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-rw-r--r--scene/resources/texture.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index e535f7544a..fa698d387b 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,7 +45,8 @@
class Texture : public Resource {
GDCLASS(Texture, Resource);
- OBJ_SAVE_TYPE(Texture); //children are all saved as Texture, so they can be exchanged
+ OBJ_SAVE_TYPE(Texture); // Saves derived classes with common type so they can be interchanged.
+
protected:
static void _bind_methods();