diff options
Diffstat (limited to 'scene/resources/shape_2d.cpp')
-rw-r--r-- | scene/resources/shape_2d.cpp | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp index 94cecc76eb..013b1ef1a9 100644 --- a/scene/resources/shape_2d.cpp +++ b/scene/resources/shape_2d.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,7 +29,11 @@ /*************************************************************************/ #include "shape_2d.h" + +#include "core/config/engine.h" +#include "core/config/project_settings.h" #include "servers/physics_server_2d.h" + RID Shape2D::get_rid() const { return shape; } @@ -105,9 +109,17 @@ void Shape2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_solver_bias", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_custom_solver_bias", "get_custom_solver_bias"); } +bool Shape2D::is_collision_outline_enabled() { +#ifdef TOOLS_ENABLED + if (Engine::get_singleton()->is_editor_hint()) { + return true; + } +#endif + return GLOBAL_DEF("debug/shapes/collision/draw_2d_outlines", true); +} + Shape2D::Shape2D(const RID &p_rid) { shape = p_rid; - custom_bias = 0; } Shape2D::~Shape2D() { |