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path: root/scene/resources/surface_tool.cpp
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Diffstat (limited to 'scene/resources/surface_tool.cpp')
-rw-r--r--scene/resources/surface_tool.cpp433
1 files changed, 308 insertions, 125 deletions
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index ff14a5a292..3166067573 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -74,6 +74,12 @@ bool SurfaceTool::Vertex::operator==(const Vertex &p_vertex) const {
}
}
+ for (int i = 0; i < RS::ARRAY_CUSTOM_MAX; i++) {
+ if (custom[i] != p_vertex.custom[i]) {
+ return false;
+ }
+ }
+
return true;
}
@@ -87,6 +93,7 @@ uint32_t SurfaceTool::VertexHasher::hash(const Vertex &p_vtx) {
h = hash_djb2_buffer((const uint8_t *)&p_vtx.color, sizeof(real_t) * 4, h);
h = hash_djb2_buffer((const uint8_t *)p_vtx.bones.ptr(), p_vtx.bones.size() * sizeof(int), h);
h = hash_djb2_buffer((const uint8_t *)p_vtx.weights.ptr(), p_vtx.weights.size() * sizeof(float), h);
+ h = hash_djb2_buffer((const uint8_t *)&p_vtx.custom[0], sizeof(Color) * RS::ARRAY_CUSTOM_COUNT, h);
return h;
}
@@ -111,8 +118,11 @@ void SurfaceTool::add_vertex(const Vector3 &p_vertex) {
vtx.bones = last_bones;
vtx.tangent = last_tangent.normal;
vtx.binormal = last_normal.cross(last_tangent.normal).normalized() * last_tangent.d;
+ for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) {
+ vtx.custom[i] = last_custom[i];
+ }
- const int expected_vertices = 4;
+ const int expected_vertices = skin_weights == SKIN_8_WEIGHTS ? 8 : 4;
if ((format & Mesh::ARRAY_FORMAT_WEIGHTS || format & Mesh::ARRAY_FORMAT_BONES) && (vtx.weights.size() != expected_vertices || vtx.bones.size() != expected_vertices)) {
//ensure vertices are the expected amount
@@ -163,7 +173,7 @@ void SurfaceTool::add_vertex(const Vector3 &p_vertex) {
format |= Mesh::ARRAY_FORMAT_VERTEX;
}
-void SurfaceTool::add_color(Color p_color) {
+void SurfaceTool::set_color(Color p_color) {
ERR_FAIL_COND(!begun);
ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_COLOR));
@@ -172,7 +182,7 @@ void SurfaceTool::add_color(Color p_color) {
last_color = p_color;
}
-void SurfaceTool::add_normal(const Vector3 &p_normal) {
+void SurfaceTool::set_normal(const Vector3 &p_normal) {
ERR_FAIL_COND(!begun);
ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_NORMAL));
@@ -181,7 +191,7 @@ void SurfaceTool::add_normal(const Vector3 &p_normal) {
last_normal = p_normal;
}
-void SurfaceTool::add_tangent(const Plane &p_tangent) {
+void SurfaceTool::set_tangent(const Plane &p_tangent) {
ERR_FAIL_COND(!begun);
ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_TANGENT));
@@ -189,7 +199,7 @@ void SurfaceTool::add_tangent(const Plane &p_tangent) {
last_tangent = p_tangent;
}
-void SurfaceTool::add_uv(const Vector2 &p_uv) {
+void SurfaceTool::set_uv(const Vector2 &p_uv) {
ERR_FAIL_COND(!begun);
ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_TEX_UV));
@@ -197,7 +207,7 @@ void SurfaceTool::add_uv(const Vector2 &p_uv) {
last_uv = p_uv;
}
-void SurfaceTool::add_uv2(const Vector2 &p_uv2) {
+void SurfaceTool::set_uv2(const Vector2 &p_uv2) {
ERR_FAIL_COND(!begun);
ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_TEX_UV2));
@@ -205,19 +215,40 @@ void SurfaceTool::add_uv2(const Vector2 &p_uv2) {
last_uv2 = p_uv2;
}
-void SurfaceTool::add_bones(const Vector<int> &p_bones) {
+void SurfaceTool::set_custom(int p_index, const Color &p_custom) {
+ ERR_FAIL_INDEX(p_index, RS::ARRAY_CUSTOM_COUNT);
+ ERR_FAIL_COND(!begun);
+ ERR_FAIL_COND(last_custom_format[p_index] == CUSTOM_MAX);
+ static const uint32_t mask[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0, Mesh::ARRAY_FORMAT_CUSTOM1, Mesh::ARRAY_FORMAT_CUSTOM2, Mesh::ARRAY_FORMAT_CUSTOM3 };
+ static const uint32_t shift[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM1_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM2_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM3_SHIFT };
+ ERR_FAIL_COND(!first && !(format & mask[p_index]));
+
+ if (first) {
+ format |= mask[p_index];
+ format |= last_custom_format[p_index] << shift[p_index];
+ }
+ last_custom[p_index] = p_custom;
+}
+
+void SurfaceTool::set_bones(const Vector<int> &p_bones) {
ERR_FAIL_COND(!begun);
ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_BONES));
format |= Mesh::ARRAY_FORMAT_BONES;
+ if (skin_weights == SKIN_8_WEIGHTS) {
+ format |= Mesh::ARRAY_FLAG_USE_8_BONE_WEIGHTS;
+ }
last_bones = p_bones;
}
-void SurfaceTool::add_weights(const Vector<float> &p_weights) {
+void SurfaceTool::set_weights(const Vector<float> &p_weights) {
ERR_FAIL_COND(!begun);
ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_WEIGHTS));
format |= Mesh::ARRAY_FORMAT_WEIGHTS;
+ if (skin_weights == SKIN_8_WEIGHTS) {
+ format |= Mesh::ARRAY_FLAG_USE_8_BONE_WEIGHTS;
+ }
last_weights = p_weights;
}
@@ -238,15 +269,15 @@ void SurfaceTool::add_triangle_fan(const Vector<Vector3> &p_vertices, const Vect
#define ADD_POINT(n) \
{ \
if (p_colors.size() > n) \
- add_color(p_colors[n]); \
+ set_color(p_colors[n]); \
if (p_uvs.size() > n) \
- add_uv(p_uvs[n]); \
+ set_uv(p_uvs[n]); \
if (p_uv2s.size() > n) \
- add_uv2(p_uv2s[n]); \
+ set_uv2(p_uv2s[n]); \
if (p_normals.size() > n) \
- add_normal(p_normals[n]); \
+ set_normal(p_normals[n]); \
if (p_tangents.size() > n) \
- add_tangent(p_tangents[n]); \
+ set_tangent(p_tangents[n]); \
add_vertex(p_vertices[n]); \
}
@@ -358,18 +389,157 @@ Array SurfaceTool::commit_to_arrays() {
a[i] = array;
} break;
+ case Mesh::ARRAY_CUSTOM0:
+ case Mesh::ARRAY_CUSTOM1:
+ case Mesh::ARRAY_CUSTOM2:
+ case Mesh::ARRAY_CUSTOM3: {
+ int fmt = i - Mesh::ARRAY_CUSTOM0;
+ switch (last_custom_format[fmt]) {
+ case CUSTOM_RGBA8_UNORM: {
+ Vector<uint8_t> array;
+ array.resize(varr_len * 4);
+ uint8_t *w = array.ptrw();
+
+ int idx = 0;
+ for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) {
+ const Vertex &v = E->get();
+ const Color &c = v.custom[idx];
+ w[idx * 4 + 0] = CLAMP(int32_t(c.r * 255.0), 0, 255);
+ w[idx * 4 + 1] = CLAMP(int32_t(c.g * 255.0), 0, 255);
+ w[idx * 4 + 2] = CLAMP(int32_t(c.b * 255.0), 0, 255);
+ w[idx * 4 + 3] = CLAMP(int32_t(c.a * 255.0), 0, 255);
+ }
+
+ a[i] = array;
+ } break;
+ case CUSTOM_RGBA8_SNORM: {
+ Vector<uint8_t> array;
+ array.resize(varr_len * 4);
+ uint8_t *w = array.ptrw();
+
+ int idx = 0;
+ for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) {
+ const Vertex &v = E->get();
+ const Color &c = v.custom[idx];
+ w[idx * 4 + 0] = uint8_t(int8_t(CLAMP(int32_t(c.r * 127.0), -128, 127)));
+ w[idx * 4 + 1] = uint8_t(int8_t(CLAMP(int32_t(c.g * 127.0), -128, 127)));
+ w[idx * 4 + 2] = uint8_t(int8_t(CLAMP(int32_t(c.b * 127.0), -128, 127)));
+ w[idx * 4 + 3] = uint8_t(int8_t(CLAMP(int32_t(c.a * 127.0), -128, 127)));
+ }
+
+ a[i] = array;
+ } break;
+ case CUSTOM_RG_HALF: {
+ Vector<uint8_t> array;
+ array.resize(varr_len * 4);
+ uint16_t *w = (uint16_t *)array.ptrw();
+
+ int idx = 0;
+ for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) {
+ const Vertex &v = E->get();
+ const Color &c = v.custom[idx];
+ w[idx * 2 + 0] = Math::make_half_float(c.r);
+ w[idx * 2 + 1] = Math::make_half_float(c.g);
+ }
+
+ a[i] = array;
+ } break;
+ case CUSTOM_RGBA_HALF: {
+ Vector<uint8_t> array;
+ array.resize(varr_len * 8);
+ uint16_t *w = (uint16_t *)array.ptrw();
+
+ int idx = 0;
+ for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) {
+ const Vertex &v = E->get();
+ const Color &c = v.custom[idx];
+ w[idx * 4 + 0] = Math::make_half_float(c.r);
+ w[idx * 4 + 1] = Math::make_half_float(c.g);
+ w[idx * 4 + 2] = Math::make_half_float(c.b);
+ w[idx * 4 + 3] = Math::make_half_float(c.a);
+ }
+
+ a[i] = array;
+ } break;
+ case CUSTOM_R_FLOAT: {
+ Vector<float> array;
+ array.resize(varr_len);
+ float *w = (float *)array.ptrw();
+
+ int idx = 0;
+ for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) {
+ const Vertex &v = E->get();
+ const Color &c = v.custom[idx];
+ w[idx] = c.r;
+ }
+
+ a[i] = array;
+ } break;
+ case CUSTOM_RG_FLOAT: {
+ Vector<float> array;
+ array.resize(varr_len * 2);
+ float *w = (float *)array.ptrw();
+
+ int idx = 0;
+ for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) {
+ const Vertex &v = E->get();
+ const Color &c = v.custom[idx];
+ w[idx * 2 + 0] = c.r;
+ w[idx * 2 + 1] = c.g;
+ }
+
+ a[i] = array;
+ } break;
+ case CUSTOM_RGB_FLOAT: {
+ Vector<float> array;
+ array.resize(varr_len * 3);
+ float *w = (float *)array.ptrw();
+
+ int idx = 0;
+ for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) {
+ const Vertex &v = E->get();
+ const Color &c = v.custom[idx];
+ w[idx * 3 + 0] = c.r;
+ w[idx * 3 + 1] = c.g;
+ w[idx * 3 + 2] = c.b;
+ }
+
+ a[i] = array;
+ } break;
+ case CUSTOM_RGBA_FLOAT: {
+ Vector<float> array;
+ array.resize(varr_len * 4);
+ float *w = (float *)array.ptrw();
+
+ int idx = 0;
+ for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx++) {
+ const Vertex &v = E->get();
+ const Color &c = v.custom[idx];
+ w[idx * 4 + 0] = c.r;
+ w[idx * 4 + 1] = c.g;
+ w[idx * 4 + 2] = c.b;
+ w[idx * 4 + 3] = c.a;
+ }
+
+ a[i] = array;
+ } break;
+ default: {
+ } //unreachable but compiler warning anyway
+ }
+ } break;
case Mesh::ARRAY_BONES: {
+ int count = skin_weights == SKIN_8_WEIGHTS ? 8 : 4;
Vector<int> array;
- array.resize(varr_len * 4);
+ array.resize(varr_len * count);
int *w = array.ptrw();
int idx = 0;
- for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx += 4) {
+ for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx += count) {
const Vertex &v = E->get();
- ERR_CONTINUE(v.bones.size() != 4);
+ ERR_CONTINUE(v.bones.size() != count);
- for (int j = 0; j < 4; j++) {
+ for (int j = 0; j < count; j++) {
w[idx + j] = v.bones[j];
}
}
@@ -379,15 +549,17 @@ Array SurfaceTool::commit_to_arrays() {
} break;
case Mesh::ARRAY_WEIGHTS: {
Vector<float> array;
- array.resize(varr_len * 4);
+ int count = skin_weights == SKIN_8_WEIGHTS ? 8 : 4;
+
+ array.resize(varr_len * count);
float *w = array.ptrw();
int idx = 0;
- for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx += 4) {
+ for (List<Vertex>::Element *E = vertex_array.front(); E; E = E->next(), idx += count) {
const Vertex &v = E->get();
- ERR_CONTINUE(v.weights.size() != 4);
+ ERR_CONTINUE(v.weights.size() != count);
- for (int j = 0; j < 4; j++) {
+ for (int j = 0; j < count; j++) {
w[idx + j] = v.weights[j];
}
}
@@ -492,13 +664,13 @@ void SurfaceTool::deindex() {
index_array.clear();
}
-void SurfaceTool::_create_list(const Ref<Mesh> &p_existing, int p_surface, List<Vertex> *r_vertex, List<int> *r_index, int &lformat) {
+void SurfaceTool::_create_list(const Ref<Mesh> &p_existing, int p_surface, List<Vertex> *r_vertex, List<int> *r_index, uint32_t &lformat) {
Array arr = p_existing->surface_get_arrays(p_surface);
ERR_FAIL_COND(arr.size() != RS::ARRAY_MAX);
_create_list_from_arrays(arr, r_vertex, r_index, lformat);
}
-Vector<SurfaceTool::Vertex> SurfaceTool::create_vertex_array_from_triangle_arrays(const Array &p_arrays) {
+Vector<SurfaceTool::Vertex> SurfaceTool::create_vertex_array_from_triangle_arrays(const Array &p_arrays, uint32_t *r_format) {
Vector<SurfaceTool::Vertex> ret;
Vector<Vector3> varr = p_arrays[RS::ARRAY_VERTEX];
@@ -509,9 +681,13 @@ Vector<SurfaceTool::Vertex> SurfaceTool::create_vertex_array_from_triangle_array
Vector<Vector2> uv2arr = p_arrays[RS::ARRAY_TEX_UV2];
Vector<int> barr = p_arrays[RS::ARRAY_BONES];
Vector<float> warr = p_arrays[RS::ARRAY_WEIGHTS];
+ Vector<float> custom_float[RS::ARRAY_CUSTOM_COUNT];
int vc = varr.size();
if (vc == 0) {
+ if (r_format) {
+ *r_format = 0;
+ }
return ret;
}
@@ -534,12 +710,40 @@ Vector<SurfaceTool::Vertex> SurfaceTool::create_vertex_array_from_triangle_array
if (uv2arr.size()) {
lformat |= RS::ARRAY_FORMAT_TEX_UV2;
}
- if (barr.size()) {
+ int wcount = 0;
+ if (barr.size() && warr.size()) {
lformat |= RS::ARRAY_FORMAT_BONES;
+ lformat |= RS::ARRAY_FORMAT_WEIGHTS;
+
+ wcount = barr.size() / varr.size();
+ if (wcount == 8) {
+ lformat |= RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS;
+ }
}
+
if (warr.size()) {
lformat |= RS::ARRAY_FORMAT_WEIGHTS;
}
+ static const uint32_t custom_mask[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0, Mesh::ARRAY_FORMAT_CUSTOM1, Mesh::ARRAY_FORMAT_CUSTOM2, Mesh::ARRAY_FORMAT_CUSTOM3 };
+ static const uint32_t custom_shift[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM1_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM2_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM3_SHIFT };
+
+ for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) {
+ ERR_CONTINUE_MSG(p_arrays[RS::ARRAY_CUSTOM0 + i].get_type() == Variant::PACKED_BYTE_ARRAY, "Extracting Byte/Half formats is not supported");
+ if (p_arrays[RS::ARRAY_CUSTOM0 + i].get_type() == Variant::PACKED_FLOAT32_ARRAY) {
+ lformat |= custom_mask[i];
+ custom_float[i] = p_arrays[RS::ARRAY_CUSTOM0 + i];
+ int fmt = custom_float[i].size() / varr.size();
+ if (fmt == 1) {
+ lformat |= CUSTOM_R_FLOAT << custom_shift[i];
+ } else if (fmt == 2) {
+ lformat |= CUSTOM_RG_FLOAT << custom_shift[i];
+ } else if (fmt == 3) {
+ lformat |= CUSTOM_RGB_FLOAT << custom_shift[i];
+ } else if (fmt == 4) {
+ lformat |= CUSTOM_RGBA_FLOAT << custom_shift[i];
+ }
+ }
+ }
for (int i = 0; i < vc; i++) {
Vertex v;
@@ -565,112 +769,46 @@ Vector<SurfaceTool::Vertex> SurfaceTool::create_vertex_array_from_triangle_array
}
if (lformat & RS::ARRAY_FORMAT_BONES) {
Vector<int> b;
- b.resize(4);
- b.write[0] = barr[i * 4 + 0];
- b.write[1] = barr[i * 4 + 1];
- b.write[2] = barr[i * 4 + 2];
- b.write[3] = barr[i * 4 + 3];
+ b.resize(wcount);
+ for (int j = 0; j < wcount; j++) {
+ b.write[j] = barr[i * wcount + j];
+ }
v.bones = b;
}
if (lformat & RS::ARRAY_FORMAT_WEIGHTS) {
Vector<float> w;
- w.resize(4);
- w.write[0] = warr[i * 4 + 0];
- w.write[1] = warr[i * 4 + 1];
- w.write[2] = warr[i * 4 + 2];
- w.write[3] = warr[i * 4 + 3];
+ w.resize(wcount);
+ for (int j = 0; j < wcount; j++) {
+ w.write[j] = warr[i * wcount + j];
+ }
v.weights = w;
}
+ for (int j = 0; j < RS::ARRAY_CUSTOM_COUNT; j++) {
+ if (lformat & custom_mask[j]) {
+ int cc = custom_float[j].size() / varr.size();
+ for (int k = 0; k < cc; k++) {
+ v.custom[j][k] = custom_float[j][i * cc + k];
+ }
+ }
+ }
+
ret.push_back(v);
}
- return ret;
-}
-
-void SurfaceTool::_create_list_from_arrays(Array arr, List<Vertex> *r_vertex, List<int> *r_index, int &lformat) {
- Vector<Vector3> varr = arr[RS::ARRAY_VERTEX];
- Vector<Vector3> narr = arr[RS::ARRAY_NORMAL];
- Vector<float> tarr = arr[RS::ARRAY_TANGENT];
- Vector<Color> carr = arr[RS::ARRAY_COLOR];
- Vector<Vector2> uvarr = arr[RS::ARRAY_TEX_UV];
- Vector<Vector2> uv2arr = arr[RS::ARRAY_TEX_UV2];
- Vector<int> barr = arr[RS::ARRAY_BONES];
- Vector<float> warr = arr[RS::ARRAY_WEIGHTS];
-
- int vc = varr.size();
- if (vc == 0) {
- return;
+ if (r_format) {
+ *r_format = lformat;
}
- lformat = 0;
- if (varr.size()) {
- lformat |= RS::ARRAY_FORMAT_VERTEX;
- }
- if (narr.size()) {
- lformat |= RS::ARRAY_FORMAT_NORMAL;
- }
- if (tarr.size()) {
- lformat |= RS::ARRAY_FORMAT_TANGENT;
- }
- if (carr.size()) {
- lformat |= RS::ARRAY_FORMAT_COLOR;
- }
- if (uvarr.size()) {
- lformat |= RS::ARRAY_FORMAT_TEX_UV;
- }
- if (uv2arr.size()) {
- lformat |= RS::ARRAY_FORMAT_TEX_UV2;
- }
- if (barr.size()) {
- lformat |= RS::ARRAY_FORMAT_BONES;
- }
- if (warr.size()) {
- lformat |= RS::ARRAY_FORMAT_WEIGHTS;
- }
+ return ret;
+}
- for (int i = 0; i < vc; i++) {
- Vertex v;
- if (lformat & RS::ARRAY_FORMAT_VERTEX) {
- v.vertex = varr[i];
- }
- if (lformat & RS::ARRAY_FORMAT_NORMAL) {
- v.normal = narr[i];
- }
- if (lformat & RS::ARRAY_FORMAT_TANGENT) {
- Plane p(tarr[i * 4 + 0], tarr[i * 4 + 1], tarr[i * 4 + 2], tarr[i * 4 + 3]);
- v.tangent = p.normal;
- v.binormal = p.normal.cross(v.tangent).normalized() * p.d;
- }
- if (lformat & RS::ARRAY_FORMAT_COLOR) {
- v.color = carr[i];
- }
- if (lformat & RS::ARRAY_FORMAT_TEX_UV) {
- v.uv = uvarr[i];
- }
- if (lformat & RS::ARRAY_FORMAT_TEX_UV2) {
- v.uv2 = uv2arr[i];
- }
- if (lformat & RS::ARRAY_FORMAT_BONES) {
- Vector<int> b;
- b.resize(4);
- b.write[0] = barr[i * 4 + 0];
- b.write[1] = barr[i * 4 + 1];
- b.write[2] = barr[i * 4 + 2];
- b.write[3] = barr[i * 4 + 3];
- v.bones = b;
- }
- if (lformat & RS::ARRAY_FORMAT_WEIGHTS) {
- Vector<float> w;
- w.resize(4);
- w.write[0] = warr[i * 4 + 0];
- w.write[1] = warr[i * 4 + 1];
- w.write[2] = warr[i * 4 + 2];
- w.write[3] = warr[i * 4 + 3];
- v.weights = w;
- }
+void SurfaceTool::_create_list_from_arrays(Array arr, List<Vertex> *r_vertex, List<int> *r_index, uint32_t &lformat) {
+ Vector<Vertex> arrays = create_vertex_array_from_triangle_arrays(arr, &lformat);
+ ERR_FAIL_COND(arrays.size() == 0);
- r_vertex->push_back(v);
+ for (int i = 0; i < arrays.size(); i++) {
+ r_vertex->push_back(arrays[i]);
}
//indices
@@ -725,7 +863,7 @@ void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const
format = 0;
}
- int nformat;
+ uint32_t nformat;
List<Vertex> nvertices;
List<int> nindices;
_create_list(p_existing, p_surface, &nvertices, &nindices, nformat);
@@ -975,19 +1113,48 @@ void SurfaceTool::clear() {
vertex_array.clear();
smooth_groups.clear();
material.unref();
+ for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) {
+ last_custom_format[i] = CUSTOM_MAX;
+ }
+ skin_weights = SKIN_4_WEIGHTS;
+}
+
+void SurfaceTool::set_skin_weight_count(SkinWeightCount p_weights) {
+ ERR_FAIL_COND(begun);
+ skin_weights = p_weights;
+}
+SurfaceTool::SkinWeightCount SurfaceTool::get_skin_weight_count() const {
+ return skin_weights;
+}
+
+void SurfaceTool::set_custom_format(int p_index, CustomFormat p_format) {
+ ERR_FAIL_INDEX(p_index, RS::ARRAY_CUSTOM_COUNT);
+ ERR_FAIL_COND(begun);
+ last_custom_format[p_index] = p_format;
+}
+SurfaceTool::CustomFormat SurfaceTool::get_custom_format(int p_index) const {
+ ERR_FAIL_INDEX_V(p_index, RS::ARRAY_CUSTOM_COUNT, CUSTOM_MAX);
+ return last_custom_format[p_index];
}
void SurfaceTool::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_skin_weight_count", "count"), &SurfaceTool::set_skin_weight_count);
+ ClassDB::bind_method(D_METHOD("get_skin_weight_count"), &SurfaceTool::get_skin_weight_count);
+
+ ClassDB::bind_method(D_METHOD("set_custom_format", "index", "format"), &SurfaceTool::set_custom_format);
+ ClassDB::bind_method(D_METHOD("get_custom_format", "index"), &SurfaceTool::get_custom_format);
+
ClassDB::bind_method(D_METHOD("begin", "primitive"), &SurfaceTool::begin);
ClassDB::bind_method(D_METHOD("add_vertex", "vertex"), &SurfaceTool::add_vertex);
- ClassDB::bind_method(D_METHOD("add_color", "color"), &SurfaceTool::add_color);
- ClassDB::bind_method(D_METHOD("add_normal", "normal"), &SurfaceTool::add_normal);
- ClassDB::bind_method(D_METHOD("add_tangent", "tangent"), &SurfaceTool::add_tangent);
- ClassDB::bind_method(D_METHOD("add_uv", "uv"), &SurfaceTool::add_uv);
- ClassDB::bind_method(D_METHOD("add_uv2", "uv2"), &SurfaceTool::add_uv2);
- ClassDB::bind_method(D_METHOD("add_bones", "bones"), &SurfaceTool::add_bones);
- ClassDB::bind_method(D_METHOD("add_weights", "weights"), &SurfaceTool::add_weights);
+ ClassDB::bind_method(D_METHOD("set_color", "color"), &SurfaceTool::set_color);
+ ClassDB::bind_method(D_METHOD("set_normal", "normal"), &SurfaceTool::set_normal);
+ ClassDB::bind_method(D_METHOD("set_tangent", "tangent"), &SurfaceTool::set_tangent);
+ ClassDB::bind_method(D_METHOD("set_uv", "uv"), &SurfaceTool::set_uv);
+ ClassDB::bind_method(D_METHOD("set_uv2", "uv2"), &SurfaceTool::set_uv2);
+ ClassDB::bind_method(D_METHOD("set_bones", "bones"), &SurfaceTool::set_bones);
+ ClassDB::bind_method(D_METHOD("set_weights", "weights"), &SurfaceTool::set_weights);
+ ClassDB::bind_method(D_METHOD("set_custom", "index", "custom"), &SurfaceTool::set_custom);
ClassDB::bind_method(D_METHOD("add_smooth_group", "smooth"), &SurfaceTool::add_smooth_group);
ClassDB::bind_method(D_METHOD("add_triangle_fan", "vertices", "uvs", "colors", "uv2s", "normals", "tangents"), &SurfaceTool::add_triangle_fan, DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Color>()), DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Vector3>()), DEFVAL(Vector<Plane>()));
@@ -1006,13 +1173,29 @@ void SurfaceTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_from", "existing", "surface"), &SurfaceTool::create_from);
ClassDB::bind_method(D_METHOD("create_from_blend_shape", "existing", "surface", "blend_shape"), &SurfaceTool::create_from_blend_shape);
ClassDB::bind_method(D_METHOD("append_from", "existing", "surface", "transform"), &SurfaceTool::append_from);
- ClassDB::bind_method(D_METHOD("commit", "existing", "flags"), &SurfaceTool::commit, DEFVAL(Variant()), DEFVAL(Mesh::ARRAY_COMPRESS_DEFAULT));
+ ClassDB::bind_method(D_METHOD("commit", "existing", "flags"), &SurfaceTool::commit, DEFVAL(Variant()), DEFVAL(0));
ClassDB::bind_method(D_METHOD("commit_to_arrays"), &SurfaceTool::commit_to_arrays);
+
+ BIND_ENUM_CONSTANT(CUSTOM_RGBA8_UNORM);
+ BIND_ENUM_CONSTANT(CUSTOM_RGBA8_SNORM);
+ BIND_ENUM_CONSTANT(CUSTOM_RG_HALF);
+ BIND_ENUM_CONSTANT(CUSTOM_RGBA_HALF);
+ BIND_ENUM_CONSTANT(CUSTOM_R_FLOAT);
+ BIND_ENUM_CONSTANT(CUSTOM_RG_FLOAT);
+ BIND_ENUM_CONSTANT(CUSTOM_RGB_FLOAT);
+ BIND_ENUM_CONSTANT(CUSTOM_RGBA_FLOAT);
+ BIND_ENUM_CONSTANT(CUSTOM_MAX);
+ BIND_ENUM_CONSTANT(SKIN_4_WEIGHTS);
+ BIND_ENUM_CONSTANT(SKIN_8_WEIGHTS);
}
SurfaceTool::SurfaceTool() {
first = false;
begun = false;
+ for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) {
+ last_custom_format[i] = CUSTOM_MAX;
+ }
primitive = Mesh::PRIMITIVE_LINES;
+ skin_weights = SKIN_4_WEIGHTS;
format = 0;
}