diff options
Diffstat (limited to 'scene/resources/texture.h')
-rw-r--r-- | scene/resources/texture.h | 100 |
1 files changed, 97 insertions, 3 deletions
diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 525e3ff979..317756e313 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -287,7 +287,7 @@ public: class ResourceFormatLoaderCompressedTexture2D : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); + virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; @@ -552,7 +552,7 @@ public: class ResourceFormatLoaderCompressedTextureLayered : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); + virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; @@ -673,7 +673,7 @@ public: class ResourceFormatLoaderCompressedTexture3D : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); + virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; @@ -1011,4 +1011,98 @@ public: ~CameraTexture(); }; +class PlaceholderTexture2D : public Texture2D { + GDCLASS(PlaceholderTexture2D, Texture2D) + + RID rid; + Size2 size = Size2(1, 1); + +protected: + static void _bind_methods(); + +public: + void set_size(Size2 p_size); + + virtual int get_width() const override; + virtual int get_height() const override; + virtual RID get_rid() const override; + virtual bool has_alpha() const override; + + virtual Ref<Image> get_image() const override; + + PlaceholderTexture2D(); + ~PlaceholderTexture2D(); +}; + +class PlaceholderTexture3D : public Texture3D { + GDCLASS(PlaceholderTexture3D, Texture3D) + + RID rid; + Vector3i size = Vector3i(1, 1, 1); + +protected: + static void _bind_methods(); + +public: + void set_size(const Vector3i &p_size); + Vector3i get_size() const; + virtual Image::Format get_format() const override; + virtual int get_width() const override; + virtual int get_height() const override; + virtual int get_depth() const override; + virtual bool has_mipmaps() const override; + virtual Vector<Ref<Image>> get_data() const override; + + PlaceholderTexture3D(); + ~PlaceholderTexture3D(); +}; + +class PlaceholderTextureLayered : public TextureLayered { + GDCLASS(PlaceholderTextureLayered, TextureLayered) + + RID rid; + Size2i size = Size2i(1, 1); + int layers = 1; + LayeredType layered_type = LAYERED_TYPE_2D_ARRAY; + +protected: + static void _bind_methods(); + +public: + void set_size(const Size2i &p_size); + Size2i get_size() const; + void set_layers(int p_layers); + virtual Image::Format get_format() const override; + virtual LayeredType get_layered_type() const override; + virtual int get_width() const override; + virtual int get_height() const override; + virtual int get_layers() const override; + virtual bool has_mipmaps() const override; + virtual Ref<Image> get_layer_data(int p_layer) const override; + + PlaceholderTextureLayered(LayeredType p_type); + ~PlaceholderTextureLayered(); +}; + +class PlaceholderTexture2DArray : public PlaceholderTextureLayered { + GDCLASS(PlaceholderTexture2DArray, PlaceholderTextureLayered) +public: + PlaceholderTexture2DArray() : + PlaceholderTextureLayered(LAYERED_TYPE_2D_ARRAY) {} +}; + +class PlaceholderCubemap : public PlaceholderTextureLayered { + GDCLASS(PlaceholderCubemap, PlaceholderTextureLayered) +public: + PlaceholderCubemap() : + PlaceholderTextureLayered(LAYERED_TYPE_CUBEMAP) {} +}; + +class PlaceholderCubemapArray : public PlaceholderTextureLayered { + GDCLASS(PlaceholderCubemapArray, PlaceholderTextureLayered) +public: + PlaceholderCubemapArray() : + PlaceholderTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {} +}; + #endif |