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-rw-r--r--scene/resources/shader.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index e65457ed76..2cdc2ec93f 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -37,7 +37,6 @@
#include "scene/resources/texture.h"
class Shader : public Resource {
-
GDCLASS(Shader, Resource);
OBJ_SAVE_TYPE(Shader);
@@ -83,12 +82,14 @@ public:
virtual bool is_text_shader() const;
_FORCE_INLINE_ StringName remap_param(const StringName &p_param) const {
- if (params_cache_dirty)
- get_param_list(NULL);
+ if (params_cache_dirty) {
+ get_param_list(nullptr);
+ }
const Map<StringName, StringName>::Element *E = params_cache.find(p_param);
- if (E)
+ if (E) {
return E->get();
+ }
return StringName();
}
@@ -102,7 +103,7 @@ VARIANT_ENUM_CAST(Shader::Mode);
class ResourceFormatLoaderShader : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;