diff options
Diffstat (limited to 'scene/resources/skeleton_modification_3d.h')
-rw-r--r-- | scene/resources/skeleton_modification_3d.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/resources/skeleton_modification_3d.h b/scene/resources/skeleton_modification_3d.h index fb1f3d33d1..6daf5efcd9 100644 --- a/scene/resources/skeleton_modification_3d.h +++ b/scene/resources/skeleton_modification_3d.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef SKELETONMODIFICATION3D_H -#define SKELETONMODIFICATION3D_H +#ifndef SKELETON_MODIFICATION_3D_H +#define SKELETON_MODIFICATION_3D_H #include "scene/3d/skeleton_3d.h" #include "scene/resources/skeleton_modification_stack_3d.h" @@ -44,7 +44,7 @@ class SkeletonModification3D : public Resource { protected: static void _bind_methods(); - SkeletonModificationStack3D *stack; + SkeletonModificationStack3D *stack = nullptr; int execution_mode = 0; // 0 = process bool enabled = true; @@ -76,4 +76,4 @@ public: SkeletonModification3D(); }; -#endif // SKELETONMODIFICATION3D_H +#endif // SKELETON_MODIFICATION_3D_H |