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path: root/scene/resources/surface_tool.cpp
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Diffstat (limited to 'scene/resources/surface_tool.cpp')
-rw-r--r--scene/resources/surface_tool.cpp79
1 files changed, 79 insertions, 0 deletions
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 0677d9c1a8..52151ae846 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -37,6 +37,44 @@ SurfaceTool::SimplifyFunc SurfaceTool::simplify_func = nullptr;
SurfaceTool::SimplifyWithAttribFunc SurfaceTool::simplify_with_attrib_func = nullptr;
SurfaceTool::SimplifyScaleFunc SurfaceTool::simplify_scale_func = nullptr;
SurfaceTool::SimplifySloppyFunc SurfaceTool::simplify_sloppy_func = nullptr;
+SurfaceTool::GenerateRemapFunc SurfaceTool::generate_remap_func = nullptr;
+SurfaceTool::RemapVertexFunc SurfaceTool::remap_vertex_func = nullptr;
+SurfaceTool::RemapIndexFunc SurfaceTool::remap_index_func = nullptr;
+
+void SurfaceTool::strip_mesh_arrays(PackedVector3Array &r_vertices, PackedInt32Array &r_indices) {
+ ERR_FAIL_COND_MSG(!generate_remap_func || !remap_vertex_func || !remap_index_func, "Meshoptimizer library is not initialized.");
+
+ Vector<uint32_t> remap;
+ remap.resize(r_vertices.size());
+ uint32_t new_vertex_count = generate_remap_func(remap.ptrw(), (unsigned int *)r_indices.ptr(), r_indices.size(), (float *)r_vertices.ptr(), r_vertices.size(), sizeof(Vector3));
+ remap_vertex_func(r_vertices.ptrw(), r_vertices.ptr(), r_vertices.size(), sizeof(Vector3), remap.ptr());
+ r_vertices.resize(new_vertex_count);
+ remap_index_func((unsigned int *)r_indices.ptrw(), (unsigned int *)r_indices.ptr(), r_indices.size(), remap.ptr());
+
+ HashMap<const int *, bool, TriangleHasher, TriangleHasher> found_triangles;
+ int *idx_ptr = r_indices.ptrw();
+
+ int filtered_indices_count = 0;
+ for (int i = 0; i < r_indices.size() / 3; i++) {
+ const int *tri = idx_ptr + (i * 3);
+
+ if (tri[0] == tri[1] || tri[1] == tri[2] || tri[2] == tri[0]) {
+ continue;
+ }
+
+ if (found_triangles.has(tri)) {
+ continue;
+ }
+
+ if (i != filtered_indices_count) {
+ memcpy(idx_ptr + (filtered_indices_count * 3), tri, sizeof(int) * 3);
+ }
+
+ found_triangles[tri] = true;
+ filtered_indices_count++;
+ }
+ r_indices.resize(filtered_indices_count * 3);
+}
bool SurfaceTool::Vertex::operator==(const Vertex &p_vertex) const {
if (vertex != p_vertex.vertex) {
@@ -107,6 +145,47 @@ uint32_t SurfaceTool::VertexHasher::hash(const Vertex &p_vtx) {
return h;
}
+uint32_t SurfaceTool::TriangleHasher::hash(const int *p_triangle) {
+ int t0 = p_triangle[0];
+ int t1 = p_triangle[1];
+ int t2 = p_triangle[2];
+
+ if (t0 > t1)
+ SWAP(t0, t1);
+ if (t1 > t2)
+ SWAP(t1, t2);
+ if (t0 > t1)
+ SWAP(t0, t1);
+
+ return (t0 * 73856093) ^ (t1 * 19349663) ^ (t2 * 83492791);
+}
+
+bool SurfaceTool::TriangleHasher::compare(const int *p_lhs, const int *p_rhs) {
+ int r0 = p_rhs[0];
+ int r1 = p_rhs[1];
+ int r2 = p_rhs[2];
+
+ if (r0 > r1)
+ SWAP(r0, r1);
+ if (r1 > r2)
+ SWAP(r1, r2);
+ if (r0 > r1)
+ SWAP(r0, r1);
+
+ int l0 = p_lhs[0];
+ int l1 = p_lhs[1];
+ int l2 = p_lhs[2];
+
+ if (l0 > l1)
+ SWAP(l0, l1);
+ if (l1 > l2)
+ SWAP(l1, l2);
+ if (l0 > l1)
+ SWAP(l0, l1);
+
+ return l0 == r0 && l1 == r1 && l2 == r2;
+}
+
void SurfaceTool::begin(Mesh::PrimitiveType p_primitive) {
clear();