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-rw-r--r--scene/resources/shape.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/resources/shape.h b/scene/resources/shape.h
index 8fc265f3bc..227a581c96 100644
--- a/scene/resources/shape.h
+++ b/scene/resources/shape.h
@@ -32,6 +32,7 @@
#define SHAPE_H
#include "core/resource.h"
+
class ArrayMesh;
class Shape : public Resource {
@@ -57,6 +58,8 @@ public:
Ref<ArrayMesh> get_debug_mesh();
virtual Vector<Vector3> get_debug_mesh_lines() = 0; // { return Vector<Vector3>(); }
+ /// Returns the radius of a sphere that fully enclose this shape
+ virtual real_t get_enclosing_radius() const = 0;
void add_vertices_to_array(PoolVector<Vector3> &array, const Transform &p_xform);