diff options
Diffstat (limited to 'scene/resources/texture.h')
-rw-r--r-- | scene/resources/texture.h | 32 |
1 files changed, 15 insertions, 17 deletions
diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 36b193c5d4..da4b8046a5 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -251,7 +251,7 @@ private: protected: static void _bind_methods(); - void _validate_property(PropertyInfo &property) const override; + void _validate_property(PropertyInfo &p_property) const; public: static Ref<Image> load_image_from_file(Ref<FileAccess> p_file, int p_size_limit); @@ -422,9 +422,9 @@ class ImageTextureLayered : public TextureLayered { int layers = 0; bool mipmaps = false; - Error _create_from_images(const Array &p_images); + Error _create_from_images(const TypedArray<Image> &p_images); - Array _get_images() const; + TypedArray<Image> _get_images() const; protected: static void _bind_methods(); @@ -506,7 +506,7 @@ private: protected: static void _bind_methods(); - void _validate_property(PropertyInfo &property) const override; + void _validate_property(PropertyInfo &p_property) const; public: Image::Format get_format() const override; @@ -651,7 +651,7 @@ private: protected: static void _bind_methods(); - void _validate_property(PropertyInfo &property) const override; + void _validate_property(PropertyInfo &p_property) const; public: Image::Format get_format() const override; @@ -883,8 +883,6 @@ VARIANT_ENUM_CAST(GradientTexture2D::Fill); VARIANT_ENUM_CAST(GradientTexture2D::Repeat); class ProxyTexture : public Texture2D { - GDCLASS(ProxyTexture, Texture2D); - private: mutable RID proxy_ph; mutable RID proxy; @@ -924,15 +922,15 @@ private: struct Frame { Ref<Texture2D> texture; - float delay_sec = 0.0; + float duration = 1.0; }; Frame frames[MAX_FRAMES]; int frame_count = 1.0; int current_frame = 0; bool pause = false; - bool oneshot = false; - float fps = 4.0; + bool one_shot = false; + float speed_scale = 1.0; float time = 0.0; @@ -942,7 +940,7 @@ private: protected: static void _bind_methods(); - void _validate_property(PropertyInfo &property) const override; + void _validate_property(PropertyInfo &p_property) const; public: void set_frames(int p_frames); @@ -954,17 +952,17 @@ public: void set_pause(bool p_pause); bool get_pause() const; - void set_oneshot(bool p_oneshot); - bool get_oneshot() const; + void set_one_shot(bool p_one_shot); + bool get_one_shot() const; void set_frame_texture(int p_frame, const Ref<Texture2D> &p_texture); Ref<Texture2D> get_frame_texture(int p_frame) const; - void set_frame_delay(int p_frame, float p_delay_sec); - float get_frame_delay(int p_frame) const; + void set_frame_duration(int p_frame, float p_duration); + float get_frame_duration(int p_frame) const; - void set_fps(float p_fps); - float get_fps() const; + void set_speed_scale(float p_scale); + float get_speed_scale() const; virtual int get_width() const override; virtual int get_height() const override; |