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Diffstat (limited to 'scene/resources/texture.h')
-rw-r--r--scene/resources/texture.h64
1 files changed, 53 insertions, 11 deletions
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index 40193e3ff6..73390039cb 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -586,11 +586,19 @@ public:
class CurveTexture : public Texture2D {
GDCLASS(CurveTexture, Texture2D);
RES_BASE_EXTENSION("curvetex")
+public:
+ enum TextureMode {
+ TEXTURE_MODE_RGB,
+ TEXTURE_MODE_RED,
+ };
private:
mutable RID _texture;
Ref<Curve> _curve;
int _width = 2048;
+ int _current_width = 0;
+ TextureMode texture_mode = TEXTURE_MODE_RGB;
+ TextureMode _current_texture_mode = TEXTURE_MODE_RGB;
void _update();
@@ -601,6 +609,9 @@ public:
void set_width(int p_width);
int get_width() const override;
+ void set_texture_mode(TextureMode p_mode);
+ TextureMode get_texture_mode() const;
+
void ensure_default_setup(float p_min = 0, float p_max = 1);
void set_curve(Ref<Curve> p_curve);
@@ -614,18 +625,49 @@ public:
CurveTexture();
~CurveTexture();
};
-/*
- enum CubeMapSide {
- CUBEMAP_LEFT,
- CUBEMAP_RIGHT,
- CUBEMAP_BOTTOM,
- CUBEMAP_TOP,
- CUBEMAP_FRONT,
- CUBEMAP_BACK,
- };
-*/
-//VARIANT_ENUM_CAST( Texture::CubeMapSide );
+VARIANT_ENUM_CAST(CurveTexture::TextureMode)
+
+class Curve3Texture : public Texture2D {
+ GDCLASS(Curve3Texture, Texture2D);
+ RES_BASE_EXTENSION("curvetex")
+
+private:
+ mutable RID _texture;
+ Ref<Curve> _curve_x;
+ Ref<Curve> _curve_y;
+ Ref<Curve> _curve_z;
+ int _width = 2048;
+ int _current_width = 0;
+
+ void _update();
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_width(int p_width);
+ int get_width() const override;
+
+ void ensure_default_setup(float p_min = 0, float p_max = 1);
+
+ void set_curve_x(Ref<Curve> p_curve);
+ Ref<Curve> get_curve_x() const;
+
+ void set_curve_y(Ref<Curve> p_curve);
+ Ref<Curve> get_curve_y() const;
+
+ void set_curve_z(Ref<Curve> p_curve);
+ Ref<Curve> get_curve_z() const;
+
+ virtual RID get_rid() const override;
+
+ virtual int get_height() const override { return 1; }
+ virtual bool has_alpha() const override { return false; }
+
+ Curve3Texture();
+ ~Curve3Texture();
+};
class GradientTexture : public Texture2D {
GDCLASS(GradientTexture, Texture2D);