diff options
Diffstat (limited to 'scene/resources/skeleton_modification_2d.h')
-rw-r--r-- | scene/resources/skeleton_modification_2d.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/resources/skeleton_modification_2d.h b/scene/resources/skeleton_modification_2d.h index aaddb9136e..4c49119df0 100644 --- a/scene/resources/skeleton_modification_2d.h +++ b/scene/resources/skeleton_modification_2d.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef SKELETONMODIFICATION2D_H -#define SKELETONMODIFICATION2D_H +#ifndef SKELETON_MODIFICATION_2D_H +#define SKELETON_MODIFICATION_2D_H #include "scene/2d/skeleton_2d.h" #include "scene/resources/skeleton_modification_stack_2d.h" @@ -49,7 +49,7 @@ class SkeletonModification2D : public Resource { protected: static void _bind_methods(); - SkeletonModificationStack2D *stack; + SkeletonModificationStack2D *stack = nullptr; int execution_mode = 0; // 0 = process bool enabled = true; @@ -86,4 +86,4 @@ public: SkeletonModification2D(); }; -#endif // SKELETONMODIFICATION2D_H +#endif // SKELETON_MODIFICATION_2D_H |