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-rw-r--r--scene/resources/tile_set.cpp22
1 files changed, 17 insertions, 5 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 3f6f5bb5fe..9db7acb263 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -2351,11 +2351,11 @@ int TileData::get_z_index() const {
return z_index;
}
-void TileData::set_y_sort_origin(Vector2i p_y_sort_origin) {
+void TileData::set_y_sort_origin(int p_y_sort_origin) {
y_sort_origin = p_y_sort_origin;
emit_signal("changed");
}
-Vector2i TileData::get_y_sort_origin() const {
+int TileData::get_y_sort_origin() const {
return y_sort_origin;
}
@@ -3020,7 +3020,7 @@ void TileData::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset"), "set_texture_offset", "get_texture_offset");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate");
ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin");
ADD_GROUP("Terrains", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "terrain_set"), "set_terrain_set", "get_terrain_set");
@@ -3866,6 +3866,12 @@ void TileSetPluginAtlasRendering::tilemap_notification(TileMap *p_tile_map, int
}
}
} break;
+ case CanvasItem::NOTIFICATION_DRAW: {
+ Ref<TileSet> tile_set = p_tile_map->get_tileset();
+ if (tile_set.is_valid()) {
+ RenderingServer::get_singleton()->canvas_item_set_sort_children_by_y(p_tile_map->get_canvas_item(), tile_set->is_y_sorting());
+ }
+ } break;
}
}
@@ -3978,7 +3984,11 @@ void TileSetPluginAtlasRendering::update_dirty_quadrants(TileMap *p_tile_map, Se
int z_index = tile_data->get_z_index();
// Quandrant pos.
- Vector2 position = p_tile_map->map_to_world(q.coords * p_tile_map->get_effective_quadrant_size()) - tile_set->get_tile_size() / 2;
+ Vector2 position = p_tile_map->map_to_world(q.coords * p_tile_map->get_effective_quadrant_size());
+ if (tile_set->is_y_sorting()) {
+ // When Y-sorting, the quandrant size is sure to be 1, we can thus offset the CanvasItem.
+ position.y += tile_data->get_y_sort_origin();
+ }
// --- CanvasItems ---
// Create two canvas items, for rendering and debug.
@@ -3986,16 +3996,18 @@ void TileSetPluginAtlasRendering::update_dirty_quadrants(TileMap *p_tile_map, Se
// Check if the material or the z_index changed.
if (prev_canvas_item == RID() || prev_material != mat || prev_z_index != z_index) {
+ // If so, create a new CanvasItem.
canvas_item = rs->canvas_item_create();
if (mat.is_valid()) {
rs->canvas_item_set_material(canvas_item, mat->get_rid());
}
rs->canvas_item_set_parent(canvas_item, p_tile_map->get_canvas_item());
rs->canvas_item_set_use_parent_material(canvas_item, p_tile_map->get_use_parent_material() || p_tile_map->get_material().is_valid());
+
Transform2D xform;
xform.set_origin(position);
-
rs->canvas_item_set_transform(canvas_item, xform);
+
rs->canvas_item_set_light_mask(canvas_item, p_tile_map->get_light_mask());
rs->canvas_item_set_z_index(canvas_item, z_index);