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Diffstat (limited to 'scene/resources/texture.h')
-rw-r--r--scene/resources/texture.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index 5b69711de6..8075497c42 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -595,7 +595,7 @@ public:
private:
mutable RID _texture;
Ref<Curve> _curve;
- int _width = 2048;
+ int _width = 256;
int _current_width = 0;
TextureMode texture_mode = TEXTURE_MODE_RGB;
TextureMode _current_texture_mode = TEXTURE_MODE_RGB;
@@ -637,7 +637,7 @@ private:
Ref<Curve> _curve_x;
Ref<Curve> _curve_y;
Ref<Curve> _curve_z;
- int _width = 2048;
+ int _width = 256;
int _current_width = 0;
void _update();
@@ -685,7 +685,7 @@ private:
Ref<Gradient> gradient;
bool update_pending = false;
RID texture;
- int width = 2048;
+ int width = 256;
bool use_hdr = false;
void _queue_update();