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-rw-r--r--scene/resources/text_line.h24
1 files changed, 20 insertions, 4 deletions
diff --git a/scene/resources/text_line.h b/scene/resources/text_line.h
index 74d4f2c32c..9ed9c2f177 100644
--- a/scene/resources/text_line.h
+++ b/scene/resources/text_line.h
@@ -36,9 +36,19 @@
/*************************************************************************/
-class TextLine : public Reference {
- GDCLASS(TextLine, Reference);
+class TextLine : public RefCounted {
+ GDCLASS(TextLine, RefCounted);
+public:
+ enum OverrunBehavior {
+ OVERRUN_NO_TRIMMING,
+ OVERRUN_TRIM_CHAR,
+ OVERRUN_TRIM_WORD,
+ OVERRUN_TRIM_ELLIPSIS,
+ OVERRUN_TRIM_WORD_ELLIPSIS,
+ };
+
+private:
RID rid;
int spacing_top = 0;
int spacing_bottom = 0;
@@ -48,6 +58,7 @@ class TextLine : public Reference {
float width = -1.0;
uint8_t flags = TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
HAlign align = HALIGN_LEFT;
+ OverrunBehavior overrun_behavior = OVERRUN_TRIM_ELLIPSIS;
Vector<float> tab_stops;
@@ -76,8 +87,8 @@ public:
bool get_preserve_control() const;
bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
- bool add_object(Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER, int p_length = 1);
- bool resize_object(Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER);
+ bool add_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER, int p_length = 1);
+ bool resize_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER);
void set_align(HAlign p_align);
HAlign get_align() const;
@@ -87,6 +98,9 @@ public:
void set_flags(uint8_t p_flags);
uint8_t get_flags() const;
+ void set_text_overrun_behavior(OverrunBehavior p_behavior);
+ OverrunBehavior get_text_overrun_behavior() const;
+
void set_width(float p_width);
float get_width() const;
@@ -113,4 +127,6 @@ public:
~TextLine();
};
+VARIANT_ENUM_CAST(TextLine::OverrunBehavior);
+
#endif // TEXT_LINE_H