile_offset_axis);
+ } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
+ return _get_half_offset_corner_terrain_bit_polygon(tile_size, p_bit, overlap, tile_offset_axis);
+ } else { // TileData::TERRAIN_MODE_MATCH_SIDES
+ return _get_half_offset_side_terrain_bit_polygon(tile_size, p_bit, overlap, tile_offset_axis);
+ }
}
}
-Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node, const Vector2 &p_tile_location) {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
- //First try to forward selection to script
- if (p_tilemap_node->get_class_name() == "TileMap") {
- if (get_script_instance() != nullptr) {
- if (get_script_instance()->has_method("_forward_subtile_selection")) {
- Variant ret = get_script_instance()->call("_forward_subtile_selection", p_id, p_bitmask, p_tilemap_node, p_tile_location);
- if (ret.get_type() == Variant::VECTOR2) {
- return ret;
+#define TERRAIN_ALPHA 0.6
+
+void TileSet::draw_terrains(CanvasItem *p_canvas_item, Transform2D p_transform, const TileData *p_tile_data) {
+ ERR_FAIL_COND(!p_tile_data);
+
+ if (terrain_bits_meshes_dirty) {
+ // Recompute the meshes.
+ terrain_bits_meshes.clear();
+
+ for (int terrain_mode_index = 0; terrain_mode_index < 3; terrain_mode_index++) {
+ TerrainMode terrain_mode = TerrainMode(terrain_mode_index);
+ for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
+ CellNeighbor bit = CellNeighbor(i);
+
+ if (is_valid_peering_bit_for_mode(terrain_mode, bit)) {
+ Vector<Vector2> polygon;
+ if (tile_shape == TileSet::TILE_SHAPE_SQUARE) {
+ if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
+ polygon = _get_square_corner_or_side_terrain_bit_polygon(tile_size, bit);
+ } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
+ polygon = _get_square_corner_terrain_bit_polygon(tile_size, bit);
+ } else { // TileData::TERRAIN_MODE_MATCH_SIDES
+ polygon = _get_square_side_terrain_bit_polygon(tile_size, bit);
+ }
+ } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) {
+ if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
+ polygon = _get_isometric_corner_or_side_terrain_bit_polygon(tile_size, bit);
+ } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
+ polygon = _get_isometric_corner_terrain_bit_polygon(tile_size, bit);
+ } else { // TileData::TERRAIN_MODE_MATCH_SIDES
+ polygon = _get_isometric_side_terrain_bit_polygon(tile_size, bit);
+ }
+ } else {
+ float overlap = 0.0;
+ switch (tile_shape) {
+ case TileSet::TILE_SHAPE_HEXAGON:
+ overlap = 0.25;
+ break;
+ case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE:
+ overlap = 0.0;
+ break;
+ default:
+ break;
+ }
+ if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
+ polygon = _get_half_offset_corner_or_side_terrain_bit_polygon(tile_size, bit, overlap, tile_offset_axis);
+ } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
+ polygon = _get_half_offset_corner_terrain_bit_polygon(tile_size, bit, overlap, tile_offset_axis);
+ } else { // TileData::TERRAIN_MODE_MATCH_SIDES
+ polygon = _get_half_offset_side_terrain_bit_polygon(tile_size, bit, overlap, tile_offset_axis);
+ }
+ }
+
+ Ref<ArrayMesh> mesh;
+ mesh.instantiate();
+ Vector<Vector2> uvs;
+ uvs.resize(polygon.size());
+ Vector<Color> colors;
+ colors.resize(polygon.size());
+ colors.fill(Color(1.0, 1.0, 1.0, 1.0));
+ Array a;
+ a.resize(Mesh::ARRAY_MAX);
+ a[Mesh::ARRAY_VERTEX] = polygon;
+ a[Mesh::ARRAY_TEX_UV] = uvs;
+ a[Mesh::ARRAY_COLOR] = colors;
+ a[Mesh::ARRAY_INDEX] = Geometry2D::triangulate_polygon(polygon);
+ mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a, Array(), Dictionary(), Mesh::ARRAY_FLAG_USE_2D_VERTICES);
+ terrain_bits_meshes[terrain_mode][bit] = mesh;
}
}
}
+ terrain_bits_meshes_dirty = false;
}
- List<Vector2> coords;
- List<uint32_t> priorities;
- uint32_t priority_sum = 0;
- uint32_t mask;
- uint16_t mask_;
- uint16_t mask_ignore;
- for (Map<Vector2, uint32_t>::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) {
- mask = E->get();
- if (tile_map[p_id].autotile_data.bitmask_mode == BITMASK_2X2) {
- mask |= (BIND_IGNORE_TOP | BIND_IGNORE_LEFT | BIND_IGNORE_CENTER | BIND_IGNORE_RIGHT | BIND_IGNORE_BOTTOM);
+ int terrain_set = p_tile_data->get_terrain_set();
+ if (terrain_set < 0) {
+ return;
+ }
+ TileSet::TerrainMode terrain_mode = get_terrain_set_mode(terrain_set);
+
+ RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform);
+ for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
+ CellNeighbor bit = CellNeighbor(i);
+ if (is_valid_peering_bit_terrain(terrain_set, bit)) {
+ int terrain_id = p_tile_data->get_peering_bit_terrain(bit);
+ if (terrain_id >= 0) {
+ Color color = get_terrain_color(terrain_set, terrain_id);
+ color.a = TERRAIN_ALPHA;
+ p_canvas_item->draw_mesh(terrain_bits_meshes[terrain_mode][bit], Ref<Texture2D>(), Transform2D(), color);
+ }
}
+ }
+ RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), Transform2D());
+}
- mask_ = mask & 0xFFFF;
- mask_ignore = mask >> 16;
+Vector<Vector<Ref<Texture2D>>> TileSet::generate_terrains_icons(Size2i p_size) {
+ // Counts the number of matching terrain tiles and find the best matching icon.
+ struct Count {
+ int count = 0;
+ float probability = 0.0;
+ Ref<Texture2D> texture;
+ Rect2i region;
+ };
+ Vector<Vector<Ref<Texture2D>>> output;
+ LocalVector<LocalVector<Count>> counts;
+ output.resize(get_terrain_sets_count());
+ counts.resize(get_terrain_sets_count());
+ for (int terrain_set = 0; terrain_set < get_terrain_sets_count(); terrain_set++) {
+ output.write[terrain_set].resize(get_terrains_count(terrain_set));
+ counts[terrain_set].resize(get_terrains_count(terrain_set));
+ }
- if (((mask_ & (~mask_ignore)) == (p_bitmask & (~mask_ignore))) && (((~mask_) | mask_ignore) == ((~p_bitmask) | mask_ignore))) {
- uint32_t priority = autotile_get_subtile_priority(p_id, E->key());
- priority_sum += priority;
- priorities.push_back(priority);
- coords.push_back(E->key());
+ for (int source_index = 0; source_index < get_source_count(); source_index++) {
+ int source_id = get_source_id(source_index);
+ Ref<TileSetSource> source = get_source(source_id);
+
+ Ref<TileSetAtlasSource> atlas_source = source;
+ if (atlas_source.is_valid()) {
+ for (int tile_index = 0; tile_index < source->get_tiles_count(); tile_index++) {
+ Vector2i tile_id = source->get_tile_id(tile_index);
+ for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) {
+ int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
+
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id));
+ int terrain_set = tile_data->get_terrain_set();
+ if (terrain_set >= 0) {
+ ERR_FAIL_INDEX_V(terrain_set, get_terrain_sets_count(), Vector<Vector<Ref<Texture2D>>>());
+
+ LocalVector<int> bit_counts;
+ bit_counts.resize(get_terrains_count(terrain_set));
+ for (int terrain = 0; terrain < get_terrains_count(terrain_set); terrain++) {
+ bit_counts[terrain] = 0;
+ }
+ for (int terrain_bit = 0; terrain_bit < TileSet::CELL_NEIGHBOR_MAX; terrain_bit++) {
+ TileSet::CellNeighbor cell_neighbor = TileSet::CellNeighbor(terrain_bit);
+ if (is_valid_peering_bit_terrain(terrain_set, cell_neighbor)) {
+ int terrain = tile_data->get_peering_bit_terrain(cell_neighbor);
+ if (terrain >= 0) {
+ if (terrain >= (int)bit_counts.size()) {
+ WARN_PRINT(vformat("Invalid peering bit terrain: %d", terrain));
+ } else {
+ bit_counts[terrain] += 1;
+ }
+ }
+ }
+ }
+
+ for (int terrain = 0; terrain < get_terrains_count(terrain_set); terrain++) {
+ if ((bit_counts[terrain] > counts[terrain_set][terrain].count) || (bit_counts[terrain] == counts[terrain_set][terrain].count && tile_data->get_probability() > counts[terrain_set][terrain].probability)) {
+ counts[terrain_set][terrain].count = bit_counts[terrain];
+ counts[terrain_set][terrain].probability = tile_data->get_probability();
+ counts[terrain_set][terrain].texture = atlas_source->get_texture();
+ counts[terrain_set][terrain].region = atlas_source->get_tile_texture_region(tile_id);
+ }
+ }
+ }
+ }
+ }
}
}
- if (coords.size() == 0) {
- return autotile_get_icon_coordinate(p_id);
+ // Generate the icons.
+ for (int terrain_set = 0; terrain_set < get_terrain_sets_count(); terrain_set++) {
+ for (int terrain = 0; terrain < get_terrains_count(terrain_set); terrain++) {
+ Ref<Image> image;
+ image.instantiate();
+ if (counts[terrain_set][terrain].count > 0) {
+ // Get the best tile.
+ Ref<Texture2D> texture = counts[terrain_set][terrain].texture;
+ Rect2 region = counts[terrain_set][terrain].region;
+ image->create(region.size.x, region.size.y, false, Image::FORMAT_RGBA8);
+ image->blit_rect(texture->get_image(), region, Point2());
+ image->resize(p_size.x, p_size.y, Image::INTERPOLATE_NEAREST);
+ } else {
+ image->create(1, 1, false, Image::FORMAT_RGBA8);
+ image->set_pixel(0, 0, get_terrain_color(terrain_set, terrain));
+ }
+ Ref<ImageTexture> icon;
+ icon.instantiate();
+ icon->create_from_image(image);
+ icon->set_size_override(p_size);
+
+ output.write[terrain_set].write[terrain] = icon;
+ }
+ }
+ return output;
+}
+
+void TileSet::_source_changed() {
+ emit_changed();
+}
+
+Vector<Point2> TileSet::_get_square_corner_or_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) {
+ Rect2 bit_rect;
+ bit_rect.size = Vector2(p_size) / 3;
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_RIGHT_SIDE:
+ bit_rect.position = Vector2(1, -1);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
+ bit_rect.position = Vector2(1, 1);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
+ bit_rect.position = Vector2(-1, 1);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
+ bit_rect.position = Vector2(-3, 1);
+ break;
+ case TileSet::CELL_NEIGHBOR_LEFT_SIDE:
+ bit_rect.position = Vector2(-3, -1);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
+ bit_rect.position = Vector2(-3, -3);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_SIDE:
+ bit_rect.position = Vector2(-1, -3);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
+ bit_rect.position = Vector2(1, -3);
+ break;
+ default:
+ break;
+ }
+ bit_rect.position *= Vector2(p_size) / 6.0;
+ Vector<Vector2> polygon;
+ polygon.push_back(bit_rect.position);
+ polygon.push_back(Vector2(bit_rect.get_end().x, bit_rect.position.y));
+ polygon.push_back(bit_rect.get_end());
+ polygon.push_back(Vector2(bit_rect.position.x, bit_rect.get_end().y));
+ return polygon;
+}
+
+Vector<Point2> TileSet::_get_square_corner_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) {
+ Vector2 unit = Vector2(p_size) / 6.0;
+ Vector<Vector2> polygon;
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
+ polygon.push_back(Vector2(0, 3) * unit);
+ polygon.push_back(Vector2(3, 3) * unit);
+ polygon.push_back(Vector2(3, 0) * unit);
+ polygon.push_back(Vector2(1, 0) * unit);
+ polygon.push_back(Vector2(1, 1) * unit);
+ polygon.push_back(Vector2(0, 1) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
+ polygon.push_back(Vector2(0, 3) * unit);
+ polygon.push_back(Vector2(-3, 3) * unit);
+ polygon.push_back(Vector2(-3, 0) * unit);
+ polygon.push_back(Vector2(-1, 0) * unit);
+ polygon.push_back(Vector2(-1, 1) * unit);
+ polygon.push_back(Vector2(0, 1) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
+ polygon.push_back(Vector2(0, -3) * unit);
+ polygon.push_back(Vector2(-3, -3) * unit);
+ polygon.push_back(Vector2(-3, 0) * unit);
+ polygon.push_back(Vector2(-1, 0) * unit);
+ polygon.push_back(Vector2(-1, -1) * unit);
+ polygon.push_back(Vector2(0, -1) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
+ polygon.push_back(Vector2(0, -3) * unit);
+ polygon.push_back(Vector2(3, -3) * unit);
+ polygon.push_back(Vector2(3, 0) * unit);
+ polygon.push_back(Vector2(1, 0) * unit);
+ polygon.push_back(Vector2(1, -1) * unit);
+ polygon.push_back(Vector2(0, -1) * unit);
+ break;
+ default:
+ break;
+ }
+ return polygon;
+}
+
+Vector<Point2> TileSet::_get_square_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) {
+ Vector2 unit = Vector2(p_size) / 6.0;
+ Vector<Vector2> polygon;
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_RIGHT_SIDE:
+ polygon.push_back(Vector2(1, -1) * unit);
+ polygon.push_back(Vector2(3, -3) * unit);
+ polygon.push_back(Vector2(3, 3) * unit);
+ polygon.push_back(Vector2(1, 1) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
+ polygon.push_back(Vector2(-1, 1) * unit);
+ polygon.push_back(Vector2(-3, 3) * unit);
+ polygon.push_back(Vector2(3, 3) * unit);
+ polygon.push_back(Vector2(1, 1) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_LEFT_SIDE:
+ polygon.push_back(Vector2(-1, -1) * unit);
+ polygon.push_back(Vector2(-3, -3) * unit);
+ polygon.push_back(Vector2(-3, 3) * unit);
+ polygon.push_back(Vector2(-1, 1) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_SIDE:
+ polygon.push_back(Vector2(-1, -1) * unit);
+ polygon.push_back(Vector2(-3, -3) * unit);
+ polygon.push_back(Vector2(3, -3) * unit);
+ polygon.push_back(Vector2(1, -1) * unit);
+ break;
+ default:
+ break;
+ }
+ return polygon;
+}
+
+Vector<Point2> TileSet::_get_isometric_corner_or_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) {
+ Vector2 unit = Vector2(p_size) / 6.0;
+ Vector<Vector2> polygon;
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_RIGHT_CORNER:
+ polygon.push_back(Vector2(1, 0) * unit);
+ polygon.push_back(Vector2(2, -1) * unit);
+ polygon.push_back(Vector2(3, 0) * unit);
+ polygon.push_back(Vector2(2, 1) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
+ polygon.push_back(Vector2(0, 1) * unit);
+ polygon.push_back(Vector2(1, 2) * unit);
+ polygon.push_back(Vector2(2, 1) * unit);
+ polygon.push_back(Vector2(1, 0) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
+ polygon.push_back(Vector2(0, 1) * unit);
+ polygon.push_back(Vector2(-1, 2) * unit);
+ polygon.push_back(Vector2(0, 3) * unit);
+ polygon.push_back(Vector2(1, 2) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
+ polygon.push_back(Vector2(0, 1) * unit);
+ polygon.push_back(Vector2(-1, 2) * unit);
+ polygon.push_back(Vector2(-2, 1) * unit);
+ polygon.push_back(Vector2(-1, 0) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_LEFT_CORNER:
+ polygon.push_back(Vector2(-1, 0) * unit);
+ polygon.push_back(Vector2(-2, -1) * unit);
+ polygon.push_back(Vector2(-3, 0) * unit);
+ polygon.push_back(Vector2(-2, 1) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
+ polygon.push_back(Vector2(0, -1) * unit);
+ polygon.push_back(Vector2(-1, -2) * unit);
+ polygon.push_back(Vector2(-2, -1) * unit);
+ polygon.push_back(Vector2(-1, 0) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_CORNER:
+ polygon.push_back(Vector2(0, -1) * unit);
+ polygon.push_back(Vector2(-1, -2) * unit);
+ polygon.push_back(Vector2(0, -3) * unit);
+ polygon.push_back(Vector2(1, -2) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
+ polygon.push_back(Vector2(0, -1) * unit);
+ polygon.push_back(Vector2(1, -2) * unit);
+ polygon.push_back(Vector2(2, -1) * unit);
+ polygon.push_back(Vector2(1, 0) * unit);
+ break;
+ default:
+ break;
+ }
+ return polygon;
+}
+
+Vector<Point2> TileSet::_get_isometric_corner_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) {
+ Vector2 unit = Vector2(p_size) / 6.0;
+ Vector<Vector2> polygon;
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_RIGHT_CORNER:
+ polygon.push_back(Vector2(0.5, -0.5) * unit);
+ polygon.push_back(Vector2(1.5, -1.5) * unit);
+ polygon.push_back(Vector2(3, 0) * unit);
+ polygon.push_back(Vector2(1.5, 1.5) * unit);
+ polygon.push_back(Vector2(0.5, 0.5) * unit);
+ polygon.push_back(Vector2(1, 0) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
+ polygon.push_back(Vector2(-0.5, 0.5) * unit);
+ polygon.push_back(Vector2(-1.5, 1.5) * unit);
+ polygon.push_back(Vector2(0, 3) * unit);
+ polygon.push_back(Vector2(1.5, 1.5) * unit);
+ polygon.push_back(Vector2(0.5, 0.5) * unit);
+ polygon.push_back(Vector2(0, 1) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_LEFT_CORNER:
+ polygon.push_back(Vector2(-0.5, -0.5) * unit);
+ polygon.push_back(Vector2(-1.5, -1.5) * unit);
+ polygon.push_back(Vector2(-3, 0) * unit);
+ polygon.push_back(Vector2(-1.5, 1.5) * unit);
+ polygon.push_back(Vector2(-0.5, 0.5) * unit);
+ polygon.push_back(Vector2(-1, 0) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_CORNER:
+ polygon.push_back(Vector2(-0.5, -0.5) * unit);
+ polygon.push_back(Vector2(-1.5, -1.5) * unit);
+ polygon.push_back(Vector2(0, -3) * unit);
+ polygon.push_back(Vector2(1.5, -1.5) * unit);
+ polygon.push_back(Vector2(0.5, -0.5) * unit);
+ polygon.push_back(Vector2(0, -1) * unit);
+ break;
+ default:
+ break;
+ }
+ return polygon;
+}
+
+Vector<Point2> TileSet::_get_isometric_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) {
+ Vector2 unit = Vector2(p_size) / 6.0;
+ Vector<Vector2> polygon;
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
+ polygon.push_back(Vector2(1, 0) * unit);
+ polygon.push_back(Vector2(3, 0) * unit);
+ polygon.push_back(Vector2(0, 3) * unit);
+ polygon.push_back(Vector2(0, 1) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
+ polygon.push_back(Vector2(-1, 0) * unit);
+ polygon.push_back(Vector2(-3, 0) * unit);
+ polygon.push_back(Vector2(0, 3) * unit);
+ polygon.push_back(Vector2(0, 1) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
+ polygon.push_back(Vector2(-1, 0) * unit);
+ polygon.push_back(Vector2(-3, 0) * unit);
+ polygon.push_back(Vector2(0, -3) * unit);
+ polygon.push_back(Vector2(0, -1) * unit);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
+ polygon.push_back(Vector2(1, 0) * unit);
+ polygon.push_back(Vector2(3, 0) * unit);
+ polygon.push_back(Vector2(0, -3) * unit);
+ polygon.push_back(Vector2(0, -1) * unit);
+ break;
+ default:
+ break;
+ }
+ return polygon;
+}
+
+Vector<Point2> TileSet::_get_half_offset_corner_or_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit, float p_overlap, TileSet::TileOffsetAxis p_offset_axis) {
+ Vector<Vector2> point_list;
+ point_list.push_back(Vector2(3, (3.0 * (1.0 - p_overlap * 2.0)) / 2.0));
+ point_list.push_back(Vector2(3, 3.0 * (1.0 - p_overlap * 2.0)));
+ point_list.push_back(Vector2(2, 3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)));
+ point_list.push_back(Vector2(1, 3.0 - p_overlap * 2.0));
+ point_list.push_back(Vector2(0, 3));
+ point_list.push_back(Vector2(-1, 3.0 - p_overlap * 2.0));
+ point_list.push_back(Vector2(-2, 3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)));
+ point_list.push_back(Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0)));
+ point_list.push_back(Vector2(-3, (3.0 * (1.0 - p_overlap * 2.0)) / 2.0));
+ point_list.push_back(Vector2(-3, -(3.0 * (1.0 - p_overlap * 2.0)) / 2.0));
+ point_list.push_back(Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0)));
+ point_list.push_back(Vector2(-2, -3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)));
+ point_list.push_back(Vector2(-1, -(3.0 - p_overlap * 2.0)));
+ point_list.push_back(Vector2(0, -3));
+ point_list.push_back(Vector2(1, -(3.0 - p_overlap * 2.0)));
+ point_list.push_back(Vector2(2, -3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)));
+ point_list.push_back(Vector2(3, -3.0 * (1.0 - p_overlap * 2.0)));
+ point_list.push_back(Vector2(3, -(3.0 * (1.0 - p_overlap * 2.0)) / 2.0));
+
+ Vector2 unit = Vector2(p_size) / 6.0;
+ for (int i = 0; i < point_list.size(); i++) {
+ point_list.write[i] = point_list[i] * unit;
+ }
+
+ Vector<Vector2> polygon;
+ if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_RIGHT_SIDE:
+ polygon.push_back(point_list[17]);
+ polygon.push_back(point_list[0]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
+ polygon.push_back(point_list[0]);
+ polygon.push_back(point_list[1]);
+ polygon.push_back(point_list[2]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
+ polygon.push_back(point_list[2]);
+ polygon.push_back(point_list[3]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
+ polygon.push_back(point_list[3]);
+ polygon.push_back(point_list[4]);
+ polygon.push_back(point_list[5]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
+ polygon.push_back(point_list[5]);
+ polygon.push_back(point_list[6]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
+ polygon.push_back(point_list[6]);
+ polygon.push_back(point_list[7]);
+ polygon.push_back(point_list[8]);
+ break;
+ case TileSet::CELL_NEIGHBOR_LEFT_SIDE:
+ polygon.push_back(point_list[8]);
+ polygon.push_back(point_list[9]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
+ polygon.push_back(point_list[9]);
+ polygon.push_back(point_list[10]);
+ polygon.push_back(point_list[11]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
+ polygon.push_back(point_list[11]);
+ polygon.push_back(point_list[12]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_CORNER:
+ polygon.push_back(point_list[12]);
+ polygon.push_back(point_list[13]);
+ polygon.push_back(point_list[14]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
+ polygon.push_back(point_list[14]);
+ polygon.push_back(point_list[15]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
+ polygon.push_back(point_list[15]);
+ polygon.push_back(point_list[16]);
+ polygon.push_back(point_list[17]);
+ break;
+ default:
+ break;
+ }
} else {
- uint32_t picked_value = Math::rand() % priority_sum;
- uint32_t upper_bound;
- uint32_t lower_bound = 0;
- Vector2 result = coords.front()->get();
- List<Vector2>::Element *coords_E = coords.front();
- List<uint32_t>::Element *priorities_E = priorities.front();
- while (priorities_E) {
- upper_bound = lower_bound + priorities_E->get();
- if (lower_bound <= picked_value && picked_value < upper_bound) {
- result = coords_E->get();
+ if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) {
+ for (int i = 0; i < point_list.size(); i++) {
+ point_list.write[i] = Vector2(point_list[i].y, point_list[i].x);
+ }
+ }
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_RIGHT_CORNER:
+ polygon.push_back(point_list[3]);
+ polygon.push_back(point_list[4]);
+ polygon.push_back(point_list[5]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
+ polygon.push_back(point_list[2]);
+ polygon.push_back(point_list[3]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
+ polygon.push_back(point_list[0]);
+ polygon.push_back(point_list[1]);
+ polygon.push_back(point_list[2]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
+ polygon.push_back(point_list[17]);
+ polygon.push_back(point_list[0]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
+ polygon.push_back(point_list[15]);
+ polygon.push_back(point_list[16]);
+ polygon.push_back(point_list[17]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
+ polygon.push_back(point_list[14]);
+ polygon.push_back(point_list[15]);
+ break;
+ case TileSet::CELL_NEIGHBOR_LEFT_CORNER:
+ polygon.push_back(point_list[12]);
+ polygon.push_back(point_list[13]);
+ polygon.push_back(point_list[14]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
+ polygon.push_back(point_list[11]);
+ polygon.push_back(point_list[12]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
+ polygon.push_back(point_list[9]);
+ polygon.push_back(point_list[10]);
+ polygon.push_back(point_list[11]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_SIDE:
+ polygon.push_back(point_list[8]);
+ polygon.push_back(point_list[9]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
+ polygon.push_back(point_list[6]);
+ polygon.push_back(point_list[7]);
+ polygon.push_back(point_list[8]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
+ polygon.push_back(point_list[5]);
+ polygon.push_back(point_list[6]);
+ break;
+ default:
+ break;
+ }
+ }
+
+ int half_polygon_size = polygon.size();
+ for (int i = 0; i < half_polygon_size; i++) {
+ polygon.push_back(polygon[half_polygon_size - 1 - i] / 3.0);
+ }
+
+ return polygon;
+}
+
+Vector<Point2> TileSet::_get_half_offset_corner_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit, float p_overlap, TileSet::TileOffsetAxis p_offset_axis) {
+ Vector<Vector2> point_list;
+ point_list.push_back(Vector2(3, 0));
+ point_list.push_back(Vector2(3, 3.0 * (1.0 - p_overlap * 2.0)));
+ point_list.push_back(Vector2(1.5, (3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0));
+ point_list.push_back(Vector2(0, 3));
+ point_list.push_back(Vector2(-1.5, (3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0));
+ point_list.push_back(Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0)));
+ point_list.push_back(Vector2(-3, 0));
+ point_list.push_back(Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0)));
+ point_list.push_back(Vector2(-1.5, -(3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0));
+ point_list.push_back(Vector2(0, -3));
+ point_list.push_back(Vector2(1.5, -(3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0));
+ point_list.push_back(Vector2(3, -3.0 * (1.0 - p_overlap * 2.0)));
+
+ Vector2 unit = Vector2(p_size) / 6.0;
+ for (int i = 0; i < point_list.size(); i++) {
+ point_list.write[i] = point_list[i] * unit;
+ }
+
+ Vector<Vector2> polygon;
+ if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
+ polygon.push_back(point_list[0]);
+ polygon.push_back(point_list[1]);
+ polygon.push_back(point_list[2]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
+ polygon.push_back(point_list[2]);
+ polygon.push_back(point_list[3]);
+ polygon.push_back(point_list[4]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
+ polygon.push_back(point_list[4]);
+ polygon.push_back(point_list[5]);
+ polygon.push_back(point_list[6]);
break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
+ polygon.push_back(point_list[6]);
+ polygon.push_back(point_list[7]);
+ polygon.push_back(point_list[8]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_CORNER:
+ polygon.push_back(point_list[8]);
+ polygon.push_back(point_list[9]);
+ polygon.push_back(point_list[10]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
+ polygon.push_back(point_list[10]);
+ polygon.push_back(point_list[11]);
+ polygon.push_back(point_list[0]);
+ break;
+ default:
+ break;
+ }
+ } else {
+ if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) {
+ for (int i = 0; i < point_list.size(); i++) {
+ point_list.write[i] = Vector2(point_list[i].y, point_list[i].x);
}
- lower_bound = upper_bound;
- priorities_E = priorities_E->next();
- coords_E = coords_E->next();
}
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_RIGHT_CORNER:
+ polygon.push_back(point_list[2]);
+ polygon.push_back(point_list[3]);
+ polygon.push_back(point_list[4]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
+ polygon.push_back(point_list[0]);
+ polygon.push_back(point_list[1]);
+ polygon.push_back(point_list[2]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
+ polygon.push_back(point_list[10]);
+ polygon.push_back(point_list[11]);
+ polygon.push_back(point_list[0]);
+ break;
+ case TileSet::CELL_NEIGHBOR_LEFT_CORNER:
+ polygon.push_back(point_list[8]);
+ polygon.push_back(point_list[9]);
+ polygon.push_back(point_list[10]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
+ polygon.push_back(point_list[6]);
+ polygon.push_back(point_list[7]);
+ polygon.push_back(point_list[8]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
+ polygon.push_back(point_list[4]);
+ polygon.push_back(point_list[5]);
+ polygon.push_back(point_list[6]);
+ break;
+ default:
+ break;
+ }
+ }
- return result;
+ int half_polygon_size = polygon.size();
+ for (int i = 0; i < half_polygon_size; i++) {
+ polygon.push_back(polygon[half_polygon_size - 1 - i] / 3.0);
}
+
+ return polygon;
}
-Vector2 TileSet::atlastile_get_subtile_by_priority(int p_id, const Node *p_tilemap_node, const Vector2 &p_tile_location) {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
- //First try to forward selection to script
- if (get_script_instance() != nullptr) {
- if (get_script_instance()->has_method("_forward_atlas_subtile_selection")) {
- Variant ret = get_script_instance()->call("_forward_atlas_subtile_selection", p_id, p_tilemap_node, p_tile_location);
- if (ret.get_type() == Variant::VECTOR2) {
- return ret;
+Vector<Point2> TileSet::_get_half_offset_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit, float p_overlap, TileSet::TileOffsetAxis p_offset_axis) {
+ Vector<Vector2> point_list;
+ point_list.push_back(Vector2(3, 3.0 * (1.0 - p_overlap * 2.0)));
+ point_list.push_back(Vector2(0, 3));
+ point_list.push_back(Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0)));
+ point_list.push_back(Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0)));
+ point_list.push_back(Vector2(0, -3));
+ point_list.push_back(Vector2(3, -3.0 * (1.0 - p_overlap * 2.0)));
+
+ Vector2 unit = Vector2(p_size) / 6.0;
+ for (int i = 0; i < point_list.size(); i++) {
+ point_list.write[i] = point_list[i] * unit;
+ }
+
+ Vector<Vector2> polygon;
+ if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_RIGHT_SIDE:
+ polygon.push_back(point_list[5]);
+ polygon.push_back(point_list[0]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
+ polygon.push_back(point_list[0]);
+ polygon.push_back(point_list[1]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
+ polygon.push_back(point_list[1]);
+ polygon.push_back(point_list[2]);
+ break;
+ case TileSet::CELL_NEIGHBOR_LEFT_SIDE:
+ polygon.push_back(point_list[2]);
+ polygon.push_back(point_list[3]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
+ polygon.push_back(point_list[3]);
+ polygon.push_back(point_list[4]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
+ polygon.push_back(point_list[4]);
+ polygon.push_back(point_list[5]);
+ break;
+ default:
+ break;
+ }
+ } else {
+ if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) {
+ for (int i = 0; i < point_list.size(); i++) {
+ point_list.write[i] = Vector2(point_list[i].y, point_list[i].x);
}
}
+ switch (p_bit) {
+ case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
+ polygon.push_back(point_list[0]);
+ polygon.push_back(point_list[1]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
+ polygon.push_back(point_list[5]);
+ polygon.push_back(point_list[0]);
+ break;
+ case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
+ polygon.push_back(point_list[4]);
+ polygon.push_back(point_list[5]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
+ polygon.push_back(point_list[3]);
+ polygon.push_back(point_list[4]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_SIDE:
+ polygon.push_back(point_list[2]);
+ polygon.push_back(point_list[3]);
+ break;
+ case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
+ polygon.push_back(point_list[1]);
+ polygon.push_back(point_list[2]);
+ break;
+ default:
+ break;
+ }
}
- Vector2 coord = tile_get_region(p_id).size / autotile_get_size(p_id);
+ int half_polygon_size = polygon.size();
+ for (int i = 0; i < half_polygon_size; i++) {
+ polygon.push_back(polygon[half_polygon_size - 1 - i] / 3.0);
+ }
- List<Vector2> coords;
- for (int x = 0; x < coord.x; x++) {
- for (int y = 0; y < coord.y; y++) {
- for (int i = 0; i < autotile_get_subtile_priority(p_id, Vector2(x, y)); i++) {
- coords.push_back(Vector2(x, y));
+ return polygon;
+}
+
+void TileSet::reset_state() {
+ occlusion_layers.clear();
+ physics_layers.clear();
+ custom_data_layers.clear();
+}
+
+const Vector2i TileSetSource::INVALID_ATLAS_COORDS = Vector2i(-1, -1);
+const int TileSetSource::INVALID_TILE_ALTERNATIVE = -1;
+
+#ifndef DISABLE_DEPRECATED
+void TileSet::_compatibility_conversion() {
+ for (KeyValue<int, CompatibilityTileData *> &E : compatibility_data) {
+ CompatibilityTileData *ctd = E.value;
+
+ // Add the texture
+ TileSetAtlasSource *atlas_source = memnew(TileSetAtlasSource);
+ int source_id = add_source(Ref<TileSetSource>(atlas_source));
+
+ atlas_source->set_texture(ctd->texture);
+
+ // Handle each tile as a new source. Not optimal but at least it should stay compatible.
+ switch (ctd->tile_mode) {
+ case COMPATIBILITY_TILE_MODE_SINGLE_TILE: {
+ atlas_source->set_margins(ctd->region.get_position());
+ atlas_source->set_texture_region_size(ctd->region.get_size());
+
+ Vector2i coords;
+ for (int flags = 0; flags < 8; flags++) {
+ bool flip_h = flags & 1;
+ bool flip_v = flags & 2;
+ bool transpose = flags & 4;
+
+ int alternative_tile = 0;
+ if (!atlas_source->has_tile(coords)) {
+ atlas_source->create_tile(coords);
+ } else {
+ alternative_tile = atlas_source->create_alternative_tile(coords);
+ }
+
+ // Add to the mapping.
+ Array key_array;
+ key_array.push_back(flip_h);
+ key_array.push_back(flip_v);
+ key_array.push_back(transpose);
+
+ Array value_array;
+ value_array.push_back(source_id);
+ value_array.push_back(coords);
+ value_array.push_back(alternative_tile);
+
+ if (!compatibility_tilemap_mapping.has(E.key)) {
+ compatibility_tilemap_mapping[E.key] = Map<Array, Array>();
+ }
+ compatibility_tilemap_mapping[E.key][key_array] = value_array;
+ compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_SINGLE_TILE;
+
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(coords, alternative_tile));
+
+ tile_data->set_flip_h(flip_h);
+ tile_data->set_flip_v(flip_v);
+ tile_data->set_transpose(transpose);
+ tile_data->set_material(ctd->material);
+ tile_data->set_modulate(ctd->modulate);
+ tile_data->set_z_index(ctd->z_index);
+
+ if (ctd->occluder.is_valid()) {
+ if (get_occlusion_layers_count() < 1) {
+ add_occlusion_layer();
+ }
+ tile_data->set_occluder(0, ctd->occluder);
+ }
+ if (ctd->navigation.is_valid()) {
+ if (get_navigation_layers_count() < 1) {
+ add_navigation_layer();
+ }
+ tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]);
+ }
+
+ tile_data->set_z_index(ctd->z_index);
+
+ // Add the shapes.
+ if (ctd->shapes.size() > 0) {
+ if (get_physics_layers_count() < 1) {
+ add_physics_layer();
+ }
+ }
+ for (int k = 0; k < ctd->shapes.size(); k++) {
+ CompatibilityShapeData csd = ctd->shapes[k];
+ if (csd.autotile_coords == coords) {
+ Ref<ConvexPolygonShape2D> convex_shape = csd.shape; // Only ConvexPolygonShape2D are supported, which is the default type used by the 3.x editor
+ if (convex_shape.is_valid()) {
+ Vector<Vector2> polygon = convex_shape->get_points();
+ for (int point_index = 0; point_index < polygon.size(); point_index++) {
+ polygon.write[point_index] = csd.transform.xform(polygon[point_index]);
+ }
+ tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1);
+ int index = tile_data->get_collision_polygons_count(0) - 1;
+ tile_data->set_collision_polygon_one_way(0, index, csd.one_way);
+ tile_data->set_collision_polygon_one_way_margin(0, index, csd.one_way_margin);
+ tile_data->set_collision_polygon_points(0, index, polygon);
+ }
+ }
+ }
+ }
+ } break;
+ case COMPATIBILITY_TILE_MODE_AUTO_TILE: {
+ // Not supported. It would need manual conversion.
+ } break;
+ case COMPATIBILITY_TILE_MODE_ATLAS_TILE: {
+ atlas_source->set_margins(ctd->region.get_position());
+ atlas_source->set_separation(Vector2i(ctd->autotile_spacing, ctd->autotile_spacing));
+ atlas_source->set_texture_region_size(ctd->autotile_tile_size);
+
+ Size2i atlas_size = ctd->region.get_size() / (ctd->autotile_tile_size + atlas_source->get_separation());
+ for (int i = 0; i < atlas_size.x; i++) {
+ for (int j = 0; j < atlas_size.y; j++) {
+ Vector2i coords = Vector2i(i, j);
+
+ for (int flags = 0; flags < 8; flags++) {
+ bool flip_h = flags & 1;
+ bool flip_v = flags & 2;
+ bool transpose = flags & 4;
+
+ int alternative_tile = 0;
+ if (!atlas_source->has_tile(coords)) {
+ atlas_source->create_tile(coords);
+ } else {
+ alternative_tile = atlas_source->create_alternative_tile(coords);
+ }
+
+ // Add to the mapping.
+ Array key_array;
+ key_array.push_back(coords);
+ key_array.push_back(flip_h);
+ key_array.push_back(flip_v);
+ key_array.push_back(transpose);
+
+ Array value_array;
+ value_array.push_back(source_id);
+ value_array.push_back(coords);
+ value_array.push_back(alternative_tile);
+
+ if (!compatibility_tilemap_mapping.has(E.key)) {
+ compatibility_tilemap_mapping[E.key] = Map<Array, Array>();
+ }
+ compatibility_tilemap_mapping[E.key][key_array] = value_array;
+ compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_ATLAS_TILE;
+
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(coords, alternative_tile));
+
+ tile_data->set_flip_h(flip_h);
+ tile_data->set_flip_v(flip_v);
+ tile_data->set_transpose(transpose);
+ tile_data->set_material(ctd->material);
+ tile_data->set_modulate(ctd->modulate);
+ tile_data->set_z_index(ctd->z_index);
+ if (ctd->autotile_occluder_map.has(coords)) {
+ if (get_occlusion_layers_count() < 1) {
+ add_occlusion_layer();
+ }
+ tile_data->set_occluder(0, ctd->autotile_occluder_map[coords]);
+ }
+ if (ctd->autotile_navpoly_map.has(coords)) {
+ if (get_navigation_layers_count() < 1) {
+ add_navigation_layer();
+ }
+ tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]);
+ }
+ if (ctd->autotile_priority_map.has(coords)) {
+ tile_data->set_probability(ctd->autotile_priority_map[coords]);
+ }
+ if (ctd->autotile_z_index_map.has(coords)) {
+ tile_data->set_z_index(ctd->autotile_z_index_map[coords]);
+ }
+
+ // Add the shapes.
+ if (ctd->shapes.size() > 0) {
+ if (get_physics_layers_count() < 1) {
+ add_physics_layer();
+ }
+ }
+ for (int k = 0; k < ctd->shapes.size(); k++) {
+ CompatibilityShapeData csd = ctd->shapes[k];
+ if (csd.autotile_coords == coords) {
+ Ref<ConvexPolygonShape2D> convex_shape = csd.shape; // Only ConvexPolygonShape2D are supported, which is the default type used by the 3.x editor
+ if (convex_shape.is_valid()) {
+ Vector<Vector2> polygon = convex_shape->get_points();
+ for (int point_index = 0; point_index < polygon.size(); point_index++) {
+ polygon.write[point_index] = csd.transform.xform(polygon[point_index]);
+ }
+ tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1);
+ int index = tile_data->get_collision_polygons_count(0) - 1;
+ tile_data->set_collision_polygon_one_way(0, index, csd.one_way);
+ tile_data->set_collision_polygon_one_way_margin(0, index, csd.one_way_margin);
+ tile_data->set_collision_polygon_points(0, index, polygon);
+ }
+ }
+ }
+
+ // -- TODO: handle --
+ // Those are offset for the whole atlas, they are likely useless for the atlases, but might make sense for single tiles.
+ // texture offset
+ // occluder_offset
+ // navigation_offset
+
+ // For terrains, ignored for now?
+ // bitmask_mode
+ // bitmask_flags
+ }
+ }
+ }
+ } break;
+ }
+
+ // Offset all shapes
+ for (int k = 0; k < ctd->shapes.size(); k++) {
+ Ref<ConvexPolygonShape2D> convex = ctd->shapes[k].shape;
+ if (convex.is_valid()) {
+ Vector<Vector2> points = convex->get_points();
+ for (int i_point = 0; i_point < points.size(); i_point++) {
+ points.write[i_point] = points[i_point] - get_tile_size() / 2;
+ }
+ convex->set_points(points);
}
}
}
- if (coords.size() == 0) {
- return autotile_get_icon_coordinate(p_id);
+
+ // Reset compatibility data
+ for (const KeyValue<int, CompatibilityTileData *> &E : compatibility_data) {
+ memdelete(E.value);
+ }
+ compatibility_data = Map<int, CompatibilityTileData *>();
+}
+
+Array TileSet::compatibility_tilemap_map(int p_tile_id, Vector2i p_coords, bool p_flip_h, bool p_flip_v, bool p_transpose) {
+ Array cannot_convert_array;
+ cannot_convert_array.push_back(TileSet::INVALID_SOURCE);
+ cannot_convert_array.push_back(TileSetAtlasSource::INVALID_ATLAS_COORDS);
+ cannot_convert_array.push_back(TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
+
+ if (!compatibility_tilemap_mapping.has(p_tile_id)) {
+ return cannot_convert_array;
+ }
+
+ int tile_mode = compatibility_tilemap_mapping_tile_modes[p_tile_id];
+ switch (tile_mode) {
+ case COMPATIBILITY_TILE_MODE_SINGLE_TILE: {
+ Array a;
+ a.push_back(p_flip_h);
+ a.push_back(p_flip_v);
+ a.push_back(p_transpose);
+ return compatibility_tilemap_mapping[p_tile_id][a];
+ }
+ case COMPATIBILITY_TILE_MODE_AUTO_TILE:
+ return cannot_convert_array;
+ break;
+ case COMPATIBILITY_TILE_MODE_ATLAS_TILE: {
+ Array a;
+ a.push_back(p_coords);
+ a.push_back(p_flip_h);
+ a.push_back(p_flip_v);
+ a.push_back(p_transpose);
+ return compatibility_tilemap_mapping[p_tile_id][a];
+ }
+ default:
+ return cannot_convert_array;
+ break;
+ }
+};
+
+#endif // DISABLE_DEPRECATED
+
+bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
+ Vector<String> components = String(p_name).split("/", true, 2);
+
+#ifndef DISABLE_DEPRECATED
+ // TODO: This should be moved to a dedicated conversion system (see #50691)
+ if (components.size() >= 1 && components[0].is_valid_int()) {
+ int id = components[0].to_int();
+
+ // Get or create the compatibility object
+ CompatibilityTileData *ctd;
+ Map<int, CompatibilityTileData *>::Element *E = compatibility_data.find(id);
+ if (!E) {
+ ctd = memnew(CompatibilityTileData);
+ compatibility_data.insert(id, ctd);
+ } else {
+ ctd = E->get();
+ }
+
+ if (components.size() < 2) {
+ return false;
+ }
+
+ String what = components[1];
+
+ if (what == "name") {
+ ctd->name = p_value;
+ } else if (what == "texture") {
+ ctd->texture = p_value;
+ } else if (what == "tex_offset") {
+ ctd->tex_offset = p_value;
+ } else if (what == "material") {
+ ctd->material = p_value;
+ } else if (what == "modulate") {
+ ctd->modulate = p_value;
+ } else if (what == "region") {
+ ctd->region = p_value;
+ } else if (what == "tile_mode") {
+ ctd->tile_mode = p_value;
+ } else if (what.left(9) == "autotile") {
+ what = what.substr(9);
+ if (what == "bitmask_mode") {
+ ctd->autotile_bitmask_mode = p_value;
+ } else if (what == "icon_coordinate") {
+ ctd->autotile_icon_coordinate = p_value;
+ } else if (what == "tile_size") {
+ ctd->autotile_tile_size = p_value;
+ } else if (what == "spacing") {
+ ctd->autotile_spacing = p_value;
+ } else if (what == "bitmask_flags") {
+ if (p_value.is_array()) {
+ Array p = p_value;
+ Vector2i last_coord;
+ while (p.size() > 0) {
+ if (p[0].get_type() == Variant::VECTOR2) {
+ last_coord = p[0];
+ } else if (p[0].get_type() == Variant::INT) {
+ ctd->autotile_bitmask_flags.insert(last_coord, p[0]);
+ }
+ p.pop_front();
+ }
+ }
+ } else if (what == "occluder_map") {
+ Array p = p_value;
+ Vector2 last_coord;
+ while (p.size() > 0) {
+ if (p[0].get_type() == Variant::VECTOR2) {
+ last_coord = p[0];
+ } else if (p[0].get_type() == Variant::OBJECT) {
+ ctd->autotile_occluder_map.insert(last_coord, p[0]);
+ }
+ p.pop_front();
+ }
+ } else if (what == "navpoly_map") {
+ Array p = p_value;
+ Vector2 last_coord;
+ while (p.size() > 0) {
+ if (p[0].get_type() == Variant::VECTOR2) {
+ last_coord = p[0];
+ } else if (p[0].get_type() == Variant::OBJECT) {
+ ctd->autotile_navpoly_map.insert(last_coord, p[0]);
+ }
+ p.pop_front();
+ }
+ } else if (what == "priority_map") {
+ Array p = p_value;
+ Vector3 val;
+ Vector2 v;
+ int priority;
+ while (p.size() > 0) {
+ val = p[0];
+ if (val.z > 1) {
+ v.x = val.x;
+ v.y = val.y;
+ priority = (int)val.z;
+ ctd->autotile_priority_map.insert(v, priority);
+ }
+ p.pop_front();
+ }
+ } else if (what == "z_index_map") {
+ Array p = p_value;
+ Vector3 val;
+ Vector2 v;
+ int z_index;
+ while (p.size() > 0) {
+ val = p[0];
+ if (val.z != 0) {
+ v.x = val.x;
+ v.y = val.y;
+ z_index = (int)val.z;
+ ctd->autotile_z_index_map.insert(v, z_index);
+ }
+ p.pop_front();
+ }
+ }
+
+ } else if (what == "shapes") {
+ Array p = p_value;
+ for (int i = 0; i < p.size(); i++) {
+ CompatibilityShapeData csd;
+ Dictionary d = p[i];
+ for (int j = 0; j < d.size(); j++) {
+ String key = d.get_key_at_index(j);
+ if (key == "autotile_coord") {
+ csd.autotile_coords = d[key];
+ } else if (key == "one_way") {
+ csd.one_way = d[key];
+ } else if (key == "one_way_margin") {
+ csd.one_way_margin = d[key];
+ } else if (key == "shape") {
+ csd.shape = d[key];
+ } else if (key == "shape_transform") {
+ csd.transform = d[key];
+ }
+ }
+ ctd->shapes.push_back(csd);
+ }
+
+ /*
+ // IGNORED FOR NOW, they seem duplicated data compared to the shapes array
+ } else if (what == "shape") {
+ } else if (what == "shape_offset") {
+ } else if (what == "shape_transform") {
+ } else if (what == "shape_one_way") {
+ } else if (what == "shape_one_way_margin") {
+ }
+ // IGNORED FOR NOW, maybe useless ?
+ else if (what == "occluder_offset") {
+ // Not
+ } else if (what == "navigation_offset") {
+ }
+ */
+
+ } else if (what == "z_index") {
+ ctd->z_index = p_value;
+
+ // TODO: remove the conversion from here, it's not where it should be done (see #50691)
+ _compatibility_conversion();
+ } else {
+ return false;
+ }
} else {
- return coords[Math::random(0, (int)coords.size())];
+#endif // DISABLE_DEPRECATED
+
+ // This is now a new property.
+ if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) {
+ // Occlusion layers.
+ int index = components[0].trim_prefix("occlusion_layer_").to_int();
+ ERR_FAIL_COND_V(index < 0, false);
+ if (components[1] == "light_mask") {
+ ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
+ while (index >= occlusion_layers.size()) {
+ add_occlusion_layer();
+ }
+ set_occlusion_layer_light_mask(index, p_value);
+ return true;
+ } else if (components[1] == "sdf_collision") {
+ ERR_FAIL_COND_V(p_value.get_type() != Variant::BOOL, false);
+ while (index >= occlusion_layers.size()) {
+ add_occlusion_layer();
+ }
+ set_occlusion_layer_sdf_collision(index, p_value);
+ return true;
+ }
+ } else if (components.size() == 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) {
+ // Physics layers.
+ int index = components[0].trim_prefix("physics_layer_").to_int();
+ ERR_FAIL_COND_V(index < 0, false);
+ if (components[1] == "collision_layer") {
+ ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
+ while (index >= physics_layers.size()) {
+ add_physics_layer();
+ }
+ set_physics_layer_collision_layer(index, p_value);
+ return true;
+ } else if (components[1] == "collision_mask") {
+ ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
+ while (index >= physics_layers.size()) {
+ add_physics_layer();
+ }
+ set_physics_layer_collision_mask(index, p_value);
+ return true;
+ } else if (components[1] == "physics_material") {
+ Ref<PhysicsMaterial> physics_material = p_value;
+ while (index >= physics_layers.size()) {
+ add_physics_layer();
+ }
+ set_physics_layer_physics_material(index, physics_material);
+ return true;
+ }
+ } else if (components.size() >= 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_int()) {
+ // Terrains.
+ int terrain_set_index = components[0].trim_prefix("terrain_set_").to_int();
+ ERR_FAIL_COND_V(terrain_set_index < 0, false);
+ if (components[1] == "mode") {
+ ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
+ while (terrain_set_index >= terrain_sets.size()) {
+ add_terrain_set();
+ }
+ set_terrain_set_mode(terrain_set_index, TerrainMode(int(p_value)));
+ } else if (components.size() >= 3 && components[1].begins_with("terrain_") && components[1].trim_prefix("terrain_").is_valid_int()) {
+ int terrain_index = components[1].trim_prefix("terrain_").to_int();
+ ERR_FAIL_COND_V(terrain_index < 0, false);
+ if (components[2] == "name") {
+ ERR_FAIL_COND_V(p_value.get_type() != Variant::STRING, false);
+ while (terrain_set_index >= terrain_sets.size()) {
+ add_terrain_set();
+ }
+ while (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) {
+ add_terrain(terrain_set_index);
+ }
+ set_terrain_name(terrain_set_index, terrain_index, p_value);
+ return true;
+ } else if (components[2] == "color") {
+ ERR_FAIL_COND_V(p_value.get_type() != Variant::COLOR, false);
+ while (terrain_set_index >= terrain_sets.size()) {
+ add_terrain_set();
+ }
+ while (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) {
+ add_terrain(terrain_set_index);
+ }
+ set_terrain_color(terrain_set_index, terrain_index, p_value);
+ return true;
+ }
+ }
+ } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_int()) {
+ // Navigation layers.
+ int index = components[0].trim_prefix("navigation_layer_").to_int();
+ ERR_FAIL_COND_V(index < 0, false);
+ if (components[1] == "layers") {
+ ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
+ while (index >= navigation_layers.size()) {
+ add_navigation_layer();
+ }
+ set_navigation_layer_layers(index, p_value);
+ return true;
+ }
+ } else if (components.size() == 2 && components[0].begins_with("custom_data_layer_") && components[0].trim_prefix("custom_data_layer_").is_valid_int()) {
+ // Custom data layers.
+ int index = components[0].trim_prefix("custom_data_layer_").to_int();
+ ERR_FAIL_COND_V(index < 0, false);
+ if (components[1] == "name") {
+ ERR_FAIL_COND_V(p_value.get_type() != Variant::STRING, false);
+ while (index >= custom_data_layers.size()) {
+ add_custom_data_layer();
+ }
+ set_custom_data_name(index, p_value);
+ return true;
+ } else if (components[1] == "type") {
+ ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
+ while (index >= custom_data_layers.size()) {
+ add_custom_data_layer();
+ }
+ set_custom_data_type(index, Variant::Type(int(p_value)));
+ return true;
+ }
+ } else if (components.size() == 2 && components[0] == "sources" && components[1].is_valid_int()) {
+ // Create source only if it does not exists.
+ int source_id = components[1].to_int();
+
+ if (!has_source(source_id)) {
+ add_source(p_value, source_id);
+ }
+ return true;
+ } else if (components.size() == 2 && components[0] == "tile_proxies") {
+ ERR_FAIL_COND_V(p_value.get_type() != Variant::ARRAY, false);
+ Array a = p_value;
+ ERR_FAIL_COND_V(a.size() % 2 != 0, false);
+ if (components[1] == "source_level") {
+ for (int i = 0; i < a.size(); i += 2) {
+ set_source_level_tile_proxy(a[i], a[i + 1]);
+ }
+ return true;
+ } else if (components[1] == "coords_level") {
+ for (int i = 0; i < a.size(); i += 2) {
+ Array key = a[i];
+ Array value = a[i + 1];
+ set_coords_level_tile_proxy(key[0], key[1], value[0], value[1]);
+ }
+ return true;
+ } else if (components[1] == "alternative_level") {
+ for (int i = 0; i < a.size(); i += 2) {
+ Array key = a[i];
+ Array value = a[i + 1];
+ set_alternative_level_tile_proxy(key[0], key[1], key[2], value[0], value[1], value[2]);
+ }
+ return true;
+ }
+ return false;
+ }
+
+#ifndef DISABLE_DEPRECATED
}
+#endif // DISABLE_DEPRECATED
+
+ return false;
}
-void TileSet::tile_set_name(int p_id, const String &p_name) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].name = p_name;
- emit_changed();
- _change_notify("name");
+bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
+ Vector<String> components = String(p_name).split("/", true, 2);
+
+ if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) {
+ // Occlusion layers.
+ int index = components[0].trim_prefix("occlusion_layer_").to_int();
+ if (index < 0 || index >= occlusion_layers.size()) {
+ return false;
+ }
+ if (components[1] == "light_mask") {
+ r_ret = get_occlusion_layer_light_mask(index);
+ return true;
+ } else if (components[1] == "sdf_collision") {
+ r_ret = get_occlusion_layer_sdf_collision(index);
+ return true;
+ }
+ } else if (components.size() == 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) {
+ // Physics layers.
+ int index = components[0].trim_prefix("physics_layer_").to_int();
+ if (index < 0 || index >= physics_layers.size()) {
+ return false;
+ }
+ if (components[1] == "collision_layer") {
+ r_ret = get_physics_layer_collision_layer(index);
+ return true;
+ } else if (components[1] == "collision_mask") {
+ r_ret = get_physics_layer_collision_mask(index);
+ return true;
+ } else if (components[1] == "physics_material") {
+ r_ret = get_physics_layer_physics_material(index);
+ return true;
+ }
+ } else if (components.size() >= 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_int()) {
+ // Terrains.
+ int terrain_set_index = components[0].trim_prefix("terrain_set_").to_int();
+ if (terrain_set_index < 0 || terrain_set_index >= terrain_sets.size()) {
+ return false;
+ }
+ if (components[1] == "mode") {
+ r_ret = get_terrain_set_mode(terrain_set_index);
+ return true;
+ } else if (components.size() >= 3 && components[1].begins_with("terrain_") && components[1].trim_prefix("terrain_").is_valid_int()) {
+ int terrain_index = components[1].trim_prefix("terrain_").to_int();
+ if (terrain_index < 0 || terrain_index >= terrain_sets[terrain_set_index].terrains.size()) {
+ return false;
+ }
+ if (components[2] == "name") {
+ r_ret = get_terrain_name(terrain_set_index, terrain_index);
+ return true;
+ } else if (components[2] == "color") {
+ r_ret = get_terrain_color(terrain_set_index, terrain_index);
+ return true;
+ }
+ }
+ } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_int()) {
+ // navigation layers.
+ int index = components[0].trim_prefix("navigation_layer_").to_int();
+ if (index < 0 || index >= navigation_layers.size()) {
+ return false;
+ }
+ if (components[1] == "layers") {
+ r_ret = get_navigation_layer_layers(index);
+ return true;
+ }
+ } else if (components.size() == 2 && components[0].begins_with("custom_data_layer_") && components[0].trim_prefix("custom_data_layer_").is_valid_int()) {
+ // Custom data layers.
+ int index = components[0].trim_prefix("custom_data_layer_").to_int();
+ if (index < 0 || index >= custom_data_layers.size()) {
+ return false;
+ }
+ if (components[1] == "name") {
+ r_ret = get_custom_data_name(index);
+ return true;
+ } else if (components[1] == "type") {
+ r_ret = get_custom_data_type(index);
+ return true;
+ }
+ } else if (components.size() == 2 && components[0] == "sources" && components[1].is_valid_int()) {
+ // Atlases data.
+ int source_id = components[1].to_int();
+
+ if (has_source(source_id)) {
+ r_ret = get_source(source_id);
+ return true;
+ } else {
+ return false;
+ }
+ } else if (components.size() == 2 && components[0] == "tile_proxies") {
+ if (components[1] == "source_level") {
+ Array a;
+ for (const KeyValue<int, int> &E : source_level_proxies) {
+ a.push_back(E.key);
+ a.push_back(E.value);
+ }
+ r_ret = a;
+ return true;
+ } else if (components[1] == "coords_level") {
+ Array a;
+ for (const KeyValue<Array, Array> &E : coords_level_proxies) {
+ a.push_back(E.key);
+ a.push_back(E.value);
+ }
+ r_ret = a;
+ return true;
+ } else if (components[1] == "alternative_level") {
+ Array a;
+ for (const KeyValue<Array, Array> &E : alternative_level_proxies) {
+ a.push_back(E.key);
+ a.push_back(E.value);
+ }
+ r_ret = a;
+ return true;
+ }
+ return false;
+ }
+
+ return false;
+}
+
+void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
+ PropertyInfo property_info;
+ // Rendering.
+ p_list->push_back(PropertyInfo(Variant::NIL, "Rendering", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ for (int i = 0; i < occlusion_layers.size(); i++) {
+ p_list->push_back(PropertyInfo(Variant::INT, vformat("occlusion_layer_%d/light_mask", i), PROPERTY_HINT_LAYERS_2D_RENDER));
+
+ // occlusion_layer_%d/sdf_collision
+ property_info = PropertyInfo(Variant::BOOL, vformat("occlusion_layer_%d/sdf_collision", i));
+ if (occlusion_layers[i].sdf_collision == false) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ p_list->push_back(property_info);
+ }
+
+ // Physics.
+ p_list->push_back(PropertyInfo(Variant::NIL, "Physics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ for (int i = 0; i < physics_layers.size(); i++) {
+ p_list->push_back(PropertyInfo(Variant::INT, vformat("physics_layer_%d/collision_layer", i), PROPERTY_HINT_LAYERS_2D_PHYSICS));
+
+ // physics_layer_%d/collision_mask
+ property_info = PropertyInfo(Variant::INT, vformat("physics_layer_%d/collision_mask", i), PROPERTY_HINT_LAYERS_2D_PHYSICS);
+ if (physics_layers[i].collision_mask == 1) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ p_list->push_back(property_info);
+
+ // physics_layer_%d/physics_material
+ property_info = PropertyInfo(Variant::OBJECT, vformat("physics_layer_%d/physics_material", i), PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial");
+ if (!physics_layers[i].physics_material.is_valid()) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ p_list->push_back(property_info);
+ }
+
+ // Terrains.
+ p_list->push_back(PropertyInfo(Variant::NIL, "Terrains", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ for (int terrain_set_index = 0; terrain_set_index < terrain_sets.size(); terrain_set_index++) {
+ p_list->push_back(PropertyInfo(Variant::INT, vformat("terrain_set_%d/mode", terrain_set_index), PROPERTY_HINT_ENUM, "Match corners and sides,Match corners,Match sides"));
+ p_list->push_back(PropertyInfo(Variant::NIL, vformat("terrain_set_%d/terrains", terrain_set_index), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY, vformat("terrain_set_%d/terrain_", terrain_set_index)));
+ for (int terrain_index = 0; terrain_index < terrain_sets[terrain_set_index].terrains.size(); terrain_index++) {
+ p_list->push_back(PropertyInfo(Variant::STRING, vformat("terrain_set_%d/terrain_%d/name", terrain_set_index, terrain_index)));
+ p_list->push_back(PropertyInfo(Variant::COLOR, vformat("terrain_set_%d/terrain_%d/color", terrain_set_index, terrain_index)));
+ }
+ }
+
+ // Navigation.
+ p_list->push_back(PropertyInfo(Variant::NIL, "Navigation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ for (int i = 0; i < navigation_layers.size(); i++) {
+ p_list->push_back(PropertyInfo(Variant::INT, vformat("navigation_layer_%d/layers", i), PROPERTY_HINT_LAYERS_2D_NAVIGATION));
+ }
+
+ // Custom data.
+ String argt = "Any";
+ for (int i = 1; i < Variant::VARIANT_MAX; i++) {
+ argt += "," + Variant::get_type_name(Variant::Type(i));
+ }
+ p_list->push_back(PropertyInfo(Variant::NIL, "Custom data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ for (int i = 0; i < custom_data_layers.size(); i++) {
+ p_list->push_back(PropertyInfo(Variant::STRING, vformat("custom_data_layer_%d/name", i)));
+ p_list->push_back(PropertyInfo(Variant::INT, vformat("custom_data_layer_%d/type", i), PROPERTY_HINT_ENUM, argt));
+ }
+
+ // Sources.
+ // Note: sources have to be listed in at the end as some TileData rely on the TileSet properties being initialized first.
+ for (const KeyValue<int, Ref<TileSetSource>> &E_source : sources) {
+ p_list->push_back(PropertyInfo(Variant::INT, vformat("sources/%d", E_source.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ }
+
+ // Tile Proxies.
+ // Note: proxies need to be set after sources are set.
+ p_list->push_back(PropertyInfo(Variant::NIL, "Tile Proxies", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/source_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/coords_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/alternative_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
}
-String TileSet::tile_get_name(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), String());
- return tile_map[p_id].name;
+void TileSet::_bind_methods() {
+ // Sources management.
+ ClassDB::bind_method(D_METHOD("get_next_source_id"), &TileSet::get_next_source_id);
+ ClassDB::bind_method(D_METHOD("add_source", "source", "atlas_source_id_override"), &TileSet::add_source, DEFVAL(TileSet::INVALID_SOURCE));
+ ClassDB::bind_method(D_METHOD("remove_source", "source_id"), &TileSet::remove_source);
+ ClassDB::bind_method(D_METHOD("set_source_id", "source_id", "new_source_id"), &TileSet::set_source_id);
+ ClassDB::bind_method(D_METHOD("get_source_count"), &TileSet::get_source_count);
+ ClassDB::bind_method(D_METHOD("get_source_id", "index"), &TileSet::get_source_id);
+ ClassDB::bind_method(D_METHOD("has_source", "source_id"), &TileSet::has_source);
+ ClassDB::bind_method(D_METHOD("get_source", "source_id"), &TileSet::get_source);
+
+ // Shape and layout.
+ ClassDB::bind_method(D_METHOD("set_tile_shape", "shape"), &TileSet::set_tile_shape);
+ ClassDB::bind_method(D_METHOD("get_tile_shape"), &TileSet::get_tile_shape);
+ ClassDB::bind_method(D_METHOD("set_tile_layout", "layout"), &TileSet::set_tile_layout);
+ ClassDB::bind_method(D_METHOD("get_tile_layout"), &TileSet::get_tile_layout);
+ ClassDB::bind_method(D_METHOD("set_tile_offset_axis", "alignment"), &TileSet::set_tile_offset_axis);
+ ClassDB::bind_method(D_METHOD("get_tile_offset_axis"), &TileSet::get_tile_offset_axis);
+ ClassDB::bind_method(D_METHOD("set_tile_size", "size"), &TileSet::set_tile_size);
+ ClassDB::bind_method(D_METHOD("get_tile_size"), &TileSet::get_tile_size);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_shape", PROPERTY_HINT_ENUM, "Square,Isometric,Half-Offset Square,Hexagon"), "set_tile_shape", "get_tile_shape");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_layout", PROPERTY_HINT_ENUM, "Stacked,Stacked Offset,Stairs Right,Stairs Down,Diamond Right,Diamond Down"), "set_tile_layout", "get_tile_layout");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_offset_axis", PROPERTY_HINT_ENUM, "Horizontal Offset,Vertical Offset"), "set_tile_offset_axis", "get_tile_offset_axis");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "tile_size"), "set_tile_size", "get_tile_size");
+
+ // Rendering.
+ ClassDB::bind_method(D_METHOD("set_uv_clipping", "uv_clipping"), &TileSet::set_uv_clipping);
+ ClassDB::bind_method(D_METHOD("is_uv_clipping"), &TileSet::is_uv_clipping);
+
+ ClassDB::bind_method(D_METHOD("get_occlusion_layers_count"), &TileSet::get_occlusion_layers_count);
+ ClassDB::bind_method(D_METHOD("add_occlusion_layer", "to_position"), &TileSet::add_occlusion_layer, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("move_occlusion_layer", "layer_index", "to_position"), &TileSet::move_occlusion_layer);
+ ClassDB::bind_method(D_METHOD("remove_occlusion_layer", "layer_index"), &TileSet::remove_occlusion_layer);
+ ClassDB::bind_method(D_METHOD("set_occlusion_layer_light_mask", "layer_index", "light_mask"), &TileSet::set_occlusion_layer_light_mask);
+ ClassDB::bind_method(D_METHOD("get_occlusion_layer_light_mask", "layer_index"), &TileSet::get_occlusion_layer_light_mask);
+ ClassDB::bind_method(D_METHOD("set_occlusion_layer_sdf_collision", "layer_index", "sdf_collision"), &TileSet::set_occlusion_layer_sdf_collision);
+ ClassDB::bind_method(D_METHOD("get_occlusion_layer_sdf_collision", "layer_index"), &TileSet::get_occlusion_layer_sdf_collision);
+
+ // Physics
+ ClassDB::bind_method(D_METHOD("get_physics_layers_count"), &TileSet::get_physics_layers_count);
+ ClassDB::bind_method(D_METHOD("add_physics_layer", "to_position"), &TileSet::add_physics_layer, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("move_physics_layer", "layer_index", "to_position"), &TileSet::move_physics_layer);
+ ClassDB::bind_method(D_METHOD("remove_physics_layer", "layer_index"), &TileSet::remove_physics_layer);
+ ClassDB::bind_method(D_METHOD("set_physics_layer_collision_layer", "layer_index", "layer"), &TileSet::set_physics_layer_collision_layer);
+ ClassDB::bind_method(D_METHOD("get_physics_layer_collision_layer", "layer_index"), &TileSet::get_physics_layer_collision_layer);
+ ClassDB::bind_method(D_METHOD("set_physics_layer_collision_mask", "layer_index", "mask"), &TileSet::set_physics_layer_collision_mask);
+ ClassDB::bind_method(D_METHOD("get_physics_layer_collision_mask", "layer_index"), &TileSet::get_physics_layer_collision_mask);
+ ClassDB::bind_method(D_METHOD("set_physics_layer_physics_material", "layer_index", "physics_material"), &TileSet::set_physics_layer_physics_material);
+ ClassDB::bind_method(D_METHOD("get_physics_layer_physics_material", "layer_index"), &TileSet::get_physics_layer_physics_material);
+
+ // Terrains
+ ClassDB::bind_method(D_METHOD("get_terrain_sets_count"), &TileSet::get_terrain_sets_count);
+ ClassDB::bind_method(D_METHOD("add_terrain_set", "to_position"), &TileSet::add_terrain_set, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("move_terrain_set", "terrain_set", "to_position"), &TileSet::move_terrain_set);
+ ClassDB::bind_method(D_METHOD("remove_terrain_set", "terrain_set"), &TileSet::remove_terrain_set);
+ ClassDB::bind_method(D_METHOD("set_terrain_set_mode", "terrain_set", "mode"), &TileSet::set_terrain_set_mode);
+ ClassDB::bind_method(D_METHOD("get_terrain_set_mode", "terrain_set"), &TileSet::get_terrain_set_mode);
+
+ ClassDB::bind_method(D_METHOD("get_terrains_count", "terrain_set"), &TileSet::get_terrains_count);
+ ClassDB::bind_method(D_METHOD("add_terrain", "terrain_set", "to_position"), &TileSet::add_terrain, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("move_terrain", "terrain_set", "terrain_index", "to_position"), &TileSet::move_terrain);
+ ClassDB::bind_method(D_METHOD("remove_terrain", "terrain_set", "terrain_index"), &TileSet::remove_terrain);
+ ClassDB::bind_method(D_METHOD("set_terrain_name", "terrain_set", "terrain_index", "name"), &TileSet::set_terrain_name);
+ ClassDB::bind_method(D_METHOD("get_terrain_name", "terrain_set", "terrain_index"), &TileSet::get_terrain_name);
+ ClassDB::bind_method(D_METHOD("set_terrain_color", "terrain_set", "terrain_index", "color"), &TileSet::set_terrain_color);
+ ClassDB::bind_method(D_METHOD("get_terrain_color", "terrain_set", "terrain_index"), &TileSet::get_terrain_color);
+
+ // Navigation
+ ClassDB::bind_method(D_METHOD("get_navigation_layers_count"), &TileSet::get_navigation_layers_count);
+ ClassDB::bind_method(D_METHOD("add_navigation_layer", "to_position"), &TileSet::add_navigation_layer, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("move_navigation_layer", "layer_index", "to_position"), &TileSet::move_navigation_layer);
+ ClassDB::bind_method(D_METHOD("remove_navigation_layer", "layer_index"), &TileSet::remove_navigation_layer);
+ ClassDB::bind_method(D_METHOD("set_navigation_layer_layers", "layer_index", "layers"), &TileSet::set_navigation_layer_layers);
+ ClassDB::bind_method(D_METHOD("get_navigation_layer_layers", "layer_index"), &TileSet::get_navigation_layer_layers);
+
+ // Custom data
+ ClassDB::bind_method(D_METHOD("get_custom_data_layers_count"), &TileSet::get_custom_data_layers_count);
+ ClassDB::bind_method(D_METHOD("add_custom_data_layer", "to_position"), &TileSet::add_custom_data_layer, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("move_custom_data_layer", "layer_index", "to_position"), &TileSet::move_custom_data_layer);
+ ClassDB::bind_method(D_METHOD("remove_custom_data_layer", "layer_index"), &TileSet::remove_custom_data_layer);
+
+ // Tile proxies
+ ClassDB::bind_method(D_METHOD("set_source_level_tile_proxy", "source_from", "source_to"), &TileSet::set_source_level_tile_proxy);
+ ClassDB::bind_method(D_METHOD("get_source_level_tile_proxy", "source_from"), &TileSet::get_source_level_tile_proxy);
+ ClassDB::bind_method(D_METHOD("has_source_level_tile_proxy", "source_from"), &TileSet::has_source_level_tile_proxy);
+ ClassDB::bind_method(D_METHOD("remove_source_level_tile_proxy", "source_from"), &TileSet::remove_source_level_tile_proxy);
+
+ ClassDB::bind_method(D_METHOD("set_coords_level_tile_proxy", "p_source_from", "coords_from", "source_to", "coords_to"), &TileSet::set_coords_level_tile_proxy);
+ ClassDB::bind_method(D_METHOD("get_coords_level_tile_proxy", "source_from", "coords_from"), &TileSet::get_coords_level_tile_proxy);
+ ClassDB::bind_method(D_METHOD("has_coords_level_tile_proxy", "source_from", "coords_from"), &TileSet::has_coords_level_tile_proxy);
+ ClassDB::bind_method(D_METHOD("remove_coords_level_tile_proxy", "source_from", "coords_from"), &TileSet::remove_coords_level_tile_proxy);
+
+ ClassDB::bind_method(D_METHOD("set_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from", "source_to", "coords_to", "alternative_to"), &TileSet::set_alternative_level_tile_proxy);
+ ClassDB::bind_method(D_METHOD("get_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from"), &TileSet::get_alternative_level_tile_proxy);
+ ClassDB::bind_method(D_METHOD("has_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from"), &TileSet::has_alternative_level_tile_proxy);
+ ClassDB::bind_method(D_METHOD("remove_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from"), &TileSet::remove_alternative_level_tile_proxy);
+
+ ClassDB::bind_method(D_METHOD("map_tile_proxy", "source_from", "coords_from", "alternative_from"), &TileSet::map_tile_proxy);
+
+ ClassDB::bind_method(D_METHOD("cleanup_invalid_tile_proxies"), &TileSet::cleanup_invalid_tile_proxies);
+ ClassDB::bind_method(D_METHOD("clear_tile_proxies"), &TileSet::clear_tile_proxies);
+
+ ADD_GROUP("Rendering", "");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uv_clipping"), "set_uv_clipping", "is_uv_clipping");
+ ADD_ARRAY("occlusion_layers", "occlusion_layer_");
+
+ ADD_GROUP("Physics", "");
+ ADD_ARRAY("physics_layers", "physics_layer_");
+
+ ADD_GROUP("Terrains", "");
+ ADD_ARRAY("terrain_sets", "terrain_set_");
+
+ ADD_GROUP("Navigation", "");
+ ADD_ARRAY("navigation_layers", "navigation_layer_");
+
+ ADD_GROUP("Custom data", "");
+ ADD_ARRAY("custom_data_layers", "custom_data_layer_");
+
+ // -- Enum binding --
+ BIND_ENUM_CONSTANT(TILE_SHAPE_SQUARE);
+ BIND_ENUM_CONSTANT(TILE_SHAPE_ISOMETRIC);
+ BIND_ENUM_CONSTANT(TILE_SHAPE_HALF_OFFSET_SQUARE);
+ BIND_ENUM_CONSTANT(TILE_SHAPE_HEXAGON);
+
+ BIND_ENUM_CONSTANT(TILE_LAYOUT_STACKED);
+ BIND_ENUM_CONSTANT(TILE_LAYOUT_STACKED_OFFSET);
+ BIND_ENUM_CONSTANT(TILE_LAYOUT_STAIRS_RIGHT);
+ BIND_ENUM_CONSTANT(TILE_LAYOUT_STAIRS_DOWN);
+ BIND_ENUM_CONSTANT(TILE_LAYOUT_DIAMOND_RIGHT);
+ BIND_ENUM_CONSTANT(TILE_LAYOUT_DIAMOND_DOWN);
+
+ BIND_ENUM_CONSTANT(TILE_OFFSET_AXIS_HORIZONTAL);
+ BIND_ENUM_CONSTANT(TILE_OFFSET_AXIS_VERTICAL);
+
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_RIGHT_SIDE);
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_RIGHT_CORNER);
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE);
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER);
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_SIDE);
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_CORNER);
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_LEFT_SIDE);
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_LEFT_CORNER);
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_LEFT_SIDE);
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_LEFT_CORNER);
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_LEFT_SIDE);
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_LEFT_CORNER);
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_SIDE);
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_CORNER);
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_RIGHT_SIDE);
+ BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_RIGHT_CORNER);
+
+ BIND_ENUM_CONSTANT(TERRAIN_MODE_MATCH_CORNERS_AND_SIDES);
+ BIND_ENUM_CONSTANT(TERRAIN_MODE_MATCH_CORNERS);
+ BIND_ENUM_CONSTANT(TERRAIN_MODE_MATCH_SIDES);
}
-void TileSet::tile_clear_shapes(int p_id) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].shapes_data.clear();
+TileSet::TileSet() {
+ // Instantiate the tile meshes.
+ tile_lines_mesh.instantiate();
+ tile_filled_mesh.instantiate();
}
-void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way, const Vector2 &p_autotile_coord) {
- ERR_FAIL_COND(!tile_map.has(p_id));
+TileSet::~TileSet() {
+#ifndef DISABLE_DEPRECATED
+ for (const KeyValue<int, CompatibilityTileData *> &E : compatibility_data) {
+ memdelete(E.value);
+ }
+#endif // DISABLE_DEPRECATED
+ while (!source_ids.is_empty()) {
+ remove_source(source_ids[0]);
+ }
+}
- ShapeData new_data = ShapeData();
- new_data.shape = p_shape;
- new_data.shape_transform = p_transform;
- new_data.one_way_collision = p_one_way;
- new_data.autotile_coord = p_autotile_coord;
+/////////////////////////////// TileSetSource //////////////////////////////////////
- tile_map[p_id].shapes_data.push_back(new_data);
+void TileSetSource::set_tile_set(const TileSet *p_tile_set) {
+ tile_set = p_tile_set;
}
-int TileSet::tile_get_shape_count(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
- return tile_map[p_id].shapes_data.size();
+void TileSetSource::_bind_methods() {
+ // Base tiles
+ ClassDB::bind_method(D_METHOD("get_tiles_count"), &TileSetSource::get_tiles_count);
+ ClassDB::bind_method(D_METHOD("get_tile_id", "index"), &TileSetSource::get_tile_id);
+ ClassDB::bind_method(D_METHOD("has_tile", "atlas_coords"), &TileSetSource::has_tile);
+
+ // Alternative tiles
+ ClassDB::bind_method(D_METHOD("get_alternative_tiles_count", "atlas_coords"), &TileSetSource::get_alternative_tiles_count);
+ ClassDB::bind_method(D_METHOD("get_alternative_tile_id", "atlas_coords", "index"), &TileSetSource::get_alternative_tile_id);
+ ClassDB::bind_method(D_METHOD("has_alternative_tile", "atlas_coords", "alternative_tile"), &TileSetSource::has_alternative_tile);
}
-void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- ERR_FAIL_COND(p_shape_id < 0);
+/////////////////////////////// TileSetAtlasSource //////////////////////////////////////
+
+void TileSetAtlasSource::set_tile_set(const TileSet *p_tile_set) {
+ tile_set = p_tile_set;
- if (p_shape_id >= tile_map[p_id].shapes_data.size()) {
- tile_map[p_id].shapes_data.resize(p_shape_id + 1);
+ // Set the TileSet on all TileData.
+ for (KeyValue<Vector2i, TileAlternativesData> &E_tile : tiles) {
+ for (KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->set_tile_set(tile_set);
+ }
}
- tile_map[p_id].shapes_data.write[p_shape_id].shape = p_shape;
- _decompose_convex_shape(p_shape);
- emit_changed();
}
-Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Shape2D>());
- ERR_FAIL_COND_V(p_shape_id < 0, Ref<Shape2D>());
+void TileSetAtlasSource::notify_tile_data_properties_should_change() {
+ // Set the TileSet on all TileData.
+ for (KeyValue<Vector2i, TileAlternativesData> &E_tile : tiles) {
+ for (KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->notify_tile_data_properties_should_change();
+ }
+ }
+}
- if (p_shape_id < tile_map[p_id].shapes_data.size()) {
- return tile_map[p_id].shapes_data[p_shape_id].shape;
+void TileSetAtlasSource::add_occlusion_layer(int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->add_occlusion_layer(p_to_pos);
+ }
}
+}
- return Ref<Shape2D>();
+void TileSetAtlasSource::move_occlusion_layer(int p_from_index, int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->move_occlusion_layer(p_from_index, p_to_pos);
+ }
+ }
}
-void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- ERR_FAIL_COND(p_shape_id < 0);
+void TileSetAtlasSource::remove_occlusion_layer(int p_index) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->remove_occlusion_layer(p_index);
+ }
+ }
+}
- if (p_shape_id >= tile_map[p_id].shapes_data.size()) {
- tile_map[p_id].shapes_data.resize(p_shape_id + 1);
+void TileSetAtlasSource::add_physics_layer(int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->add_physics_layer(p_to_pos);
+ }
}
- tile_map[p_id].shapes_data.write[p_shape_id].shape_transform = p_offset;
- emit_changed();
}
-Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Transform2D());
- ERR_FAIL_COND_V(p_shape_id < 0, Transform2D());
+void TileSetAtlasSource::move_physics_layer(int p_from_index, int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->move_physics_layer(p_from_index, p_to_pos);
+ }
+ }
+}
- if (p_shape_id < tile_map[p_id].shapes_data.size()) {
- return tile_map[p_id].shapes_data[p_shape_id].shape_transform;
+void TileSetAtlasSource::remove_physics_layer(int p_index) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->remove_physics_layer(p_index);
+ }
}
+}
- return Transform2D();
+void TileSetAtlasSource::add_terrain_set(int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->add_terrain_set(p_to_pos);
+ }
+ }
}
-void TileSet::tile_set_shape_offset(int p_id, int p_shape_id, const Vector2 &p_offset) {
- Transform2D transform = tile_get_shape_transform(p_id, p_shape_id);
- transform.set_origin(p_offset);
- tile_set_shape_transform(p_id, p_shape_id, transform);
+void TileSetAtlasSource::move_terrain_set(int p_from_index, int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->move_terrain_set(p_from_index, p_to_pos);
+ }
+ }
}
-Vector2 TileSet::tile_get_shape_offset(int p_id, int p_shape_id) const {
- return tile_get_shape_transform(p_id, p_shape_id).get_origin();
+void TileSetAtlasSource::remove_terrain_set(int p_index) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->remove_terrain_set(p_index);
+ }
+ }
}
-void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_way) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- ERR_FAIL_COND(p_shape_id < 0);
+void TileSetAtlasSource::add_terrain(int p_terrain_set, int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->add_terrain(p_terrain_set, p_to_pos);
+ }
+ }
+}
- if (p_shape_id >= tile_map[p_id].shapes_data.size()) {
- tile_map[p_id].shapes_data.resize(p_shape_id + 1);
+void TileSetAtlasSource::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->move_terrain(p_terrain_set, p_from_index, p_to_pos);
+ }
}
- tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision = p_one_way;
- emit_changed();
}
-bool TileSet::tile_get_shape_one_way(int p_id, int p_shape_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), false);
- ERR_FAIL_COND_V(p_shape_id < 0, false);
+void TileSetAtlasSource::remove_terrain(int p_terrain_set, int p_index) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->remove_terrain(p_terrain_set, p_index);
+ }
+ }
+}
- if (p_shape_id < tile_map[p_id].shapes_data.size()) {
- return tile_map[p_id].shapes_data[p_shape_id].one_way_collision;
+void TileSetAtlasSource::add_navigation_layer(int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->add_navigation_layer(p_to_pos);
+ }
}
+}
- return false;
+void TileSetAtlasSource::move_navigation_layer(int p_from_index, int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->move_navigation_layer(p_from_index, p_to_pos);
+ }
+ }
}
-void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_margin) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- ERR_FAIL_COND(p_shape_id < 0);
+void TileSetAtlasSource::remove_navigation_layer(int p_index) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->remove_navigation_layer(p_index);
+ }
+ }
+}
- if (p_shape_id >= tile_map[p_id].shapes_data.size()) {
- tile_map[p_id].shapes_data.resize(p_shape_id + 1);
+void TileSetAtlasSource::add_custom_data_layer(int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->add_custom_data_layer(p_to_pos);
+ }
}
- tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision_margin = p_margin;
- emit_changed();
}
-float TileSet::tile_get_shape_one_way_margin(int p_id, int p_shape_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
- ERR_FAIL_COND_V(p_shape_id < 0, 0);
+void TileSetAtlasSource::move_custom_data_layer(int p_from_index, int p_to_pos) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->move_custom_data_layer(p_from_index, p_to_pos);
+ }
+ }
+}
- if (p_shape_id < tile_map[p_id].shapes_data.size()) {
- return tile_map[p_id].shapes_data[p_shape_id].one_way_collision_margin;
+void TileSetAtlasSource::remove_custom_data_layer(int p_index) {
+ for (KeyValue<Vector2i, TileAlternativesData> E_tile : tiles) {
+ for (KeyValue<int, TileData *> E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->remove_custom_data_layer(p_index);
+ }
}
+}
- return 0;
+void TileSetAtlasSource::reset_state() {
+ // Reset all TileData.
+ for (KeyValue<Vector2i, TileAlternativesData> &E_tile : tiles) {
+ for (KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) {
+ E_alternative.value->reset_state();
+ }
+ }
}
-void TileSet::tile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].occluder = p_light_occluder;
+void TileSetAtlasSource::set_texture(Ref<Texture2D> p_texture) {
+ texture = p_texture;
+
+ emit_changed();
}
-Ref<OccluderPolygon2D> TileSet::tile_get_light_occluder(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>());
- return tile_map[p_id].occluder;
+Ref<Texture2D> TileSetAtlasSource::get_texture() const {
+ return texture;
}
-void TileSet::autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder, const Vector2 &p_coord) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- if (p_light_occluder.is_null()) {
- if (tile_map[p_id].autotile_data.occluder_map.has(p_coord)) {
- tile_map[p_id].autotile_data.occluder_map.erase(p_coord);
- }
+void TileSetAtlasSource::set_margins(Vector2i p_margins) {
+ if (p_margins.x < 0 || p_margins.y < 0) {
+ WARN_PRINT("Atlas source margins should be positive.");
+ margins = Vector2i(MAX(0, p_margins.x), MAX(0, p_margins.y));
} else {
- tile_map[p_id].autotile_data.occluder_map[p_coord] = p_light_occluder;
+ margins = p_margins;
}
+
+ emit_changed();
+}
+Vector2i TileSetAtlasSource::get_margins() const {
+ return margins;
}
-Ref<OccluderPolygon2D> TileSet::autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>());
+void TileSetAtlasSource::set_separation(Vector2i p_separation) {
+ if (p_separation.x < 0 || p_separation.y < 0) {
+ WARN_PRINT("Atlas source separation should be positive.");
+ separation = Vector2i(MAX(0, p_separation.x), MAX(0, p_separation.y));
+ } else {
+ separation = p_separation;
+ }
- if (!tile_map[p_id].autotile_data.occluder_map.has(p_coord)) {
- return Ref<OccluderPolygon2D>();
+ emit_changed();
+}
+Vector2i TileSetAtlasSource::get_separation() const {
+ return separation;
+}
+
+void TileSetAtlasSource::set_texture_region_size(Vector2i p_tile_size) {
+ if (p_tile_size.x <= 0 || p_tile_size.y <= 0) {
+ WARN_PRINT("Atlas source tile_size should be strictly positive.");
+ texture_region_size = Vector2i(MAX(1, p_tile_size.x), MAX(1, p_tile_size.y));
} else {
- return tile_map[p_id].autotile_data.occluder_map[p_coord];
+ texture_region_size = p_tile_size;
}
+
+ emit_changed();
+}
+Vector2i TileSetAtlasSource::get_texture_region_size() const {
+ return texture_region_size;
}
-void TileSet::tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].navigation_polygon_offset = p_offset;
+Vector2i TileSetAtlasSource::get_atlas_grid_size() const {
+ Ref<Texture2D> texture = get_texture();
+ if (!texture.is_valid()) {
+ return Vector2i();
+ }
+
+ ERR_FAIL_COND_V(texture_region_size.x <= 0 || texture_region_size.y <= 0, Vector2i());
+
+ Size2i valid_area = texture->get_size() - margins;
+
+ // Compute the number of valid tiles in the tiles atlas
+ Size2i grid_size = Size2i();
+ if (valid_area.x >= texture_region_size.x && valid_area.y >= texture_region_size.y) {
+ valid_area -= texture_region_size;
+ grid_size = Size2i(1, 1) + valid_area / (texture_region_size + separation);
+ }
+ return grid_size;
}
-Vector2 TileSet::tile_get_navigation_polygon_offset(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
- return tile_map[p_id].navigation_polygon_offset;
+bool TileSetAtlasSource::_set(const StringName &p_name, const Variant &p_value) {
+ Vector<String> components = String(p_name).split("/", true, 2);
+
+ // Compute the vector2i if we have coordinates.
+ Vector<String> coords_split = components[0].split(":");
+ Vector2i coords = TileSetSource::INVALID_ATLAS_COORDS;
+ if (coords_split.size() == 2 && coords_split[0].is_valid_int() && coords_split[1].is_valid_int()) {
+ coords = Vector2i(coords_split[0].to_int(), coords_split[1].to_int());
+ }
+
+ // Properties.
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
+ // Create the tile if needed.
+ if (!has_tile(coords)) {
+ create_tile(coords);
+ }
+ if (components.size() >= 2) {
+ // Properties.
+ if (components[1] == "size_in_atlas") {
+ move_tile_in_atlas(coords, coords, p_value);
+ return true;
+ } else if (components[1] == "next_alternative_id") {
+ tiles[coords].next_alternative_id = p_value;
+ return true;
+ } else if (components[1] == "animation_columns") {
+ set_tile_animation_columns(coords, p_value);
+ return true;
+ } else if (components[1] == "animation_separation") {
+ set_tile_animation_separation(coords, p_value);
+ return true;
+ } else if (components[1] == "animation_speed") {
+ set_tile_animation_speed(coords, p_value);
+ return true;
+ } else if (components[1] == "animation_frames_count") {
+ set_tile_animation_frames_count(coords, p_value);
+ return true;
+ } else if (components.size() >= 3 && components[1].begins_with("animation_frame_") && components[1].trim_prefix("animation_frame_").is_valid_int()) {
+ int frame = components[1].trim_prefix("animation_frame_").to_int();
+ if (components[2] == "duration") {
+ if (frame >= get_tile_animation_frames_count(coords)) {
+ set_tile_animation_frames_count(coords, frame + 1);
+ }
+ set_tile_animation_frame_duration(coords, frame, p_value);
+ return true;
+ }
+ return false;
+ } else if (components[1].is_valid_int()) {
+ int alternative_id = components[1].to_int();
+ if (alternative_id != TileSetSource::INVALID_TILE_ALTERNATIVE) {
+ // Create the alternative if needed ?
+ if (!has_alternative_tile(coords, alternative_id)) {
+ create_alternative_tile(coords, alternative_id);
+ }
+ if (!tiles[coords].alternatives.has(alternative_id)) {
+ tiles[coords].alternatives[alternative_id] = memnew(TileData);
+ tiles[coords].alternatives[alternative_id]->set_tile_set(tile_set);
+ tiles[coords].alternatives[alternative_id]->set_allow_transform(alternative_id > 0);
+ tiles[coords].alternatives_ids.append(alternative_id);
+ }
+ if (components.size() >= 3) {
+ bool valid;
+ tiles[coords].alternatives[alternative_id]->set(components[2], p_value, &valid);
+ return valid;
+ } else {
+ // Only create the alternative if it did not exist yet.
+ return true;
+ }
+ }
+ }
+ }
+ }
+
+ return false;
}
-void TileSet::tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].navigation_polygon = p_navigation_polygon;
+bool TileSetAtlasSource::_get(const StringName &p_name, Variant &r_ret) const {
+ Vector<String> components = String(p_name).split("/", true, 2);
+
+ // Properties.
+ Vector<String> coords_split = components[0].split(":");
+ if (coords_split.size() == 2 && coords_split[0].is_valid_int() && coords_split[1].is_valid_int()) {
+ Vector2i coords = Vector2i(coords_split[0].to_int(), coords_split[1].to_int());
+ if (tiles.has(coords)) {
+ if (components.size() >= 2) {
+ // Properties.
+ if (components[1] == "size_in_atlas") {
+ r_ret = tiles[coords].size_in_atlas;
+ return true;
+ } else if (components[1] == "next_alternative_id") {
+ r_ret = tiles[coords].next_alternative_id;
+ return true;
+ } else if (components[1] == "animation_columns") {
+ r_ret = get_tile_animation_columns(coords);
+ return true;
+ } else if (components[1] == "animation_separation") {
+ r_ret = get_tile_animation_separation(coords);
+ return true;
+ } else if (components[1] == "animation_speed") {
+ r_ret = get_tile_animation_speed(coords);
+ return true;
+ } else if (components[1] == "animation_frames_count") {
+ r_ret = get_tile_animation_frames_count(coords);
+ return true;
+ } else if (components.size() >= 3 && components[1].begins_with("animation_frame_") && components[1].trim_prefix("animation_frame_").is_valid_int()) {
+ int frame = components[1].trim_prefix("animation_frame_").to_int();
+ if (frame < 0 || frame >= get_tile_animation_frames_count(coords)) {
+ return false;
+ }
+ if (components[2] == "duration") {
+ r_ret = get_tile_animation_frame_duration(coords, frame);
+ return true;
+ }
+ return false;
+ } else if (components[1].is_valid_int()) {
+ int alternative_id = components[1].to_int();
+ if (alternative_id != TileSetSource::INVALID_TILE_ALTERNATIVE && tiles[coords].alternatives.has(alternative_id)) {
+ if (components.size() >= 3) {
+ bool valid;
+ r_ret = tiles[coords].alternatives[alternative_id]->get(components[2], &valid);
+ return valid;
+ } else {
+ // Only to notify the tile alternative exists.
+ r_ret = alternative_id;
+ return true;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ return false;
}
-Ref<NavigationPolygon> TileSet::tile_get_navigation_polygon(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<NavigationPolygon>());
- return tile_map[p_id].navigation_polygon;
+void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const {
+ // Atlases data.
+ PropertyInfo property_info;
+ for (const KeyValue<Vector2i, TileAlternativesData> &E_tile : tiles) {
+ List<PropertyInfo> tile_property_list;
+
+ // size_in_atlas
+ property_info = PropertyInfo(Variant::VECTOR2I, "size_in_atlas", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ if (E_tile.value.size_in_atlas == Vector2i(1, 1)) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ tile_property_list.push_back(property_info);
+
+ // next_alternative_id
+ property_info = PropertyInfo(Variant::INT, "next_alternative_id", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ if (E_tile.value.next_alternative_id == 1) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ tile_property_list.push_back(property_info);
+
+ // animation_columns.
+ property_info = PropertyInfo(Variant::INT, "animation_columns", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ if (E_tile.value.animation_columns == 0) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ tile_property_list.push_back(property_info);
+
+ // animation_separation.
+ property_info = PropertyInfo(Variant::INT, "animation_separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ if (E_tile.value.animation_separation == Vector2i()) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ tile_property_list.push_back(property_info);
+
+ // animation_speed.
+ property_info = PropertyInfo(Variant::FLOAT, "animation_speed", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ if (E_tile.value.animation_speed == 1.0) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ tile_property_list.push_back(property_info);
+
+ // animation_frames_count.
+ tile_property_list.push_back(PropertyInfo(Variant::INT, "animation_frames_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NETWORK));
+
+ // animation_frame_*.
+ bool store_durations = tiles[E_tile.key].animation_frames_durations.size() >= 2;
+ for (int i = 0; i < (int)tiles[E_tile.key].animation_frames_durations.size(); i++) {
+ property_info = PropertyInfo(Variant::FLOAT, vformat("animation_frame_%d/duration", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
+ if (!store_durations) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ tile_property_list.push_back(property_info);
+ }
+
+ for (const KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) {
+ // Add a dummy property to show the alternative exists.
+ tile_property_list.push_back(PropertyInfo(Variant::INT, vformat("%d", E_alternative.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+
+ // Get the alternative tile's properties and append them to the list of properties.
+ List<PropertyInfo> alternative_property_list;
+ E_alternative.value->get_property_list(&alternative_property_list);
+ for (PropertyInfo &alternative_property_info : alternative_property_list) {
+ Variant default_value = ClassDB::class_get_default_property_value("TileData", alternative_property_info.name);
+ Variant value = E_alternative.value->get(alternative_property_info.name);
+ if (default_value.get_type() != Variant::NIL && bool(Variant::evaluate(Variant::OP_EQUAL, value, default_value))) {
+ alternative_property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ alternative_property_info.name = vformat("%s/%s", vformat("%d", E_alternative.key), alternative_property_info.name);
+ tile_property_list.push_back(alternative_property_info);
+ }
+ }
+
+ // Add all alternative.
+ for (PropertyInfo &tile_property_info : tile_property_list) {
+ tile_property_info.name = vformat("%s/%s", vformat("%d:%d", E_tile.key.x, E_tile.key.y), tile_property_info.name);
+ p_list->push_back(tile_property_info);
+ }
+ }
}
-const Map<Vector2, Ref<OccluderPolygon2D>> &TileSet::autotile_get_light_oclusion_map(int p_id) const {
- static Map<Vector2, Ref<OccluderPolygon2D>> dummy;
- ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
- return tile_map[p_id].autotile_data.occluder_map;
+void TileSetAtlasSource::create_tile(const Vector2i p_atlas_coords, const Vector2i p_size) {
+ // Create a tile if it does not exists.
+ ERR_FAIL_COND(p_atlas_coords.x < 0 || p_atlas_coords.y < 0);
+ ERR_FAIL_COND(p_size.x <= 0 || p_size.y <= 0);
+
+ bool room_for_tile = has_room_for_tile(p_atlas_coords, p_size, 1, Vector2i(), 1);
+ ERR_FAIL_COND_MSG(!room_for_tile, "Cannot create tile, tiles are already present in the space the tile would cover.");
+
+ // Initialize the tile data.
+ TileAlternativesData tad;
+ tad.size_in_atlas = p_size;
+ tad.animation_frames_durations.push_back(1.0);
+ tad.alternatives[0] = memnew(TileData);
+ tad.alternatives[0]->set_tile_set(tile_set);
+ tad.alternatives[0]->set_allow_transform(false);
+ tad.alternatives[0]->connect("changed", callable_mp((Resource *)this, &TileSetAtlasSource::emit_changed));
+ tad.alternatives[0]->notify_property_list_changed();
+ tad.alternatives_ids.append(0);
+
+ // Create and resize the tile.
+ tiles.insert(p_atlas_coords, tad);
+ tiles_ids.append(p_atlas_coords);
+ tiles_ids.sort();
+
+ _create_coords_mapping_cache(p_atlas_coords);
+
+ emit_signal(SNAME("changed"));
}
-void TileSet::autotile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon, const Vector2 &p_coord) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- if (p_navigation_polygon.is_null()) {
- if (tile_map[p_id].autotile_data.navpoly_map.has(p_coord)) {
- tile_map[p_id].autotile_data.navpoly_map.erase(p_coord);
- }
- } else {
- tile_map[p_id].autotile_data.navpoly_map[p_coord] = p_navigation_polygon;
+void TileSetAtlasSource::remove_tile(Vector2i p_atlas_coords) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
+
+ // Remove all covered positions from the mapping cache
+ _clear_coords_mapping_cache(p_atlas_coords);
+
+ // Free tile data.
+ for (const KeyValue<int, TileData *> &E_tile_data : tiles[p_atlas_coords].alternatives) {
+ memdelete(E_tile_data.value);
}
+
+ // Delete the tile
+ tiles.erase(p_atlas_coords);
+ tiles_ids.erase(p_atlas_coords);
+ tiles_ids.sort();
+
+ emit_signal(SNAME("changed"));
}
-Ref<NavigationPolygon> TileSet::autotile_get_navigation_polygon(int p_id, const Vector2 &p_coord) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<NavigationPolygon>());
- if (!tile_map[p_id].autotile_data.navpoly_map.has(p_coord)) {
- return Ref<NavigationPolygon>();
- } else {
- return tile_map[p_id].autotile_data.navpoly_map[p_coord];
+bool TileSetAtlasSource::has_tile(Vector2i p_atlas_coords) const {
+ return tiles.has(p_atlas_coords);
+}
+
+Vector2i TileSetAtlasSource::get_tile_at_coords(Vector2i p_atlas_coords) const {
+ if (!_coords_mapping_cache.has(p_atlas_coords)) {
+ return INVALID_ATLAS_COORDS;
}
+
+ return _coords_mapping_cache[p_atlas_coords];
}
-const Map<Vector2, Ref<NavigationPolygon>> &TileSet::autotile_get_navigation_map(int p_id) const {
- static Map<Vector2, Ref<NavigationPolygon>> dummy;
- ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
- return tile_map[p_id].autotile_data.navpoly_map;
+void TileSetAtlasSource::set_tile_animation_columns(const Vector2i p_atlas_coords, int p_frame_columns) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ ERR_FAIL_COND(p_frame_columns < 0);
+
+ TileAlternativesData &tad = tiles[p_atlas_coords];
+ bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, p_frame_columns, tad.animation_separation, tad.animation_frames_durations.size(), p_atlas_coords);
+ ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover.");
+
+ _clear_coords_mapping_cache(p_atlas_coords);
+
+ tiles[p_atlas_coords].animation_columns = p_frame_columns;
+
+ _create_coords_mapping_cache(p_atlas_coords);
+
+ emit_signal(SNAME("changed"));
}
-void TileSet::tile_set_occluder_offset(int p_id, const Vector2 &p_offset) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].occluder_offset = p_offset;
+int TileSetAtlasSource::get_tile_animation_columns(const Vector2i p_atlas_coords) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ return tiles[p_atlas_coords].animation_columns;
}
-Vector2 TileSet::tile_get_occluder_offset(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
- return tile_map[p_id].occluder_offset;
+void TileSetAtlasSource::set_tile_animation_separation(const Vector2i p_atlas_coords, const Vector2i p_separation) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ ERR_FAIL_COND(p_separation.x < 0 || p_separation.y < 0);
+
+ TileAlternativesData &tad = tiles[p_atlas_coords];
+ bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, tad.animation_columns, p_separation, tad.animation_frames_durations.size(), p_atlas_coords);
+ ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover.");
+
+ _clear_coords_mapping_cache(p_atlas_coords);
+
+ tiles[p_atlas_coords].animation_separation = p_separation;
+
+ _create_coords_mapping_cache(p_atlas_coords);
+
+ emit_signal(SNAME("changed"));
}
-void TileSet::tile_set_shapes(int p_id, const Vector<ShapeData> &p_shapes) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].shapes_data = p_shapes;
- for (int i = 0; i < p_shapes.size(); i++) {
- _decompose_convex_shape(p_shapes[i].shape);
+Vector2i TileSetAtlasSource::get_tile_animation_separation(const Vector2i p_atlas_coords) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Vector2i(), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ return tiles[p_atlas_coords].animation_separation;
+}
+
+void TileSetAtlasSource::set_tile_animation_speed(const Vector2i p_atlas_coords, real_t p_speed) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ ERR_FAIL_COND(p_speed <= 0);
+
+ tiles[p_atlas_coords].animation_speed = p_speed;
+
+ emit_signal(SNAME("changed"));
+}
+
+real_t TileSetAtlasSource::get_tile_animation_speed(const Vector2i p_atlas_coords) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1.0, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ return tiles[p_atlas_coords].animation_speed;
+}
+
+void TileSetAtlasSource::set_tile_animation_frames_count(const Vector2i p_atlas_coords, int p_frames_count) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ ERR_FAIL_COND(p_frames_count < 1);
+
+ TileAlternativesData &tad = tiles[p_atlas_coords];
+ bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, tad.animation_columns, tad.animation_separation, p_frames_count, p_atlas_coords);
+ ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover.");
+
+ _clear_coords_mapping_cache(p_atlas_coords);
+
+ int old_size = tiles[p_atlas_coords].animation_frames_durations.size();
+ tiles[p_atlas_coords].animation_frames_durations.resize(p_frames_count);
+ for (int i = old_size; i < p_frames_count; i++) {
+ tiles[p_atlas_coords].animation_frames_durations[i] = 1.0;
}
- emit_changed();
+
+ _create_coords_mapping_cache(p_atlas_coords);
+
+ notify_property_list_changed();
+
+ emit_signal(SNAME("changed"));
+}
+
+int TileSetAtlasSource::get_tile_animation_frames_count(const Vector2i p_atlas_coords) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ return tiles[p_atlas_coords].animation_frames_durations.size();
+}
+
+void TileSetAtlasSource::set_tile_animation_frame_duration(const Vector2i p_atlas_coords, int p_frame_index, real_t p_duration) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ ERR_FAIL_INDEX(p_frame_index, (int)tiles[p_atlas_coords].animation_frames_durations.size());
+ ERR_FAIL_COND(p_duration <= 0.0);
+
+ tiles[p_atlas_coords].animation_frames_durations[p_frame_index] = p_duration;
+
+ emit_signal(SNAME("changed"));
+}
+
+real_t TileSetAtlasSource::get_tile_animation_frame_duration(const Vector2i p_atlas_coords, int p_frame_index) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ ERR_FAIL_INDEX_V(p_frame_index, (int)tiles[p_atlas_coords].animation_frames_durations.size(), 0.0);
+ return tiles[p_atlas_coords].animation_frames_durations[p_frame_index];
}
-Vector<TileSet::ShapeData> TileSet::tile_get_shapes(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Vector<ShapeData>());
+real_t TileSetAtlasSource::get_tile_animation_total_duration(const Vector2i p_atlas_coords) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
- return tile_map[p_id].shapes_data;
+ real_t sum = 0.0;
+ for (int frame = 0; frame < (int)tiles[p_atlas_coords].animation_frames_durations.size(); frame++) {
+ sum += tiles[p_atlas_coords].animation_frames_durations[frame];
+ }
+ return sum;
}
-int TileSet::tile_get_z_index(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
- return tile_map[p_id].z_index;
+Vector2i TileSetAtlasSource::get_tile_size_in_atlas(Vector2i p_atlas_coords) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Vector2i(-1, -1), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
+
+ return tiles[p_atlas_coords].size_in_atlas;
}
-void TileSet::tile_set_z_index(int p_id, int p_z_index) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map[p_id].z_index = p_z_index;
- emit_changed();
+int TileSetAtlasSource::get_tiles_count() const {
+ return tiles_ids.size();
}
-void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- Vector<ShapeData> shapes_data;
- Transform2D default_transform = tile_get_shape_transform(p_id, 0);
- bool default_one_way = tile_get_shape_one_way(p_id, 0);
- Vector2 default_autotile_coord = Vector2();
- for (int i = 0; i < p_shapes.size(); i++) {
- ShapeData s = ShapeData();
+Vector2i TileSetAtlasSource::get_tile_id(int p_index) const {
+ ERR_FAIL_INDEX_V(p_index, tiles_ids.size(), TileSetSource::INVALID_ATLAS_COORDS);
+ return tiles_ids[p_index];
+}
- if (p_shapes[i].get_type() == Variant::OBJECT) {
- Ref<Shape2D> shape = p_shapes[i];
- if (shape.is_null()) {
- continue;
+bool TileSetAtlasSource::has_room_for_tile(Vector2i p_atlas_coords, Vector2i p_size, int p_animation_columns, Vector2i p_animation_separation, int p_frames_count, Vector2i p_ignored_tile) const {
+ if (p_atlas_coords.x < 0 || p_atlas_coords.y < 0) {
+ return false;
+ }
+ if (p_size.x <= 0 || p_size.y <= 0) {
+ return false;
+ }
+ Size2i atlas_grid_size = get_atlas_grid_size();
+ for (int frame = 0; frame < p_frames_count; frame++) {
+ Vector2i frame_coords = p_atlas_coords + (p_size + p_animation_separation) * ((p_animation_columns > 0) ? Vector2i(frame % p_animation_columns, frame / p_animation_columns) : Vector2i(frame, 0));
+ for (int x = 0; x < p_size.x; x++) {
+ for (int y = 0; y < p_size.y; y++) {
+ Vector2i coords = frame_coords + Vector2i(x, y);
+ if (_coords_mapping_cache.has(coords) && _coords_mapping_cache[coords] != p_ignored_tile) {
+ return false;
+ }
+ if (coords.x >= atlas_grid_size.x || coords.y >= atlas_grid_size.y) {
+ if (!(_coords_mapping_cache.has(coords) && _coords_mapping_cache[coords] == p_ignored_tile)) {
+ return false; // Only accept tiles outside the atlas if they are part of the ignored tile.
+ }
+ }
}
+ }
+ }
+ return true;
+}
- s.shape = shape;
- s.shape_transform = default_transform;
- s.one_way_collision = default_one_way;
- s.autotile_coord = default_autotile_coord;
- } else if (p_shapes[i].get_type() == Variant::DICTIONARY) {
- Dictionary d = p_shapes[i];
+Rect2i TileSetAtlasSource::get_tile_texture_region(Vector2i p_atlas_coords, int p_frame) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Rect2i(), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
+ ERR_FAIL_INDEX_V(p_frame, (int)tiles[p_atlas_coords].animation_frames_durations.size(), Rect2i());
- if (d.has("shape") && d["shape"].get_type() == Variant::OBJECT) {
- s.shape = d["shape"];
- _decompose_convex_shape(s.shape);
- } else {
- continue;
- }
+ const TileAlternativesData &tad = tiles[p_atlas_coords];
- if (d.has("shape_transform") && d["shape_transform"].get_type() == Variant::TRANSFORM2D) {
- s.shape_transform = d["shape_transform"];
- } else if (d.has("shape_offset") && d["shape_offset"].get_type() == Variant::VECTOR2) {
- s.shape_transform = Transform2D(0, (Vector2)d["shape_offset"]);
- } else {
- s.shape_transform = default_transform;
- }
+ Vector2i size_in_atlas = tad.size_in_atlas;
+ Vector2 region_size = texture_region_size * size_in_atlas + separation * (size_in_atlas - Vector2i(1, 1));
- if (d.has("one_way") && d["one_way"].get_type() == Variant::BOOL) {
- s.one_way_collision = d["one_way"];
- } else {
- s.one_way_collision = default_one_way;
+ Vector2i frame_coords = p_atlas_coords + (size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(p_frame % tad.animation_columns, p_frame / tad.animation_columns) : Vector2i(p_frame, 0));
+ Vector2 origin = margins + (frame_coords * (texture_region_size + separation));
+
+ return Rect2(origin, region_size);
+}
+
+Vector2i TileSetAtlasSource::get_tile_effective_texture_offset(Vector2i p_atlas_coords, int p_alternative_tile) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Vector2i(), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ ERR_FAIL_COND_V_MSG(!has_alternative_tile(p_atlas_coords, p_alternative_tile), Vector2i(), vformat("TileSetAtlasSource has no alternative tile with id %d at %s.", p_alternative_tile, String(p_atlas_coords)));
+ ERR_FAIL_COND_V(!tile_set, Vector2i());
+
+ Vector2 margin = (get_tile_texture_region(p_atlas_coords).size - tile_set->get_tile_size()) / 2;
+ margin = Vector2i(MAX(0, margin.x), MAX(0, margin.y));
+ Vector2i effective_texture_offset = Object::cast_to<TileData>(get_tile_data(p_atlas_coords, p_alternative_tile))->get_texture_offset();
+ if (ABS(effective_texture_offset.x) > margin.x || ABS(effective_texture_offset.y) > margin.y) {
+ effective_texture_offset = effective_texture_offset.clamp(-margin, margin);
+ }
+
+ return effective_texture_offset;
+}
+
+void TileSetAtlasSource::move_tile_in_atlas(Vector2i p_atlas_coords, Vector2i p_new_atlas_coords, Vector2i p_new_size) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
+
+ TileAlternativesData &tad = tiles[p_atlas_coords];
+
+ // Compute the actual new rect from arguments.
+ Vector2i new_atlas_coords = (p_new_atlas_coords != INVALID_ATLAS_COORDS) ? p_new_atlas_coords : p_atlas_coords;
+ Vector2i new_size = (p_new_size != Vector2i(-1, -1)) ? p_new_size : tad.size_in_atlas;
+
+ if (new_atlas_coords == p_atlas_coords && new_size == tad.size_in_atlas) {
+ return;
+ }
+
+ bool room_for_tile = has_room_for_tile(new_atlas_coords, new_size, tad.animation_columns, tad.animation_separation, tad.animation_frames_durations.size(), p_atlas_coords);
+ ERR_FAIL_COND_MSG(!room_for_tile, vformat("Cannot move tile at position %s with size %s. Tile already present.", new_atlas_coords, new_size));
+
+ _clear_coords_mapping_cache(p_atlas_coords);
+
+ // Move the tile and update its size.
+ if (new_atlas_coords != p_atlas_coords) {
+ tiles[new_atlas_coords] = tiles[p_atlas_coords];
+ tiles.erase(p_atlas_coords);
+
+ tiles_ids.erase(p_atlas_coords);
+ tiles_ids.append(new_atlas_coords);
+ tiles_ids.sort();
+ }
+ tiles[new_atlas_coords].size_in_atlas = new_size;
+
+ _create_coords_mapping_cache(new_atlas_coords);
+
+ emit_signal(SNAME("changed"));
+}
+
+bool TileSetAtlasSource::has_tiles_outside_texture() {
+ Vector2i grid_size = get_atlas_grid_size();
+ Vector<Vector2i> to_remove;
+
+ for (const KeyValue<Vector2i, TileSetAtlasSource::TileAlternativesData> &E : tiles) {
+ if (E.key.x >= grid_size.x || E.key.y >= grid_size.y) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void TileSetAtlasSource::clear_tiles_outside_texture() {
+ Vector2i grid_size = get_atlas_grid_size();
+ Vector<Vector2i> to_remove;
+
+ for (const KeyValue<Vector2i, TileSetAtlasSource::TileAlternativesData> &E : tiles) {
+ if (E.key.x >= grid_size.x || E.key.y >= grid_size.y) {
+ to_remove.append(E.key);
+ }
+ }
+
+ for (int i = 0; i < to_remove.size(); i++) {
+ remove_tile(to_remove[i]);
+ }
+}
+
+int TileSetAtlasSource::create_alternative_tile(const Vector2i p_atlas_coords, int p_alternative_id_override) {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), TileSetSource::INVALID_TILE_ALTERNATIVE, vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
+ ERR_FAIL_COND_V_MSG(p_alternative_id_override >= 0 && tiles[p_atlas_coords].alternatives.has(p_alternative_id_override), TileSetSource::INVALID_TILE_ALTERNATIVE, vformat("Cannot create alternative tile. Another alternative exists with id %d.", p_alternative_id_override));
+
+ int new_alternative_id = p_alternative_id_override >= 0 ? p_alternative_id_override : tiles[p_atlas_coords].next_alternative_id;
+
+ tiles[p_atlas_coords].alternatives[new_alternative_id] = memnew(TileData);
+ tiles[p_atlas_coords].alternatives[new_alternative_id]->set_tile_set(tile_set);
+ tiles[p_atlas_coords].alternatives[new_alternative_id]->set_allow_transform(true);
+ tiles[p_atlas_coords].alternatives[new_alternative_id]->notify_property_list_changed();
+ tiles[p_atlas_coords].alternatives_ids.append(new_alternative_id);
+ tiles[p_atlas_coords].alternatives_ids.sort();
+ _compute_next_alternative_id(p_atlas_coords);
+
+ emit_signal(SNAME("changed"));
+
+ return new_alternative_id;
+}
+
+void TileSetAtlasSource::remove_alternative_tile(const Vector2i p_atlas_coords, int p_alternative_tile) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
+ ERR_FAIL_COND_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), vformat("TileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
+ ERR_FAIL_COND_MSG(p_alternative_tile == 0, "Cannot remove the alternative with id 0, the base tile alternative cannot be removed.");
+
+ memdelete(tiles[p_atlas_coords].alternatives[p_alternative_tile]);
+ tiles[p_atlas_coords].alternatives.erase(p_alternative_tile);
+ tiles[p_atlas_coords].alternatives_ids.erase(p_alternative_tile);
+ tiles[p_atlas_coords].alternatives_ids.sort();
+
+ emit_signal(SNAME("changed"));
+}
+
+void TileSetAtlasSource::set_alternative_tile_id(const Vector2i p_atlas_coords, int p_alternative_tile, int p_new_id) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
+ ERR_FAIL_COND_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), vformat("TileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
+ ERR_FAIL_COND_MSG(p_alternative_tile == 0, "Cannot change the alternative with id 0, the base tile alternative cannot be modified.");
+
+ ERR_FAIL_COND_MSG(tiles[p_atlas_coords].alternatives.has(p_new_id), vformat("TileSetAtlasSource has already an alternative with id %d at %s.", p_new_id, String(p_atlas_coords)));
+
+ tiles[p_atlas_coords].alternatives[p_new_id] = tiles[p_atlas_coords].alternatives[p_alternative_tile];
+ tiles[p_atlas_coords].alternatives_ids.append(p_new_id);
+
+ tiles[p_atlas_coords].alternatives.erase(p_alternative_tile);
+ tiles[p_atlas_coords].alternatives_ids.erase(p_alternative_tile);
+ tiles[p_atlas_coords].alternatives_ids.sort();
+
+ emit_signal(SNAME("changed"));
+}
+
+bool TileSetAtlasSource::has_alternative_tile(const Vector2i p_atlas_coords, int p_alternative_tile) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), false, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
+ return tiles[p_atlas_coords].alternatives.has(p_alternative_tile);
+}
+
+int TileSetAtlasSource::get_next_alternative_tile_id(const Vector2i p_atlas_coords) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), TileSetSource::INVALID_TILE_ALTERNATIVE, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
+ return tiles[p_atlas_coords].next_alternative_id;
+}
+
+int TileSetAtlasSource::get_alternative_tiles_count(const Vector2i p_atlas_coords) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), -1, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
+ return tiles[p_atlas_coords].alternatives_ids.size();
+}
+
+int TileSetAtlasSource::get_alternative_tile_id(const Vector2i p_atlas_coords, int p_index) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), TileSetSource::INVALID_TILE_ALTERNATIVE, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
+ ERR_FAIL_INDEX_V(p_index, tiles[p_atlas_coords].alternatives_ids.size(), TileSetSource::INVALID_TILE_ALTERNATIVE);
+
+ return tiles[p_atlas_coords].alternatives_ids[p_index];
+}
+
+Object *TileSetAtlasSource::get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), nullptr, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
+ ERR_FAIL_COND_V_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), nullptr, vformat("TileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
+
+ return tiles[p_atlas_coords].alternatives[p_alternative_tile];
+}
+
+void TileSetAtlasSource::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TileSetAtlasSource::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &TileSetAtlasSource::get_texture);
+ ClassDB::bind_method(D_METHOD("set_margins", "margins"), &TileSetAtlasSource::set_margins);
+ ClassDB::bind_method(D_METHOD("get_margins"), &TileSetAtlasSource::get_margins);
+ ClassDB::bind_method(D_METHOD("set_separation", "separation"), &TileSetAtlasSource::set_separation);
+ ClassDB::bind_method(D_METHOD("get_separation"), &TileSetAtlasSource::get_separation);
+ ClassDB::bind_method(D_METHOD("set_texture_region_size", "texture_region_size"), &TileSetAtlasSource::set_texture_region_size);
+ ClassDB::bind_method(D_METHOD("get_texture_region_size"), &TileSetAtlasSource::get_texture_region_size);
+
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_NOEDITOR), "set_texture", "get_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_margins", "get_margins");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_separation", "get_separation");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_texture_region_size", "get_texture_region_size");
+
+ // Base tiles
+ ClassDB::bind_method(D_METHOD("create_tile", "atlas_coords", "size"), &TileSetAtlasSource::create_tile, DEFVAL(Vector2i(1, 1)));
+ ClassDB::bind_method(D_METHOD("remove_tile", "atlas_coords"), &TileSetAtlasSource::remove_tile); // Remove a tile. If p_tile_key.alternative_tile if different from 0, remove the alternative
+ ClassDB::bind_method(D_METHOD("move_tile_in_atlas", "atlas_coords", "new_atlas_coords", "new_size"), &TileSetAtlasSource::move_tile_in_atlas, DEFVAL(INVALID_ATLAS_COORDS), DEFVAL(Vector2i(-1, -1)));
+ ClassDB::bind_method(D_METHOD("get_tile_size_in_atlas", "atlas_coords"), &TileSetAtlasSource::get_tile_size_in_atlas);
+
+ ClassDB::bind_method(D_METHOD("has_room_for_tile", "atlas_coords", "size", "animation_columns", "animation_separation", "frames_count", "ignored_tile"), &TileSetAtlasSource::has_room_for_tile, DEFVAL(INVALID_ATLAS_COORDS));
+
+ ClassDB::bind_method(D_METHOD("get_tile_at_coords", "atlas_coords"), &TileSetAtlasSource::get_tile_at_coords);
+
+ ClassDB::bind_method(D_METHOD("set_tile_animation_columns", "atlas_coords", "frame_columns"), &TileSetAtlasSource::set_tile_animation_columns);
+ ClassDB::bind_method(D_METHOD("get_tile_animation_columns", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_columns);
+ ClassDB::bind_method(D_METHOD("set_tile_animation_separation", "atlas_coords", "separation"), &TileSetAtlasSource::set_tile_animation_separation);
+ ClassDB::bind_method(D_METHOD("get_tile_animation_separation", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_separation);
+ ClassDB::bind_method(D_METHOD("set_tile_animation_speed", "atlas_coords", "speed"), &TileSetAtlasSource::set_tile_animation_speed);
+ ClassDB::bind_method(D_METHOD("get_tile_animation_speed", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_speed);
+ ClassDB::bind_method(D_METHOD("set_tile_animation_frames_count", "atlas_coords", "frames_count"), &TileSetAtlasSource::set_tile_animation_frames_count);
+ ClassDB::bind_method(D_METHOD("get_tile_animation_frames_count", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_frames_count);
+ ClassDB::bind_method(D_METHOD("set_tile_animation_frame_duration", "atlas_coords", "frame_index", "duration"), &TileSetAtlasSource::set_tile_animation_frame_duration);
+ ClassDB::bind_method(D_METHOD("get_tile_animation_frame_duration", "atlas_coords", "frame_index"), &TileSetAtlasSource::get_tile_animation_frame_duration);
+ ClassDB::bind_method(D_METHOD("get_tile_animation_total_duration", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_total_duration);
+
+ // Alternative tiles
+ ClassDB::bind_method(D_METHOD("create_alternative_tile", "atlas_coords", "alternative_id_override"), &TileSetAtlasSource::create_alternative_tile, DEFVAL(INVALID_TILE_ALTERNATIVE));
+ ClassDB::bind_method(D_METHOD("remove_alternative_tile", "atlas_coords", "alternative_tile"), &TileSetAtlasSource::remove_alternative_tile);
+ ClassDB::bind_method(D_METHOD("set_alternative_tile_id", "atlas_coords", "alternative_tile", "new_id"), &TileSetAtlasSource::set_alternative_tile_id);
+ ClassDB::bind_method(D_METHOD("get_next_alternative_tile_id", "atlas_coords"), &TileSetAtlasSource::get_next_alternative_tile_id);
+
+ ClassDB::bind_method(D_METHOD("get_tile_data", "atlas_coords", "alternative_tile"), &TileSetAtlasSource::get_tile_data);
+
+ // Helpers.
+ ClassDB::bind_method(D_METHOD("get_atlas_grid_size"), &TileSetAtlasSource::get_atlas_grid_size);
+ ClassDB::bind_method(D_METHOD("has_tiles_outside_texture"), &TileSetAtlasSource::has_tiles_outside_texture);
+ ClassDB::bind_method(D_METHOD("clear_tiles_outside_texture"), &TileSetAtlasSource::clear_tiles_outside_texture);
+ ClassDB::bind_method(D_METHOD("get_tile_texture_region", "atlas_coords", "frame"), &TileSetAtlasSource::get_tile_texture_region, DEFVAL(0));
+}
+
+TileSetAtlasSource::~TileSetAtlasSource() {
+ // Free everything needed.
+ for (KeyValue<Vector2i, TileAlternativesData> &E_alternatives : tiles) {
+ for (KeyValue<int, TileData *> &E_tile_data : E_alternatives.value.alternatives) {
+ memdelete(E_tile_data.value);
+ }
+ }
+}
+
+TileData *TileSetAtlasSource::_get_atlas_tile_data(Vector2i p_atlas_coords, int p_alternative_tile) {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), nullptr, vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
+ ERR_FAIL_COND_V_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), nullptr, vformat("TileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
+
+ return tiles[p_atlas_coords].alternatives[p_alternative_tile];
+}
+
+const TileData *TileSetAtlasSource::_get_atlas_tile_data(Vector2i p_atlas_coords, int p_alternative_tile) const {
+ ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), nullptr, vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
+ ERR_FAIL_COND_V_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), nullptr, vformat("TileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
+
+ return tiles[p_atlas_coords].alternatives[p_alternative_tile];
+}
+
+void TileSetAtlasSource::_compute_next_alternative_id(const Vector2i p_atlas_coords) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
+
+ while (tiles[p_atlas_coords].alternatives.has(tiles[p_atlas_coords].next_alternative_id)) {
+ tiles[p_atlas_coords].next_alternative_id = (tiles[p_atlas_coords].next_alternative_id % 1073741823) + 1; // 2 ** 30
+ };
+}
+
+void TileSetAtlasSource::_clear_coords_mapping_cache(Vector2i p_atlas_coords) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+ TileAlternativesData &tad = tiles[p_atlas_coords];
+ for (int frame = 0; frame < (int)tad.animation_frames_durations.size(); frame++) {
+ Vector2i frame_coords = p_atlas_coords + (tad.size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(frame % tad.animation_columns, frame / tad.animation_columns) : Vector2i(frame, 0));
+ for (int x = 0; x < tad.size_in_atlas.x; x++) {
+ for (int y = 0; y < tad.size_in_atlas.y; y++) {
+ Vector2i coords = frame_coords + Vector2i(x, y);
+ if (!_coords_mapping_cache.has(coords)) {
+ WARN_PRINT(vformat("TileSetAtlasSource has no cached tile at position %s, the position cache might be corrupted.", coords));
+ } else {
+ if (_coords_mapping_cache[coords] != p_atlas_coords) {
+ WARN_PRINT(vformat("The position cache at position %s is pointing to a wrong tile, the position cache might be corrupted.", coords));
+ }
+ _coords_mapping_cache.erase(coords);
+ }
}
+ }
+ }
+}
- if (d.has("one_way_margin") && d["one_way_margin"].is_num()) {
- s.one_way_collision_margin = d["one_way_margin"];
- } else {
- s.one_way_collision_margin = 1.0;
+void TileSetAtlasSource::_create_coords_mapping_cache(Vector2i p_atlas_coords) {
+ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
+
+ TileAlternativesData &tad = tiles[p_atlas_coords];
+ for (int frame = 0; frame < (int)tad.animation_frames_durations.size(); frame++) {
+ Vector2i frame_coords = p_atlas_coords + (tad.size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(frame % tad.animation_columns, frame / tad.animation_columns) : Vector2i(frame, 0));
+ for (int x = 0; x < tad.size_in_atlas.x; x++) {
+ for (int y = 0; y < tad.size_in_atlas.y; y++) {
+ Vector2i coords = frame_coords + Vector2i(x, y);
+ if (_coords_mapping_cache.has(coords)) {
+ WARN_PRINT(vformat("The cache already has a tile for position %s, the position cache might be corrupted.", coords));
+ }
+ _coords_mapping_cache[coords] = p_atlas_coords;
}
+ }
+ }
+}
+
+/////////////////////////////// TileSetScenesCollectionSource //////////////////////////////////////
+
+void TileSetScenesCollectionSource::_compute_next_alternative_id() {
+ while (scenes.has(next_scene_id)) {
+ next_scene_id = (next_scene_id % 1073741823) + 1; // 2 ** 30
+ };
+}
+
+int TileSetScenesCollectionSource::get_tiles_count() const {
+ return 1;
+}
+
+Vector2i TileSetScenesCollectionSource::get_tile_id(int p_tile_index) const {
+ ERR_FAIL_COND_V(p_tile_index != 0, TileSetSource::INVALID_ATLAS_COORDS);
+ return Vector2i();
+}
+
+bool TileSetScenesCollectionSource::has_tile(Vector2i p_atlas_coords) const {
+ return p_atlas_coords == Vector2i();
+}
+
+int TileSetScenesCollectionSource::get_alternative_tiles_count(const Vector2i p_atlas_coords) const {
+ return scenes_ids.size();
+}
+
+int TileSetScenesCollectionSource::get_alternative_tile_id(const Vector2i p_atlas_coords, int p_index) const {
+ ERR_FAIL_COND_V(p_atlas_coords != Vector2i(), TileSetSource::INVALID_TILE_ALTERNATIVE);
+ ERR_FAIL_INDEX_V(p_index, scenes_ids.size(), TileSetSource::INVALID_TILE_ALTERNATIVE);
+
+ return scenes_ids[p_index];
+}
+
+bool TileSetScenesCollectionSource::has_alternative_tile(const Vector2i p_atlas_coords, int p_alternative_tile) const {
+ ERR_FAIL_COND_V(p_atlas_coords != Vector2i(), false);
+ return scenes.has(p_alternative_tile);
+}
+
+int TileSetScenesCollectionSource::create_scene_tile(Ref<PackedScene> p_packed_scene, int p_id_override) {
+ ERR_FAIL_COND_V_MSG(p_id_override >= 0 && scenes.has(p_id_override), INVALID_TILE_ALTERNATIVE, vformat("Cannot create scene tile. Another scene tile exists with id %d.", p_id_override));
+
+ int new_scene_id = p_id_override >= 0 ? p_id_override : next_scene_id;
+
+ scenes[new_scene_id] = SceneData();
+ scenes_ids.append(new_scene_id);
+ scenes_ids.sort();
+ set_scene_tile_scene(new_scene_id, p_packed_scene);
+ _compute_next_alternative_id();
+
+ emit_signal(SNAME("changed"));
+
+ return new_scene_id;
+}
+
+void TileSetScenesCollectionSource::set_scene_tile_id(int p_id, int p_new_id) {
+ ERR_FAIL_COND(p_new_id < 0);
+ ERR_FAIL_COND(!has_scene_tile_id(p_id));
+ ERR_FAIL_COND(has_scene_tile_id(p_new_id));
+
+ scenes[p_new_id] = SceneData();
+ scenes[p_new_id] = scenes[p_id];
+ scenes_ids.append(p_new_id);
+ scenes_ids.sort();
+
+ _compute_next_alternative_id();
+
+ scenes.erase(p_id);
+ scenes_ids.erase(p_id);
+
+ emit_signal(SNAME("changed"));
+}
+
+void TileSetScenesCollectionSource::set_scene_tile_scene(int p_id, Ref<PackedScene> p_packed_scene) {
+ ERR_FAIL_COND(!scenes.has(p_id));
+ if (p_packed_scene.is_valid()) {
+ // Make sure we have a root node. Supposed to be at 0 index because find_node_by_path() does not seem to work.
+ ERR_FAIL_COND(!p_packed_scene->get_state().is_valid());
+ ERR_FAIL_COND(p_packed_scene->get_state()->get_node_count() < 1);
+
+ // Check if it extends CanvasItem.
+ String type = p_packed_scene->get_state()->get_node_type(0);
+ bool extends_correct_class = ClassDB::is_parent_class(type, "Control") || ClassDB::is_parent_class(type, "Node2D");
+ ERR_FAIL_COND_MSG(!extends_correct_class, vformat("Invalid PackedScene for TileSetScenesCollectionSource: %s. Root node should extend Control or Node2D.", p_packed_scene->get_path()));
+
+ scenes[p_id].scene = p_packed_scene;
+ } else {
+ scenes[p_id].scene = Ref<PackedScene>();
+ }
+ emit_signal(SNAME("changed"));
+}
+
+Ref<PackedScene> TileSetScenesCollectionSource::get_scene_tile_scene(int p_id) const {
+ ERR_FAIL_COND_V(!scenes.has(p_id), Ref<PackedScene>());
+ return scenes[p_id].scene;
+}
+
+void TileSetScenesCollectionSource::set_scene_tile_display_placeholder(int p_id, bool p_display_placeholder) {
+ ERR_FAIL_COND(!scenes.has(p_id));
+
+ scenes[p_id].display_placeholder = p_display_placeholder;
+
+ emit_signal(SNAME("changed"));
+}
+
+bool TileSetScenesCollectionSource::get_scene_tile_display_placeholder(int p_id) const {
+ ERR_FAIL_COND_V(!scenes.has(p_id), false);
+ return scenes[p_id].display_placeholder;
+}
- if (d.has("autotile_coord") && d["autotile_coord"].get_type() == Variant::VECTOR2) {
- s.autotile_coord = d["autotile_coord"];
+void TileSetScenesCollectionSource::remove_scene_tile(int p_id) {
+ ERR_FAIL_COND(!scenes.has(p_id));
+
+ scenes.erase(p_id);
+ scenes_ids.erase(p_id);
+ emit_signal(SNAME("changed"));
+}
+
+int TileSetScenesCollectionSource::get_next_scene_tile_id() const {
+ return next_scene_id;
+}
+
+bool TileSetScenesCollectionSource::_set(const StringName &p_name, const Variant &p_value) {
+ Vector<String> components = String(p_name).split("/", true, 2);
+
+ if (components.size() >= 2 && components[0] == "scenes" && components[1].is_valid_int()) {
+ int scene_id = components[1].to_int();
+ if (components.size() >= 3 && components[2] == "scene") {
+ if (has_scene_tile_id(scene_id)) {
+ set_scene_tile_scene(scene_id, p_value);
} else {
- s.autotile_coord = default_autotile_coord;
+ create_scene_tile(p_value, scene_id);
+ }
+ return true;
+ } else if (components.size() >= 3 && components[2] == "display_placeholder") {
+ if (!has_scene_tile_id(scene_id)) {
+ create_scene_tile(p_value, scene_id);
}
- } else {
- ERR_CONTINUE_MSG(true, "Expected an array of objects or dictionaries for tile_set_shapes.");
+ return true;
}
-
- shapes_data.push_back(s);
}
- tile_map[p_id].shapes_data = shapes_data;
- emit_changed();
+ return false;
}
-Array TileSet::_tile_get_shapes(int p_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Array());
- Array arr;
+bool TileSetScenesCollectionSource::_get(const StringName &p_name, Variant &r_ret) const {
+ Vector<String> components = String(p_name).split("/", true, 2);
- Vector<ShapeData> data = tile_map[p_id].shapes_data;
- for (int i = 0; i < data.size(); i++) {
- Dictionary shape_data;
- shape_data["shape"] = data[i].shape;
- shape_data["shape_transform"] = data[i].shape_transform;
- shape_data["one_way"] = data[i].one_way_collision;
- shape_data["one_way_margin"] = data[i].one_way_collision_margin;
- shape_data["autotile_coord"] = data[i].autotile_coord;
- arr.push_back(shape_data);
+ if (components.size() >= 2 && components[0] == "scenes" && components[1].is_valid_int() && scenes.has(components[1].to_int())) {
+ if (components.size() >= 3 && components[2] == "scene") {
+ r_ret = scenes[components[1].to_int()].scene;
+ return true;
+ } else if (components.size() >= 3 && components[2] == "display_placeholder") {
+ r_ret = scenes[components[1].to_int()].scene;
+ return true;
+ }
}
- return arr;
+ return false;
}
-Array TileSet::_get_tiles_ids() const {
- Array arr;
+void TileSetScenesCollectionSource::_get_property_list(List<PropertyInfo> *p_list) const {
+ for (int i = 0; i < scenes_ids.size(); i++) {
+ p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("scenes/%d/scene", scenes_ids[i]), PROPERTY_HINT_RESOURCE_TYPE, "TileSetScenesCollectionSource"));
- for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
- arr.push_back(E->key());
+ PropertyInfo property_info = PropertyInfo(Variant::BOOL, vformat("scenes/%d/display_placeholder", scenes_ids[i]));
+ if (scenes[scenes_ids[i]].display_placeholder == false) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ p_list->push_back(property_info);
}
+}
+
+void TileSetScenesCollectionSource::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_scene_tiles_count"), &TileSetScenesCollectionSource::get_scene_tiles_count);
+ ClassDB::bind_method(D_METHOD("get_scene_tile_id", "index"), &TileSetScenesCollectionSource::get_scene_tile_id);
+ ClassDB::bind_method(D_METHOD("has_scene_tile_id", "id"), &TileSetScenesCollectionSource::has_scene_tile_id);
+ ClassDB::bind_method(D_METHOD("create_scene_tile", "packed_scene", "id_override"), &TileSetScenesCollectionSource::create_scene_tile, DEFVAL(INVALID_TILE_ALTERNATIVE));
+ ClassDB::bind_method(D_METHOD("set_scene_tile_id", "id", "new_id"), &TileSetScenesCollectionSource::set_scene_tile_id);
+ ClassDB::bind_method(D_METHOD("set_scene_tile_scene", "id", "packed_scene"), &TileSetScenesCollectionSource::set_scene_tile_scene);
+ ClassDB::bind_method(D_METHOD("get_scene_tile_scene", "id"), &TileSetScenesCollectionSource::get_scene_tile_scene);
+ ClassDB::bind_method(D_METHOD("set_scene_tile_display_placeholder", "id", "display_placeholder"), &TileSetScenesCollectionSource::set_scene_tile_display_placeholder);
+ ClassDB::bind_method(D_METHOD("get_scene_tile_display_placeholder", "id"), &TileSetScenesCollectionSource::get_scene_tile_display_placeholder);
+ ClassDB::bind_method(D_METHOD("remove_scene_tile", "id"), &TileSetScenesCollectionSource::remove_scene_tile);
+ ClassDB::bind_method(D_METHOD("get_next_scene_tile_id"), &TileSetScenesCollectionSource::get_next_scene_tile_id);
+}
+
+/////////////////////////////// TileData //////////////////////////////////////
- return arr;
+void TileData::set_tile_set(const TileSet *p_tile_set) {
+ tile_set = p_tile_set;
+ notify_tile_data_properties_should_change();
}
-void TileSet::_decompose_convex_shape(Ref<Shape2D> p_shape) {
- if (Engine::get_singleton()->is_editor_hint()) {
+void TileData::notify_tile_data_properties_should_change() {
+ if (!tile_set) {
return;
}
- Ref<ConvexPolygonShape2D> convex = p_shape;
- if (!convex.is_valid()) {
- return;
+
+ occluders.resize(tile_set->get_occlusion_layers_count());
+ physics.resize(tile_set->get_physics_layers_count());
+ for (int bit_index = 0; bit_index < 16; bit_index++) {
+ if (terrain_set < 0 || terrain_peering_bits[bit_index] >= tile_set->get_terrains_count(terrain_set)) {
+ terrain_peering_bits[bit_index] = -1;
+ }
}
- Vector<Vector<Vector2>> decomp = Geometry2D::decompose_polygon_in_convex(convex->get_points());
- if (decomp.size() > 1) {
- Array sub_shapes;
- for (int i = 0; i < decomp.size(); i++) {
- Ref<ConvexPolygonShape2D> _convex = memnew(ConvexPolygonShape2D);
- _convex->set_points(decomp[i]);
- sub_shapes.append(_convex);
+ navigation.resize(tile_set->get_navigation_layers_count());
+
+ // Convert custom data to the new type.
+ custom_data.resize(tile_set->get_custom_data_layers_count());
+ for (int i = 0; i < custom_data.size(); i++) {
+ if (custom_data[i].get_type() != tile_set->get_custom_data_type(i)) {
+ Variant new_val;
+ Callable::CallError error;
+ if (Variant::can_convert(custom_data[i].get_type(), tile_set->get_custom_data_type(i))) {
+ const Variant *args[] = { &custom_data[i] };
+ Variant::construct(tile_set->get_custom_data_type(i), new_val, args, 1, error);
+ } else {
+ Variant::construct(tile_set->get_custom_data_type(i), new_val, nullptr, 0, error);
+ }
+ custom_data.write[i] = new_val;
}
- convex->set_meta("decomposed", sub_shapes);
+ }
+
+ notify_property_list_changed();
+ emit_signal(SNAME("changed"));
+}
+
+void TileData::add_occlusion_layer(int p_to_pos) {
+ if (p_to_pos < 0) {
+ p_to_pos = occluders.size();
+ }
+ ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1);
+ occluders.insert(p_to_pos, Ref<OccluderPolygon2D>());
+}
+
+void TileData::move_occlusion_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, occluders.size());
+ ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1);
+ occluders.insert(p_to_pos, occluders[p_from_index]);
+ occluders.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+}
+
+void TileData::remove_occlusion_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, occluders.size());
+ occluders.remove(p_index);
+}
+
+void TileData::add_physics_layer(int p_to_pos) {
+ if (p_to_pos < 0) {
+ p_to_pos = physics.size();
+ }
+ ERR_FAIL_INDEX(p_to_pos, physics.size() + 1);
+ physics.insert(p_to_pos, PhysicsLayerTileData());
+}
+
+void TileData::move_physics_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, physics.size());
+ ERR_FAIL_INDEX(p_to_pos, physics.size() + 1);
+ physics.insert(p_to_pos, physics[p_from_index]);
+ physics.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+}
+
+void TileData::remove_physics_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, physics.size());
+ physics.remove(p_index);
+}
+
+void TileData::add_terrain_set(int p_to_pos) {
+ if (p_to_pos >= 0 && p_to_pos <= terrain_set) {
+ terrain_set += 1;
+ }
+}
+
+void TileData::move_terrain_set(int p_from_index, int p_to_pos) {
+ if (p_from_index == terrain_set) {
+ terrain_set = (p_from_index < p_to_pos) ? p_to_pos - 1 : p_to_pos;
} else {
- convex->set_meta("decomposed", Variant());
+ if (p_from_index < terrain_set) {
+ terrain_set -= 1;
+ }
+ if (p_to_pos <= terrain_set) {
+ terrain_set += 1;
+ }
}
}
-void TileSet::get_tile_list(List<int> *p_tiles) const {
- for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
- p_tiles->push_back(E->key());
+void TileData::remove_terrain_set(int p_index) {
+ if (p_index == terrain_set) {
+ terrain_set = -1;
+ for (int i = 0; i < 16; i++) {
+ terrain_peering_bits[i] = -1;
+ }
+ } else if (terrain_set > p_index) {
+ terrain_set -= 1;
}
}
-bool TileSet::has_tile(int p_id) const {
- return tile_map.has(p_id);
+void TileData::add_terrain(int p_terrain_set, int p_to_pos) {
+ if (terrain_set == p_terrain_set) {
+ for (int i = 0; i < 16; i++) {
+ if (p_to_pos >= 0 && p_to_pos <= terrain_peering_bits[i]) {
+ terrain_peering_bits[i] += 1;
+ }
+ }
+ }
}
-bool TileSet::is_tile_bound(int p_drawn_id, int p_neighbor_id) {
- if (p_drawn_id == p_neighbor_id) {
- return true;
- } else if (get_script_instance() != nullptr) {
- if (get_script_instance()->has_method("_is_tile_bound")) {
- Variant ret = get_script_instance()->call("_is_tile_bound", p_drawn_id, p_neighbor_id);
- if (ret.get_type() == Variant::BOOL) {
- return ret;
+void TileData::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) {
+ if (terrain_set == p_terrain_set) {
+ for (int i = 0; i < 16; i++) {
+ if (p_from_index == terrain_peering_bits[i]) {
+ terrain_peering_bits[i] = (p_from_index < p_to_pos) ? p_to_pos - 1 : p_to_pos;
+ } else {
+ if (p_from_index < terrain_peering_bits[i]) {
+ terrain_peering_bits[i] -= 1;
+ }
+ if (p_to_pos <= terrain_peering_bits[i]) {
+ terrain_peering_bits[i] += 1;
+ }
}
}
}
- return false;
}
-void TileSet::remove_tile(int p_id) {
- ERR_FAIL_COND(!tile_map.has(p_id));
- tile_map.erase(p_id);
- _change_notify("");
- emit_changed();
+void TileData::remove_terrain(int p_terrain_set, int p_index) {
+ if (terrain_set == p_terrain_set) {
+ for (int i = 0; i < 16; i++) {
+ if (terrain_peering_bits[i] == p_index) {
+ terrain_peering_bits[i] = -1;
+ } else if (terrain_peering_bits[i] > p_index) {
+ terrain_peering_bits[i] -= 1;
+ }
+ }
+ }
+}
+
+void TileData::add_navigation_layer(int p_to_pos) {
+ if (p_to_pos < 0) {
+ p_to_pos = navigation.size();
+ }
+ ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1);
+ navigation.insert(p_to_pos, Ref<NavigationPolygon>());
+}
+
+void TileData::move_navigation_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, navigation.size());
+ ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1);
+ navigation.insert(p_to_pos, navigation[p_from_index]);
+ navigation.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+}
+
+void TileData::remove_navigation_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, navigation.size());
+ navigation.remove(p_index);
+}
+
+void TileData::add_custom_data_layer(int p_to_pos) {
+ if (p_to_pos < 0) {
+ p_to_pos = custom_data.size();
+ }
+ ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1);
+ custom_data.insert(p_to_pos, Variant());
+}
+
+void TileData::move_custom_data_layer(int p_from_index, int p_to_pos) {
+ ERR_FAIL_INDEX(p_from_index, custom_data.size());
+ ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1);
+ custom_data.insert(p_to_pos, navigation[p_from_index]);
+ custom_data.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
+}
+
+void TileData::remove_custom_data_layer(int p_index) {
+ ERR_FAIL_INDEX(p_index, custom_data.size());
+ custom_data.remove(p_index);
+}
+
+void TileData::reset_state() {
+ occluders.clear();
+ physics.clear();
+ navigation.clear();
+ custom_data.clear();
+}
+
+void TileData::set_allow_transform(bool p_allow_transform) {
+ allow_transform = p_allow_transform;
+}
+
+bool TileData::is_allowing_transform() const {
+ return allow_transform;
+}
+
+// Rendering
+void TileData::set_flip_h(bool p_flip_h) {
+ ERR_FAIL_COND_MSG(!allow_transform && p_flip_h, "Transform is only allowed for alternative tiles (with its alternative_id != 0)");
+ flip_h = p_flip_h;
+ emit_signal(SNAME("changed"));
+}
+bool TileData::get_flip_h() const {
+ return flip_h;
}
-int TileSet::get_last_unused_tile_id() const {
- if (tile_map.size()) {
- return tile_map.back()->key() + 1;
+void TileData::set_flip_v(bool p_flip_v) {
+ ERR_FAIL_COND_MSG(!allow_transform && p_flip_v, "Transform is only allowed for alternative tiles (with its alternative_id != 0)");
+ flip_v = p_flip_v;
+ emit_signal(SNAME("changed"));
+}
+
+bool TileData::get_flip_v() const {
+ return flip_v;
+}
+
+void TileData::set_transpose(bool p_transpose) {
+ ERR_FAIL_COND_MSG(!allow_transform && p_transpose, "Transform is only allowed for alternative tiles (with its alternative_id != 0)");
+ transpose = p_transpose;
+ emit_signal(SNAME("changed"));
+}
+bool TileData::get_transpose() const {
+ return transpose;
+}
+
+void TileData::set_texture_offset(Vector2i p_texture_offset) {
+ tex_offset = p_texture_offset;
+ emit_signal(SNAME("changed"));
+}
+
+Vector2i TileData::get_texture_offset() const {
+ return tex_offset;
+}
+
+void TileData::set_material(Ref<ShaderMaterial> p_material) {
+ material = p_material;
+ emit_signal(SNAME("changed"));
+}
+Ref<ShaderMaterial> TileData::get_material() const {
+ return material;
+}
+
+void TileData::set_modulate(Color p_modulate) {
+ modulate = p_modulate;
+ emit_signal(SNAME("changed"));
+}
+Color TileData::get_modulate() const {
+ return modulate;
+}
+
+void TileData::set_z_index(int p_z_index) {
+ z_index = p_z_index;
+ emit_signal(SNAME("changed"));
+}
+int TileData::get_z_index() const {
+ return z_index;
+}
+
+void TileData::set_y_sort_origin(int p_y_sort_origin) {
+ y_sort_origin = p_y_sort_origin;
+ emit_signal(SNAME("changed"));
+}
+int TileData::get_y_sort_origin() const {
+ return y_sort_origin;
+}
+
+void TileData::set_occluder(int p_layer_id, Ref<OccluderPolygon2D> p_occluder_polygon) {
+ ERR_FAIL_INDEX(p_layer_id, occluders.size());
+ occluders.write[p_layer_id] = p_occluder_polygon;
+ emit_signal(SNAME("changed"));
+}
+
+Ref<OccluderPolygon2D> TileData::get_occluder(int p_layer_id) const {
+ ERR_FAIL_INDEX_V(p_layer_id, occluders.size(), Ref<OccluderPolygon2D>());
+ return occluders[p_layer_id];
+}
+
+// Physics
+void TileData::set_constant_linear_velocity(int p_layer_id, const Vector2 &p_velocity) {
+ ERR_FAIL_INDEX(p_layer_id, physics.size());
+ physics.write[p_layer_id].linear_velocity = p_velocity;
+ emit_signal(SNAME("changed"));
+}
+
+Vector2 TileData::get_constant_linear_velocity(int p_layer_id) const {
+ ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Vector2());
+ return physics[p_layer_id].linear_velocity;
+}
+
+void TileData::set_constant_angular_velocity(int p_layer_id, real_t p_velocity) {
+ ERR_FAIL_INDEX(p_layer_id, physics.size());
+ physics.write[p_layer_id].angular_velocity = p_velocity;
+ emit_signal(SNAME("changed"));
+}
+
+real_t TileData::get_constant_angular_velocity(int p_layer_id) const {
+ ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0.0);
+ return physics[p_layer_id].angular_velocity;
+}
+
+void TileData::set_collision_polygons_count(int p_layer_id, int p_polygons_count) {
+ ERR_FAIL_INDEX(p_layer_id, physics.size());
+ ERR_FAIL_COND(p_polygons_count < 0);
+ physics.write[p_layer_id].polygons.resize(p_polygons_count);
+ notify_property_list_changed();
+ emit_signal(SNAME("changed"));
+}
+
+int TileData::get_collision_polygons_count(int p_layer_id) const {
+ ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0);
+ return physics[p_layer_id].polygons.size();
+}
+
+void TileData::add_collision_polygon(int p_layer_id) {
+ ERR_FAIL_INDEX(p_layer_id, physics.size());
+ physics.write[p_layer_id].polygons.push_back(PhysicsLayerTileData::PolygonShapeTileData());
+ emit_signal(SNAME("changed"));
+}
+
+void TileData::remove_collision_polygon(int p_layer_id, int p_polygon_index) {
+ ERR_FAIL_INDEX(p_layer_id, physics.size());
+ ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
+ physics.write[p_layer_id].polygons.remove(p_polygon_index);
+ emit_signal(SNAME("changed"));
+}
+
+void TileData::set_collision_polygon_points(int p_layer_id, int p_polygon_index, Vector<Vector2> p_polygon) {
+ ERR_FAIL_INDEX(p_layer_id, physics.size());
+ ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
+ ERR_FAIL_COND_MSG(p_polygon.size() != 0 && p_polygon.size() < 3, "Invalid polygon. Needs either 0 or more than 3 points.");
+
+ if (p_polygon.is_empty()) {
+ physics.write[p_layer_id].polygons.write[p_polygon_index].shapes.clear();
} else {
- return 0;
+ // Decompose into convex shapes.
+ Vector<Vector<Vector2>> decomp = Geometry2D::decompose_polygon_in_convex(p_polygon);
+ ERR_FAIL_COND_MSG(decomp.is_empty(), "Could not decompose the polygon into convex shapes.");
+
+ physics.write[p_layer_id].polygons.write[p_polygon_index].shapes.resize(decomp.size());
+ for (int i = 0; i < decomp.size(); i++) {
+ Ref<ConvexPolygonShape2D> shape;
+ shape.instantiate();
+ shape->set_points(decomp[i]);
+ physics.write[p_layer_id].polygons.write[p_polygon_index].shapes[i] = shape;
+ }
}
+ physics.write[p_layer_id].polygons.write[p_polygon_index].polygon = p_polygon;
+ emit_signal(SNAME("changed"));
+}
+
+Vector<Vector2> TileData::get_collision_polygon_points(int p_layer_id, int p_polygon_index) const {
+ ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Vector<Vector2>());
+ ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Vector<Vector2>());
+ return physics[p_layer_id].polygons[p_polygon_index].polygon;
+}
+
+void TileData::set_collision_polygon_one_way(int p_layer_id, int p_polygon_index, bool p_one_way) {
+ ERR_FAIL_INDEX(p_layer_id, physics.size());
+ ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
+ physics.write[p_layer_id].polygons.write[p_polygon_index].one_way = p_one_way;
+ emit_signal(SNAME("changed"));
+}
+
+bool TileData::is_collision_polygon_one_way(int p_layer_id, int p_polygon_index) const {
+ ERR_FAIL_INDEX_V(p_layer_id, physics.size(), false);
+ ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), false);
+ return physics[p_layer_id].polygons[p_polygon_index].one_way;
+}
+
+void TileData::set_collision_polygon_one_way_margin(int p_layer_id, int p_polygon_index, float p_one_way_margin) {
+ ERR_FAIL_INDEX(p_layer_id, physics.size());
+ ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
+ physics.write[p_layer_id].polygons.write[p_polygon_index].one_way_margin = p_one_way_margin;
+ emit_signal(SNAME("changed"));
}
-int TileSet::find_tile_by_name(const String &p_name) const {
- for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
- if (p_name == E->get().name) {
- return E->key();
+float TileData::get_collision_polygon_one_way_margin(int p_layer_id, int p_polygon_index) const {
+ ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0.0);
+ ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), 0.0);
+ return physics[p_layer_id].polygons[p_polygon_index].one_way_margin;
+}
+
+int TileData::get_collision_polygon_shapes_count(int p_layer_id, int p_polygon_index) const {
+ ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0);
+ ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), 0);
+ return physics[p_layer_id].polygons[p_polygon_index].shapes.size();
+}
+
+Ref<ConvexPolygonShape2D> TileData::get_collision_polygon_shape(int p_layer_id, int p_polygon_index, int shape_index) const {
+ ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0);
+ ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Ref<ConvexPolygonShape2D>());
+ ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[shape_index].shapes.size(), Ref<ConvexPolygonShape2D>());
+ return physics[p_layer_id].polygons[shape_index].shapes[shape_index];
+}
+
+// Terrain
+void TileData::set_terrain_set(int p_terrain_set) {
+ ERR_FAIL_COND(p_terrain_set < -1);
+ if (p_terrain_set == terrain_set) {
+ return;
+ }
+ if (tile_set) {
+ ERR_FAIL_COND(p_terrain_set >= tile_set->get_terrain_sets_count());
+ for (int i = 0; i < 16; i++) {
+ terrain_peering_bits[i] = -1;
}
}
- return -1;
+ terrain_set = p_terrain_set;
+ notify_property_list_changed();
+ emit_signal(SNAME("changed"));
}
-void TileSet::clear() {
- tile_map.clear();
- _change_notify("");
- emit_changed();
+int TileData::get_terrain_set() const {
+ return terrain_set;
}
-void TileSet::_bind_methods() {
- ClassDB::bind_method(D_METHOD("create_tile", "id"), &TileSet::create_tile);
- ClassDB::bind_method(D_METHOD("autotile_clear_bitmask_map", "id"), &TileSet::autotile_clear_bitmask_map);
- ClassDB::bind_method(D_METHOD("autotile_set_icon_coordinate", "id", "coord"), &TileSet::autotile_set_icon_coordinate);
- ClassDB::bind_method(D_METHOD("autotile_get_icon_coordinate", "id"), &TileSet::autotile_get_icon_coordinate);
- ClassDB::bind_method(D_METHOD("autotile_set_subtile_priority", "id", "coord", "priority"), &TileSet::autotile_set_subtile_priority);
- ClassDB::bind_method(D_METHOD("autotile_get_subtile_priority", "id", "coord"), &TileSet::autotile_get_subtile_priority);
- ClassDB::bind_method(D_METHOD("autotile_set_z_index", "id", "coord", "z_index"), &TileSet::autotile_set_z_index);
- ClassDB::bind_method(D_METHOD("autotile_get_z_index", "id", "coord"), &TileSet::autotile_get_z_index);
- ClassDB::bind_method(D_METHOD("autotile_set_light_occluder", "id", "light_occluder", "coord"), &TileSet::autotile_set_light_occluder);
- ClassDB::bind_method(D_METHOD("autotile_get_light_occluder", "id", "coord"), &TileSet::autotile_get_light_occluder);
- ClassDB::bind_method(D_METHOD("autotile_set_navigation_polygon", "id", "navigation_polygon", "coord"), &TileSet::autotile_set_navigation_polygon);
- ClassDB::bind_method(D_METHOD("autotile_get_navigation_polygon", "id", "coord"), &TileSet::autotile_get_navigation_polygon);
- ClassDB::bind_method(D_METHOD("autotile_set_bitmask", "id", "bitmask", "flag"), &TileSet::autotile_set_bitmask);
- ClassDB::bind_method(D_METHOD("autotile_get_bitmask", "id", "coord"), &TileSet::autotile_get_bitmask);
- ClassDB::bind_method(D_METHOD("autotile_set_bitmask_mode", "id", "mode"), &TileSet::autotile_set_bitmask_mode);
- ClassDB::bind_method(D_METHOD("autotile_get_bitmask_mode", "id"), &TileSet::autotile_get_bitmask_mode);
- ClassDB::bind_method(D_METHOD("autotile_set_spacing", "id", "spacing"), &TileSet::autotile_set_spacing);
- ClassDB::bind_method(D_METHOD("autotile_get_spacing", "id"), &TileSet::autotile_get_spacing);
- ClassDB::bind_method(D_METHOD("autotile_set_size", "id", "size"), &TileSet::autotile_set_size);
- ClassDB::bind_method(D_METHOD("autotile_get_size", "id"), &TileSet::autotile_get_size);
- ClassDB::bind_method(D_METHOD("tile_set_name", "id", "name"), &TileSet::tile_set_name);
- ClassDB::bind_method(D_METHOD("tile_get_name", "id"), &TileSet::tile_get_name);
- ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture"), &TileSet::tile_set_texture);
- ClassDB::bind_method(D_METHOD("tile_get_texture", "id"), &TileSet::tile_get_texture);
- ClassDB::bind_method(D_METHOD("tile_set_material", "id", "material"), &TileSet::tile_set_material);
- ClassDB::bind_method(D_METHOD("tile_get_material", "id"), &TileSet::tile_get_material);
- ClassDB::bind_method(D_METHOD("tile_set_modulate", "id", "color"), &TileSet::tile_set_modulate);
- ClassDB::bind_method(D_METHOD("tile_get_modulate", "id"), &TileSet::tile_get_modulate);
- ClassDB::bind_method(D_METHOD("tile_set_texture_offset", "id", "texture_offset"), &TileSet::tile_set_texture_offset);
- ClassDB::bind_method(D_METHOD("tile_get_texture_offset", "id"), &TileSet::tile_get_texture_offset);
- ClassDB::bind_method(D_METHOD("tile_set_region", "id", "region"), &TileSet::tile_set_region);
- ClassDB::bind_method(D_METHOD("tile_get_region", "id"), &TileSet::tile_get_region);
- ClassDB::bind_method(D_METHOD("tile_set_shape", "id", "shape_id", "shape"), &TileSet::tile_set_shape);
- ClassDB::bind_method(D_METHOD("tile_get_shape", "id", "shape_id"), &TileSet::tile_get_shape);
- ClassDB::bind_method(D_METHOD("tile_set_shape_offset", "id", "shape_id", "shape_offset"), &TileSet::tile_set_shape_offset);
- ClassDB::bind_method(D_METHOD("tile_get_shape_offset", "id", "shape_id"), &TileSet::tile_get_shape_offset);
- ClassDB::bind_method(D_METHOD("tile_set_shape_transform", "id", "shape_id", "shape_transform"), &TileSet::tile_set_shape_transform);
- ClassDB::bind_method(D_METHOD("tile_get_shape_transform", "id", "shape_id"), &TileSet::tile_get_shape_transform);
- ClassDB::bind_method(D_METHOD("tile_set_shape_one_way", "id", "shape_id", "one_way"), &TileSet::tile_set_shape_one_way);
- ClassDB::bind_method(D_METHOD("tile_get_shape_one_way", "id", "shape_id"), &TileSet::tile_get_shape_one_way);
- ClassDB::bind_method(D_METHOD("tile_set_shape_one_way_margin", "id", "shape_id", "one_way"), &TileSet::tile_set_shape_one_way_margin);
- ClassDB::bind_method(D_METHOD("tile_get_shape_one_way_margin", "id", "shape_id"), &TileSet::tile_get_shape_one_way_margin);
- ClassDB::bind_method(D_METHOD("tile_add_shape", "id", "shape", "shape_transform", "one_way", "autotile_coord"), &TileSet::tile_add_shape, DEFVAL(false), DEFVAL(Vector2()));
- ClassDB::bind_method(D_METHOD("tile_get_shape_count", "id"), &TileSet::tile_get_shape_count);
- ClassDB::bind_method(D_METHOD("tile_set_shapes", "id", "shapes"), &TileSet::_tile_set_shapes);
- ClassDB::bind_method(D_METHOD("tile_get_shapes", "id"), &TileSet::_tile_get_shapes);
- ClassDB::bind_method(D_METHOD("tile_set_tile_mode", "id", "tilemode"), &TileSet::tile_set_tile_mode);
- ClassDB::bind_method(D_METHOD("tile_get_tile_mode", "id"), &TileSet::tile_get_tile_mode);
- ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon", "id", "navigation_polygon"), &TileSet::tile_set_navigation_polygon);
- ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon", "id"), &TileSet::tile_get_navigation_polygon);
- ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon_offset", "id", "navigation_polygon_offset"), &TileSet::tile_set_navigation_polygon_offset);
- ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon_offset", "id"), &TileSet::tile_get_navigation_polygon_offset);
- ClassDB::bind_method(D_METHOD("tile_set_light_occluder", "id", "light_occluder"), &TileSet::tile_set_light_occluder);
- ClassDB::bind_method(D_METHOD("tile_get_light_occluder", "id"), &TileSet::tile_get_light_occluder);
- ClassDB::bind_method(D_METHOD("tile_set_occluder_offset", "id", "occluder_offset"), &TileSet::tile_set_occluder_offset);
- ClassDB::bind_method(D_METHOD("tile_get_occluder_offset", "id"), &TileSet::tile_get_occluder_offset);
- ClassDB::bind_method(D_METHOD("tile_set_z_index", "id", "z_index"), &TileSet::tile_set_z_index);
- ClassDB::bind_method(D_METHOD("tile_get_z_index", "id"), &TileSet::tile_get_z_index);
-
- ClassDB::bind_method(D_METHOD("remove_tile", "id"), &TileSet::remove_tile);
- ClassDB::bind_method(D_METHOD("clear"), &TileSet::clear);
- ClassDB::bind_method(D_METHOD("get_last_unused_tile_id"), &TileSet::get_last_unused_tile_id);
- ClassDB::bind_method(D_METHOD("find_tile_by_name", "name"), &TileSet::find_tile_by_name);
- ClassDB::bind_method(D_METHOD("get_tiles_ids"), &TileSet::_get_tiles_ids);
-
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_tile_bound", PropertyInfo(Variant::INT, "drawn_id"), PropertyInfo(Variant::INT, "neighbor_id")));
- BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_forward_subtile_selection", PropertyInfo(Variant::INT, "autotile_id"), PropertyInfo(Variant::INT, "bitmask"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location")));
- BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_forward_atlas_subtile_selection", PropertyInfo(Variant::INT, "atlastile_id"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location")));
-
- BIND_ENUM_CONSTANT(BITMASK_2X2);
- BIND_ENUM_CONSTANT(BITMASK_3X3_MINIMAL);
- BIND_ENUM_CONSTANT(BITMASK_3X3);
-
- BIND_ENUM_CONSTANT(BIND_TOPLEFT);
- BIND_ENUM_CONSTANT(BIND_TOP);
- BIND_ENUM_CONSTANT(BIND_TOPRIGHT);
- BIND_ENUM_CONSTANT(BIND_LEFT);
- BIND_ENUM_CONSTANT(BIND_CENTER);
- BIND_ENUM_CONSTANT(BIND_RIGHT);
- BIND_ENUM_CONSTANT(BIND_BOTTOMLEFT);
- BIND_ENUM_CONSTANT(BIND_BOTTOM);
- BIND_ENUM_CONSTANT(BIND_BOTTOMRIGHT);
-
- BIND_ENUM_CONSTANT(SINGLE_TILE);
- BIND_ENUM_CONSTANT(AUTO_TILE);
- BIND_ENUM_CONSTANT(ATLAS_TILE);
+void TileData::set_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit, int p_terrain_index) {
+ ERR_FAIL_INDEX(p_peering_bit, TileSet::CellNeighbor::CELL_NEIGHBOR_MAX);
+ ERR_FAIL_COND(terrain_set < 0);
+ ERR_FAIL_COND(p_terrain_index < -1);
+ if (tile_set) {
+ ERR_FAIL_COND(p_terrain_index >= tile_set->get_terrains_count(terrain_set));
+ ERR_FAIL_COND(!is_valid_peering_bit_terrain(p_peering_bit));
+ }
+ terrain_peering_bits[p_peering_bit] = p_terrain_index;
+ emit_signal(SNAME("changed"));
}
-TileSet::TileSet() {
+int TileData::get_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit) const {
+ ERR_FAIL_COND_V(!is_valid_peering_bit_terrain(p_peering_bit), -1);
+ return terrain_peering_bits[p_peering_bit];
+}
+
+bool TileData::is_valid_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit) const {
+ ERR_FAIL_COND_V(!tile_set, false);
+
+ return tile_set->is_valid_peering_bit_terrain(terrain_set, p_peering_bit);
+}
+
+// Navigation
+void TileData::set_navigation_polygon(int p_layer_id, Ref<NavigationPolygon> p_navigation_polygon) {
+ ERR_FAIL_INDEX(p_layer_id, navigation.size());
+ navigation.write[p_layer_id] = p_navigation_polygon;
+ emit_signal(SNAME("changed"));
+}
+
+Ref<NavigationPolygon> TileData::get_navigation_polygon(int p_layer_id) const {
+ ERR_FAIL_INDEX_V(p_layer_id, navigation.size(), Ref<NavigationPolygon>());
+ return navigation[p_layer_id];
+}
+
+// Misc
+void TileData::set_probability(float p_probability) {
+ ERR_FAIL_COND(p_probability < 0.0);
+ probability = p_probability;
+ emit_signal(SNAME("changed"));
+}
+float TileData::get_probability() const {
+ return probability;
+}
+
+// Custom data
+void TileData::set_custom_data(String p_layer_name, Variant p_value) {
+ ERR_FAIL_COND(!tile_set);
+ int p_layer_id = tile_set->get_custom_data_layer_by_name(p_layer_name);
+ ERR_FAIL_COND_MSG(p_layer_id < 0, vformat("TileSet has no layer with name: %s", p_layer_name));
+ set_custom_data_by_layer_id(p_layer_id, p_value);
+}
+
+Variant TileData::get_custom_data(String p_layer_name) const {
+ ERR_FAIL_COND_V(!tile_set, Variant());
+ int p_layer_id = tile_set->get_custom_data_layer_by_name(p_layer_name);
+ ERR_FAIL_COND_V_MSG(p_layer_id < 0, Variant(), vformat("TileSet has no layer with name: %s", p_layer_name));
+ return get_custom_data_by_layer_id(p_layer_id);
+}
+
+void TileData::set_custom_data_by_layer_id(int p_layer_id, Variant p_value) {
+ ERR_FAIL_INDEX(p_layer_id, custom_data.size());
+ custom_data.write[p_layer_id] = p_value;
+ emit_signal(SNAME("changed"));
+}
+
+Variant TileData::get_custom_data_by_layer_id(int p_layer_id) const {
+ ERR_FAIL_INDEX_V(p_layer_id, custom_data.size(), Variant());
+ return custom_data[p_layer_id];
+}
+
+bool TileData::_set(const StringName &p_name, const Variant &p_value) {
+ Vector<String> components = String(p_name).split("/", true, 2);
+
+ if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) {
+ // Occlusion layers.
+ int layer_index = components[0].trim_prefix("occlusion_layer_").to_int();
+ ERR_FAIL_COND_V(layer_index < 0, false);
+ if (components[1] == "polygon") {
+ Ref<OccluderPolygon2D> polygon = p_value;
+ if (!polygon.is_valid()) {
+ return false;
+ }
+
+ if (layer_index >= occluders.size()) {
+ if (tile_set) {
+ return false;
+ } else {
+ occluders.resize(layer_index + 1);
+ }
+ }
+ set_occluder(layer_index, polygon);
+ return true;
+ }
+ } else if (components.size() >= 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) {
+ // Physics layers.
+ int layer_index = components[0].trim_prefix("physics_layer_").to_int();
+ ERR_FAIL_COND_V(layer_index < 0, false);
+ if (components.size() == 2) {
+ if (layer_index >= physics.size()) {
+ if (tile_set) {
+ return false;
+ } else {
+ physics.resize(layer_index + 1);
+ }
+ }
+ if (components[1] == "linear_velocity") {
+ set_constant_linear_velocity(layer_index, p_value);
+ return true;
+ } else if (components[1] == "angular_velocity") {
+ set_constant_angular_velocity(layer_index, p_value);
+ return true;
+ } else if (components[1] == "polygons_count") {
+ if (p_value.get_type() != Variant::INT) {
+ return false;
+ }
+ set_collision_polygons_count(layer_index, p_value);
+ return true;
+ }
+ } else if (components.size() == 3 && components[1].begins_with("polygon_") && components[1].trim_prefix("polygon_").is_valid_int()) {
+ int polygon_index = components[1].trim_prefix("polygon_").to_int();
+ ERR_FAIL_COND_V(polygon_index < 0, false);
+
+ if (components[2] == "points" || components[2] == "one_way" || components[2] == "one_way_margin") {
+ if (layer_index >= physics.size()) {
+ if (tile_set) {
+ return false;
+ } else {
+ physics.resize(layer_index + 1);
+ }
+ }
+
+ if (polygon_index >= physics[layer_index].polygons.size()) {
+ physics.write[layer_index].polygons.resize(polygon_index + 1);
+ }
+ }
+ if (components[2] == "points") {
+ Vector<Vector2> polygon = p_value;
+ set_collision_polygon_points(layer_index, polygon_index, polygon);
+ return true;
+ } else if (components[2] == "one_way") {
+ set_collision_polygon_one_way(layer_index, polygon_index, p_value);
+ return true;
+ } else if (components[2] == "one_way_margin") {
+ set_collision_polygon_one_way_margin(layer_index, polygon_index, p_value);
+ return true;
+ }
+ }
+ } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_int()) {
+ // Navigation layers.
+ int layer_index = components[0].trim_prefix("navigation_layer_").to_int();
+ ERR_FAIL_COND_V(layer_index < 0, false);
+ if (components[1] == "polygon") {
+ Ref<NavigationPolygon> polygon = p_value;
+ if (!polygon.is_valid()) {
+ return false;
+ }
+
+ if (layer_index >= navigation.size()) {
+ if (tile_set) {
+ return false;
+ } else {
+ navigation.resize(layer_index + 1);
+ }
+ }
+ set_navigation_polygon(layer_index, polygon);
+ return true;
+ }
+ } else if (components.size() == 2 && components[0] == "terrains_peering_bit") {
+ // Terrains.
+ for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
+ TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
+ if (components[1] == TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]) {
+ set_peering_bit_terrain(bit, p_value);
+ return true;
+ }
+ }
+ return false;
+ } else if (components.size() == 1 && components[0].begins_with("custom_data_") && components[0].trim_prefix("custom_data_").is_valid_int()) {
+ // Custom data layers.
+ int layer_index = components[0].trim_prefix("custom_data_").to_int();
+ ERR_FAIL_COND_V(layer_index < 0, false);
+
+ if (layer_index >= custom_data.size()) {
+ if (tile_set) {
+ return false;
+ } else {
+ custom_data.resize(layer_index + 1);
+ }
+ }
+ set_custom_data_by_layer_id(layer_index, p_value);
+
+ return true;
+ }
+
+ return false;
+}
+
+bool TileData::_get(const StringName &p_name, Variant &r_ret) const {
+ Vector<String> components = String(p_name).split("/", true, 2);
+
+ if (tile_set) {
+ if (components.size() == 2 && components[0].begins_with("occlusion_layer") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) {
+ // Occlusion layers.
+ int layer_index = components[0].trim_prefix("occlusion_layer_").to_int();
+ ERR_FAIL_COND_V(layer_index < 0, false);
+ if (layer_index >= occluders.size()) {
+ return false;
+ }
+ if (components[1] == "polygon") {
+ r_ret = get_occluder(layer_index);
+ return true;
+ }
+ } else if (components.size() >= 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) {
+ // Physics layers.
+ int layer_index = components[0].trim_prefix("physics_layer_").to_int();
+ ERR_FAIL_COND_V(layer_index < 0, false);
+ if (layer_index >= physics.size()) {
+ return false;
+ }
+
+ if (components.size() == 2) {
+ if (components[1] == "linear_velocity") {
+ r_ret = get_constant_linear_velocity(layer_index);
+ return true;
+ } else if (components[1] == "angular_velocity") {
+ r_ret = get_constant_angular_velocity(layer_index);
+ return true;
+ } else if (components[1] == "polygons_count") {
+ r_ret = get_collision_polygons_count(layer_index);
+ return true;
+ }
+ } else if (components.size() == 3 && components[1].begins_with("polygon_") && components[1].trim_prefix("polygon_").is_valid_int()) {
+ int polygon_index = components[1].trim_prefix("polygon_").to_int();
+ ERR_FAIL_COND_V(polygon_index < 0, false);
+ if (polygon_index >= physics[layer_index].polygons.size()) {
+ return false;
+ }
+ if (components[2] == "points") {
+ r_ret = get_collision_polygon_points(layer_index, polygon_index);
+ return true;
+ } else if (components[2] == "one_way") {
+ r_ret = is_collision_polygon_one_way(layer_index, polygon_index);
+ return true;
+ } else if (components[2] == "one_way_margin") {
+ r_ret = get_collision_polygon_one_way_margin(layer_index, polygon_index);
+ return true;
+ }
+ }
+ } else if (components.size() == 2 && components[0] == "terrains_peering_bit") {
+ // Terrains.
+ for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
+ if (components[1] == TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]) {
+ r_ret = terrain_peering_bits[i];
+ return true;
+ }
+ }
+ return false;
+ } else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_int()) {
+ // Occlusion layers.
+ int layer_index = components[0].trim_prefix("navigation_layer_").to_int();
+ ERR_FAIL_COND_V(layer_index < 0, false);
+ if (layer_index >= navigation.size()) {
+ return false;
+ }
+ if (components[1] == "polygon") {
+ r_ret = get_navigation_polygon(layer_index);
+ return true;
+ }
+ } else if (components.size() == 1 && components[0].begins_with("custom_data_") && components[0].trim_prefix("custom_data_").is_valid_int()) {
+ // Custom data layers.
+ int layer_index = components[0].trim_prefix("custom_data_").to_int();
+ ERR_FAIL_COND_V(layer_index < 0, false);
+ if (layer_index >= custom_data.size()) {
+ return false;
+ }
+ r_ret = get_custom_data_by_layer_id(layer_index);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void TileData::_get_property_list(List<PropertyInfo> *p_list) const {
+ PropertyInfo property_info;
+ // Add the groups manually.
+ if (tile_set) {
+ // Occlusion layers.
+ p_list->push_back(PropertyInfo(Variant::NIL, "Rendering", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ for (int i = 0; i < occluders.size(); i++) {
+ // occlusion_layer_%d/polygon
+ property_info = PropertyInfo(Variant::OBJECT, vformat("occlusion_layer_%d/polygon", i), PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D", PROPERTY_USAGE_DEFAULT);
+ if (!occluders[i].is_valid()) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ p_list->push_back(property_info);
+ }
+
+ // Physics layers.
+ p_list->push_back(PropertyInfo(Variant::NIL, "Physics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ for (int i = 0; i < physics.size(); i++) {
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, vformat("physics_layer_%d/linear_velocity", i), PROPERTY_HINT_NONE));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/angular_velocity", i), PROPERTY_HINT_NONE));
+ p_list->push_back(PropertyInfo(Variant::INT, vformat("physics_layer_%d/polygons_count", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
+
+ for (int j = 0; j < physics[i].polygons.size(); j++) {
+ // physics_layer_%d/points
+ property_info = PropertyInfo(Variant::ARRAY, vformat("physics_layer_%d/polygon_%d/points", i, j), PROPERTY_HINT_ARRAY_TYPE, "Vector2", PROPERTY_USAGE_DEFAULT);
+ if (physics[i].polygons[j].polygon.is_empty()) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ p_list->push_back(property_info);
+
+ // physics_layer_%d/polygon_%d/one_way
+ property_info = PropertyInfo(Variant::BOOL, vformat("physics_layer_%d/polygon_%d/one_way", i, j));
+ if (physics[i].polygons[j].one_way == false) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ p_list->push_back(property_info);
+
+ // physics_layer_%d/polygon_%d/one_way_margin
+ property_info = PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/polygon_%d/one_way_margin", i, j));
+ if (physics[i].polygons[j].one_way_margin == 1.0) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ p_list->push_back(property_info);
+ }
+ }
+
+ // Terrain data
+ if (terrain_set >= 0) {
+ p_list->push_back(PropertyInfo(Variant::NIL, "Terrains", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
+ TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
+ if (is_valid_peering_bit_terrain(bit)) {
+ property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]));
+ if (get_peering_bit_terrain(bit) == -1) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ p_list->push_back(property_info);
+ }
+ }
+ }
+
+ // Navigation layers.
+ p_list->push_back(PropertyInfo(Variant::NIL, "Navigation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ for (int i = 0; i < navigation.size(); i++) {
+ property_info = PropertyInfo(Variant::OBJECT, vformat("navigation_layer_%d/polygon", i), PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon", PROPERTY_USAGE_DEFAULT);
+ if (!navigation[i].is_valid()) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ p_list->push_back(property_info);
+ }
+
+ // Custom data layers.
+ p_list->push_back(PropertyInfo(Variant::NIL, "Custom data", PROPERTY_HINT_NONE, "custom_data_", PROPERTY_USAGE_GROUP));
+ for (int i = 0; i < custom_data.size(); i++) {
+ Variant default_val;
+ Callable::CallError error;
+ Variant::construct(custom_data[i].get_type(), default_val, nullptr, 0, error);
+ property_info = PropertyInfo(tile_set->get_custom_data_type(i), vformat("custom_data_%d", i), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT);
+ if (custom_data[i] == default_val) {
+ property_info.usage ^= PROPERTY_USAGE_STORAGE;
+ }
+ p_list->push_back(property_info);
+ }
+ }
+}
+
+void TileData::_bind_methods() {
+ // Rendering.
+ ClassDB::bind_method(D_METHOD("set_flip_h", "flip_h"), &TileData::set_flip_h);
+ ClassDB::bind_method(D_METHOD("get_flip_h"), &TileData::get_flip_h);
+ ClassDB::bind_method(D_METHOD("set_flip_v", "flip_v"), &TileData::set_flip_v);
+ ClassDB::bind_method(D_METHOD("get_flip_v"), &TileData::get_flip_v);
+ ClassDB::bind_method(D_METHOD("set_transpose", "transpose"), &TileData::set_transpose);
+ ClassDB::bind_method(D_METHOD("get_transpose"), &TileData::get_transpose);
+ ClassDB::bind_method(D_METHOD("set_material", "material"), &TileData::set_material);
+ ClassDB::bind_method(D_METHOD("get_material"), &TileData::get_material);
+ ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &TileData::set_texture_offset);
+ ClassDB::bind_method(D_METHOD("get_texture_offset"), &TileData::get_texture_offset);
+ ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &TileData::set_modulate);
+ ClassDB::bind_method(D_METHOD("get_modulate"), &TileData::get_modulate);
+ ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &TileData::set_z_index);
+ ClassDB::bind_method(D_METHOD("get_z_index"), &TileData::get_z_index);
+ ClassDB::bind_method(D_METHOD("set_y_sort_origin", "y_sort_origin"), &TileData::set_y_sort_origin);
+ ClassDB::bind_method(D_METHOD("get_y_sort_origin"), &TileData::get_y_sort_origin);
+
+ ClassDB::bind_method(D_METHOD("set_occluder", "layer_id", "occluder_polygon"), &TileData::set_occluder);
+ ClassDB::bind_method(D_METHOD("get_occluder", "layer_id"), &TileData::get_occluder);
+
+ // Physics.
+ ClassDB::bind_method(D_METHOD("set_constant_linear_velocity", "layer_id", "velocity"), &TileData::set_constant_linear_velocity);
+ ClassDB::bind_method(D_METHOD("get_constant_linear_velocity", "layer_id"), &TileData::get_constant_linear_velocity);
+ ClassDB::bind_method(D_METHOD("set_constant_angular_velocity", "layer_id", "velocity"), &TileData::set_constant_angular_velocity);
+ ClassDB::bind_method(D_METHOD("get_constant_angular_velocity", "layer_id"), &TileData::get_constant_angular_velocity);
+ ClassDB::bind_method(D_METHOD("set_collision_polygons_count", "layer_id", "polygons_count"), &TileData::set_collision_polygons_count);
+ ClassDB::bind_method(D_METHOD("get_collision_polygons_count", "layer_id"), &TileData::get_collision_polygons_count);
+ ClassDB::bind_method(D_METHOD("add_collision_polygon", "layer_id"), &TileData::add_collision_polygon);
+ ClassDB::bind_method(D_METHOD("remove_collision_polygon", "layer_id", "polygon_index"), &TileData::remove_collision_polygon);
+ ClassDB::bind_method(D_METHOD("set_collision_polygon_points", "layer_id", "polygon_index", "polygon"), &TileData::set_collision_polygon_points);
+ ClassDB::bind_method(D_METHOD("get_collision_polygon_points", "layer_id", "polygon_index"), &TileData::get_collision_polygon_points);
+ ClassDB::bind_method(D_METHOD("set_collision_polygon_one_way", "layer_id", "polygon_index", "one_way"), &TileData::set_collision_polygon_one_way);
+ ClassDB::bind_method(D_METHOD("is_collision_polygon_one_way", "layer_id", "polygon_index"), &TileData::is_collision_polygon_one_way);
+ ClassDB::bind_method(D_METHOD("set_collision_polygon_one_way_margin", "layer_id", "polygon_index", "one_way_margin"), &TileData::set_collision_polygon_one_way_margin);
+ ClassDB::bind_method(D_METHOD("get_collision_polygon_one_way_margin", "layer_id", "polygon_index"), &TileData::get_collision_polygon_one_way_margin);
+
+ // Terrain
+ ClassDB::bind_method(D_METHOD("set_terrain_set", "terrain_set"), &TileData::set_terrain_set);
+ ClassDB::bind_method(D_METHOD("get_terrain_set"), &TileData::get_terrain_set);
+ ClassDB::bind_method(D_METHOD("set_peering_bit_terrain", "peering_bit", "terrain"), &TileData::set_peering_bit_terrain);
+ ClassDB::bind_method(D_METHOD("get_peering_bit_terrain", "peering_bit"), &TileData::get_peering_bit_terrain);
+
+ // Navigation
+ ClassDB::bind_method(D_METHOD("set_navigation_polygon", "layer_id", "navigation_polygon"), &TileData::set_navigation_polygon);
+ ClassDB::bind_method(D_METHOD("get_navigation_polygon", "layer_id"), &TileData::get_navigation_polygon);
+
+ // Misc.
+ ClassDB::bind_method(D_METHOD("set_probability", "probability"), &TileData::set_probability);
+ ClassDB::bind_method(D_METHOD("get_probability"), &TileData::get_probability);
+
+ // Custom data.
+ ClassDB::bind_method(D_METHOD("set_custom_data", "layer_name", "value"), &TileData::set_custom_data);
+ ClassDB::bind_method(D_METHOD("get_custom_data", "layer_name"), &TileData::get_custom_data);
+ ClassDB::bind_method(D_METHOD("set_custom_data_by_layer_id", "layer_id", "value"), &TileData::set_custom_data_by_layer_id);
+ ClassDB::bind_method(D_METHOD("get_custom_data_by_layer_id", "layer_id"), &TileData::get_custom_data_by_layer_id);
+
+ ADD_GROUP("Rendering", "");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "get_flip_h");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "get_flip_v");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transpose"), "set_transpose", "get_transpose");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset"), "set_texture_offset", "get_texture_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"), "set_material", "get_material");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin");
+
+ ADD_GROUP("Terrains", "");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "terrain_set"), "set_terrain_set", "get_terrain_set");
+
+ ADD_GROUP("Miscellaneous", "");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "probability"), "set_probability", "get_probability");
+
+ ADD_SIGNAL(MethodInfo("changed"));
}