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-rw-r--r--scene/resources/style_box.h101
1 files changed, 45 insertions, 56 deletions
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index a1237776c6..a6cd5b7fb7 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -44,15 +44,15 @@ class StyleBox : public Resource {
float margin[4];
protected:
- virtual float get_style_margin(Margin p_margin) const = 0;
+ virtual float get_style_margin(Side p_side) const = 0;
static void _bind_methods();
public:
virtual bool test_mask(const Point2 &p_point, const Rect2 &p_rect) const;
- void set_default_margin(Margin p_margin, float p_value);
- float get_default_margin(Margin p_margin) const;
- float get_margin(Margin p_margin) const;
+ void set_default_margin(Side p_side, float p_value);
+ float get_default_margin(Side p_side) const;
+ float get_margin(Side p_side) const;
virtual Size2 get_center_size() const;
virtual Rect2 get_draw_rect(const Rect2 &p_rect) const;
@@ -68,7 +68,7 @@ public:
class StyleBoxEmpty : public StyleBox {
GDCLASS(StyleBoxEmpty, StyleBox);
- virtual float get_style_margin(Margin p_margin) const override { return 0; }
+ virtual float get_style_margin(Side p_side) const override { return 0; }
public:
virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override {}
@@ -86,27 +86,27 @@ public:
};
private:
- float expand_margin[4];
- float margin[4];
+ float expand_margin[4] = {};
+ float margin[4] = {};
Rect2 region_rect;
Ref<Texture2D> texture;
- bool draw_center;
- Color modulate;
- AxisStretchMode axis_h;
- AxisStretchMode axis_v;
+ bool draw_center = true;
+ Color modulate = Color(1, 1, 1, 1);
+ AxisStretchMode axis_h = AXIS_STRETCH_MODE_STRETCH;
+ AxisStretchMode axis_v = AXIS_STRETCH_MODE_STRETCH;
protected:
- virtual float get_style_margin(Margin p_margin) const override;
+ virtual float get_style_margin(Side p_side) const override;
static void _bind_methods();
public:
- void set_expand_margin_size(Margin p_expand_margin, float p_size);
+ void set_expand_margin_size(Side p_expand_side, float p_size);
void set_expand_margin_size_all(float p_expand_margin_size);
void set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_expand_margin_size(Margin p_expand_margin) const;
+ float get_expand_margin_size(Side p_expand_side) const;
- void set_margin_size(Margin p_margin, float p_size);
- float get_margin_size(Margin p_margin) const;
+ void set_margin_size(Side p_side, float p_size);
+ float get_margin_size(Side p_side) const;
void set_region_rect(const Rect2 &p_region_rect);
Rect2 get_region_rect() const;
@@ -139,52 +139,46 @@ VARIANT_ENUM_CAST(StyleBoxTexture::AxisStretchMode)
class StyleBoxFlat : public StyleBox {
GDCLASS(StyleBoxFlat, StyleBox);
- Color bg_color;
- Color shadow_color;
- Color border_color;
+ Color bg_color = Color(0.6, 0.6, 0.6);
+ Color shadow_color = Color(0, 0, 0, 0.6);
+ Color border_color = Color(0.8, 0.8, 0.8);
- int border_width[4];
- int expand_margin[4];
- int corner_radius[4];
+ real_t border_width[4] = {};
+ real_t expand_margin[4] = {};
+ real_t corner_radius[4] = {};
- bool draw_center;
- bool blend_border;
- bool anti_aliased;
+ bool draw_center = true;
+ bool blend_border = false;
+ bool anti_aliased = true;
- int corner_detail;
- int shadow_size;
+ int corner_detail = 8;
+ int shadow_size = 0;
Point2 shadow_offset;
- int aa_size;
+ real_t aa_size = 0.625;
protected:
- virtual float get_style_margin(Margin p_margin) const override;
+ virtual float get_style_margin(Side p_side) const override;
static void _bind_methods();
+ void _validate_property(PropertyInfo &property) const override;
public:
- //Color
void set_bg_color(const Color &p_color);
Color get_bg_color() const;
- //Border Color
void set_border_color(const Color &p_color);
Color get_border_color() const;
- //BORDER
- //width
void set_border_width_all(int p_size);
int get_border_width_min() const;
- void set_border_width(Margin p_margin, int p_width);
- int get_border_width(Margin p_margin) const;
+ void set_border_width(Side p_side, int p_width);
+ int get_border_width(Side p_side) const;
- //blend
void set_border_blend(bool p_blend);
bool get_border_blend() const;
- //CORNER
void set_corner_radius_all(int radius);
- void set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_botton_right, const int radius_bottom_left);
- int get_corner_radius_min() const;
+ void set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_bottom_right, const int radius_bottom_left);
void set_corner_radius(Corner p_corner, const int radius);
int get_corner_radius(Corner p_corner) const;
@@ -192,17 +186,14 @@ public:
void set_corner_detail(const int &p_corner_detail);
int get_corner_detail() const;
- //EXPANDS
- void set_expand_margin_size(Margin p_expand_margin, float p_size);
+ void set_expand_margin_size(Side p_expand_side, float p_size);
void set_expand_margin_size_all(float p_expand_margin_size);
void set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_expand_margin_size(Margin p_expand_margin) const;
+ float get_expand_margin_size(Side p_expand_side) const;
- //DRAW CENTER
void set_draw_center(bool p_enabled);
bool is_draw_center_enabled() const;
- //SHADOW
void set_shadow_color(const Color &p_color);
Color get_shadow_color() const;
@@ -212,12 +203,10 @@ public:
void set_shadow_offset(const Point2 &p_offset);
Point2 get_shadow_offset() const;
- //ANTI_ALIASING
void set_anti_aliased(const bool &p_anti_aliased);
bool is_anti_aliased() const;
- //tempAA
- void set_aa_size(const int &p_aa_size);
- int get_aa_size() const;
+ void set_aa_size(const real_t p_aa_size);
+ real_t get_aa_size() const;
virtual Size2 get_center_size() const override;
@@ -228,17 +217,17 @@ public:
~StyleBoxFlat();
};
-// just used to draw lines.
+// Just used to draw lines.
class StyleBoxLine : public StyleBox {
GDCLASS(StyleBoxLine, StyleBox);
Color color;
- int thickness;
- bool vertical;
- float grow_begin;
- float grow_end;
+ int thickness = 1;
+ bool vertical = false;
+ float grow_begin = 1.0;
+ float grow_end = 1.0;
protected:
- virtual float get_style_margin(Margin p_margin) const override;
+ virtual float get_style_margin(Side p_side) const override;
static void _bind_methods();
public: