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-rw-r--r--scene/resources/shape.h73
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diff --git a/scene/resources/shape.h b/scene/resources/shape.h
deleted file mode 100644
index e5ccbf7e28..0000000000
--- a/scene/resources/shape.h
+++ /dev/null
@@ -1,73 +0,0 @@
-/*************************************************************************/
-/* shape.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef SHAPE_H
-#define SHAPE_H
-
-#include "core/resource.h"
-
-class ArrayMesh;
-
-class Shape : public Resource {
-
- GDCLASS(Shape, Resource);
- OBJ_SAVE_TYPE(Shape);
- RES_BASE_EXTENSION("shape");
- RID shape;
- real_t margin;
-
- Ref<ArrayMesh> debug_mesh_cache;
-
-protected:
- static void _bind_methods();
-
- _FORCE_INLINE_ RID get_shape() const { return shape; }
- Shape(RID p_shape);
-
- virtual void _update_shape();
-
-public:
- virtual RID get_rid() const { return shape; }
-
- Ref<ArrayMesh> get_debug_mesh();
- virtual Vector<Vector3> get_debug_mesh_lines() = 0; // { return Vector<Vector3>(); }
- /// Returns the radius of a sphere that fully enclose this shape
- virtual real_t get_enclosing_radius() const = 0;
-
- void add_vertices_to_array(Vector<Vector3> &array, const Transform &p_xform);
-
- real_t get_margin() const;
- void set_margin(real_t p_margin);
-
- Shape();
- ~Shape();
-};
-
-#endif // SHAPE_H