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Diffstat (limited to 'scene/resources/skeleton_modification_stack_2d.h')
-rw-r--r--scene/resources/skeleton_modification_stack_2d.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/resources/skeleton_modification_stack_2d.h b/scene/resources/skeleton_modification_stack_2d.h
index 58855701a1..ceffd71368 100644
--- a/scene/resources/skeleton_modification_stack_2d.h
+++ b/scene/resources/skeleton_modification_stack_2d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SKELETONMODIFICATIONSTACK2D_H
-#define SKELETONMODIFICATIONSTACK2D_H
+#ifndef SKELETON_MODIFICATION_STACK_2D_H
+#define SKELETON_MODIFICATION_STACK_2D_H
#include "scene/2d/skeleton_2d.h"
#include "scene/resources/skeleton_modification_2d.h"
@@ -96,4 +96,4 @@ public:
SkeletonModificationStack2D();
};
-#endif // SKELETONMODIFICATION2D_H
+#endif // SKELETON_MODIFICATION_STACK_2D_H