diff options
Diffstat (limited to 'scene/resources/tile_set.cpp')
-rw-r--r-- | scene/resources/tile_set.cpp | 25 |
1 files changed, 15 insertions, 10 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 552d856034..9138a82ba8 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -118,7 +118,7 @@ void TileMapPattern::remove_cell(const Vector2i &p_coords, bool p_update_size) { pattern.erase(p_coords); if (p_update_size) { - size = Vector2i(); + size = Size2i(); for (const KeyValue<Vector2i, TileMapCell> &E : pattern) { size = size.max(E.key + Vector2i(1, 1)); } @@ -157,11 +157,11 @@ TypedArray<Vector2i> TileMapPattern::get_used_cells() const { return a; } -Vector2i TileMapPattern::get_size() const { +Size2i TileMapPattern::get_size() const { return size; } -void TileMapPattern::set_size(const Vector2i &p_size) { +void TileMapPattern::set_size(const Size2i &p_size) { for (const KeyValue<Vector2i, TileMapCell> &E : pattern) { Vector2i coords = E.key; if (p_size.x <= coords.x || p_size.y <= coords.y) { @@ -178,7 +178,7 @@ bool TileMapPattern::is_empty() const { }; void TileMapPattern::clear() { - size = Vector2i(); + size = Size2i(); pattern.clear(); emit_changed(); }; @@ -4716,14 +4716,19 @@ void TileSetScenesCollectionSource::set_scene_tile_id(int p_id, int p_new_id) { void TileSetScenesCollectionSource::set_scene_tile_scene(int p_id, Ref<PackedScene> p_packed_scene) { ERR_FAIL_COND(!scenes.has(p_id)); if (p_packed_scene.is_valid()) { - // Make sure we have a root node. Supposed to be at 0 index because find_node_by_path() does not seem to work. - ERR_FAIL_COND(!p_packed_scene->get_state().is_valid()); - ERR_FAIL_COND(p_packed_scene->get_state()->get_node_count() < 1); - // Check if it extends CanvasItem. - String type = p_packed_scene->get_state()->get_node_type(0); + Ref<SceneState> scene_state = p_packed_scene->get_state(); + String type; + while (scene_state.is_valid() && type.is_empty()) { + // Make sure we have a root node. Supposed to be at 0 index because find_node_by_path() does not seem to work. + ERR_FAIL_COND(scene_state->get_node_count() < 1); + + type = scene_state->get_node_type(0); + scene_state = scene_state->get_base_scene_state(); + } + ERR_FAIL_COND_MSG(type.is_empty(), vformat("Invalid PackedScene for TileSetScenesCollectionSource: %s. Could not get the type of the root node.", p_packed_scene->get_path())); bool extends_correct_class = ClassDB::is_parent_class(type, "Control") || ClassDB::is_parent_class(type, "Node2D"); - ERR_FAIL_COND_MSG(!extends_correct_class, vformat("Invalid PackedScene for TileSetScenesCollectionSource: %s. Root node should extend Control or Node2D.", p_packed_scene->get_path())); + ERR_FAIL_COND_MSG(!extends_correct_class, vformat("Invalid PackedScene for TileSetScenesCollectionSource: %s. Root node should extend Control or Node2D. Found %s instead.", p_packed_scene->get_path(), type)); scenes[p_id].scene = p_packed_scene; } else { |