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-rw-r--r--scene/resources/sky_material.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/resources/sky_material.h b/scene/resources/sky_material.h
index cd245a2897..e470137d9e 100644
--- a/scene/resources/sky_material.h
+++ b/scene/resources/sky_material.h
@@ -139,6 +139,7 @@ private:
Color ground_color;
float exposure;
float dither_strength;
+ Ref<Texture2D> night_sky;
protected:
static void _bind_methods();
@@ -175,6 +176,9 @@ public:
void set_dither_strength(float p_dither_strength);
float get_dither_strength() const;
+ void set_night_sky(const Ref<Texture2D> &p_night_sky);
+ Ref<Texture2D> get_night_sky() const;
+
virtual Shader::Mode get_shader_mode() const;
RID get_shader_rid() const;