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-rw-r--r--scene/resources/syntax_highlighter.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/syntax_highlighter.cpp b/scene/resources/syntax_highlighter.cpp
index e7b49892d8..f3f881a774 100644
--- a/scene/resources/syntax_highlighter.cpp
+++ b/scene/resources/syntax_highlighter.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,7 @@
#include "syntax_highlighter.h"
-#include "core/script_language.h"
+#include "core/object/script_language.h"
#include "scene/gui/text_edit.h"
Dictionary SyntaxHighlighter::get_line_syntax_highlighting(int p_line) {
@@ -552,7 +552,7 @@ Dictionary CodeHighlighter::get_color_regions() const {
Dictionary r_color_regions;
for (int i = 0; i < color_regions.size(); i++) {
ColorRegion region = color_regions[i];
- r_color_regions[region.start_key + (region.end_key.empty() ? "" : " " + region.end_key)] = region.color;
+ r_color_regions[region.start_key + (region.end_key.is_empty() ? "" : " " + region.end_key)] = region.color;
}
return r_color_regions;
}