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-rw-r--r--scene/resources/text_line.cpp359
1 files changed, 359 insertions, 0 deletions
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
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+++ b/scene/resources/text_line.cpp
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+/*************************************************************************/
+/* text_line.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "text_line.h"
+
+void TextLine::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("clear"), &TextLine::clear);
+
+ ClassDB::bind_method(D_METHOD("set_direction", "direction"), &TextLine::set_direction);
+ ClassDB::bind_method(D_METHOD("get_direction"), &TextLine::get_direction);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "direction", PROPERTY_HINT_ENUM, "Auto,Light-to-right,Right-to-left"), "set_direction", "get_direction");
+
+ ClassDB::bind_method(D_METHOD("set_orientation", "orientation"), &TextLine::set_orientation);
+ ClassDB::bind_method(D_METHOD("get_orientation"), &TextLine::get_orientation);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "orientation", PROPERTY_HINT_ENUM, "Horizontal,Orientation"), "set_orientation", "get_orientation");
+
+ ClassDB::bind_method(D_METHOD("set_preserve_invalid", "enabled"), &TextLine::set_preserve_invalid);
+ ClassDB::bind_method(D_METHOD("get_preserve_invalid"), &TextLine::get_preserve_invalid);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "preserve_invalid"), "set_preserve_invalid", "get_preserve_invalid");
+
+ ClassDB::bind_method(D_METHOD("set_preserve_control", "enabled"), &TextLine::set_preserve_control);
+ ClassDB::bind_method(D_METHOD("get_preserve_control"), &TextLine::get_preserve_control);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "preserve_control"), "set_preserve_control", "get_preserve_control");
+
+ ClassDB::bind_method(D_METHOD("set_bidi_override", "override"), &TextLine::_set_bidi_override);
+
+ ClassDB::bind_method(D_METHOD("add_string", "text", "fonts", "size", "opentype_features", "language"), &TextLine::add_string, DEFVAL(Dictionary()), DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextLine::add_object, DEFVAL(VALIGN_CENTER), DEFVAL(1));
+ ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextLine::resize_object, DEFVAL(VALIGN_CENTER));
+
+ ClassDB::bind_method(D_METHOD("set_width", "width"), &TextLine::set_width);
+ ClassDB::bind_method(D_METHOD("get_width"), &TextLine::get_width);
+
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "width"), "set_width", "get_width");
+
+ ClassDB::bind_method(D_METHOD("set_align", "align"), &TextLine::set_align);
+ ClassDB::bind_method(D_METHOD("get_align"), &TextLine::get_align);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
+
+ ClassDB::bind_method(D_METHOD("tab_align", "tab_stops"), &TextLine::tab_align);
+
+ ClassDB::bind_method(D_METHOD("set_flags", "flags"), &TextLine::set_flags);
+ ClassDB::bind_method(D_METHOD("get_flags"), &TextLine::get_flags);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Kashida justification,Word justification,Trim edge spaces after justification,Justification only after last tab"), "set_flags", "get_flags");
+
+ ClassDB::bind_method(D_METHOD("get_objects"), &TextLine::get_objects);
+ ClassDB::bind_method(D_METHOD("get_object_rect", "key"), &TextLine::get_object_rect);
+
+ ClassDB::bind_method(D_METHOD("get_size"), &TextLine::get_size);
+
+ ClassDB::bind_method(D_METHOD("get_rid"), &TextLine::get_rid);
+
+ ClassDB::bind_method(D_METHOD("get_line_ascent"), &TextLine::get_line_ascent);
+ ClassDB::bind_method(D_METHOD("get_line_descent"), &TextLine::get_line_descent);
+ ClassDB::bind_method(D_METHOD("get_line_width"), &TextLine::get_line_width);
+ ClassDB::bind_method(D_METHOD("get_line_underline_position"), &TextLine::get_line_underline_position);
+ ClassDB::bind_method(D_METHOD("get_line_underline_thickness"), &TextLine::get_line_underline_thickness);
+
+ ClassDB::bind_method(D_METHOD("draw", "canvas", "pos", "color"), &TextLine::draw, DEFVAL(Color(1, 1, 1)));
+ ClassDB::bind_method(D_METHOD("draw_outline", "canvas", "pos", "outline_size", "color"), &TextLine::draw_outline, DEFVAL(1), DEFVAL(Color(1, 1, 1)));
+
+ ClassDB::bind_method(D_METHOD("hit_test", "coords"), &TextLine::hit_test);
+}
+
+void TextLine::_shape() {
+ if (dirty) {
+ if (!tab_stops.empty()) {
+ TS->shaped_text_tab_align(rid, tab_stops);
+ }
+ if (align == HALIGN_FILL) {
+ TS->shaped_text_fit_to_width(rid, width, flags);
+ }
+ dirty = false;
+ }
+}
+
+RID TextLine::get_rid() const {
+ return rid;
+}
+
+void TextLine::clear() {
+ TS->shaped_text_clear(rid);
+}
+
+void TextLine::set_preserve_invalid(bool p_enabled) {
+ TS->shaped_text_set_preserve_invalid(rid, p_enabled);
+ dirty = true;
+}
+
+bool TextLine::get_preserve_invalid() const {
+ return TS->shaped_text_get_preserve_invalid(rid);
+}
+
+void TextLine::set_preserve_control(bool p_enabled) {
+ TS->shaped_text_set_preserve_control(rid, p_enabled);
+ dirty = true;
+}
+
+bool TextLine::get_preserve_control() const {
+ return TS->shaped_text_get_preserve_control(rid);
+}
+
+void TextLine::set_direction(TextServer::Direction p_direction) {
+ TS->shaped_text_set_direction(rid, p_direction);
+ dirty = true;
+}
+
+TextServer::Direction TextLine::get_direction() const {
+ return TS->shaped_text_get_direction(rid);
+}
+
+void TextLine::set_orientation(TextServer::Orientation p_orientation) {
+ TS->shaped_text_set_orientation(rid, p_orientation);
+ dirty = true;
+}
+
+TextServer::Orientation TextLine::get_orientation() const {
+ return TS->shaped_text_get_orientation(rid);
+}
+
+void TextLine::_set_bidi_override(const Array &p_override) {
+ Vector<Vector2i> overrides;
+ for (int i = 0; i < p_override.size(); i++) {
+ overrides.push_back(p_override[i]);
+ }
+ set_bidi_override(overrides);
+}
+
+void TextLine::set_bidi_override(const Vector<Vector2i> &p_override) {
+ TS->shaped_text_set_bidi_override(rid, p_override);
+ dirty = true;
+}
+
+bool TextLine::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
+ bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
+ dirty = true;
+ return res;
+}
+
+bool TextLine::add_object(Variant p_key, const Size2 &p_size, VAlign p_inline_align, int p_length) {
+ bool res = TS->shaped_text_add_object(rid, p_key, p_size, p_inline_align, p_length);
+ dirty = true;
+ return res;
+}
+
+bool TextLine::resize_object(Variant p_key, const Size2 &p_size, VAlign p_inline_align) {
+ const_cast<TextLine *>(this)->_shape();
+ return TS->shaped_text_resize_object(rid, p_key, p_size, p_inline_align);
+}
+
+Array TextLine::get_objects() const {
+ return TS->shaped_text_get_objects(rid);
+}
+
+Rect2 TextLine::get_object_rect(Variant p_key) const {
+ return TS->shaped_text_get_object_rect(rid, p_key);
+}
+
+void TextLine::set_align(HAlign p_align) {
+ if (align != p_align) {
+ if (align == HALIGN_FILL || p_align == HALIGN_FILL) {
+ align = p_align;
+ dirty = true;
+ } else {
+ align = p_align;
+ }
+ }
+}
+
+HAlign TextLine::get_align() const {
+ return align;
+}
+
+void TextLine::tab_align(const Vector<float> &p_tab_stops) {
+ tab_stops = p_tab_stops;
+ dirty = true;
+}
+
+void TextLine::set_flags(uint8_t p_flags) {
+ if (flags != p_flags) {
+ flags = p_flags;
+ dirty = true;
+ }
+}
+
+uint8_t TextLine::get_flags() const {
+ return flags;
+}
+
+void TextLine::set_width(float p_width) {
+ width = p_width;
+ if (align == HALIGN_FILL) {
+ dirty = true;
+ }
+}
+
+float TextLine::get_width() const {
+ return width;
+}
+
+Size2 TextLine::get_size() const {
+ const_cast<TextLine *>(this)->_shape();
+ return TS->shaped_text_get_size(rid);
+}
+
+float TextLine::get_line_ascent() const {
+ const_cast<TextLine *>(this)->_shape();
+ return TS->shaped_text_get_ascent(rid);
+}
+
+float TextLine::get_line_descent() const {
+ const_cast<TextLine *>(this)->_shape();
+ return TS->shaped_text_get_descent(rid);
+}
+
+float TextLine::get_line_width() const {
+ const_cast<TextLine *>(this)->_shape();
+ return TS->shaped_text_get_width(rid);
+}
+
+float TextLine::get_line_underline_position() const {
+ const_cast<TextLine *>(this)->_shape();
+ return TS->shaped_text_get_underline_position(rid);
+}
+
+float TextLine::get_line_underline_thickness() const {
+ const_cast<TextLine *>(this)->_shape();
+ return TS->shaped_text_get_underline_thickness(rid);
+}
+
+void TextLine::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color) const {
+ const_cast<TextLine *>(this)->_shape();
+
+ Vector2 ofs = p_pos;
+
+ float length = TS->shaped_text_get_width(rid);
+ if (width > 0) {
+ switch (align) {
+ case HALIGN_FILL:
+ case HALIGN_LEFT:
+ break;
+ case HALIGN_CENTER: {
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += Math::floor((width - length) / 2.0);
+ } else {
+ ofs.y += Math::floor((width - length) / 2.0);
+ }
+ } break;
+ case HALIGN_RIGHT: {
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += width - length;
+ } else {
+ ofs.y += width - length;
+ }
+ } break;
+ }
+ }
+
+ float clip_l;
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.y += TS->shaped_text_get_ascent(rid);
+ clip_l = MAX(0, p_pos.x - ofs.x);
+ } else {
+ ofs.x += TS->shaped_text_get_ascent(rid);
+ clip_l = MAX(0, p_pos.y - ofs.y);
+ }
+ return TS->shaped_text_draw(rid, p_canvas, ofs, clip_l, clip_l + width, p_color);
+}
+
+void TextLine::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_size, const Color &p_color) const {
+ const_cast<TextLine *>(this)->_shape();
+
+ Vector2 ofs = p_pos;
+
+ float length = TS->shaped_text_get_width(rid);
+ if (width > 0) {
+ switch (align) {
+ case HALIGN_FILL:
+ case HALIGN_LEFT:
+ break;
+ case HALIGN_CENTER: {
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += Math::floor((width - length) / 2.0);
+ } else {
+ ofs.y += Math::floor((width - length) / 2.0);
+ }
+ } break;
+ case HALIGN_RIGHT: {
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += width - length;
+ } else {
+ ofs.y += width - length;
+ }
+ } break;
+ }
+ }
+
+ float clip_l;
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.y += TS->shaped_text_get_ascent(rid);
+ clip_l = MAX(0, p_pos.x - ofs.x);
+ } else {
+ ofs.x += TS->shaped_text_get_ascent(rid);
+ clip_l = MAX(0, p_pos.y - ofs.y);
+ }
+ return TS->shaped_text_draw_outline(rid, p_canvas, ofs, clip_l, clip_l + width, p_outline_size, p_color);
+}
+
+int TextLine::hit_test(float p_coords) const {
+ const_cast<TextLine *>(this)->_shape();
+
+ return TS->shaped_text_hit_test_position(rid, p_coords);
+}
+
+TextLine::TextLine(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language, TextServer::Direction p_direction, TextServer::Orientation p_orientation) {
+ rid = TS->create_shaped_text(p_direction, p_orientation);
+ TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
+}
+
+TextLine::TextLine() {
+ rid = TS->create_shaped_text();
+}
+
+TextLine::~TextLine() {
+ TS->free(rid);
+}