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Diffstat (limited to 'scene/resources/skeleton_modification_3d_twoboneik.h')
-rw-r--r--scene/resources/skeleton_modification_3d_twoboneik.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/resources/skeleton_modification_3d_twoboneik.h b/scene/resources/skeleton_modification_3d_twoboneik.h
index e62d6cc497..57e8237511 100644
--- a/scene/resources/skeleton_modification_3d_twoboneik.h
+++ b/scene/resources/skeleton_modification_3d_twoboneik.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,8 +31,8 @@
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/skeleton_modification_3d.h"
-#ifndef SKELETONMODIFICATION3DTWOBONEIK_H
-#define SKELETONMODIFICATION3DTWOBONEIK_H
+#ifndef SKELETON_MODIFICATION_3D_TWOBONEIK_H
+#define SKELETON_MODIFICATION_3D_TWOBONEIK_H
class SkeletonModification3DTwoBoneIK : public SkeletonModification3D {
GDCLASS(SkeletonModification3DTwoBoneIK, SkeletonModification3D);
@@ -115,4 +115,4 @@ public:
~SkeletonModification3DTwoBoneIK();
};
-#endif //SKELETONMODIFICATION3DTWOBONEIK_H
+#endif // SKELETON_MODIFICATION_3D_TWOBONEIK_H