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Diffstat (limited to 'scene/resources/texture.h')
-rw-r--r--scene/resources/texture.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index 430c73dbc6..da4b8046a5 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -922,15 +922,15 @@ private:
struct Frame {
Ref<Texture2D> texture;
- float delay_sec = 0.0;
+ float duration = 1.0;
};
Frame frames[MAX_FRAMES];
int frame_count = 1.0;
int current_frame = 0;
bool pause = false;
- bool oneshot = false;
- float fps = 4.0;
+ bool one_shot = false;
+ float speed_scale = 1.0;
float time = 0.0;
@@ -952,17 +952,17 @@ public:
void set_pause(bool p_pause);
bool get_pause() const;
- void set_oneshot(bool p_oneshot);
- bool get_oneshot() const;
+ void set_one_shot(bool p_one_shot);
+ bool get_one_shot() const;
void set_frame_texture(int p_frame, const Ref<Texture2D> &p_texture);
Ref<Texture2D> get_frame_texture(int p_frame) const;
- void set_frame_delay(int p_frame, float p_delay_sec);
- float get_frame_delay(int p_frame) const;
+ void set_frame_duration(int p_frame, float p_duration);
+ float get_frame_duration(int p_frame) const;
- void set_fps(float p_fps);
- float get_fps() const;
+ void set_speed_scale(float p_scale);
+ float get_speed_scale() const;
virtual int get_width() const override;
virtual int get_height() const override;