diff options
Diffstat (limited to 'scene/resources/tile_set.cpp')
-rw-r--r-- | scene/resources/tile_set.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index cee3f85c32..1b1107d79e 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -34,7 +34,7 @@ #include "core/io/marshalls.h" #include "core/math/geometry_2d.h" #include "core/templates/local_vector.h" - +#include "core/templates/rb_set.h" #include "scene/2d/navigation_region_2d.h" #include "scene/gui/control.h" #include "scene/resources/convex_polygon_shape_2d.h" @@ -1369,12 +1369,12 @@ TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, Ti // Count the sum of probabilities. double sum = 0.0; RBSet<TileMapCell> set = per_terrain_pattern_tiles[p_terrain_set][p_terrain_tile_pattern]; - for (RBSet<TileMapCell>::Element *E = set.front(); E; E = E->next()) { - if (E->get().source_id >= 0) { - Ref<TileSetSource> source = sources[E->get().source_id]; + for (const TileMapCell &E : set) { + if (E.source_id >= 0) { + Ref<TileSetSource> source = sources[E.source_id]; Ref<TileSetAtlasSource> atlas_source = source; if (atlas_source.is_valid()) { - TileData *tile_data = atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile); + TileData *tile_data = atlas_source->get_tile_data(E.get_atlas_coords(), E.alternative_tile); sum += tile_data->get_probability(); } else { sum += 1.0; @@ -1389,13 +1389,13 @@ TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, Ti double picked = Math::random(0.0, sum); // Pick the tile. - for (RBSet<TileMapCell>::Element *E = set.front(); E; E = E->next()) { - if (E->get().source_id >= 0) { - Ref<TileSetSource> source = sources[E->get().source_id]; + for (const TileMapCell &E : set) { + if (E.source_id >= 0) { + Ref<TileSetSource> source = sources[E.source_id]; Ref<TileSetAtlasSource> atlas_source = source; if (atlas_source.is_valid()) { - TileData *tile_data = atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile); + TileData *tile_data = atlas_source->get_tile_data(E.get_atlas_coords(), E.alternative_tile); count += tile_data->get_probability(); } else { count += 1.0; @@ -1405,7 +1405,7 @@ TileMapCell TileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, Ti } if (count >= picked) { - return E->get(); + return E; } } @@ -3175,7 +3175,7 @@ void TileSet::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_shape", PROPERTY_HINT_ENUM, "Square,Isometric,Half-Offset Square,Hexagon"), "set_tile_shape", "get_tile_shape"); ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_layout", PROPERTY_HINT_ENUM, "Stacked,Stacked Offset,Stairs Right,Stairs Down,Diamond Right,Diamond Down"), "set_tile_layout", "get_tile_layout"); ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_offset_axis", PROPERTY_HINT_ENUM, "Horizontal Offset,Vertical Offset"), "set_tile_offset_axis", "get_tile_offset_axis"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "tile_size"), "set_tile_size", "get_tile_size"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "tile_size", PROPERTY_HINT_NONE, "suffix:px"), "set_tile_size", "get_tile_size"); // Rendering. ClassDB::bind_method(D_METHOD("set_uv_clipping", "uv_clipping"), &TileSet::set_uv_clipping); @@ -4273,9 +4273,9 @@ void TileSetAtlasSource::_bind_methods() { ClassDB::bind_method(D_METHOD("get_use_texture_padding"), &TileSetAtlasSource::get_use_texture_padding); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_NO_EDITOR), "set_texture", "get_texture"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_margins", "get_margins"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_separation", "get_separation"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_texture_region_size", "get_texture_region_size"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NO_EDITOR), "set_margins", "get_margins"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NO_EDITOR), "set_separation", "get_separation"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NO_EDITOR), "set_texture_region_size", "get_texture_region_size"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_texture_padding", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_use_texture_padding", "get_use_texture_padding"); // Base tiles @@ -5552,7 +5552,7 @@ void TileData::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "get_flip_h"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "get_flip_v"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transpose"), "set_transpose", "get_transpose"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset"), "set_texture_offset", "get_texture_offset"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"), "set_material", "get_material"); ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index"); |