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-rw-r--r--scene/resources/shader_graph.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/resources/shader_graph.h b/scene/resources/shader_graph.h
index 36578ce1f7..9a74b6c53a 100644
--- a/scene/resources/shader_graph.h
+++ b/scene/resources/shader_graph.h
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -30,6 +30,7 @@
#ifndef SHADER_GRAPH_H
#define SHADER_GRAPH_H
+// FIXME: Needs to be ported to the new 3.0 shader API
#if 0
#include "map.h"
#include "scene/resources/shader.h"