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Diffstat (limited to 'scene/resources/tile_set.cpp')
-rw-r--r--scene/resources/tile_set.cpp25
1 files changed, 15 insertions, 10 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 552d856034..9138a82ba8 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -118,7 +118,7 @@ void TileMapPattern::remove_cell(const Vector2i &p_coords, bool p_update_size) {
pattern.erase(p_coords);
if (p_update_size) {
- size = Vector2i();
+ size = Size2i();
for (const KeyValue<Vector2i, TileMapCell> &E : pattern) {
size = size.max(E.key + Vector2i(1, 1));
}
@@ -157,11 +157,11 @@ TypedArray<Vector2i> TileMapPattern::get_used_cells() const {
return a;
}
-Vector2i TileMapPattern::get_size() const {
+Size2i TileMapPattern::get_size() const {
return size;
}
-void TileMapPattern::set_size(const Vector2i &p_size) {
+void TileMapPattern::set_size(const Size2i &p_size) {
for (const KeyValue<Vector2i, TileMapCell> &E : pattern) {
Vector2i coords = E.key;
if (p_size.x <= coords.x || p_size.y <= coords.y) {
@@ -178,7 +178,7 @@ bool TileMapPattern::is_empty() const {
};
void TileMapPattern::clear() {
- size = Vector2i();
+ size = Size2i();
pattern.clear();
emit_changed();
};
@@ -4716,14 +4716,19 @@ void TileSetScenesCollectionSource::set_scene_tile_id(int p_id, int p_new_id) {
void TileSetScenesCollectionSource::set_scene_tile_scene(int p_id, Ref<PackedScene> p_packed_scene) {
ERR_FAIL_COND(!scenes.has(p_id));
if (p_packed_scene.is_valid()) {
- // Make sure we have a root node. Supposed to be at 0 index because find_node_by_path() does not seem to work.
- ERR_FAIL_COND(!p_packed_scene->get_state().is_valid());
- ERR_FAIL_COND(p_packed_scene->get_state()->get_node_count() < 1);
-
// Check if it extends CanvasItem.
- String type = p_packed_scene->get_state()->get_node_type(0);
+ Ref<SceneState> scene_state = p_packed_scene->get_state();
+ String type;
+ while (scene_state.is_valid() && type.is_empty()) {
+ // Make sure we have a root node. Supposed to be at 0 index because find_node_by_path() does not seem to work.
+ ERR_FAIL_COND(scene_state->get_node_count() < 1);
+
+ type = scene_state->get_node_type(0);
+ scene_state = scene_state->get_base_scene_state();
+ }
+ ERR_FAIL_COND_MSG(type.is_empty(), vformat("Invalid PackedScene for TileSetScenesCollectionSource: %s. Could not get the type of the root node.", p_packed_scene->get_path()));
bool extends_correct_class = ClassDB::is_parent_class(type, "Control") || ClassDB::is_parent_class(type, "Node2D");
- ERR_FAIL_COND_MSG(!extends_correct_class, vformat("Invalid PackedScene for TileSetScenesCollectionSource: %s. Root node should extend Control or Node2D.", p_packed_scene->get_path()));
+ ERR_FAIL_COND_MSG(!extends_correct_class, vformat("Invalid PackedScene for TileSetScenesCollectionSource: %s. Root node should extend Control or Node2D. Found %s instead.", p_packed_scene->get_path(), type));
scenes[p_id].scene = p_packed_scene;
} else {