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path: root/scene/resources/text_line.cpp
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Diffstat (limited to 'scene/resources/text_line.cpp')
-rw-r--r--scene/resources/text_line.cpp32
1 files changed, 24 insertions, 8 deletions
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
index db5f1338db..337776fd47 100644
--- a/scene/resources/text_line.cpp
+++ b/scene/resources/text_line.cpp
@@ -327,10 +327,18 @@ void TextLine::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color) co
case HORIZONTAL_ALIGNMENT_LEFT:
break;
case HORIZONTAL_ALIGNMENT_CENTER: {
- if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.x += Math::floor((width - length) / 2.0);
- } else {
- ofs.y += Math::floor((width - length) / 2.0);
+ if (length <= width) {
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += Math::floor((width - length) / 2.0);
+ } else {
+ ofs.y += Math::floor((width - length) / 2.0);
+ }
+ } else if (TS->shaped_text_get_inferred_direction(rid) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += width - length;
+ } else {
+ ofs.y += width - length;
+ }
}
} break;
case HORIZONTAL_ALIGNMENT_RIGHT: {
@@ -366,10 +374,18 @@ void TextLine::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_si
case HORIZONTAL_ALIGNMENT_LEFT:
break;
case HORIZONTAL_ALIGNMENT_CENTER: {
- if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.x += Math::floor((width - length) / 2.0);
- } else {
- ofs.y += Math::floor((width - length) / 2.0);
+ if (length <= width) {
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += Math::floor((width - length) / 2.0);
+ } else {
+ ofs.y += Math::floor((width - length) / 2.0);
+ }
+ } else if (TS->shaped_text_get_inferred_direction(rid) == TextServer::DIRECTION_RTL) {
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ ofs.x += width - length;
+ } else {
+ ofs.y += width - length;
+ }
}
} break;
case HORIZONTAL_ALIGNMENT_RIGHT: {