diff options
Diffstat (limited to 'scene/resources/shader_include.cpp')
-rw-r--r-- | scene/resources/shader_include.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/shader_include.cpp b/scene/resources/shader_include.cpp index 42435fe3c7..fe628dd323 100644 --- a/scene/resources/shader_include.cpp +++ b/scene/resources/shader_include.cpp @@ -47,7 +47,7 @@ void ShaderInclude::set_code(const String &p_code) { { String pp_code; ShaderPreprocessor preprocessor; - preprocessor.preprocess(p_code, pp_code, nullptr, nullptr, &new_dependencies); + preprocessor.preprocess(p_code, "", pp_code, nullptr, nullptr, nullptr, &new_dependencies); } // This ensures previous include resources are not freed and then re-loaded during parse (which would make compiling slower) |