diff options
Diffstat (limited to 'scene/resources/shape_line_2d.cpp')
-rw-r--r-- | scene/resources/shape_line_2d.cpp | 52 |
1 files changed, 23 insertions, 29 deletions
diff --git a/scene/resources/shape_line_2d.cpp b/scene/resources/shape_line_2d.cpp index 64e50e62c8..777dbead52 100644 --- a/scene/resources/shape_line_2d.cpp +++ b/scene/resources/shape_line_2d.cpp @@ -34,23 +34,20 @@ void LineShape2D::_update_shape() { Array arr; arr.push_back(normal); arr.push_back(d); - Physics2DServer::get_singleton()->shape_set_data(get_rid(),arr); + Physics2DServer::get_singleton()->shape_set_data(get_rid(), arr); emit_changed(); - } -void LineShape2D::set_normal(const Vector2& p_normal) { +void LineShape2D::set_normal(const Vector2 &p_normal) { - normal=p_normal; + normal = p_normal; _update_shape(); - } void LineShape2D::set_d(real_t p_d) { - d=p_d; + d = p_d; _update_shape(); - } Vector2 LineShape2D::get_normal() const { @@ -62,48 +59,45 @@ real_t LineShape2D::get_d() const { return d; } - -void LineShape2D::draw(const RID& p_to_rid,const Color& p_color) { +void LineShape2D::draw(const RID &p_to_rid, const Color &p_color) { Vector2 point = get_d() * get_normal(); - Vector2 l1[2]={point-get_normal().tangent()*100,point+get_normal().tangent()*100}; - VS::get_singleton()->canvas_item_add_line(p_to_rid,l1[0],l1[1],p_color,3); - Vector2 l2[2]={point,point+get_normal()*30}; - VS::get_singleton()->canvas_item_add_line(p_to_rid,l2[0],l2[1],p_color,3); - + Vector2 l1[2] = { point - get_normal().tangent() * 100, point + get_normal().tangent() * 100 }; + VS::get_singleton()->canvas_item_add_line(p_to_rid, l1[0], l1[1], p_color, 3); + Vector2 l2[2] = { point, point + get_normal() * 30 }; + VS::get_singleton()->canvas_item_add_line(p_to_rid, l2[0], l2[1], p_color, 3); } -Rect2 LineShape2D::get_rect() const{ +Rect2 LineShape2D::get_rect() const { Vector2 point = get_d() * get_normal(); - Vector2 l1[2]={point-get_normal().tangent()*100,point+get_normal().tangent()*100}; - Vector2 l2[2]={point,point+get_normal()*30}; + Vector2 l1[2] = { point - get_normal().tangent() * 100, point + get_normal().tangent() * 100 }; + Vector2 l2[2] = { point, point + get_normal() * 30 }; Rect2 rect; - rect.pos=l1[0]; + rect.pos = l1[0]; rect.expand_to(l1[1]); rect.expand_to(l2[0]); rect.expand_to(l2[1]); return rect; - } void LineShape2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_normal","normal"),&LineShape2D::set_normal); - ClassDB::bind_method(D_METHOD("get_normal"),&LineShape2D::get_normal); - - ClassDB::bind_method(D_METHOD("set_d","d"),&LineShape2D::set_d); - ClassDB::bind_method(D_METHOD("get_d"),&LineShape2D::get_d); + ClassDB::bind_method(D_METHOD("set_normal", "normal"), &LineShape2D::set_normal); + ClassDB::bind_method(D_METHOD("get_normal"), &LineShape2D::get_normal); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"normal"),"set_normal","get_normal") ; - ADD_PROPERTY( PropertyInfo(Variant::REAL,"d"),"set_d","get_d") ; + ClassDB::bind_method(D_METHOD("set_d", "d"), &LineShape2D::set_d); + ClassDB::bind_method(D_METHOD("get_d"), &LineShape2D::get_d); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "normal"), "set_normal", "get_normal"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "d"), "set_d", "get_d"); } -LineShape2D::LineShape2D() : Shape2D( Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_LINE)) { +LineShape2D::LineShape2D() + : Shape2D(Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_LINE)) { - normal=Vector2(0,-1); - d=0; + normal = Vector2(0, -1); + d = 0; _update_shape(); } |