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-rw-r--r--scene/resources/style_box.cpp20
1 files changed, 14 insertions, 6 deletions
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 7a503207bc..13529c8572 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -6,6 +6,7 @@
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -103,9 +104,11 @@ void StyleBoxTexture::set_texture(RES p_texture) {
if (texture == p_texture)
return;
texture = p_texture;
+ region_rect = Rect2(Point2(), texture->get_size());
emit_signal("texture_changed");
emit_changed();
}
+
RES StyleBoxTexture::get_texture() const {
return texture;
@@ -130,12 +133,17 @@ void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const {
if (texture.is_null())
return;
- Rect2 r = p_rect;
- r.pos.x -= expand_margin[MARGIN_LEFT];
- r.pos.y -= expand_margin[MARGIN_TOP];
- r.size.x += expand_margin[MARGIN_LEFT] + expand_margin[MARGIN_RIGHT];
- r.size.y += expand_margin[MARGIN_TOP] + expand_margin[MARGIN_BOTTOM];
- VisualServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, r, region_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, draw_center, modulate);
+ Rect2 rect = p_rect;
+ Rect2 src_rect = region_rect;
+
+ texture->get_rect_region(rect, src_rect, rect, src_rect);
+
+ rect.pos.x -= expand_margin[MARGIN_LEFT];
+ rect.pos.y -= expand_margin[MARGIN_TOP];
+ rect.size.x += expand_margin[MARGIN_LEFT] + expand_margin[MARGIN_RIGHT];
+ rect.size.y += expand_margin[MARGIN_TOP] + expand_margin[MARGIN_BOTTOM];
+
+ VisualServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, draw_center, modulate);
}
void StyleBoxTexture::set_draw_center(bool p_draw) {