diff options
Diffstat (limited to 'scene/resources/tile_set.cpp')
-rw-r--r-- | scene/resources/tile_set.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 899abfc9f9..bd5ce91e77 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -731,6 +731,8 @@ void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_sha Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Shape2D>()); + ERR_FAIL_COND_V(p_shape_id < 0, Ref<Shape2D>()); + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].shape; @@ -740,6 +742,7 @@ Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const { void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset) { ERR_FAIL_COND(!tile_map.has(p_id)); + ERR_FAIL_COND(p_shape_id < 0); if (p_shape_id >= tile_map[p_id].shapes_data.size()) tile_map[p_id].shapes_data.resize(p_shape_id + 1); @@ -750,6 +753,8 @@ void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), Transform2D()); + ERR_FAIL_COND_V(p_shape_id < 0, Transform2D()); + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].shape_transform; @@ -780,6 +785,8 @@ void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_ bool TileSet::tile_get_shape_one_way(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), false); + ERR_FAIL_COND_V(p_shape_id < 0, false); + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].one_way_collision; @@ -800,6 +807,8 @@ void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_ma float TileSet::tile_get_shape_one_way_margin(int p_id, int p_shape_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), 0); + ERR_FAIL_COND_V(p_shape_id < 0, 0); + if (p_shape_id < tile_map[p_id].shapes_data.size()) return tile_map[p_id].shapes_data[p_shape_id].one_way_collision_margin; |