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-rw-r--r--scene/resources/shape_3d.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/resources/shape_3d.h b/scene/resources/shape_3d.h
index e7a516412d..a83b2ed009 100644
--- a/scene/resources/shape_3d.h
+++ b/scene/resources/shape_3d.h
@@ -36,12 +36,11 @@
class ArrayMesh;
class Shape3D : public Resource {
-
GDCLASS(Shape3D, Resource);
OBJ_SAVE_TYPE(Shape3D);
RES_BASE_EXTENSION("shape");
RID shape;
- real_t margin;
+ real_t margin = 0.04;
Ref<ArrayMesh> debug_mesh_cache;