diff options
Diffstat (limited to 'scene/resources/skeleton_modification_3d_ccdik.cpp')
-rw-r--r-- | scene/resources/skeleton_modification_3d_ccdik.cpp | 474 |
1 files changed, 0 insertions, 474 deletions
diff --git a/scene/resources/skeleton_modification_3d_ccdik.cpp b/scene/resources/skeleton_modification_3d_ccdik.cpp deleted file mode 100644 index f19be47db2..0000000000 --- a/scene/resources/skeleton_modification_3d_ccdik.cpp +++ /dev/null @@ -1,474 +0,0 @@ -/*************************************************************************/ -/* skeleton_modification_3d_ccdik.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "scene/resources/skeleton_modification_3d_ccdik.h" -#include "scene/3d/skeleton_3d.h" -#include "scene/resources/skeleton_modification_3d.h" - -bool SkeletonModification3DCCDIK::_set(const StringName &p_path, const Variant &p_value) { - String path = p_path; - - if (path.begins_with("joint_data/")) { - int ccdik_data_size = ccdik_data_chain.size(); - int which = path.get_slicec('/', 1).to_int(); - String what = path.get_slicec('/', 2); - ERR_FAIL_INDEX_V(which, ccdik_data_size, false); - - if (what == "bone_name") { - set_ccdik_joint_bone_name(which, p_value); - } else if (what == "bone_index") { - set_ccdik_joint_bone_index(which, p_value); - } else if (what == "ccdik_axis") { - set_ccdik_joint_ccdik_axis(which, p_value); - } else if (what == "enable_joint_constraint") { - set_ccdik_joint_enable_constraint(which, p_value); - } else if (what == "joint_constraint_angle_min") { - set_ccdik_joint_constraint_angle_min(which, Math::deg2rad(real_t(p_value))); - } else if (what == "joint_constraint_angle_max") { - set_ccdik_joint_constraint_angle_max(which, Math::deg2rad(real_t(p_value))); - } else if (what == "joint_constraint_angles_invert") { - set_ccdik_joint_constraint_invert(which, p_value); - } - return true; - } - return true; -} - -bool SkeletonModification3DCCDIK::_get(const StringName &p_path, Variant &r_ret) const { - String path = p_path; - - if (path.begins_with("joint_data/")) { - const int ccdik_data_size = ccdik_data_chain.size(); - int which = path.get_slicec('/', 1).to_int(); - String what = path.get_slicec('/', 2); - ERR_FAIL_INDEX_V(which, ccdik_data_size, false); - - if (what == "bone_name") { - r_ret = get_ccdik_joint_bone_name(which); - } else if (what == "bone_index") { - r_ret = get_ccdik_joint_bone_index(which); - } else if (what == "ccdik_axis") { - r_ret = get_ccdik_joint_ccdik_axis(which); - } else if (what == "enable_joint_constraint") { - r_ret = get_ccdik_joint_enable_constraint(which); - } else if (what == "joint_constraint_angle_min") { - r_ret = Math::rad2deg(get_ccdik_joint_constraint_angle_min(which)); - } else if (what == "joint_constraint_angle_max") { - r_ret = Math::rad2deg(get_ccdik_joint_constraint_angle_max(which)); - } else if (what == "joint_constraint_angles_invert") { - r_ret = get_ccdik_joint_constraint_invert(which); - } - return true; - } - return true; -} - -void SkeletonModification3DCCDIK::_get_property_list(List<PropertyInfo> *p_list) const { - for (uint32_t i = 0; i < ccdik_data_chain.size(); i++) { - String base_string = "joint_data/" + itos(i) + "/"; - - p_list->push_back(PropertyInfo(Variant::STRING_NAME, base_string + "bone_name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); - p_list->push_back(PropertyInfo(Variant::INT, base_string + "bone_index", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); - - p_list->push_back(PropertyInfo(Variant::INT, base_string + "ccdik_axis", - PROPERTY_HINT_ENUM, "X Axis, Y Axis, Z Axis", PROPERTY_USAGE_DEFAULT)); - - p_list->push_back(PropertyInfo(Variant::BOOL, base_string + "enable_joint_constraint", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); - if (ccdik_data_chain[i].enable_constraint) { - p_list->push_back(PropertyInfo(Variant::FLOAT, base_string + "joint_constraint_angle_min", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); - p_list->push_back(PropertyInfo(Variant::FLOAT, base_string + "joint_constraint_angle_max", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); - p_list->push_back(PropertyInfo(Variant::BOOL, base_string + "joint_constraint_angles_invert", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); - } - } -} - -void SkeletonModification3DCCDIK::_execute(real_t p_delta) { - ERR_FAIL_COND_MSG(!stack || !is_setup || stack->skeleton == nullptr, - "Modification is not setup and therefore cannot execute!"); - if (!enabled) { - return; - } - - if (target_node_cache.is_null()) { - _print_execution_error(true, "Target cache is out of date. Attempting to update"); - update_target_cache(); - return; - } - if (tip_node_cache.is_null()) { - _print_execution_error(true, "Tip cache is out of date. Attempting to update"); - update_tip_cache(); - return; - } - - // Reset the local bone overrides for CCDIK affected nodes - for (uint32_t i = 0; i < ccdik_data_chain.size(); i++) { - stack->skeleton->set_bone_local_pose_override(ccdik_data_chain[i].bone_idx, - stack->skeleton->get_bone_local_pose_override(ccdik_data_chain[i].bone_idx), - 0.0, false); - } - - Node3D *node_target = Object::cast_to<Node3D>(ObjectDB::get_instance(target_node_cache)); - Node3D *node_tip = Object::cast_to<Node3D>(ObjectDB::get_instance(tip_node_cache)); - - if (_print_execution_error(!node_target || !node_target->is_inside_tree(), "Target node is not in the scene tree. Cannot execute modification!")) { - return; - } - if (_print_execution_error(!node_tip || !node_tip->is_inside_tree(), "Tip node is not in the scene tree. Cannot execute modification!")) { - return; - } - - if (use_high_quality_solve) { - for (uint32_t i = 0; i < ccdik_data_chain.size(); i++) { - for (uint32_t j = i; j < ccdik_data_chain.size(); j++) { - _execute_ccdik_joint(j, node_target, node_tip); - } - } - } else { - for (uint32_t i = 0; i < ccdik_data_chain.size(); i++) { - _execute_ccdik_joint(i, node_target, node_tip); - } - } - - execution_error_found = false; -} - -void SkeletonModification3DCCDIK::_execute_ccdik_joint(int p_joint_idx, Node3D *p_target, Node3D *p_tip) { - CCDIK_Joint_Data ccdik_data = ccdik_data_chain[p_joint_idx]; - - if (_print_execution_error(ccdik_data.bone_idx < 0 || ccdik_data.bone_idx > stack->skeleton->get_bone_count(), - "CCDIK joint: bone index for joint" + itos(p_joint_idx) + " not found. Cannot execute modification!")) { - return; - } - - Transform3D bone_trans = stack->skeleton->global_pose_to_local_pose(ccdik_data.bone_idx, stack->skeleton->get_bone_global_pose(ccdik_data.bone_idx)); - Transform3D tip_trans = stack->skeleton->global_pose_to_local_pose(ccdik_data.bone_idx, stack->skeleton->world_transform_to_global_pose(p_tip->get_global_transform())); - Transform3D target_trans = stack->skeleton->global_pose_to_local_pose(ccdik_data.bone_idx, stack->skeleton->world_transform_to_global_pose(p_target->get_global_transform())); - - if (tip_trans.origin.distance_to(target_trans.origin) <= 0.01) { - return; - } - - // Inspired (and very loosely based on) by the CCDIK algorithm made by Zalo on GitHub (https://github.com/zalo/MathUtilities) - // Convert the 3D position to a 2D position so we can use Atan2 (via the angle function) - // to know how much rotation we need on the given axis to place the tip at the target. - Vector2 tip_pos_2d; - Vector2 target_pos_2d; - if (ccdik_data.ccdik_axis == CCDIK_Axes::AXIS_X) { - tip_pos_2d = Vector2(tip_trans.origin.y, tip_trans.origin.z); - target_pos_2d = Vector2(target_trans.origin.y, target_trans.origin.z); - bone_trans.basis.rotate_local(Vector3(1, 0, 0), target_pos_2d.angle() - tip_pos_2d.angle()); - } else if (ccdik_data.ccdik_axis == CCDIK_Axes::AXIS_Y) { - tip_pos_2d = Vector2(tip_trans.origin.z, tip_trans.origin.x); - target_pos_2d = Vector2(target_trans.origin.z, target_trans.origin.x); - bone_trans.basis.rotate_local(Vector3(0, 1, 0), target_pos_2d.angle() - tip_pos_2d.angle()); - } else if (ccdik_data.ccdik_axis == CCDIK_Axes::AXIS_Z) { - tip_pos_2d = Vector2(tip_trans.origin.x, tip_trans.origin.y); - target_pos_2d = Vector2(target_trans.origin.x, target_trans.origin.y); - bone_trans.basis.rotate_local(Vector3(0, 0, 1), target_pos_2d.angle() - tip_pos_2d.angle()); - } else { - // Should never happen, but... - ERR_FAIL_MSG("CCDIK joint: Unknown axis vector passed for joint" + itos(p_joint_idx) + ". Cannot execute modification!"); - } - - if (ccdik_data.enable_constraint) { - Vector3 rotation_axis; - real_t rotation_angle; - bone_trans.basis.get_axis_angle(rotation_axis, rotation_angle); - - // Note: When the axis has a negative direction, the angle is OVER 180 degrees and therefore we need to account for this - // when constraining. - if (ccdik_data.ccdik_axis == CCDIK_Axes::AXIS_X) { - if (rotation_axis.x < 0) { - rotation_angle += Math_PI; - rotation_axis = Vector3(1, 0, 0); - } - } else if (ccdik_data.ccdik_axis == CCDIK_Axes::AXIS_Y) { - if (rotation_axis.y < 0) { - rotation_angle += Math_PI; - rotation_axis = Vector3(0, 1, 0); - } - } else if (ccdik_data.ccdik_axis == CCDIK_Axes::AXIS_Z) { - if (rotation_axis.z < 0) { - rotation_angle += Math_PI; - rotation_axis = Vector3(0, 0, 1); - } - } else { - // Should never happen, but... - ERR_FAIL_MSG("CCDIK joint: Unknown axis vector passed for joint" + itos(p_joint_idx) + ". Cannot execute modification!"); - } - rotation_angle = clamp_angle(rotation_angle, ccdik_data.constraint_angle_min, ccdik_data.constraint_angle_max, ccdik_data.constraint_angles_invert); - - bone_trans.basis.set_axis_angle(rotation_axis, rotation_angle); - } - - stack->skeleton->set_bone_local_pose_override(ccdik_data.bone_idx, bone_trans, stack->strength, true); - stack->skeleton->force_update_bone_children_transforms(ccdik_data.bone_idx); -} - -void SkeletonModification3DCCDIK::_setup_modification(SkeletonModificationStack3D *p_stack) { - stack = p_stack; - if (stack != nullptr) { - is_setup = true; - execution_error_found = false; - update_target_cache(); - update_tip_cache(); - } -} - -void SkeletonModification3DCCDIK::update_target_cache() { - if (!is_setup || !stack) { - _print_execution_error(true, "Cannot update target cache: modification is not properly setup!"); - return; - } - - target_node_cache = ObjectID(); - if (stack->skeleton) { - if (stack->skeleton->is_inside_tree()) { - if (stack->skeleton->has_node(target_node)) { - Node *node = stack->skeleton->get_node(target_node); - ERR_FAIL_COND_MSG(!node || stack->skeleton == node, - "Cannot update target cache: node is this modification's skeleton or cannot be found!"); - ERR_FAIL_COND_MSG(!node->is_inside_tree(), - "Cannot update target cache: node is not in scene tree!"); - target_node_cache = node->get_instance_id(); - - execution_error_found = false; - } - } - } -} - -void SkeletonModification3DCCDIK::update_tip_cache() { - if (!is_setup || !stack) { - _print_execution_error(true, "Cannot update tip cache: modification is not properly setup!"); - return; - } - - tip_node_cache = ObjectID(); - if (stack->skeleton) { - if (stack->skeleton->is_inside_tree()) { - if (stack->skeleton->has_node(tip_node)) { - Node *node = stack->skeleton->get_node(tip_node); - ERR_FAIL_COND_MSG(!node || stack->skeleton == node, - "Cannot update tip cache: node is this modification's skeleton or cannot be found!"); - ERR_FAIL_COND_MSG(!node->is_inside_tree(), - "Cannot update tip cache: node is not in scene tree!"); - tip_node_cache = node->get_instance_id(); - - execution_error_found = false; - } - } - } -} - -void SkeletonModification3DCCDIK::set_target_node(const NodePath &p_target_node) { - target_node = p_target_node; - update_target_cache(); -} - -NodePath SkeletonModification3DCCDIK::get_target_node() const { - return target_node; -} - -void SkeletonModification3DCCDIK::set_tip_node(const NodePath &p_tip_node) { - tip_node = p_tip_node; - update_tip_cache(); -} - -NodePath SkeletonModification3DCCDIK::get_tip_node() const { - return tip_node; -} - -void SkeletonModification3DCCDIK::set_use_high_quality_solve(bool p_high_quality) { - use_high_quality_solve = p_high_quality; -} - -bool SkeletonModification3DCCDIK::get_use_high_quality_solve() const { - return use_high_quality_solve; -} - -// CCDIK joint data functions -String SkeletonModification3DCCDIK::get_ccdik_joint_bone_name(int p_joint_idx) const { - const int bone_chain_size = ccdik_data_chain.size(); - ERR_FAIL_INDEX_V(p_joint_idx, bone_chain_size, String()); - return ccdik_data_chain[p_joint_idx].bone_name; -} - -void SkeletonModification3DCCDIK::set_ccdik_joint_bone_name(int p_joint_idx, String p_bone_name) { - const int bone_chain_size = ccdik_data_chain.size(); - ERR_FAIL_INDEX(p_joint_idx, bone_chain_size); - ccdik_data_chain[p_joint_idx].bone_name = p_bone_name; - - if (stack) { - if (stack->skeleton) { - ccdik_data_chain[p_joint_idx].bone_idx = stack->skeleton->find_bone(p_bone_name); - } - } - execution_error_found = false; - notify_property_list_changed(); -} - -int SkeletonModification3DCCDIK::get_ccdik_joint_bone_index(int p_joint_idx) const { - const int bone_chain_size = ccdik_data_chain.size(); - ERR_FAIL_INDEX_V(p_joint_idx, bone_chain_size, -1); - return ccdik_data_chain[p_joint_idx].bone_idx; -} - -void SkeletonModification3DCCDIK::set_ccdik_joint_bone_index(int p_joint_idx, int p_bone_idx) { - const int bone_chain_size = ccdik_data_chain.size(); - ERR_FAIL_INDEX(p_joint_idx, bone_chain_size); - ERR_FAIL_COND_MSG(p_bone_idx < 0, "Bone index is out of range: The index is too low!"); - ccdik_data_chain[p_joint_idx].bone_idx = p_bone_idx; - - if (stack) { - if (stack->skeleton) { - ccdik_data_chain[p_joint_idx].bone_name = stack->skeleton->get_bone_name(p_bone_idx); - } - } - execution_error_found = false; - notify_property_list_changed(); -} - -int SkeletonModification3DCCDIK::get_ccdik_joint_ccdik_axis(int p_joint_idx) const { - const int bone_chain_size = ccdik_data_chain.size(); - ERR_FAIL_INDEX_V(p_joint_idx, bone_chain_size, -1); - return ccdik_data_chain[p_joint_idx].ccdik_axis; -} - -void SkeletonModification3DCCDIK::set_ccdik_joint_ccdik_axis(int p_joint_idx, int p_axis) { - const int bone_chain_size = ccdik_data_chain.size(); - ERR_FAIL_INDEX(p_joint_idx, bone_chain_size); - ERR_FAIL_COND_MSG(p_axis < 0, "CCDIK axis is out of range: The axis mode is too low!"); - ccdik_data_chain[p_joint_idx].ccdik_axis = p_axis; - notify_property_list_changed(); -} - -bool SkeletonModification3DCCDIK::get_ccdik_joint_enable_constraint(int p_joint_idx) const { - const int bone_chain_size = ccdik_data_chain.size(); - ERR_FAIL_INDEX_V(p_joint_idx, bone_chain_size, false); - return ccdik_data_chain[p_joint_idx].enable_constraint; -} - -void SkeletonModification3DCCDIK::set_ccdik_joint_enable_constraint(int p_joint_idx, bool p_enable) { - const int bone_chain_size = ccdik_data_chain.size(); - ERR_FAIL_INDEX(p_joint_idx, bone_chain_size); - ccdik_data_chain[p_joint_idx].enable_constraint = p_enable; - notify_property_list_changed(); -} - -real_t SkeletonModification3DCCDIK::get_ccdik_joint_constraint_angle_min(int p_joint_idx) const { - const int bone_chain_size = ccdik_data_chain.size(); - ERR_FAIL_INDEX_V(p_joint_idx, bone_chain_size, false); - return ccdik_data_chain[p_joint_idx].constraint_angle_min; -} - -void SkeletonModification3DCCDIK::set_ccdik_joint_constraint_angle_min(int p_joint_idx, real_t p_angle_min) { - const int bone_chain_size = ccdik_data_chain.size(); - ERR_FAIL_INDEX(p_joint_idx, bone_chain_size); - ccdik_data_chain[p_joint_idx].constraint_angle_min = p_angle_min; -} - -real_t SkeletonModification3DCCDIK::get_ccdik_joint_constraint_angle_max(int p_joint_idx) const { - const int bone_chain_size = ccdik_data_chain.size(); - ERR_FAIL_INDEX_V(p_joint_idx, bone_chain_size, false); - return ccdik_data_chain[p_joint_idx].constraint_angle_max; -} - -void SkeletonModification3DCCDIK::set_ccdik_joint_constraint_angle_max(int p_joint_idx, real_t p_angle_max) { - const int bone_chain_size = ccdik_data_chain.size(); - ERR_FAIL_INDEX(p_joint_idx, bone_chain_size); - ccdik_data_chain[p_joint_idx].constraint_angle_max = p_angle_max; -} - -bool SkeletonModification3DCCDIK::get_ccdik_joint_constraint_invert(int p_joint_idx) const { - const int bone_chain_size = ccdik_data_chain.size(); - ERR_FAIL_INDEX_V(p_joint_idx, bone_chain_size, false); - return ccdik_data_chain[p_joint_idx].constraint_angles_invert; -} - -void SkeletonModification3DCCDIK::set_ccdik_joint_constraint_invert(int p_joint_idx, bool p_invert) { - const int bone_chain_size = ccdik_data_chain.size(); - ERR_FAIL_INDEX(p_joint_idx, bone_chain_size); - ccdik_data_chain[p_joint_idx].constraint_angles_invert = p_invert; -} - -int SkeletonModification3DCCDIK::get_ccdik_data_chain_length() { - return ccdik_data_chain.size(); -} -void SkeletonModification3DCCDIK::set_ccdik_data_chain_length(int p_length) { - ERR_FAIL_COND(p_length < 0); - ccdik_data_chain.resize(p_length); - execution_error_found = false; - notify_property_list_changed(); -} - -void SkeletonModification3DCCDIK::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_target_node", "target_nodepath"), &SkeletonModification3DCCDIK::set_target_node); - ClassDB::bind_method(D_METHOD("get_target_node"), &SkeletonModification3DCCDIK::get_target_node); - - ClassDB::bind_method(D_METHOD("set_tip_node", "tip_nodepath"), &SkeletonModification3DCCDIK::set_tip_node); - ClassDB::bind_method(D_METHOD("get_tip_node"), &SkeletonModification3DCCDIK::get_tip_node); - - ClassDB::bind_method(D_METHOD("set_use_high_quality_solve", "high_quality_solve"), &SkeletonModification3DCCDIK::set_use_high_quality_solve); - ClassDB::bind_method(D_METHOD("get_use_high_quality_solve"), &SkeletonModification3DCCDIK::get_use_high_quality_solve); - - // CCDIK joint data functions - ClassDB::bind_method(D_METHOD("get_ccdik_joint_bone_name", "joint_idx"), &SkeletonModification3DCCDIK::get_ccdik_joint_bone_name); - ClassDB::bind_method(D_METHOD("set_ccdik_joint_bone_name", "joint_idx", "bone_name"), &SkeletonModification3DCCDIK::set_ccdik_joint_bone_name); - ClassDB::bind_method(D_METHOD("get_ccdik_joint_bone_index", "joint_idx"), &SkeletonModification3DCCDIK::get_ccdik_joint_bone_index); - ClassDB::bind_method(D_METHOD("set_ccdik_joint_bone_index", "joint_idx", "bone_index"), &SkeletonModification3DCCDIK::set_ccdik_joint_bone_index); - ClassDB::bind_method(D_METHOD("get_ccdik_joint_ccdik_axis", "joint_idx"), &SkeletonModification3DCCDIK::get_ccdik_joint_ccdik_axis); - ClassDB::bind_method(D_METHOD("set_ccdik_joint_ccdik_axis", "joint_idx", "axis"), &SkeletonModification3DCCDIK::set_ccdik_joint_ccdik_axis); - ClassDB::bind_method(D_METHOD("get_ccdik_joint_enable_joint_constraint", "joint_idx"), &SkeletonModification3DCCDIK::get_ccdik_joint_enable_constraint); - ClassDB::bind_method(D_METHOD("set_ccdik_joint_enable_joint_constraint", "joint_idx", "enable"), &SkeletonModification3DCCDIK::set_ccdik_joint_enable_constraint); - ClassDB::bind_method(D_METHOD("get_ccdik_joint_constraint_angle_min", "joint_idx"), &SkeletonModification3DCCDIK::get_ccdik_joint_constraint_angle_min); - ClassDB::bind_method(D_METHOD("set_ccdik_joint_constraint_angle_min", "joint_idx", "min_angle"), &SkeletonModification3DCCDIK::set_ccdik_joint_constraint_angle_min); - ClassDB::bind_method(D_METHOD("get_ccdik_joint_constraint_angle_max", "joint_idx"), &SkeletonModification3DCCDIK::get_ccdik_joint_constraint_angle_max); - ClassDB::bind_method(D_METHOD("set_ccdik_joint_constraint_angle_max", "joint_idx", "max_angle"), &SkeletonModification3DCCDIK::set_ccdik_joint_constraint_angle_max); - ClassDB::bind_method(D_METHOD("get_ccdik_joint_constraint_invert", "joint_idx"), &SkeletonModification3DCCDIK::get_ccdik_joint_constraint_invert); - ClassDB::bind_method(D_METHOD("set_ccdik_joint_constraint_invert", "joint_idx", "invert"), &SkeletonModification3DCCDIK::set_ccdik_joint_constraint_invert); - - ClassDB::bind_method(D_METHOD("set_ccdik_data_chain_length", "length"), &SkeletonModification3DCCDIK::set_ccdik_data_chain_length); - ClassDB::bind_method(D_METHOD("get_ccdik_data_chain_length"), &SkeletonModification3DCCDIK::get_ccdik_data_chain_length); - - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target_nodepath", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Node3D"), "set_target_node", "get_target_node"); - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "tip_nodepath", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Node3D"), "set_tip_node", "get_tip_node"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "high_quality_solve", PROPERTY_HINT_NONE, ""), "set_use_high_quality_solve", "get_use_high_quality_solve"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "ccdik_data_chain_length", PROPERTY_HINT_RANGE, "0,100,1"), "set_ccdik_data_chain_length", "get_ccdik_data_chain_length"); -} - -SkeletonModification3DCCDIK::SkeletonModification3DCCDIK() { - stack = nullptr; - is_setup = false; - enabled = true; -} - -SkeletonModification3DCCDIK::~SkeletonModification3DCCDIK() { -} |