diff options
Diffstat (limited to 'scene/resources/theme.cpp')
-rw-r--r-- | scene/resources/theme.cpp | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index d130470275..6a752d32e7 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -421,52 +421,6 @@ void Theme::get_icon_list(StringName p_node_type, List<StringName> *p_list) cons } } -void Theme::set_shader(const StringName &p_name, const StringName &p_node_type, const Ref<Shader> &p_shader) { - bool new_value = !shader_map.has(p_node_type) || !shader_map[p_node_type].has(p_name); - - shader_map[p_node_type][p_name] = p_shader; - - if (new_value) { - _change_notify(); - emit_changed(); - } -} - -Ref<Shader> Theme::get_shader(const StringName &p_name, const StringName &p_node_type) const { - if (shader_map.has(p_node_type) && shader_map[p_node_type].has(p_name) && shader_map[p_node_type][p_name].is_valid()) { - return shader_map[p_node_type][p_name]; - } else { - return nullptr; - } -} - -bool Theme::has_shader(const StringName &p_name, const StringName &p_node_type) const { - return (shader_map.has(p_node_type) && shader_map[p_node_type].has(p_name) && shader_map[p_node_type][p_name].is_valid()); -} - -void Theme::clear_shader(const StringName &p_name, const StringName &p_node_type) { - ERR_FAIL_COND(!shader_map.has(p_node_type)); - ERR_FAIL_COND(!shader_map[p_node_type].has(p_name)); - - shader_map[p_node_type].erase(p_name); - _change_notify(); - emit_changed(); -} - -void Theme::get_shader_list(const StringName &p_node_type, List<StringName> *p_list) const { - ERR_FAIL_NULL(p_list); - - if (!shader_map.has(p_node_type)) { - return; - } - - const StringName *key = nullptr; - - while ((key = shader_map[p_node_type].next(key))) { - p_list->push_back(*key); - } -} - void Theme::set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style) { //ERR_FAIL_COND(p_style.is_null()); @@ -782,7 +736,6 @@ void Theme::clear() { icon_map.clear(); style_map.clear(); font_map.clear(); - shader_map.clear(); color_map.clear(); constant_map.clear(); @@ -837,7 +790,6 @@ void Theme::copy_theme(const Ref<Theme> &p_other) { color_map = p_other->color_map; constant_map = p_other->constant_map; - shader_map = p_other->shader_map; _change_notify(); emit_changed(); |