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Diffstat (limited to 'scene/resources/theme.h')
-rw-r--r--scene/resources/theme.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/scene/resources/theme.h b/scene/resources/theme.h
index 4175e19112..ad05e0e2f5 100644
--- a/scene/resources/theme.h
+++ b/scene/resources/theme.h
@@ -34,7 +34,6 @@
#include "core/io/resource.h"
#include "core/io/resource_loader.h"
#include "scene/resources/font.h"
-#include "scene/resources/shader.h"
#include "scene/resources/style_box.h"
#include "scene/resources/texture.h"
@@ -48,18 +47,21 @@ class Theme : public Resource {
HashMap<StringName, HashMap<StringName, Ref<StyleBox>>> style_map;
HashMap<StringName, HashMap<StringName, Ref<Font>>> font_map;
HashMap<StringName, HashMap<StringName, int>> font_size_map;
- HashMap<StringName, HashMap<StringName, Ref<Shader>>> shader_map;
HashMap<StringName, HashMap<StringName, Color>> color_map;
HashMap<StringName, HashMap<StringName, int>> constant_map;
Vector<String> _get_icon_list(const String &p_node_type) const;
+ Vector<String> _get_icon_type_list() const;
Vector<String> _get_stylebox_list(const String &p_node_type) const;
- Vector<String> _get_stylebox_types() const;
+ Vector<String> _get_stylebox_type_list() const;
Vector<String> _get_font_list(const String &p_node_type) const;
+ Vector<String> _get_font_type_list() const;
Vector<String> _get_font_size_list(const String &p_node_type) const;
Vector<String> _get_color_list(const String &p_node_type) const;
+ Vector<String> _get_color_type_list() const;
Vector<String> _get_constant_list(const String &p_node_type) const;
- Vector<String> _get_type_list(const String &p_node_type) const;
+ Vector<String> _get_constant_type_list() const;
+ Vector<String> _get_type_list() const;
protected:
bool _set(const StringName &p_name, const Variant &p_value);
@@ -101,25 +103,21 @@ public:
bool has_icon(const StringName &p_name, const StringName &p_node_type) const;
void clear_icon(const StringName &p_name, const StringName &p_node_type);
void get_icon_list(StringName p_node_type, List<StringName> *p_list) const;
-
- void set_shader(const StringName &p_name, const StringName &p_node_type, const Ref<Shader> &p_shader);
- Ref<Shader> get_shader(const StringName &p_name, const StringName &p_node_type) const;
- bool has_shader(const StringName &p_name, const StringName &p_node_type) const;
- void clear_shader(const StringName &p_name, const StringName &p_node_type);
- void get_shader_list(const StringName &p_node_type, List<StringName> *p_list) const;
+ void get_icon_type_list(List<StringName> *p_list) const;
void set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style);
Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_node_type) const;
bool has_stylebox(const StringName &p_name, const StringName &p_node_type) const;
void clear_stylebox(const StringName &p_name, const StringName &p_node_type);
void get_stylebox_list(StringName p_node_type, List<StringName> *p_list) const;
- void get_stylebox_types(List<StringName> *p_list) const;
+ void get_stylebox_type_list(List<StringName> *p_list) const;
void set_font(const StringName &p_name, const StringName &p_node_type, const Ref<Font> &p_font);
Ref<Font> get_font(const StringName &p_name, const StringName &p_node_type) const;
bool has_font(const StringName &p_name, const StringName &p_node_type) const;
void clear_font(const StringName &p_name, const StringName &p_node_type);
void get_font_list(StringName p_node_type, List<StringName> *p_list) const;
+ void get_font_type_list(List<StringName> *p_list) const;
void set_font_size(const StringName &p_name, const StringName &p_node_type, int p_font_size);
int get_font_size(const StringName &p_name, const StringName &p_node_type) const;
@@ -132,12 +130,14 @@ public:
bool has_color(const StringName &p_name, const StringName &p_node_type) const;
void clear_color(const StringName &p_name, const StringName &p_node_type);
void get_color_list(StringName p_node_type, List<StringName> *p_list) const;
+ void get_color_type_list(List<StringName> *p_list) const;
void set_constant(const StringName &p_name, const StringName &p_node_type, int p_constant);
int get_constant(const StringName &p_name, const StringName &p_node_type) const;
bool has_constant(const StringName &p_name, const StringName &p_node_type) const;
void clear_constant(const StringName &p_name, const StringName &p_node_type);
void get_constant_list(StringName p_node_type, List<StringName> *p_list) const;
+ void get_constant_type_list(List<StringName> *p_list) const;
void get_type_list(List<StringName> *p_list) const;