diff options
Diffstat (limited to 'scene/resources/shape_2d.h')
-rw-r--r-- | scene/resources/shape_2d.h | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h index 13ad7492ae..14bdd60e4b 100644 --- a/scene/resources/shape_2d.h +++ b/scene/resources/shape_2d.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,14 +31,14 @@ #ifndef SHAPE_2D_H #define SHAPE_2D_H -#include "core/resource.h" +#include "core/io/resource.h" class Shape2D : public Resource { GDCLASS(Shape2D, Resource); OBJ_SAVE_TYPE(Shape2D); RID shape; - real_t custom_bias; + real_t custom_bias = 0.0; protected: static void _bind_methods(); @@ -58,7 +58,12 @@ public: virtual void draw(const RID &p_to_rid, const Color &p_color) {} virtual Rect2 get_rect() const { return Rect2(); } - virtual RID get_rid() const; + /// Returns the radius of a circle that fully enclose this shape + virtual real_t get_enclosing_radius() const = 0; + virtual RID get_rid() const override; + + static bool is_collision_outline_enabled(); + Shape2D(); ~Shape2D(); }; |