diff options
Diffstat (limited to 'scene/resources/texture.h')
-rw-r--r-- | scene/resources/texture.h | 82 |
1 files changed, 42 insertions, 40 deletions
diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 83ef0c44ae..a0d917fd86 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -83,12 +83,13 @@ class ImageTexture : public Texture2D { RES_BASE_EXTENSION("tex"); mutable RID texture; - Image::Format format; - bool mipmaps; - int w, h; + Image::Format format = Image::FORMAT_L8; + bool mipmaps = false; + int w = 0; + int h = 0; Size2 size_override; mutable Ref<BitMap> alpha_cache; - bool image_stored; + bool image_stored = false; protected: virtual void reload_from_file() override; @@ -160,8 +161,9 @@ private: Error _load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit = 0); String path_to_file; mutable RID texture; - Image::Format format; - int w, h; + Image::Format format = Image::FORMAT_MAX; + int w = 0; + int h = 0; mutable Ref<BitMap> alpha_cache; virtual void reload_from_file() override; @@ -209,7 +211,7 @@ public: class ResourceFormatLoaderStreamTexture2D : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; @@ -223,7 +225,7 @@ protected: Ref<Texture2D> atlas; Rect2 region; Rect2 margin; - bool filter_clip; + bool filter_clip = false; static void _bind_methods(); @@ -370,12 +372,12 @@ class ImageTextureLayered : public TextureLayered { LayeredType layered_type; mutable RID texture; - Image::Format format; + Image::Format format = Image::FORMAT_MAX; - int width; - int height; - int layers; - bool mipmaps; + int width = 0; + int height = 0; + int layers = 0; + bool mipmaps = false; Error _create_from_images(const Array &p_images); @@ -453,10 +455,12 @@ private: Error _load_data(const String &p_path, Vector<Ref<Image>> &images, int &mipmap_limit, int p_size_limit = 0); String path_to_file; mutable RID texture; - Image::Format format; - int w, h, layers; - bool mipmaps; - LayeredType layered_type; + Image::Format format = Image::FORMAT_MAX; + int w = 0; + int h = 0; + int layers = 0; + bool mipmaps = false; + LayeredType layered_type = LayeredType::LAYERED_TYPE_2D_ARRAY; virtual void reload_from_file() override; @@ -509,7 +513,7 @@ public: class ResourceFormatLoaderStreamTextureLayered : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; @@ -594,9 +598,11 @@ private: Error _load_data(const String &p_path, Vector<Ref<Image>> &r_data, Image::Format &r_format, int &r_width, int &r_height, int &r_depth, bool &r_mipmaps); String path_to_file; mutable RID texture; - Image::Format format; - int w, h, d; - bool mipmaps; + Image::Format format = Image::FORMAT_MAX; + int w = 0; + int h = 0; + int d = 0; + bool mipmaps = false; virtual void reload_from_file() override; @@ -625,7 +631,7 @@ public: class ResourceFormatLoaderStreamTexture3D : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; @@ -638,7 +644,7 @@ class CurveTexture : public Texture2D { private: mutable RID _texture; Ref<Curve> _curve; - int _width; + int _width = 2048; void _update(); @@ -680,7 +686,7 @@ class GradientTexture : public Texture2D { public: struct Point { - float offset; + float offset = 0.0; Color color; bool operator<(const Point &p_ponit) const { return offset < p_ponit.offset; @@ -689,9 +695,9 @@ public: private: Ref<Gradient> gradient; - bool update_pending; + bool update_pending = false; RID texture; - int width; + int width = 2048; void _queue_update(); void _update(); @@ -758,23 +764,19 @@ private: struct Frame { Ref<Texture2D> texture; - float delay_sec; - - Frame() { - delay_sec = 0; - } + float delay_sec = 0.0; }; Frame frames[MAX_FRAMES]; - int frame_count; - int current_frame; - bool pause; - bool oneshot; - float fps; + int frame_count = 1.0; + int current_frame = 0; + bool pause = false; + bool oneshot = false; + float fps = 4.0; - float time; + float time = 0.0; - uint64_t prev_ticks; + uint64_t prev_ticks = 0; void _update_proxy(); @@ -822,8 +824,8 @@ class CameraTexture : public Texture2D { GDCLASS(CameraTexture, Texture2D); private: - int camera_feed_id; - CameraServer::FeedImage which_feed; + int camera_feed_id = 0; + CameraServer::FeedImage which_feed = CameraServer::FEED_RGBA_IMAGE; protected: static void _bind_methods(); |