diff options
Diffstat (limited to 'scene/resources/tile_set.cpp')
-rw-r--r-- | scene/resources/tile_set.cpp | 998 |
1 files changed, 718 insertions, 280 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 6411a6d233..552d856034 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,7 +34,7 @@ #include "core/io/marshalls.h" #include "core/math/geometry_2d.h" #include "core/templates/local_vector.h" - +#include "core/templates/rb_set.h" #include "scene/2d/navigation_region_2d.h" #include "scene/gui/control.h" #include "scene/resources/convex_polygon_shape_2d.h" @@ -203,16 +203,13 @@ bool TileMapPattern::_get(const StringName &p_name, Variant &r_ret) const { } void TileMapPattern::_get_property_list(List<PropertyInfo> *p_list) const { - p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); + p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); } void TileMapPattern::_bind_methods() { - ClassDB::bind_method(D_METHOD("_set_tile_data", "data"), &TileMapPattern::_set_tile_data); - ClassDB::bind_method(D_METHOD("_get_tile_data"), &TileMapPattern::_get_tile_data); - ClassDB::bind_method(D_METHOD("set_cell", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMapPattern::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE)); ClassDB::bind_method(D_METHOD("has_cell", "coords"), &TileMapPattern::has_cell); - ClassDB::bind_method(D_METHOD("remove_cell", "coords"), &TileMapPattern::remove_cell); + ClassDB::bind_method(D_METHOD("remove_cell", "coords", "update_size"), &TileMapPattern::remove_cell); ClassDB::bind_method(D_METHOD("get_cell_source_id", "coords"), &TileMapPattern::get_cell_source_id); ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "coords"), &TileMapPattern::get_cell_atlas_coords); ClassDB::bind_method(D_METHOD("get_cell_alternative_tile", "coords"), &TileMapPattern::get_cell_alternative_tile); @@ -225,6 +222,109 @@ void TileMapPattern::_bind_methods() { /////////////////////////////// TileSet ////////////////////////////////////// +bool TileSet::TerrainsPattern::is_valid() const { + return valid; +} + +bool TileSet::TerrainsPattern::is_erase_pattern() const { + return not_empty_terrains_count == 0; +} + +bool TileSet::TerrainsPattern::operator<(const TerrainsPattern &p_terrains_pattern) const { + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (is_valid_bit[i] != p_terrains_pattern.is_valid_bit[i]) { + return is_valid_bit[i] < p_terrains_pattern.is_valid_bit[i]; + } + } + if (terrain != p_terrains_pattern.terrain) { + return terrain < p_terrains_pattern.terrain; + } + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (is_valid_bit[i] && bits[i] != p_terrains_pattern.bits[i]) { + return bits[i] < p_terrains_pattern.bits[i]; + } + } + return false; +} + +bool TileSet::TerrainsPattern::operator==(const TerrainsPattern &p_terrains_pattern) const { + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (is_valid_bit[i] != p_terrains_pattern.is_valid_bit[i]) { + return false; + } + if (is_valid_bit[i] && bits[i] != p_terrains_pattern.bits[i]) { + return false; + } + } + if (terrain != p_terrains_pattern.terrain) { + return false; + } + return true; +} + +void TileSet::TerrainsPattern::set_terrain(int p_terrain) { + ERR_FAIL_COND(p_terrain < -1); + + terrain = p_terrain; +} + +int TileSet::TerrainsPattern::get_terrain() const { + return terrain; +} + +void TileSet::TerrainsPattern::set_terrain_peering_bit(TileSet::CellNeighbor p_peering_bit, int p_terrain) { + ERR_FAIL_COND(p_peering_bit == TileSet::CELL_NEIGHBOR_MAX); + ERR_FAIL_COND(!is_valid_bit[p_peering_bit]); + ERR_FAIL_COND(p_terrain < -1); + + // Update the "is_erase_pattern" status. + if (p_terrain >= 0 && bits[p_peering_bit] < 0) { + not_empty_terrains_count++; + } else if (p_terrain < 0 && bits[p_peering_bit] >= 0) { + not_empty_terrains_count--; + } + + bits[p_peering_bit] = p_terrain; +} + +int TileSet::TerrainsPattern::get_terrain_peering_bit(TileSet::CellNeighbor p_peering_bit) const { + ERR_FAIL_COND_V(p_peering_bit == TileSet::CELL_NEIGHBOR_MAX, -1); + ERR_FAIL_COND_V(!is_valid_bit[p_peering_bit], -1); + return bits[p_peering_bit]; +} + +void TileSet::TerrainsPattern::from_array(Array p_terrains) { + set_terrain(p_terrains[0]); + int in_array_index = 1; + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (is_valid_bit[i]) { + ERR_FAIL_INDEX(in_array_index, p_terrains.size()); + set_terrain_peering_bit(TileSet::CellNeighbor(i), p_terrains[in_array_index]); + in_array_index++; + } + } +} + +Array TileSet::TerrainsPattern::as_array() const { + Array output; + output.push_back(get_terrain()); + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + if (is_valid_bit[i]) { + output.push_back(bits[i]); + } + } + return output; +} + +TileSet::TerrainsPattern::TerrainsPattern(const TileSet *p_tile_set, int p_terrain_set) { + ERR_FAIL_COND(p_terrain_set < 0); + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + is_valid_bit[i] = (p_tile_set->is_valid_terrain_peering_bit(p_terrain_set, TileSet::CellNeighbor(i))); + bits[i] = -1; + } + valid = true; +} + const int TileSet::INVALID_SOURCE = -1; const char *TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[] = { @@ -319,7 +419,7 @@ void TileSet::_update_terrains_cache() { int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index); // Executed for each tile_data. - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id)); + TileData *tile_data = atlas_source->get_tile_data(tile_id, alternative_id); int terrain_set = tile_data->get_terrain_set(); if (terrain_set >= 0) { TileMapCell cell; @@ -329,11 +429,19 @@ void TileSet::_update_terrains_cache() { TileSet::TerrainsPattern terrains_pattern = tile_data->get_terrains_pattern(); + // Main terrain. + if (terrains_pattern.get_terrain() >= 0) { + per_terrain_pattern_tiles[terrain_set][terrains_pattern].insert(cell); + } + // Terrain bits. - for (int i = 0; i < terrains_pattern.size(); i++) { - int terrain = terrains_pattern[i]; - if (terrain >= 0) { - per_terrain_pattern_tiles[terrain_set][terrains_pattern].insert(cell); + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { + CellNeighbor bit = CellNeighbor(i); + if (is_valid_terrain_peering_bit(terrain_set, bit)) { + int terrain = terrains_pattern.get_terrain_peering_bit(bit); + if (terrain >= 0) { + per_terrain_pattern_tiles[terrain_set][terrains_pattern].insert(cell); + } } } } @@ -344,12 +452,7 @@ void TileSet::_update_terrains_cache() { // Add the empty cell in the possible patterns and cells. for (int i = 0; i < terrain_sets.size(); i++) { - TileSet::TerrainsPattern empty_pattern; - for (int j = 0; j < TileSet::CELL_NEIGHBOR_MAX; j++) { - if (is_valid_peering_bit_terrain(i, TileSet::CellNeighbor(j))) { - empty_pattern.push_back(-1); - } - } + TileSet::TerrainsPattern empty_pattern(this, i); TileMapCell empty_cell; empty_cell.source_id = TileSet::INVALID_SOURCE; @@ -478,7 +581,7 @@ void TileSet::move_occlusion_layer(int p_from_index, int p_to_pos) { ERR_FAIL_INDEX(p_from_index, occlusion_layers.size()); ERR_FAIL_INDEX(p_to_pos, occlusion_layers.size() + 1); occlusion_layers.insert(p_to_pos, occlusion_layers[p_from_index]); - occlusion_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + occlusion_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); for (KeyValue<int, Ref<TileSetSource>> source : sources) { source.value->move_occlusion_layer(p_from_index, p_to_pos); } @@ -488,7 +591,7 @@ void TileSet::move_occlusion_layer(int p_from_index, int p_to_pos) { void TileSet::remove_occlusion_layer(int p_index) { ERR_FAIL_INDEX(p_index, occlusion_layers.size()); - occlusion_layers.remove(p_index); + occlusion_layers.remove_at(p_index); for (KeyValue<int, Ref<TileSetSource>> source : sources) { source.value->remove_occlusion_layer(p_index); } @@ -541,7 +644,7 @@ void TileSet::move_physics_layer(int p_from_index, int p_to_pos) { ERR_FAIL_INDEX(p_from_index, physics_layers.size()); ERR_FAIL_INDEX(p_to_pos, physics_layers.size() + 1); physics_layers.insert(p_to_pos, physics_layers[p_from_index]); - physics_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + physics_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); for (KeyValue<int, Ref<TileSetSource>> source : sources) { source.value->move_physics_layer(p_from_index, p_to_pos); } @@ -551,7 +654,7 @@ void TileSet::move_physics_layer(int p_from_index, int p_to_pos) { void TileSet::remove_physics_layer(int p_index) { ERR_FAIL_INDEX(p_index, physics_layers.size()); - physics_layers.remove(p_index); + physics_layers.remove_at(p_index); for (KeyValue<int, Ref<TileSetSource>> source : sources) { source.value->remove_physics_layer(p_index); } @@ -616,7 +719,7 @@ void TileSet::move_terrain_set(int p_from_index, int p_to_pos) { ERR_FAIL_INDEX(p_from_index, terrain_sets.size()); ERR_FAIL_INDEX(p_to_pos, terrain_sets.size() + 1); terrain_sets.insert(p_to_pos, terrain_sets[p_from_index]); - terrain_sets.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + terrain_sets.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); for (KeyValue<int, Ref<TileSetSource>> source : sources) { source.value->move_terrain_set(p_from_index, p_to_pos); } @@ -627,7 +730,7 @@ void TileSet::move_terrain_set(int p_from_index, int p_to_pos) { void TileSet::remove_terrain_set(int p_index) { ERR_FAIL_INDEX(p_index, terrain_sets.size()); - terrain_sets.remove(p_index); + terrain_sets.remove_at(p_index); for (KeyValue<int, Ref<TileSetSource>> source : sources) { source.value->remove_terrain_set(p_index); } @@ -690,7 +793,7 @@ void TileSet::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) { ERR_FAIL_INDEX(p_from_index, terrains.size()); ERR_FAIL_INDEX(p_to_pos, terrains.size() + 1); terrains.insert(p_to_pos, terrains[p_from_index]); - terrains.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + terrains.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); for (KeyValue<int, Ref<TileSetSource>> source : sources) { source.value->move_terrain(p_terrain_set, p_from_index, p_to_pos); } @@ -704,7 +807,7 @@ void TileSet::remove_terrain(int p_terrain_set, int p_index) { Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains; ERR_FAIL_INDEX(p_index, terrains.size()); - terrains.remove(p_index); + terrains.remove_at(p_index); for (KeyValue<int, Ref<TileSetSource>> source : sources) { source.value->remove_terrain(p_terrain_set, p_index); } @@ -743,7 +846,7 @@ Color TileSet::get_terrain_color(int p_terrain_set, int p_terrain_index) const { return terrain_sets[p_terrain_set].terrains[p_terrain_index].color; } -bool TileSet::is_valid_peering_bit_for_mode(TileSet::TerrainMode p_terrain_mode, TileSet::CellNeighbor p_peering_bit) const { +bool TileSet::is_valid_terrain_peering_bit_for_mode(TileSet::TerrainMode p_terrain_mode, TileSet::CellNeighbor p_peering_bit) const { if (tile_shape == TileSet::TILE_SHAPE_SQUARE) { if (p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == TileSet::TERRAIN_MODE_MATCH_SIDES) { if (p_peering_bit == TileSet::CELL_NEIGHBOR_RIGHT_SIDE || @@ -826,13 +929,13 @@ bool TileSet::is_valid_peering_bit_for_mode(TileSet::TerrainMode p_terrain_mode, return false; } -bool TileSet::is_valid_peering_bit_terrain(int p_terrain_set, TileSet::CellNeighbor p_peering_bit) const { +bool TileSet::is_valid_terrain_peering_bit(int p_terrain_set, TileSet::CellNeighbor p_peering_bit) const { if (p_terrain_set < 0 || p_terrain_set >= get_terrain_sets_count()) { return false; } TileSet::TerrainMode terrain_mode = get_terrain_set_mode(p_terrain_set); - return is_valid_peering_bit_for_mode(terrain_mode, p_peering_bit); + return is_valid_terrain_peering_bit_for_mode(terrain_mode, p_peering_bit); } // Navigation @@ -859,7 +962,7 @@ void TileSet::move_navigation_layer(int p_from_index, int p_to_pos) { ERR_FAIL_INDEX(p_from_index, navigation_layers.size()); ERR_FAIL_INDEX(p_to_pos, navigation_layers.size() + 1); navigation_layers.insert(p_to_pos, navigation_layers[p_from_index]); - navigation_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + navigation_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); for (KeyValue<int, Ref<TileSetSource>> source : sources) { source.value->move_navigation_layer(p_from_index, p_to_pos); } @@ -869,7 +972,7 @@ void TileSet::move_navigation_layer(int p_from_index, int p_to_pos) { void TileSet::remove_navigation_layer(int p_index) { ERR_FAIL_INDEX(p_index, navigation_layers.size()); - navigation_layers.remove(p_index); + navigation_layers.remove_at(p_index); for (KeyValue<int, Ref<TileSetSource>> source : sources) { source.value->remove_navigation_layer(p_index); } @@ -912,7 +1015,7 @@ void TileSet::move_custom_data_layer(int p_from_index, int p_to_pos) { ERR_FAIL_INDEX(p_from_index, custom_data_layers.size()); ERR_FAIL_INDEX(p_to_pos, custom_data_layers.size() + 1); custom_data_layers.insert(p_to_pos, custom_data_layers[p_from_index]); - custom_data_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + custom_data_layers.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); for (KeyValue<int, Ref<TileSetSource>> source : sources) { source.value->move_custom_data_layer(p_from_index, p_to_pos); } @@ -922,7 +1025,7 @@ void TileSet::move_custom_data_layer(int p_from_index, int p_to_pos) { void TileSet::remove_custom_data_layer(int p_index) { ERR_FAIL_INDEX(p_index, custom_data_layers.size()); - custom_data_layers.remove(p_index); + custom_data_layers.remove_at(p_index); for (KeyValue<String, int> E : custom_data_layers_by_name) { if (E.value == p_index) { custom_data_layers_by_name.erase(E.key); @@ -945,13 +1048,13 @@ int TileSet::get_custom_data_layer_by_name(String p_value) const { } } -void TileSet::set_custom_data_name(int p_layer_id, String p_value) { +void TileSet::set_custom_data_layer_name(int p_layer_id, String p_value) { ERR_FAIL_INDEX(p_layer_id, custom_data_layers.size()); // Exit if another property has the same name. if (!p_value.is_empty()) { for (int other_layer_id = 0; other_layer_id < get_custom_data_layers_count(); other_layer_id++) { - if (other_layer_id != p_layer_id && get_custom_data_name(other_layer_id) == p_value) { + if (other_layer_id != p_layer_id && get_custom_data_layer_name(other_layer_id) == p_value) { ERR_FAIL_MSG(vformat("There is already a custom property named %s", p_value)); } } @@ -967,12 +1070,12 @@ void TileSet::set_custom_data_name(int p_layer_id, String p_value) { emit_changed(); } -String TileSet::get_custom_data_name(int p_layer_id) const { +String TileSet::get_custom_data_layer_name(int p_layer_id) const { ERR_FAIL_INDEX_V(p_layer_id, custom_data_layers.size(), ""); return custom_data_layers[p_layer_id].name; } -void TileSet::set_custom_data_type(int p_layer_id, Variant::Type p_value) { +void TileSet::set_custom_data_layer_type(int p_layer_id, Variant::Type p_value) { ERR_FAIL_INDEX(p_layer_id, custom_data_layers.size()); custom_data_layers.write[p_layer_id].type = p_value; @@ -983,7 +1086,7 @@ void TileSet::set_custom_data_type(int p_layer_id, Variant::Type p_value) { emit_changed(); } -Variant::Type TileSet::get_custom_data_type(int p_layer_id) const { +Variant::Type TileSet::get_custom_data_layer_type(int p_layer_id) const { ERR_FAIL_INDEX_V(p_layer_id, custom_data_layers.size(), Variant::NIL); return custom_data_layers[p_layer_id].type; } @@ -1258,7 +1361,7 @@ Ref<TileMapPattern> TileSet::get_pattern(int p_index) { void TileSet::remove_pattern(int p_index) { ERR_FAIL_INDEX(p_index, (int)patterns.size()); - patterns.remove(p_index); + patterns.remove_at(p_index); emit_changed(); } @@ -1266,36 +1369,36 @@ int TileSet::get_patterns_count() { return patterns.size(); } -Set<TileSet::TerrainsPattern> TileSet::get_terrains_pattern_set(int p_terrain_set) { - ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), Set<TileSet::TerrainsPattern>()); +RBSet<TileSet::TerrainsPattern> TileSet::get_terrains_pattern_set(int p_terrain_set) { + ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), RBSet<TileSet::TerrainsPattern>()); _update_terrains_cache(); - Set<TileSet::TerrainsPattern> output; - for (KeyValue<TileSet::TerrainsPattern, Set<TileMapCell>> kv : per_terrain_pattern_tiles[p_terrain_set]) { + RBSet<TileSet::TerrainsPattern> output; + for (KeyValue<TileSet::TerrainsPattern, RBSet<TileMapCell>> kv : per_terrain_pattern_tiles[p_terrain_set]) { output.insert(kv.key); } return output; } -Set<TileMapCell> TileSet::get_tiles_for_terrains_pattern(int p_terrain_set, TerrainsPattern p_terrain_tile_pattern) { - ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), Set<TileMapCell>()); +RBSet<TileMapCell> TileSet::get_tiles_for_terrains_pattern(int p_terrain_set, TerrainsPattern p_terrain_tile_pattern) { + ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), RBSet<TileMapCell>()); _update_terrains_cache(); return per_terrain_pattern_tiles[p_terrain_set][p_terrain_tile_pattern]; } -TileMapCell TileSet::get_random_tile_from_pattern(int p_terrain_set, TileSet::TerrainsPattern p_terrain_tile_pattern) { +TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, TileSet::TerrainsPattern p_terrain_tile_pattern) { ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), TileMapCell()); _update_terrains_cache(); // Count the sum of probabilities. double sum = 0.0; - Set<TileMapCell> set = per_terrain_pattern_tiles[p_terrain_set][p_terrain_tile_pattern]; - for (Set<TileMapCell>::Element *E = set.front(); E; E = E->next()) { - if (E->get().source_id >= 0) { - Ref<TileSetSource> source = sources[E->get().source_id]; + RBSet<TileMapCell> set = per_terrain_pattern_tiles[p_terrain_set][p_terrain_tile_pattern]; + for (const TileMapCell &E : set) { + if (E.source_id >= 0) { + Ref<TileSetSource> source = sources[E.source_id]; Ref<TileSetAtlasSource> atlas_source = source; if (atlas_source.is_valid()) { - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile)); + TileData *tile_data = atlas_source->get_tile_data(E.get_atlas_coords(), E.alternative_tile); sum += tile_data->get_probability(); } else { sum += 1.0; @@ -1310,13 +1413,13 @@ TileMapCell TileSet::get_random_tile_from_pattern(int p_terrain_set, TileSet::Te double picked = Math::random(0.0, sum); // Pick the tile. - for (Set<TileMapCell>::Element *E = set.front(); E; E = E->next()) { - if (E->get().source_id >= 0) { - Ref<TileSetSource> source = sources[E->get().source_id]; + for (const TileMapCell &E : set) { + if (E.source_id >= 0) { + Ref<TileSetSource> source = sources[E.source_id]; Ref<TileSetAtlasSource> atlas_source = source; if (atlas_source.is_valid()) { - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile)); + TileData *tile_data = atlas_source->get_tile_data(E.get_atlas_coords(), E.alternative_tile); count += tile_data->get_probability(); } else { count += 1.0; @@ -1326,7 +1429,7 @@ TileMapCell TileSet::get_random_tile_from_pattern(int p_terrain_set, TileSet::Te } if (count >= picked) { - return E->get(); + return E; } } @@ -1415,26 +1518,48 @@ void TileSet::draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform } } -Vector<Point2> TileSet::get_terrain_bit_polygon(int p_terrain_set, TileSet::CellNeighbor p_bit) { +Vector<Point2> TileSet::get_terrain_polygon(int p_terrain_set) { + if (tile_shape == TileSet::TILE_SHAPE_SQUARE) { + return _get_square_terrain_polygon(tile_size); + } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) { + return _get_isometric_terrain_polygon(tile_size); + } else { + float overlap = 0.0; + switch (tile_shape) { + case TileSet::TILE_SHAPE_HEXAGON: + overlap = 0.25; + break; + case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE: + overlap = 0.0; + break; + default: + break; + } + return _get_half_offset_terrain_polygon(tile_size, overlap, tile_offset_axis); + } + return Vector<Point2>(); +} + +Vector<Point2> TileSet::get_terrain_peering_bit_polygon(int p_terrain_set, TileSet::CellNeighbor p_bit) { ERR_FAIL_COND_V(p_terrain_set < 0 || p_terrain_set >= get_terrain_sets_count(), Vector<Point2>()); TileSet::TerrainMode terrain_mode = get_terrain_set_mode(p_terrain_set); if (tile_shape == TileSet::TILE_SHAPE_SQUARE) { if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { - return _get_square_corner_or_side_terrain_bit_polygon(tile_size, p_bit); + return _get_square_corner_or_side_terrain_peering_bit_polygon(tile_size, p_bit); } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { - return _get_square_corner_terrain_bit_polygon(tile_size, p_bit); + return _get_square_corner_terrain_peering_bit_polygon(tile_size, p_bit); } else { // TileData::TERRAIN_MODE_MATCH_SIDES - return _get_square_side_terrain_bit_polygon(tile_size, p_bit); + return _get_square_side_terrain_peering_bit_polygon(tile_size, p_bit); } } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) { if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { - return _get_isometric_corner_or_side_terrain_bit_polygon(tile_size, p_bit); + return _get_isometric_corner_or_side_terrain_peering_bit_polygon(tile_size, p_bit); } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { - return _get_isometric_corner_terrain_bit_polygon(tile_size, p_bit); + return _get_isometric_corner_terrain_peering_bit_polygon(tile_size, p_bit); } else { // TileData::TERRAIN_MODE_MATCH_SIDES - return _get_isometric_side_terrain_bit_polygon(tile_size, p_bit); + return _get_isometric_side_terrain_peering_bit_polygon(tile_size, p_bit); } } else { float overlap = 0.0; @@ -1449,11 +1574,11 @@ Vector<Point2> TileSet::get_terrain_bit_polygon(int p_terrain_set, TileSet::Cell break; } if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { - return _get_half_offset_corner_or_side_terrain_bit_polygon(tile_size, p_bit, overlap, tile_offset_axis); + return _get_half_offset_corner_or_side_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, p_bit); } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { - return _get_half_offset_corner_terrain_bit_polygon(tile_size, p_bit, overlap, tile_offset_axis); + return _get_half_offset_corner_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, p_bit); } else { // TileData::TERRAIN_MODE_MATCH_SIDES - return _get_half_offset_side_terrain_bit_polygon(tile_size, p_bit, overlap, tile_offset_axis); + return _get_half_offset_side_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, p_bit); } } } @@ -1465,30 +1590,68 @@ void TileSet::draw_terrains(CanvasItem *p_canvas_item, Transform2D p_transform, if (terrain_bits_meshes_dirty) { // Recompute the meshes. - terrain_bits_meshes.clear(); + terrain_peering_bits_meshes.clear(); for (int terrain_mode_index = 0; terrain_mode_index < 3; terrain_mode_index++) { TerrainMode terrain_mode = TerrainMode(terrain_mode_index); + + // Center terrain + Vector<Vector2> polygon; + if (tile_shape == TileSet::TILE_SHAPE_SQUARE) { + polygon = _get_square_terrain_polygon(tile_size); + } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) { + polygon = _get_isometric_terrain_polygon(tile_size); + } else { + float overlap = 0.0; + switch (tile_shape) { + case TileSet::TILE_SHAPE_HEXAGON: + overlap = 0.25; + break; + case TileSet::TILE_SHAPE_HALF_OFFSET_SQUARE: + overlap = 0.0; + break; + default: + break; + } + polygon = _get_half_offset_terrain_polygon(tile_size, overlap, tile_offset_axis); + } + { + Ref<ArrayMesh> mesh; + mesh.instantiate(); + Vector<Vector2> uvs; + uvs.resize(polygon.size()); + Vector<Color> colors; + colors.resize(polygon.size()); + colors.fill(Color(1.0, 1.0, 1.0, 1.0)); + Array a; + a.resize(Mesh::ARRAY_MAX); + a[Mesh::ARRAY_VERTEX] = polygon; + a[Mesh::ARRAY_TEX_UV] = uvs; + a[Mesh::ARRAY_COLOR] = colors; + a[Mesh::ARRAY_INDEX] = Geometry2D::triangulate_polygon(polygon); + mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a, Array(), Dictionary(), Mesh::ARRAY_FLAG_USE_2D_VERTICES); + terrain_meshes[terrain_mode] = mesh; + } + // Peering bits for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { CellNeighbor bit = CellNeighbor(i); - if (is_valid_peering_bit_for_mode(terrain_mode, bit)) { - Vector<Vector2> polygon; + if (is_valid_terrain_peering_bit_for_mode(terrain_mode, bit)) { if (tile_shape == TileSet::TILE_SHAPE_SQUARE) { if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { - polygon = _get_square_corner_or_side_terrain_bit_polygon(tile_size, bit); + polygon = _get_square_corner_or_side_terrain_peering_bit_polygon(tile_size, bit); } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { - polygon = _get_square_corner_terrain_bit_polygon(tile_size, bit); + polygon = _get_square_corner_terrain_peering_bit_polygon(tile_size, bit); } else { // TileData::TERRAIN_MODE_MATCH_SIDES - polygon = _get_square_side_terrain_bit_polygon(tile_size, bit); + polygon = _get_square_side_terrain_peering_bit_polygon(tile_size, bit); } } else if (tile_shape == TileSet::TILE_SHAPE_ISOMETRIC) { if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { - polygon = _get_isometric_corner_or_side_terrain_bit_polygon(tile_size, bit); + polygon = _get_isometric_corner_or_side_terrain_peering_bit_polygon(tile_size, bit); } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { - polygon = _get_isometric_corner_terrain_bit_polygon(tile_size, bit); + polygon = _get_isometric_corner_terrain_peering_bit_polygon(tile_size, bit); } else { // TileData::TERRAIN_MODE_MATCH_SIDES - polygon = _get_isometric_side_terrain_bit_polygon(tile_size, bit); + polygon = _get_isometric_side_terrain_peering_bit_polygon(tile_size, bit); } } else { float overlap = 0.0; @@ -1503,29 +1666,30 @@ void TileSet::draw_terrains(CanvasItem *p_canvas_item, Transform2D p_transform, break; } if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { - polygon = _get_half_offset_corner_or_side_terrain_bit_polygon(tile_size, bit, overlap, tile_offset_axis); + polygon = _get_half_offset_corner_or_side_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, bit); } else if (terrain_mode == TileSet::TERRAIN_MODE_MATCH_CORNERS) { - polygon = _get_half_offset_corner_terrain_bit_polygon(tile_size, bit, overlap, tile_offset_axis); + polygon = _get_half_offset_corner_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, bit); } else { // TileData::TERRAIN_MODE_MATCH_SIDES - polygon = _get_half_offset_side_terrain_bit_polygon(tile_size, bit, overlap, tile_offset_axis); + polygon = _get_half_offset_side_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, bit); } } - - Ref<ArrayMesh> mesh; - mesh.instantiate(); - Vector<Vector2> uvs; - uvs.resize(polygon.size()); - Vector<Color> colors; - colors.resize(polygon.size()); - colors.fill(Color(1.0, 1.0, 1.0, 1.0)); - Array a; - a.resize(Mesh::ARRAY_MAX); - a[Mesh::ARRAY_VERTEX] = polygon; - a[Mesh::ARRAY_TEX_UV] = uvs; - a[Mesh::ARRAY_COLOR] = colors; - a[Mesh::ARRAY_INDEX] = Geometry2D::triangulate_polygon(polygon); - mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a, Array(), Dictionary(), Mesh::ARRAY_FLAG_USE_2D_VERTICES); - terrain_bits_meshes[terrain_mode][bit] = mesh; + { + Ref<ArrayMesh> mesh; + mesh.instantiate(); + Vector<Vector2> uvs; + uvs.resize(polygon.size()); + Vector<Color> colors; + colors.resize(polygon.size()); + colors.fill(Color(1.0, 1.0, 1.0, 1.0)); + Array a; + a.resize(Mesh::ARRAY_MAX); + a[Mesh::ARRAY_VERTEX] = polygon; + a[Mesh::ARRAY_TEX_UV] = uvs; + a[Mesh::ARRAY_COLOR] = colors; + a[Mesh::ARRAY_INDEX] = Geometry2D::triangulate_polygon(polygon); + mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a, Array(), Dictionary(), Mesh::ARRAY_FLAG_USE_2D_VERTICES); + terrain_peering_bits_meshes[terrain_mode][bit] = mesh; + } } } } @@ -1539,14 +1703,21 @@ void TileSet::draw_terrains(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet::TerrainMode terrain_mode = get_terrain_set_mode(terrain_set); RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform); + int terrain_id = p_tile_data->get_terrain(); + if (terrain_id >= 0) { + Color color = get_terrain_color(terrain_set, terrain_id); + color.a = TERRAIN_ALPHA; + p_canvas_item->draw_mesh(terrain_meshes[terrain_mode], Ref<Texture2D>(), Transform2D(), color); + } + for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { CellNeighbor bit = CellNeighbor(i); - if (is_valid_peering_bit_terrain(terrain_set, bit)) { - int terrain_id = p_tile_data->get_peering_bit_terrain(bit); + if (is_valid_terrain_peering_bit(terrain_set, bit)) { + terrain_id = p_tile_data->get_terrain_peering_bit(bit); if (terrain_id >= 0) { Color color = get_terrain_color(terrain_set, terrain_id); color.a = TERRAIN_ALPHA; - p_canvas_item->draw_mesh(terrain_bits_meshes[terrain_mode][bit], Ref<Texture2D>(), Transform2D(), color); + p_canvas_item->draw_mesh(terrain_peering_bits_meshes[terrain_mode][bit], Ref<Texture2D>(), Transform2D(), color); } } } @@ -1581,7 +1752,7 @@ Vector<Vector<Ref<Texture2D>>> TileSet::generate_terrains_icons(Size2i p_size) { for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) { int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index); - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id)); + TileData *tile_data = atlas_source->get_tile_data(tile_id, alternative_id); int terrain_set = tile_data->get_terrain_set(); if (terrain_set >= 0) { ERR_FAIL_INDEX_V(terrain_set, get_terrain_sets_count(), Vector<Vector<Ref<Texture2D>>>()); @@ -1591,13 +1762,16 @@ Vector<Vector<Ref<Texture2D>>> TileSet::generate_terrains_icons(Size2i p_size) { for (int terrain = 0; terrain < get_terrains_count(terrain_set); terrain++) { bit_counts[terrain] = 0; } + if (tile_data->get_terrain() >= 0) { + bit_counts[tile_data->get_terrain()] += 10; + } for (int terrain_bit = 0; terrain_bit < TileSet::CELL_NEIGHBOR_MAX; terrain_bit++) { TileSet::CellNeighbor cell_neighbor = TileSet::CellNeighbor(terrain_bit); - if (is_valid_peering_bit_terrain(terrain_set, cell_neighbor)) { - int terrain = tile_data->get_peering_bit_terrain(cell_neighbor); + if (is_valid_terrain_peering_bit(terrain_set, cell_neighbor)) { + int terrain = tile_data->get_terrain_peering_bit(cell_neighbor); if (terrain >= 0) { if (terrain >= (int)bit_counts.size()) { - WARN_PRINT(vformat("Invalid peering bit terrain: %d", terrain)); + WARN_PRINT(vformat("Invalid terrain peering bit: %d", terrain)); } else { bit_counts[terrain] += 1; } @@ -1627,19 +1801,16 @@ Vector<Vector<Ref<Texture2D>>> TileSet::generate_terrains_icons(Size2i p_size) { if (counts[terrain_set][terrain].count > 0) { // Get the best tile. Ref<Texture2D> texture = counts[terrain_set][terrain].texture; - Rect2 region = counts[terrain_set][terrain].region; + Rect2i region = counts[terrain_set][terrain].region; image->create(region.size.x, region.size.y, false, Image::FORMAT_RGBA8); - image->blit_rect(texture->get_image(), region, Point2()); + image->blit_rect(texture->get_image(), region, Point2i()); image->resize(p_size.x, p_size.y, Image::INTERPOLATE_NEAREST); } else { image->create(1, 1, false, Image::FORMAT_RGBA8); image->set_pixel(0, 0, get_terrain_color(terrain_set, terrain)); } - Ref<ImageTexture> icon; - icon.instantiate(); - icon->create_from_image(image); + Ref<ImageTexture> icon = ImageTexture::create_from_image(image); icon->set_size_override(p_size); - output.write[terrain_set].write[terrain] = icon; } } @@ -1651,7 +1822,17 @@ void TileSet::_source_changed() { emit_changed(); } -Vector<Point2> TileSet::_get_square_corner_or_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { +Vector<Point2> TileSet::_get_square_terrain_polygon(Vector2i p_size) { + Rect2 rect(-Vector2(p_size) / 6.0, Vector2(p_size) / 3.0); + return { + rect.position, + Vector2(rect.get_end().x, rect.position.y), + rect.get_end(), + Vector2(rect.position.x, rect.get_end().y) + }; +} + +Vector<Point2> TileSet::_get_square_corner_or_side_terrain_peering_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { Rect2 bit_rect; bit_rect.size = Vector2(p_size) / 3; switch (p_bit) { @@ -1683,15 +1864,18 @@ Vector<Point2> TileSet::_get_square_corner_or_side_terrain_bit_polygon(Vector2i break; } bit_rect.position *= Vector2(p_size) / 6.0; - Vector<Vector2> polygon; - polygon.push_back(bit_rect.position); - polygon.push_back(Vector2(bit_rect.get_end().x, bit_rect.position.y)); - polygon.push_back(bit_rect.get_end()); - polygon.push_back(Vector2(bit_rect.position.x, bit_rect.get_end().y)); + + Vector<Vector2> polygon = { + bit_rect.position, + Vector2(bit_rect.get_end().x, bit_rect.position.y), + bit_rect.get_end(), + Vector2(bit_rect.position.x, bit_rect.get_end().y) + }; + return polygon; } -Vector<Point2> TileSet::_get_square_corner_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { +Vector<Point2> TileSet::_get_square_corner_terrain_peering_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { Vector2 unit = Vector2(p_size) / 6.0; Vector<Vector2> polygon; switch (p_bit) { @@ -1733,7 +1917,7 @@ Vector<Point2> TileSet::_get_square_corner_terrain_bit_polygon(Vector2i p_size, return polygon; } -Vector<Point2> TileSet::_get_square_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { +Vector<Point2> TileSet::_get_square_side_terrain_peering_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { Vector2 unit = Vector2(p_size) / 6.0; Vector<Vector2> polygon; switch (p_bit) { @@ -1767,7 +1951,17 @@ Vector<Point2> TileSet::_get_square_side_terrain_bit_polygon(Vector2i p_size, Ti return polygon; } -Vector<Point2> TileSet::_get_isometric_corner_or_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { +Vector<Point2> TileSet::_get_isometric_terrain_polygon(Vector2i p_size) { + Vector2 unit = Vector2(p_size) / 6.0; + return { + Vector2(1, 0) * unit, + Vector2(0, 1) * unit, + Vector2(-1, 0) * unit, + Vector2(0, -1) * unit, + }; +} + +Vector<Point2> TileSet::_get_isometric_corner_or_side_terrain_peering_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { Vector2 unit = Vector2(p_size) / 6.0; Vector<Vector2> polygon; switch (p_bit) { @@ -1825,7 +2019,7 @@ Vector<Point2> TileSet::_get_isometric_corner_or_side_terrain_bit_polygon(Vector return polygon; } -Vector<Point2> TileSet::_get_isometric_corner_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { +Vector<Point2> TileSet::_get_isometric_corner_terrain_peering_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { Vector2 unit = Vector2(p_size) / 6.0; Vector<Vector2> polygon; switch (p_bit) { @@ -1867,7 +2061,7 @@ Vector<Point2> TileSet::_get_isometric_corner_terrain_bit_polygon(Vector2i p_siz return polygon; } -Vector<Point2> TileSet::_get_isometric_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { +Vector<Point2> TileSet::_get_isometric_side_terrain_peering_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit) { Vector2 unit = Vector2(p_size) / 6.0; Vector<Vector2> polygon; switch (p_bit) { @@ -1901,34 +2095,57 @@ Vector<Point2> TileSet::_get_isometric_side_terrain_bit_polygon(Vector2i p_size, return polygon; } -Vector<Point2> TileSet::_get_half_offset_corner_or_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit, float p_overlap, TileSet::TileOffsetAxis p_offset_axis) { - Vector<Vector2> point_list; - point_list.push_back(Vector2(3, (3.0 * (1.0 - p_overlap * 2.0)) / 2.0)); - point_list.push_back(Vector2(3, 3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(2, 3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0))); - point_list.push_back(Vector2(1, 3.0 - p_overlap * 2.0)); - point_list.push_back(Vector2(0, 3)); - point_list.push_back(Vector2(-1, 3.0 - p_overlap * 2.0)); - point_list.push_back(Vector2(-2, 3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0))); - point_list.push_back(Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(-3, (3.0 * (1.0 - p_overlap * 2.0)) / 2.0)); - point_list.push_back(Vector2(-3, -(3.0 * (1.0 - p_overlap * 2.0)) / 2.0)); - point_list.push_back(Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(-2, -3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0))); - point_list.push_back(Vector2(-1, -(3.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(0, -3)); - point_list.push_back(Vector2(1, -(3.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(2, -3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0))); - point_list.push_back(Vector2(3, -3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(3, -(3.0 * (1.0 - p_overlap * 2.0)) / 2.0)); - +Vector<Point2> TileSet::_get_half_offset_terrain_polygon(Vector2i p_size, float p_overlap, TileSet::TileOffsetAxis p_offset_axis) { Vector2 unit = Vector2(p_size) / 6.0; - for (int i = 0; i < point_list.size(); i++) { - point_list.write[i] = point_list[i] * unit; + if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { + return { + Vector2(1, 1.0 - p_overlap * 2.0) * unit, + Vector2(0, 1) * unit, + Vector2(-1, 1.0 - p_overlap * 2.0) * unit, + Vector2(-1, -1.0 + p_overlap * 2.0) * unit, + Vector2(0, -1) * unit, + Vector2(1, -1.0 + p_overlap * 2.0) * unit, + }; + } else { + return { + Vector2(1, 0) * unit, + Vector2(1.0 - p_overlap * 2.0, -1) * unit, + Vector2(-1.0 + p_overlap * 2.0, -1) * unit, + Vector2(-1, 0) * unit, + Vector2(-1.0 + p_overlap * 2.0, 1) * unit, + Vector2(1.0 - p_overlap * 2.0, 1) * unit, + }; } +} + +Vector<Point2> TileSet::_get_half_offset_corner_or_side_terrain_peering_bit_polygon(Vector2i p_size, float p_overlap, TileSet::TileOffsetAxis p_offset_axis, TileSet::CellNeighbor p_bit) { + Vector<Vector2> point_list = { + Vector2(3, (3.0 * (1.0 - p_overlap * 2.0)) / 2.0), + Vector2(3, 3.0 * (1.0 - p_overlap * 2.0)), + Vector2(2, 3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)), + Vector2(1, 3.0 - p_overlap * 2.0), + Vector2(0, 3), + Vector2(-1, 3.0 - p_overlap * 2.0), + Vector2(-2, 3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)), + Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0)), + Vector2(-3, (3.0 * (1.0 - p_overlap * 2.0)) / 2.0), + Vector2(-3, -(3.0 * (1.0 - p_overlap * 2.0)) / 2.0), + Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0)), + Vector2(-2, -3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)), + Vector2(-1, -(3.0 - p_overlap * 2.0)), + Vector2(0, -3), + Vector2(1, -(3.0 - p_overlap * 2.0)), + Vector2(2, -3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)), + Vector2(3, -3.0 * (1.0 - p_overlap * 2.0)), + Vector2(3, -(3.0 * (1.0 - p_overlap * 2.0)) / 2.0) + }; + Vector2 unit = Vector2(p_size) / 6.0; Vector<Vector2> polygon; if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { + for (int i = 0; i < point_list.size(); i++) { + point_list.write[i] = point_list[i] * unit; + } switch (p_bit) { case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: polygon.push_back(point_list[17]); @@ -1988,10 +2205,8 @@ Vector<Point2> TileSet::_get_half_offset_corner_or_side_terrain_bit_polygon(Vect break; } } else { - if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) { - for (int i = 0; i < point_list.size(); i++) { - point_list.write[i] = Vector2(point_list[i].y, point_list[i].x); - } + for (int i = 0; i < point_list.size(); i++) { + point_list.write[i] = Vector2(point_list[i].y, point_list[i].x) * unit; } switch (p_bit) { case TileSet::CELL_NEIGHBOR_RIGHT_CORNER: @@ -2061,28 +2276,28 @@ Vector<Point2> TileSet::_get_half_offset_corner_or_side_terrain_bit_polygon(Vect return polygon; } -Vector<Point2> TileSet::_get_half_offset_corner_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit, float p_overlap, TileSet::TileOffsetAxis p_offset_axis) { - Vector<Vector2> point_list; - point_list.push_back(Vector2(3, 0)); - point_list.push_back(Vector2(3, 3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(1.5, (3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0)); - point_list.push_back(Vector2(0, 3)); - point_list.push_back(Vector2(-1.5, (3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0)); - point_list.push_back(Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(-3, 0)); - point_list.push_back(Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(-1.5, -(3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0)); - point_list.push_back(Vector2(0, -3)); - point_list.push_back(Vector2(1.5, -(3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0)); - point_list.push_back(Vector2(3, -3.0 * (1.0 - p_overlap * 2.0))); +Vector<Point2> TileSet::_get_half_offset_corner_terrain_peering_bit_polygon(Vector2i p_size, float p_overlap, TileSet::TileOffsetAxis p_offset_axis, TileSet::CellNeighbor p_bit) { + Vector<Vector2> point_list = { + Vector2(3, 0), + Vector2(3, 3.0 * (1.0 - p_overlap * 2.0)), + Vector2(1.5, (3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0), + Vector2(0, 3), + Vector2(-1.5, (3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0), + Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0)), + Vector2(-3, 0), + Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0)), + Vector2(-1.5, -(3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0), + Vector2(0, -3), + Vector2(1.5, -(3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0), + Vector2(3, -3.0 * (1.0 - p_overlap * 2.0)) + }; Vector2 unit = Vector2(p_size) / 6.0; - for (int i = 0; i < point_list.size(); i++) { - point_list.write[i] = point_list[i] * unit; - } - Vector<Vector2> polygon; if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { + for (int i = 0; i < point_list.size(); i++) { + point_list.write[i] = point_list[i] * unit; + } switch (p_bit) { case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: polygon.push_back(point_list[0]); @@ -2118,10 +2333,8 @@ Vector<Point2> TileSet::_get_half_offset_corner_terrain_bit_polygon(Vector2i p_s break; } } else { - if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) { - for (int i = 0; i < point_list.size(); i++) { - point_list.write[i] = Vector2(point_list[i].y, point_list[i].x); - } + for (int i = 0; i < point_list.size(); i++) { + point_list.write[i] = Vector2(point_list[i].y, point_list[i].x) * unit; } switch (p_bit) { case TileSet::CELL_NEIGHBOR_RIGHT_CORNER: @@ -2167,22 +2380,22 @@ Vector<Point2> TileSet::_get_half_offset_corner_terrain_bit_polygon(Vector2i p_s return polygon; } -Vector<Point2> TileSet::_get_half_offset_side_terrain_bit_polygon(Vector2i p_size, TileSet::CellNeighbor p_bit, float p_overlap, TileSet::TileOffsetAxis p_offset_axis) { - Vector<Vector2> point_list; - point_list.push_back(Vector2(3, 3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(0, 3)); - point_list.push_back(Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0))); - point_list.push_back(Vector2(0, -3)); - point_list.push_back(Vector2(3, -3.0 * (1.0 - p_overlap * 2.0))); +Vector<Point2> TileSet::_get_half_offset_side_terrain_peering_bit_polygon(Vector2i p_size, float p_overlap, TileSet::TileOffsetAxis p_offset_axis, TileSet::CellNeighbor p_bit) { + Vector<Vector2> point_list = { + Vector2(3, 3.0 * (1.0 - p_overlap * 2.0)), + Vector2(0, 3), + Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0)), + Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0)), + Vector2(0, -3), + Vector2(3, -3.0 * (1.0 - p_overlap * 2.0)) + }; Vector2 unit = Vector2(p_size) / 6.0; - for (int i = 0; i < point_list.size(); i++) { - point_list.write[i] = point_list[i] * unit; - } - Vector<Vector2> polygon; if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { + for (int i = 0; i < point_list.size(); i++) { + point_list.write[i] = point_list[i] * unit; + } switch (p_bit) { case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: polygon.push_back(point_list[5]); @@ -2212,10 +2425,8 @@ Vector<Point2> TileSet::_get_half_offset_side_terrain_bit_polygon(Vector2i p_siz break; } } else { - if (p_offset_axis == TileSet::TILE_OFFSET_AXIS_VERTICAL) { - for (int i = 0; i < point_list.size(); i++) { - point_list.write[i] = Vector2(point_list[i].y, point_list[i].x); - } + for (int i = 0; i < point_list.size(); i++) { + point_list.write[i] = Vector2(point_list[i].y, point_list[i].x) * unit; } switch (p_bit) { case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: @@ -2256,9 +2467,42 @@ Vector<Point2> TileSet::_get_half_offset_side_terrain_bit_polygon(Vector2i p_siz } void TileSet::reset_state() { + // Rendering occlusion_layers.clear(); + tile_lines_mesh.instantiate(); + tile_filled_mesh.instantiate(); + tile_meshes_dirty = true; + + // Physics physics_layers.clear(); + + // Terrains + terrain_sets.clear(); + terrain_meshes.clear(); + terrain_peering_bits_meshes.clear(); + per_terrain_pattern_tiles.clear(); + terrains_cache_dirty = true; + + // Navigation + navigation_layers.clear(); + custom_data_layers.clear(); + custom_data_layers_by_name.clear(); + + // Proxies + source_level_proxies.clear(); + coords_level_proxies.clear(); + alternative_level_proxies.clear(); + +#ifndef DISABLE_DEPRECATED + for (const KeyValue<int, CompatibilityTileData *> &E : compatibility_data) { + memdelete(E.value); + } + compatibility_data.clear(); +#endif // DISABLE_DEPRECATED + while (!source_ids.is_empty()) { + remove_source(source_ids[0]); + } } const Vector2i TileSetSource::INVALID_ATLAS_COORDS = Vector2i(-1, -1); @@ -2306,12 +2550,12 @@ void TileSet::_compatibility_conversion() { value_array.push_back(alternative_tile); if (!compatibility_tilemap_mapping.has(E.key)) { - compatibility_tilemap_mapping[E.key] = Map<Array, Array>(); + compatibility_tilemap_mapping[E.key] = RBMap<Array, Array>(); } compatibility_tilemap_mapping[E.key][key_array] = value_array; compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_SINGLE_TILE; - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(coords, alternative_tile)); + TileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile); tile_data->set_flip_h(flip_h); tile_data->set_flip_v(flip_v); @@ -2398,12 +2642,12 @@ void TileSet::_compatibility_conversion() { value_array.push_back(alternative_tile); if (!compatibility_tilemap_mapping.has(E.key)) { - compatibility_tilemap_mapping[E.key] = Map<Array, Array>(); + compatibility_tilemap_mapping[E.key] = RBMap<Array, Array>(); } compatibility_tilemap_mapping[E.key][key_array] = value_array; compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_ATLAS_TILE; - TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(coords, alternative_tile)); + TileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile); tile_data->set_flip_h(flip_h); tile_data->set_flip_v(flip_v); @@ -2486,7 +2730,7 @@ void TileSet::_compatibility_conversion() { for (const KeyValue<int, CompatibilityTileData *> &E : compatibility_data) { memdelete(E.value); } - compatibility_data = Map<int, CompatibilityTileData *>(); + compatibility_data = HashMap<int, CompatibilityTileData *>(); } Array TileSet::compatibility_tilemap_map(int p_tile_id, Vector2i p_coords, bool p_flip_h, bool p_flip_v, bool p_transpose) { @@ -2537,12 +2781,12 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { // Get or create the compatibility object CompatibilityTileData *ctd; - Map<int, CompatibilityTileData *>::Element *E = compatibility_data.find(id); + HashMap<int, CompatibilityTileData *>::Iterator E = compatibility_data.find(id); if (!E) { ctd = memnew(CompatibilityTileData); compatibility_data.insert(id, ctd); } else { - ctd = E->get(); + ctd = E->value; } if (components.size() < 2) { @@ -2792,14 +3036,14 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { while (index >= custom_data_layers.size()) { add_custom_data_layer(); } - set_custom_data_name(index, p_value); + set_custom_data_layer_name(index, p_value); return true; } else if (components[1] == "type") { ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false); while (index >= custom_data_layers.size()) { add_custom_data_layer(); } - set_custom_data_type(index, Variant::Type(int(p_value))); + set_custom_data_layer_type(index, Variant::Type(int(p_value))); return true; } } else if (components.size() == 2 && components[0] == "sources" && components[1].is_valid_int()) { @@ -2921,10 +3165,10 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { return false; } if (components[1] == "name") { - r_ret = get_custom_data_name(index); + r_ret = get_custom_data_layer_name(index); return true; } else if (components[1] == "type") { - r_ret = get_custom_data_type(index); + r_ret = get_custom_data_layer_type(index); return true; } } else if (components.size() == 2 && components[0] == "sources" && components[1].is_valid_int()) { @@ -3014,7 +3258,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { // Terrains. p_list->push_back(PropertyInfo(Variant::NIL, "Terrains", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); for (int terrain_set_index = 0; terrain_set_index < terrain_sets.size(); terrain_set_index++) { - p_list->push_back(PropertyInfo(Variant::INT, vformat("terrain_set_%d/mode", terrain_set_index), PROPERTY_HINT_ENUM, "Match corners and sides,Match corners,Match sides")); + p_list->push_back(PropertyInfo(Variant::INT, vformat("terrain_set_%d/mode", terrain_set_index), PROPERTY_HINT_ENUM, "Match Corners and Sides,Match Corners,Match Sides")); p_list->push_back(PropertyInfo(Variant::NIL, vformat("terrain_set_%d/terrains", terrain_set_index), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY, vformat("terrain_set_%d/terrain_", terrain_set_index))); for (int terrain_index = 0; terrain_index < terrain_sets[terrain_set_index].terrains.size(); terrain_index++) { p_list->push_back(PropertyInfo(Variant::STRING, vformat("terrain_set_%d/terrain_%d/name", terrain_set_index, terrain_index))); @@ -3042,27 +3286,27 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { // Sources. // Note: sources have to be listed in at the end as some TileData rely on the TileSet properties being initialized first. for (const KeyValue<int, Ref<TileSetSource>> &E_source : sources) { - p_list->push_back(PropertyInfo(Variant::INT, vformat("sources/%d", E_source.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::INT, vformat("sources/%d", E_source.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); } // Tile Proxies. // Note: proxies need to be set after sources are set. p_list->push_back(PropertyInfo(Variant::NIL, "Tile Proxies", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); - p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/source_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); - p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/coords_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); - p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/alternative_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/source_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/coords_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/alternative_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); // Patterns. for (unsigned int pattern_index = 0; pattern_index < patterns.size(); pattern_index++) { - p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("pattern_%d", pattern_index), PROPERTY_HINT_RESOURCE_TYPE, "TileMapPattern", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("pattern_%d", pattern_index), PROPERTY_HINT_RESOURCE_TYPE, "TileMapPattern", PROPERTY_USAGE_NO_EDITOR)); } } -void TileSet::_validate_property(PropertyInfo &property) const { - if (property.name == "tile_layout" && tile_shape == TILE_SHAPE_SQUARE) { - property.usage ^= PROPERTY_USAGE_READ_ONLY; - } else if (property.name == "tile_offset_axis" && tile_shape == TILE_SHAPE_SQUARE) { - property.usage ^= PROPERTY_USAGE_READ_ONLY; +void TileSet::_validate_property(PropertyInfo &p_property) const { + if (p_property.name == "tile_layout" && tile_shape == TILE_SHAPE_SQUARE) { + p_property.usage ^= PROPERTY_USAGE_READ_ONLY; + } else if (p_property.name == "tile_offset_axis" && tile_shape == TILE_SHAPE_SQUARE) { + p_property.usage ^= PROPERTY_USAGE_READ_ONLY; } } @@ -3090,7 +3334,7 @@ void TileSet::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_shape", PROPERTY_HINT_ENUM, "Square,Isometric,Half-Offset Square,Hexagon"), "set_tile_shape", "get_tile_shape"); ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_layout", PROPERTY_HINT_ENUM, "Stacked,Stacked Offset,Stairs Right,Stairs Down,Diamond Right,Diamond Down"), "set_tile_layout", "get_tile_layout"); ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_offset_axis", PROPERTY_HINT_ENUM, "Horizontal Offset,Vertical Offset"), "set_tile_offset_axis", "get_tile_offset_axis"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "tile_size"), "set_tile_size", "get_tile_size"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "tile_size", PROPERTY_HINT_NONE, "suffix:px"), "set_tile_size", "get_tile_size"); // Rendering. ClassDB::bind_method(D_METHOD("set_uv_clipping", "uv_clipping"), &TileSet::set_uv_clipping); @@ -3147,6 +3391,11 @@ void TileSet::_bind_methods() { ClassDB::bind_method(D_METHOD("add_custom_data_layer", "to_position"), &TileSet::add_custom_data_layer, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("move_custom_data_layer", "layer_index", "to_position"), &TileSet::move_custom_data_layer); ClassDB::bind_method(D_METHOD("remove_custom_data_layer", "layer_index"), &TileSet::remove_custom_data_layer); + ClassDB::bind_method(D_METHOD("get_custom_data_layer_by_name", "layer_name"), &TileSet::get_custom_data_layer_by_name); + ClassDB::bind_method(D_METHOD("set_custom_data_layer_name", "layer_index", "layer_name"), &TileSet::set_custom_data_layer_name); + ClassDB::bind_method(D_METHOD("get_custom_data_layer_name", "layer_index"), &TileSet::get_custom_data_layer_name); + ClassDB::bind_method(D_METHOD("set_custom_data_layer_type", "layer_index", "layer_type"), &TileSet::set_custom_data_layer_type); + ClassDB::bind_method(D_METHOD("get_custom_data_layer_type", "layer_index"), &TileSet::get_custom_data_layer_type); // Tile proxies ClassDB::bind_method(D_METHOD("set_source_level_tile_proxy", "source_from", "source_to"), &TileSet::set_source_level_tile_proxy); @@ -3179,16 +3428,10 @@ void TileSet::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uv_clipping"), "set_uv_clipping", "is_uv_clipping"); ADD_ARRAY("occlusion_layers", "occlusion_layer_"); - ADD_GROUP("Physics", ""); + ADD_GROUP("", ""); ADD_ARRAY("physics_layers", "physics_layer_"); - - ADD_GROUP("Terrains", ""); ADD_ARRAY("terrain_sets", "terrain_set_"); - - ADD_GROUP("Navigation", ""); ADD_ARRAY("navigation_layers", "navigation_layer_"); - - ADD_GROUP("Custom data", ""); ADD_ARRAY("custom_data_layers", "custom_data_layer_"); // -- Enum binding -- @@ -3252,6 +3495,10 @@ void TileSetSource::set_tile_set(const TileSet *p_tile_set) { tile_set = p_tile_set; } +void TileSetSource::reset_state() { + tile_set = nullptr; +}; + void TileSetSource::_bind_methods() { // Base tiles ClassDB::bind_method(D_METHOD("get_tiles_count"), &TileSetSource::get_tiles_count); @@ -3277,6 +3524,10 @@ void TileSetAtlasSource::set_tile_set(const TileSet *p_tile_set) { } } +const TileSet *TileSetAtlasSource::get_tile_set() const { + return tile_set; +} + void TileSetAtlasSource::notify_tile_data_properties_should_change() { // Set the TileSet on all TileData. for (KeyValue<Vector2i, TileAlternativesData> &E_tile : tiles) { @@ -3431,18 +3682,32 @@ void TileSetAtlasSource::remove_custom_data_layer(int p_index) { } void TileSetAtlasSource::reset_state() { - // Reset all TileData. + tile_set = nullptr; + for (KeyValue<Vector2i, TileAlternativesData> &E_tile : tiles) { - for (KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) { - E_alternative.value->reset_state(); + for (const KeyValue<int, TileData *> &E_tile_data : E_tile.value.alternatives) { + memdelete(E_tile_data.value); } } + _coords_mapping_cache.clear(); + tiles.clear(); + tiles_ids.clear(); + _queue_update_padded_texture(); } void TileSetAtlasSource::set_texture(Ref<Texture2D> p_texture) { + if (texture.is_valid()) { + texture->disconnect(SNAME("changed"), callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture)); + } + texture = p_texture; + if (texture.is_valid()) { + texture->connect(SNAME("changed"), callable_mp(this, &TileSetAtlasSource::_queue_update_padded_texture)); + } + _clear_tiles_outside_texture(); + _queue_update_padded_texture(); emit_changed(); } @@ -3459,8 +3724,10 @@ void TileSetAtlasSource::set_margins(Vector2i p_margins) { } _clear_tiles_outside_texture(); + _queue_update_padded_texture(); emit_changed(); } + Vector2i TileSetAtlasSource::get_margins() const { return margins; } @@ -3474,8 +3741,10 @@ void TileSetAtlasSource::set_separation(Vector2i p_separation) { } _clear_tiles_outside_texture(); + _queue_update_padded_texture(); emit_changed(); } + Vector2i TileSetAtlasSource::get_separation() const { return separation; } @@ -3489,12 +3758,27 @@ void TileSetAtlasSource::set_texture_region_size(Vector2i p_tile_size) { } _clear_tiles_outside_texture(); + _queue_update_padded_texture(); emit_changed(); } + Vector2i TileSetAtlasSource::get_texture_region_size() const { return texture_region_size; } +void TileSetAtlasSource::set_use_texture_padding(bool p_use_padding) { + if (use_texture_padding == p_use_padding) { + return; + } + use_texture_padding = p_use_padding; + _queue_update_padded_texture(); + emit_changed(); +} + +bool TileSetAtlasSource::get_use_texture_padding() const { + return use_texture_padding; +} + Vector2i TileSetAtlasSource::get_atlas_grid_size() const { Ref<Texture2D> texture = get_texture(); if (!texture.is_valid()) { @@ -3655,47 +3939,47 @@ void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const { List<PropertyInfo> tile_property_list; // size_in_atlas - property_info = PropertyInfo(Variant::VECTOR2I, "size_in_atlas", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR); + property_info = PropertyInfo(Variant::VECTOR2I, "size_in_atlas", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); if (E_tile.value.size_in_atlas == Vector2i(1, 1)) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } tile_property_list.push_back(property_info); // next_alternative_id - property_info = PropertyInfo(Variant::INT, "next_alternative_id", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR); + property_info = PropertyInfo(Variant::INT, "next_alternative_id", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); if (E_tile.value.next_alternative_id == 1) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } tile_property_list.push_back(property_info); // animation_columns. - property_info = PropertyInfo(Variant::INT, "animation_columns", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR); + property_info = PropertyInfo(Variant::INT, "animation_columns", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); if (E_tile.value.animation_columns == 0) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } tile_property_list.push_back(property_info); // animation_separation. - property_info = PropertyInfo(Variant::INT, "animation_separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR); + property_info = PropertyInfo(Variant::INT, "animation_separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); if (E_tile.value.animation_separation == Vector2i()) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } tile_property_list.push_back(property_info); // animation_speed. - property_info = PropertyInfo(Variant::FLOAT, "animation_speed", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR); + property_info = PropertyInfo(Variant::FLOAT, "animation_speed", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); if (E_tile.value.animation_speed == 1.0) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } tile_property_list.push_back(property_info); // animation_frames_count. - tile_property_list.push_back(PropertyInfo(Variant::INT, "animation_frames_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NETWORK)); + tile_property_list.push_back(PropertyInfo(Variant::INT, "animation_frames_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE)); // animation_frame_*. bool store_durations = tiles[E_tile.key].animation_frames_durations.size() >= 2; for (int i = 0; i < (int)tiles[E_tile.key].animation_frames_durations.size(); i++) { - property_info = PropertyInfo(Variant::FLOAT, vformat("animation_frame_%d/duration", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR); + property_info = PropertyInfo(Variant::FLOAT, vformat("animation_frame_%d/duration", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); if (!store_durations) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } @@ -3704,7 +3988,7 @@ void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const { for (const KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) { // Add a dummy property to show the alternative exists. - tile_property_list.push_back(PropertyInfo(Variant::INT, vformat("%d", E_alternative.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + tile_property_list.push_back(PropertyInfo(Variant::INT, vformat("%d", E_alternative.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); // Get the alternative tile's properties and append them to the list of properties. List<PropertyInfo> alternative_property_list; @@ -3753,6 +4037,7 @@ void TileSetAtlasSource::create_tile(const Vector2i p_atlas_coords, const Vector tiles_ids.sort(); _create_coords_mapping_cache(p_atlas_coords); + _queue_update_padded_texture(); emit_signal(SNAME("changed")); } @@ -3773,6 +4058,8 @@ void TileSetAtlasSource::remove_tile(Vector2i p_atlas_coords) { tiles_ids.erase(p_atlas_coords); tiles_ids.sort(); + _queue_update_padded_texture(); + emit_signal(SNAME("changed")); } @@ -3801,6 +4088,7 @@ void TileSetAtlasSource::set_tile_animation_columns(const Vector2i p_atlas_coord tiles[p_atlas_coords].animation_columns = p_frame_columns; _create_coords_mapping_cache(p_atlas_coords); + _queue_update_padded_texture(); emit_signal(SNAME("changed")); } @@ -3823,6 +4111,7 @@ void TileSetAtlasSource::set_tile_animation_separation(const Vector2i p_atlas_co tiles[p_atlas_coords].animation_separation = p_separation; _create_coords_mapping_cache(p_atlas_coords); + _queue_update_padded_texture(); emit_signal(SNAME("changed")); } @@ -3850,19 +4139,24 @@ void TileSetAtlasSource::set_tile_animation_frames_count(const Vector2i p_atlas_ ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); ERR_FAIL_COND(p_frames_count < 1); + int old_size = tiles[p_atlas_coords].animation_frames_durations.size(); + if (p_frames_count == old_size) { + return; + } + TileAlternativesData &tad = tiles[p_atlas_coords]; bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, tad.animation_columns, tad.animation_separation, p_frames_count, p_atlas_coords); ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover."); _clear_coords_mapping_cache(p_atlas_coords); - int old_size = tiles[p_atlas_coords].animation_frames_durations.size(); tiles[p_atlas_coords].animation_frames_durations.resize(p_frames_count); for (int i = old_size; i < p_frames_count; i++) { tiles[p_atlas_coords].animation_frames_durations[i] = 1.0; } _create_coords_mapping_cache(p_atlas_coords); + _queue_update_padded_texture(); notify_property_list_changed(); @@ -3993,7 +4287,7 @@ Vector2i TileSetAtlasSource::get_tile_effective_texture_offset(Vector2i p_atlas_ Vector2 margin = (get_tile_texture_region(p_atlas_coords).size - tile_set->get_tile_size()) / 2; margin = Vector2i(MAX(0, margin.x), MAX(0, margin.y)); - Vector2i effective_texture_offset = Object::cast_to<TileData>(get_tile_data(p_atlas_coords, p_alternative_tile))->get_texture_offset(); + Vector2i effective_texture_offset = get_tile_data(p_atlas_coords, p_alternative_tile)->get_texture_offset(); if (ABS(effective_texture_offset.x) > margin.x || ABS(effective_texture_offset.y) > margin.y) { effective_texture_offset = effective_texture_offset.clamp(-margin, margin); } @@ -4001,6 +4295,31 @@ Vector2i TileSetAtlasSource::get_tile_effective_texture_offset(Vector2i p_atlas_ return effective_texture_offset; } +// Getters for texture and tile region (padded or not) +Ref<Texture2D> TileSetAtlasSource::get_runtime_texture() const { + if (use_texture_padding) { + return padded_texture; + } else { + return texture; + } +} + +Rect2i TileSetAtlasSource::get_runtime_tile_texture_region(Vector2i p_atlas_coords, int p_frame) const { + ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Rect2i(), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords))); + ERR_FAIL_INDEX_V(p_frame, (int)tiles[p_atlas_coords].animation_frames_durations.size(), Rect2i()); + + Rect2i src_rect = get_tile_texture_region(p_atlas_coords, p_frame); + if (use_texture_padding) { + const TileAlternativesData &tad = tiles[p_atlas_coords]; + Vector2i frame_coords = p_atlas_coords + (tad.size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(p_frame % tad.animation_columns, p_frame / tad.animation_columns) : Vector2i(p_frame, 0)); + Vector2i base_pos = frame_coords * (texture_region_size + Vector2i(2, 2)) + Vector2i(1, 1); + + return Rect2i(base_pos, src_rect.size); + } else { + return src_rect; + } +} + void TileSetAtlasSource::move_tile_in_atlas(Vector2i p_atlas_coords, Vector2i p_new_atlas_coords, Vector2i p_new_size) { ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", String(p_atlas_coords))); @@ -4031,6 +4350,7 @@ void TileSetAtlasSource::move_tile_in_atlas(Vector2i p_atlas_coords, Vector2i p_ tiles[new_atlas_coords].size_in_atlas = new_size; _create_coords_mapping_cache(new_atlas_coords); + _queue_update_padded_texture(); emit_signal(SNAME("changed")); } @@ -4106,7 +4426,7 @@ int TileSetAtlasSource::get_alternative_tile_id(const Vector2i p_atlas_coords, i return tiles[p_atlas_coords].alternatives_ids[p_index]; } -Object *TileSetAtlasSource::get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const { +TileData *TileSetAtlasSource::get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const { ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), nullptr, vformat("The TileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords))); ERR_FAIL_COND_V_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), nullptr, vformat("TileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords))); @@ -4122,11 +4442,14 @@ void TileSetAtlasSource::_bind_methods() { ClassDB::bind_method(D_METHOD("get_separation"), &TileSetAtlasSource::get_separation); ClassDB::bind_method(D_METHOD("set_texture_region_size", "texture_region_size"), &TileSetAtlasSource::set_texture_region_size); ClassDB::bind_method(D_METHOD("get_texture_region_size"), &TileSetAtlasSource::get_texture_region_size); + ClassDB::bind_method(D_METHOD("set_use_texture_padding", "use_texture_padding"), &TileSetAtlasSource::set_use_texture_padding); + ClassDB::bind_method(D_METHOD("get_use_texture_padding"), &TileSetAtlasSource::get_use_texture_padding); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_NOEDITOR), "set_texture", "get_texture"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_margins", "get_margins"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_separation", "get_separation"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_texture_region_size", "get_texture_region_size"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_NO_EDITOR), "set_texture", "get_texture"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NO_EDITOR), "set_margins", "get_margins"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NO_EDITOR), "set_separation", "get_separation"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NO_EDITOR), "set_texture_region_size", "get_texture_region_size"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_texture_padding", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_use_texture_padding", "get_use_texture_padding"); // Base tiles ClassDB::bind_method(D_METHOD("create_tile", "atlas_coords", "size"), &TileSetAtlasSource::create_tile, DEFVAL(Vector2i(1, 1))); @@ -4161,6 +4484,11 @@ void TileSetAtlasSource::_bind_methods() { // Helpers. ClassDB::bind_method(D_METHOD("get_atlas_grid_size"), &TileSetAtlasSource::get_atlas_grid_size); ClassDB::bind_method(D_METHOD("get_tile_texture_region", "atlas_coords", "frame"), &TileSetAtlasSource::get_tile_texture_region, DEFVAL(0)); + + // Getters for texture and tile region (padded or not) + ClassDB::bind_method(D_METHOD("_update_padded_texture"), &TileSetAtlasSource::_update_padded_texture); + ClassDB::bind_method(D_METHOD("get_runtime_texture"), &TileSetAtlasSource::get_runtime_texture); + ClassDB::bind_method(D_METHOD("get_runtime_tile_texture_region", "atlas_coords", "frame"), &TileSetAtlasSource::get_runtime_tile_texture_region); } TileSetAtlasSource::~TileSetAtlasSource() { @@ -4247,6 +4575,73 @@ void TileSetAtlasSource::_clear_tiles_outside_texture() { } } +void TileSetAtlasSource::_queue_update_padded_texture() { + padded_texture_needs_update = true; + call_deferred(SNAME("_update_padded_texture")); +} + +void TileSetAtlasSource::_update_padded_texture() { + if (!padded_texture_needs_update) { + return; + } + padded_texture_needs_update = false; + padded_texture = Ref<ImageTexture>(); + + if (!texture.is_valid()) { + return; + } + + if (!use_texture_padding) { + return; + } + + Size2 size = get_atlas_grid_size() * (texture_region_size + Vector2i(2, 2)); + + Ref<Image> src = texture->get_image(); + + if (!src.is_valid()) { + return; + } + + Ref<Image> image; + image.instantiate(); + image->create(size.x, size.y, false, src->get_format()); + + for (KeyValue<Vector2i, TileAlternativesData> kv : tiles) { + for (int frame = 0; frame < (int)kv.value.animation_frames_durations.size(); frame++) { + // Compute the source rects. + Rect2i src_rect = get_tile_texture_region(kv.key, frame); + + Rect2i top_src_rect = Rect2i(src_rect.position, Vector2i(src_rect.size.x, 1)); + Rect2i bottom_src_rect = Rect2i(src_rect.position + Vector2i(0, src_rect.size.y - 1), Vector2i(src_rect.size.x, 1)); + Rect2i left_src_rect = Rect2i(src_rect.position, Vector2i(1, src_rect.size.y)); + Rect2i right_src_rect = Rect2i(src_rect.position + Vector2i(src_rect.size.x - 1, 0), Vector2i(1, src_rect.size.y)); + + // Copy the tile and the paddings. + Vector2i frame_coords = kv.key + (kv.value.size_in_atlas + kv.value.animation_separation) * ((kv.value.animation_columns > 0) ? Vector2i(frame % kv.value.animation_columns, frame / kv.value.animation_columns) : Vector2i(frame, 0)); + Vector2i base_pos = frame_coords * (texture_region_size + Vector2i(2, 2)) + Vector2i(1, 1); + + image->blit_rect(*src, src_rect, base_pos); + + image->blit_rect(*src, top_src_rect, base_pos + Vector2i(0, -1)); + image->blit_rect(*src, bottom_src_rect, base_pos + Vector2i(0, src_rect.size.y)); + image->blit_rect(*src, left_src_rect, base_pos + Vector2i(-1, 0)); + image->blit_rect(*src, right_src_rect, base_pos + Vector2i(src_rect.size.x, 0)); + + image->set_pixelv(base_pos + Vector2i(-1, -1), src->get_pixelv(src_rect.position)); + image->set_pixelv(base_pos + Vector2i(src_rect.size.x, -1), src->get_pixelv(src_rect.position + Vector2i(src_rect.size.x - 1, 0))); + image->set_pixelv(base_pos + Vector2i(-1, src_rect.size.y), src->get_pixelv(src_rect.position + Vector2i(0, src_rect.size.y - 1))); + image->set_pixelv(base_pos + Vector2i(src_rect.size.x, src_rect.size.y), src->get_pixelv(src_rect.position + Vector2i(src_rect.size.x - 1, src_rect.size.y - 1))); + } + } + + if (!padded_texture.is_valid()) { + padded_texture.instantiate(); + } + padded_texture->set_image(image); + emit_changed(); +} + /////////////////////////////// TileSetScenesCollectionSource ////////////////////////////////////// void TileSetScenesCollectionSource::_compute_next_alternative_id() { @@ -4457,14 +4852,14 @@ void TileData::notify_tile_data_properties_should_change() { // Convert custom data to the new type. custom_data.resize(tile_set->get_custom_data_layers_count()); for (int i = 0; i < custom_data.size(); i++) { - if (custom_data[i].get_type() != tile_set->get_custom_data_type(i)) { + if (custom_data[i].get_type() != tile_set->get_custom_data_layer_type(i)) { Variant new_val; Callable::CallError error; - if (Variant::can_convert(custom_data[i].get_type(), tile_set->get_custom_data_type(i))) { + if (Variant::can_convert(custom_data[i].get_type(), tile_set->get_custom_data_layer_type(i))) { const Variant *args[] = { &custom_data[i] }; - Variant::construct(tile_set->get_custom_data_type(i), new_val, args, 1, error); + Variant::construct(tile_set->get_custom_data_layer_type(i), new_val, args, 1, error); } else { - Variant::construct(tile_set->get_custom_data_type(i), new_val, nullptr, 0, error); + Variant::construct(tile_set->get_custom_data_layer_type(i), new_val, nullptr, 0, error); } custom_data.write[i] = new_val; } @@ -4486,12 +4881,12 @@ void TileData::move_occlusion_layer(int p_from_index, int p_to_pos) { ERR_FAIL_INDEX(p_from_index, occluders.size()); ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1); occluders.insert(p_to_pos, occluders[p_from_index]); - occluders.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + occluders.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); } void TileData::remove_occlusion_layer(int p_index) { ERR_FAIL_INDEX(p_index, occluders.size()); - occluders.remove(p_index); + occluders.remove_at(p_index); } void TileData::add_physics_layer(int p_to_pos) { @@ -4506,12 +4901,12 @@ void TileData::move_physics_layer(int p_from_index, int p_to_pos) { ERR_FAIL_INDEX(p_from_index, physics.size()); ERR_FAIL_INDEX(p_to_pos, physics.size() + 1); physics.insert(p_to_pos, physics[p_from_index]); - physics.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + physics.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); } void TileData::remove_physics_layer(int p_index) { ERR_FAIL_INDEX(p_index, physics.size()); - physics.remove(p_index); + physics.remove_at(p_index); } void TileData::add_terrain_set(int p_to_pos) { @@ -4573,6 +4968,10 @@ void TileData::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) { void TileData::remove_terrain(int p_terrain_set, int p_index) { if (terrain_set == p_terrain_set) { + if (terrain == p_index) { + terrain = -1; + } + for (int i = 0; i < 16; i++) { if (terrain_peering_bits[i] == p_index) { terrain_peering_bits[i] = -1; @@ -4595,12 +4994,12 @@ void TileData::move_navigation_layer(int p_from_index, int p_to_pos) { ERR_FAIL_INDEX(p_from_index, navigation.size()); ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1); navigation.insert(p_to_pos, navigation[p_from_index]); - navigation.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + navigation.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); } void TileData::remove_navigation_layer(int p_index) { ERR_FAIL_INDEX(p_index, navigation.size()); - navigation.remove(p_index); + navigation.remove_at(p_index); } void TileData::add_custom_data_layer(int p_to_pos) { @@ -4615,19 +5014,12 @@ void TileData::move_custom_data_layer(int p_from_index, int p_to_pos) { ERR_FAIL_INDEX(p_from_index, custom_data.size()); ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1); custom_data.insert(p_to_pos, navigation[p_from_index]); - custom_data.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); + custom_data.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index); } void TileData::remove_custom_data_layer(int p_index) { ERR_FAIL_INDEX(p_index, custom_data.size()); - custom_data.remove(p_index); -} - -void TileData::reset_state() { - occluders.clear(); - physics.clear(); - navigation.clear(); - custom_data.clear(); + custom_data.remove_at(p_index); } void TileData::set_allow_transform(bool p_allow_transform) { @@ -4638,6 +5030,37 @@ bool TileData::is_allowing_transform() const { return allow_transform; } +TileData *TileData::duplicate() { + TileData *output = memnew(TileData); + output->tile_set = tile_set; + + output->allow_transform = allow_transform; + + // Rendering + output->flip_h = flip_h; + output->flip_v = flip_v; + output->transpose = transpose; + output->tex_offset = tex_offset; + output->material = material; + output->modulate = modulate; + output->z_index = z_index; + output->y_sort_origin = y_sort_origin; + output->occluders = occluders; + // Physics + output->physics = physics; + // Terrain + output->terrain_set = -1; + memcpy(output->terrain_peering_bits, terrain_peering_bits, 16 * sizeof(int)); + // Navigation + output->navigation = navigation; + // Misc + output->probability = probability; + // Custom data + output->custom_data = custom_data; + + return output; +} + // Rendering void TileData::set_flip_h(bool p_flip_h) { ERR_FAIL_COND_MSG(!allow_transform && p_flip_h, "Transform is only allowed for alternative tiles (with its alternative_id != 0)"); @@ -4676,11 +5099,11 @@ Vector2i TileData::get_texture_offset() const { return tex_offset; } -void TileData::set_material(Ref<ShaderMaterial> p_material) { +void TileData::set_material(Ref<Material> p_material) { material = p_material; emit_signal(SNAME("changed")); } -Ref<ShaderMaterial> TileData::get_material() const { +Ref<Material> TileData::get_material() const { return material; } @@ -4745,6 +5168,9 @@ real_t TileData::get_constant_angular_velocity(int p_layer_id) const { void TileData::set_collision_polygons_count(int p_layer_id, int p_polygons_count) { ERR_FAIL_INDEX(p_layer_id, physics.size()); ERR_FAIL_COND(p_polygons_count < 0); + if (p_polygons_count == physics.write[p_layer_id].polygons.size()) { + return; + } physics.write[p_layer_id].polygons.resize(p_polygons_count); notify_property_list_changed(); emit_signal(SNAME("changed")); @@ -4764,7 +5190,7 @@ void TileData::add_collision_polygon(int p_layer_id) { void TileData::remove_collision_polygon(int p_layer_id, int p_polygon_index) { ERR_FAIL_INDEX(p_layer_id, physics.size()); ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size()); - physics.write[p_layer_id].polygons.remove(p_polygon_index); + physics.write[p_layer_id].polygons.remove_at(p_polygon_index); emit_signal(SNAME("changed")); } @@ -4831,10 +5257,10 @@ int TileData::get_collision_polygon_shapes_count(int p_layer_id, int p_polygon_i } Ref<ConvexPolygonShape2D> TileData::get_collision_polygon_shape(int p_layer_id, int p_polygon_index, int shape_index) const { - ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0); + ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Ref<ConvexPolygonShape2D>()); ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Ref<ConvexPolygonShape2D>()); - ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[shape_index].shapes.size(), Ref<ConvexPolygonShape2D>()); - return physics[p_layer_id].polygons[shape_index].shapes[shape_index]; + ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[p_polygon_index].shapes.size(), Ref<ConvexPolygonShape2D>()); + return physics[p_layer_id].polygons[p_polygon_index].shapes[shape_index]; } // Terrain @@ -4858,36 +5284,51 @@ int TileData::get_terrain_set() const { return terrain_set; } -void TileData::set_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit, int p_terrain_index) { +void TileData::set_terrain(int p_terrain) { + ERR_FAIL_COND(terrain_set < 0); + ERR_FAIL_COND(p_terrain < -1); + if (tile_set) { + ERR_FAIL_COND(p_terrain >= tile_set->get_terrains_count(terrain_set)); + } + terrain = p_terrain; + emit_signal(SNAME("changed")); +} + +int TileData::get_terrain() const { + return terrain; +} + +void TileData::set_terrain_peering_bit(TileSet::CellNeighbor p_peering_bit, int p_terrain_index) { ERR_FAIL_INDEX(p_peering_bit, TileSet::CellNeighbor::CELL_NEIGHBOR_MAX); ERR_FAIL_COND(terrain_set < 0); ERR_FAIL_COND(p_terrain_index < -1); if (tile_set) { ERR_FAIL_COND(p_terrain_index >= tile_set->get_terrains_count(terrain_set)); - ERR_FAIL_COND(!is_valid_peering_bit_terrain(p_peering_bit)); + ERR_FAIL_COND(!is_valid_terrain_peering_bit(p_peering_bit)); } terrain_peering_bits[p_peering_bit] = p_terrain_index; emit_signal(SNAME("changed")); } -int TileData::get_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit) const { - ERR_FAIL_COND_V(!is_valid_peering_bit_terrain(p_peering_bit), -1); +int TileData::get_terrain_peering_bit(TileSet::CellNeighbor p_peering_bit) const { + ERR_FAIL_COND_V(!is_valid_terrain_peering_bit(p_peering_bit), -1); return terrain_peering_bits[p_peering_bit]; } -bool TileData::is_valid_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit) const { +bool TileData::is_valid_terrain_peering_bit(TileSet::CellNeighbor p_peering_bit) const { ERR_FAIL_COND_V(!tile_set, false); - return tile_set->is_valid_peering_bit_terrain(terrain_set, p_peering_bit); + return tile_set->is_valid_terrain_peering_bit(terrain_set, p_peering_bit); } TileSet::TerrainsPattern TileData::get_terrains_pattern() const { ERR_FAIL_COND_V(!tile_set, TileSet::TerrainsPattern()); - TileSet::TerrainsPattern output; + TileSet::TerrainsPattern output(tile_set, terrain_set); + output.set_terrain(terrain); for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { - if (tile_set->is_valid_peering_bit_terrain(terrain_set, TileSet::CellNeighbor(i))) { - output.push_back(get_peering_bit_terrain(TileSet::CellNeighbor(i))); + if (tile_set->is_valid_terrain_peering_bit(terrain_set, TileSet::CellNeighbor(i))) { + output.set_terrain_peering_bit(TileSet::CellNeighbor(i), get_terrain_peering_bit(TileSet::CellNeighbor(i))); } } return output; @@ -4950,9 +5391,6 @@ bool TileData::_set(const StringName &p_name, const Variant &p_value) { ERR_FAIL_COND_V(layer_index < 0, false); if (components[1] == "polygon") { Ref<OccluderPolygon2D> polygon = p_value; - if (!polygon.is_valid()) { - return false; - } if (layer_index >= occluders.size()) { if (tile_set) { @@ -5024,9 +5462,6 @@ bool TileData::_set(const StringName &p_name, const Variant &p_value) { ERR_FAIL_COND_V(layer_index < 0, false); if (components[1] == "polygon") { Ref<NavigationPolygon> polygon = p_value; - if (!polygon.is_valid()) { - return false; - } if (layer_index >= navigation.size()) { if (tile_set) { @@ -5043,7 +5478,7 @@ bool TileData::_set(const StringName &p_name, const Variant &p_value) { for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); if (components[1] == TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]) { - set_peering_bit_terrain(bit, p_value); + set_terrain_peering_bit(bit, p_value); return true; } } @@ -5205,9 +5640,9 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::NIL, "Terrains", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); - if (is_valid_peering_bit_terrain(bit)) { + if (is_valid_terrain_peering_bit(bit)) { property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i])); - if (get_peering_bit_terrain(bit) == -1) { + if (get_terrain_peering_bit(bit) == -1) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } p_list->push_back(property_info); @@ -5231,7 +5666,7 @@ void TileData::_get_property_list(List<PropertyInfo> *p_list) const { Variant default_val; Callable::CallError error; Variant::construct(custom_data[i].get_type(), default_val, nullptr, 0, error); - property_info = PropertyInfo(tile_set->get_custom_data_type(i), vformat("custom_data_%d", i), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT); + property_info = PropertyInfo(tile_set->get_custom_data_layer_type(i), vformat("custom_data_%d", i), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT); if (custom_data[i] == default_val) { property_info.usage ^= PROPERTY_USAGE_STORAGE; } @@ -5281,8 +5716,10 @@ void TileData::_bind_methods() { // Terrain ClassDB::bind_method(D_METHOD("set_terrain_set", "terrain_set"), &TileData::set_terrain_set); ClassDB::bind_method(D_METHOD("get_terrain_set"), &TileData::get_terrain_set); - ClassDB::bind_method(D_METHOD("set_peering_bit_terrain", "peering_bit", "terrain"), &TileData::set_peering_bit_terrain); - ClassDB::bind_method(D_METHOD("get_peering_bit_terrain", "peering_bit"), &TileData::get_peering_bit_terrain); + ClassDB::bind_method(D_METHOD("set_terrain", "terrain"), &TileData::set_terrain); + ClassDB::bind_method(D_METHOD("get_terrain"), &TileData::get_terrain); + ClassDB::bind_method(D_METHOD("set_terrain_peering_bit", "peering_bit", "terrain"), &TileData::set_terrain_peering_bit); + ClassDB::bind_method(D_METHOD("get_terrain_peering_bit", "peering_bit"), &TileData::get_terrain_peering_bit); // Navigation ClassDB::bind_method(D_METHOD("set_navigation_polygon", "layer_id", "navigation_polygon"), &TileData::set_navigation_polygon); @@ -5302,14 +5739,15 @@ void TileData::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "get_flip_h"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "get_flip_v"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transpose"), "set_transpose", "get_transpose"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset"), "set_texture_offset", "get_texture_offset"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"), "set_material", "get_material"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial"), "set_material", "get_material"); ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index"); ADD_PROPERTY(PropertyInfo(Variant::INT, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin"); ADD_GROUP("Terrains", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "terrain_set"), "set_terrain_set", "get_terrain_set"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "terrain"), "set_terrain", "get_terrain"); ADD_GROUP("Miscellaneous", ""); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "probability"), "set_probability", "get_probability"); |