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Diffstat (limited to 'scene/resources/sphere_shape.cpp')
-rw-r--r-- | scene/resources/sphere_shape.cpp | 93 |
1 files changed, 0 insertions, 93 deletions
diff --git a/scene/resources/sphere_shape.cpp b/scene/resources/sphere_shape.cpp deleted file mode 100644 index 825708d1e2..0000000000 --- a/scene/resources/sphere_shape.cpp +++ /dev/null @@ -1,93 +0,0 @@ -/*************************************************************************/ -/* sphere_shape.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "sphere_shape.h" -#include "servers/physics_server.h" - -Vector<Vector3> SphereShape::get_debug_mesh_lines() { - - float r = get_radius(); - - Vector<Vector3> points; - - for (int i = 0; i <= 360; i++) { - - float ra = Math::deg2rad((float)i); - float rb = Math::deg2rad((float)i + 1); - Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * r; - Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * r; - - points.push_back(Vector3(a.x, 0, a.y)); - points.push_back(Vector3(b.x, 0, b.y)); - points.push_back(Vector3(0, a.x, a.y)); - points.push_back(Vector3(0, b.x, b.y)); - points.push_back(Vector3(a.x, a.y, 0)); - points.push_back(Vector3(b.x, b.y, 0)); - } - - return points; -} - -real_t SphereShape::get_enclosing_radius() const { - return radius; -} - -void SphereShape::_update_shape() { - - PhysicsServer::get_singleton()->shape_set_data(get_shape(), radius); - Shape::_update_shape(); -} - -void SphereShape::set_radius(float p_radius) { - - radius = p_radius; - _update_shape(); - notify_change_to_owners(); - _change_notify("radius"); -} - -float SphereShape::get_radius() const { - - return radius; -} - -void SphereShape::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_radius", "radius"), &SphereShape::set_radius); - ClassDB::bind_method(D_METHOD("get_radius"), &SphereShape::get_radius); - - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_radius", "get_radius"); -} - -SphereShape::SphereShape() : - Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_SPHERE)) { - - set_radius(1.0); -} |