diff options
Diffstat (limited to 'scene/resources/theme.h')
-rw-r--r-- | scene/resources/theme.h | 92 |
1 files changed, 49 insertions, 43 deletions
diff --git a/scene/resources/theme.h b/scene/resources/theme.h index 3c72ddd8a2..6ac47e8931 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -31,10 +31,9 @@ #ifndef THEME_H #define THEME_H +#include "core/io/resource.h" #include "core/io/resource_loader.h" -#include "core/resource.h" #include "scene/resources/font.h" -#include "scene/resources/shader.h" #include "scene/resources/style_box.h" #include "scene/resources/texture.h" @@ -47,17 +46,18 @@ class Theme : public Resource { HashMap<StringName, HashMap<StringName, Ref<Texture2D>>> icon_map; HashMap<StringName, HashMap<StringName, Ref<StyleBox>>> style_map; HashMap<StringName, HashMap<StringName, Ref<Font>>> font_map; - HashMap<StringName, HashMap<StringName, Ref<Shader>>> shader_map; + HashMap<StringName, HashMap<StringName, int>> font_size_map; HashMap<StringName, HashMap<StringName, Color>> color_map; HashMap<StringName, HashMap<StringName, int>> constant_map; - Vector<String> _get_icon_list(const String &p_type) const; - Vector<String> _get_stylebox_list(const String &p_type) const; + Vector<String> _get_icon_list(const String &p_node_type) const; + Vector<String> _get_stylebox_list(const String &p_node_type) const; Vector<String> _get_stylebox_types() const; - Vector<String> _get_font_list(const String &p_type) const; - Vector<String> _get_color_list(const String &p_type) const; - Vector<String> _get_constant_list(const String &p_type) const; - Vector<String> _get_type_list(const String &p_type) const; + Vector<String> _get_font_list(const String &p_node_type) const; + Vector<String> _get_font_size_list(const String &p_node_type) const; + Vector<String> _get_color_list(const String &p_node_type) const; + Vector<String> _get_constant_list(const String &p_node_type) const; + Vector<String> _get_type_list(const String &p_node_type) const; protected: bool _set(const StringName &p_name, const Variant &p_value); @@ -69,8 +69,10 @@ protected: static Ref<Texture2D> default_icon; static Ref<StyleBox> default_style; static Ref<Font> default_font; + static int default_font_size; Ref<Font> default_theme_font; + int default_theme_font_size = -1; static void _bind_methods(); @@ -84,46 +86,50 @@ public: static void set_default_icon(const Ref<Texture2D> &p_icon); static void set_default_style(const Ref<StyleBox> &p_style); static void set_default_font(const Ref<Font> &p_font); + static void set_default_font_size(int p_font_size); void set_default_theme_font(const Ref<Font> &p_default_font); Ref<Font> get_default_theme_font() const; - void set_icon(const StringName &p_name, const StringName &p_type, const Ref<Texture2D> &p_icon); - Ref<Texture2D> get_icon(const StringName &p_name, const StringName &p_type) const; - bool has_icon(const StringName &p_name, const StringName &p_type) const; - void clear_icon(const StringName &p_name, const StringName &p_type); - void get_icon_list(StringName p_type, List<StringName> *p_list) const; - - void set_shader(const StringName &p_name, const StringName &p_type, const Ref<Shader> &p_shader); - Ref<Shader> get_shader(const StringName &p_name, const StringName &p_type) const; - bool has_shader(const StringName &p_name, const StringName &p_type) const; - void clear_shader(const StringName &p_name, const StringName &p_type); - void get_shader_list(const StringName &p_type, List<StringName> *p_list) const; - - void set_stylebox(const StringName &p_name, const StringName &p_type, const Ref<StyleBox> &p_style); - Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_type) const; - bool has_stylebox(const StringName &p_name, const StringName &p_type) const; - void clear_stylebox(const StringName &p_name, const StringName &p_type); - void get_stylebox_list(StringName p_type, List<StringName> *p_list) const; + void set_default_theme_font_size(int p_font_size); + int get_default_theme_font_size() const; + + void set_icon(const StringName &p_name, const StringName &p_node_type, const Ref<Texture2D> &p_icon); + Ref<Texture2D> get_icon(const StringName &p_name, const StringName &p_node_type) const; + bool has_icon(const StringName &p_name, const StringName &p_node_type) const; + void clear_icon(const StringName &p_name, const StringName &p_node_type); + void get_icon_list(StringName p_node_type, List<StringName> *p_list) const; + + void set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style); + Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_node_type) const; + bool has_stylebox(const StringName &p_name, const StringName &p_node_type) const; + void clear_stylebox(const StringName &p_name, const StringName &p_node_type); + void get_stylebox_list(StringName p_node_type, List<StringName> *p_list) const; void get_stylebox_types(List<StringName> *p_list) const; - void set_font(const StringName &p_name, const StringName &p_type, const Ref<Font> &p_font); - Ref<Font> get_font(const StringName &p_name, const StringName &p_type) const; - bool has_font(const StringName &p_name, const StringName &p_type) const; - void clear_font(const StringName &p_name, const StringName &p_type); - void get_font_list(StringName p_type, List<StringName> *p_list) const; - - void set_color(const StringName &p_name, const StringName &p_type, const Color &p_color); - Color get_color(const StringName &p_name, const StringName &p_type) const; - bool has_color(const StringName &p_name, const StringName &p_type) const; - void clear_color(const StringName &p_name, const StringName &p_type); - void get_color_list(StringName p_type, List<StringName> *p_list) const; - - void set_constant(const StringName &p_name, const StringName &p_type, int p_constant); - int get_constant(const StringName &p_name, const StringName &p_type) const; - bool has_constant(const StringName &p_name, const StringName &p_type) const; - void clear_constant(const StringName &p_name, const StringName &p_type); - void get_constant_list(StringName p_type, List<StringName> *p_list) const; + void set_font(const StringName &p_name, const StringName &p_node_type, const Ref<Font> &p_font); + Ref<Font> get_font(const StringName &p_name, const StringName &p_node_type) const; + bool has_font(const StringName &p_name, const StringName &p_node_type) const; + void clear_font(const StringName &p_name, const StringName &p_node_type); + void get_font_list(StringName p_node_type, List<StringName> *p_list) const; + + void set_font_size(const StringName &p_name, const StringName &p_node_type, int p_font_size); + int get_font_size(const StringName &p_name, const StringName &p_node_type) const; + bool has_font_size(const StringName &p_name, const StringName &p_node_type) const; + void clear_font_size(const StringName &p_name, const StringName &p_node_type); + void get_font_size_list(StringName p_node_type, List<StringName> *p_list) const; + + void set_color(const StringName &p_name, const StringName &p_node_type, const Color &p_color); + Color get_color(const StringName &p_name, const StringName &p_node_type) const; + bool has_color(const StringName &p_name, const StringName &p_node_type) const; + void clear_color(const StringName &p_name, const StringName &p_node_type); + void get_color_list(StringName p_node_type, List<StringName> *p_list) const; + + void set_constant(const StringName &p_name, const StringName &p_node_type, int p_constant); + int get_constant(const StringName &p_name, const StringName &p_node_type) const; + bool has_constant(const StringName &p_name, const StringName &p_node_type) const; + void clear_constant(const StringName &p_name, const StringName &p_node_type); + void get_constant_list(StringName p_node_type, List<StringName> *p_list) const; void get_type_list(List<StringName> *p_list) const; |